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java.lang.Objectcom.threerings.opengl.compositor.Compositor.State
public static class Compositor.State
Represents the saved state of the compositor.
| Field Summary | |
|---|---|
protected Camera |
_camera
The stored camera. |
protected List<RenderEffect> |
_combinedEffects
The stored combined effects. |
protected Map<Dependency,Dependency> |
_dependencies
The stored dependencies. |
protected List<Enqueueable> |
_enqueueables
The stored enqueueables. |
protected boolean |
_skipColorClear
The stored color clear skip state. |
| Constructor Summary | |
|---|---|
Compositor.State()
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| Method Summary | |
|---|---|
void |
swap(Compositor compositor)
Swaps this state with that of the specified compositor. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
protected Camera _camera
protected Map<Dependency,Dependency> _dependencies
protected List<Enqueueable> _enqueueables
protected List<RenderEffect> _combinedEffects
protected boolean _skipColorClear
| Constructor Detail |
|---|
public Compositor.State()
| Method Detail |
|---|
public void swap(Compositor compositor)
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