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java.lang.Objectcom.threerings.opengl.compositor.RenderQueue.State
protected static class RenderQueue.State
Represents the saved state of a queue.
| Field Summary | |
|---|---|
protected ArrayList<RenderQueue.GroupBatch.State> |
_bstates
Saved states for each batch. |
protected ComparableArrayList<RenderQueue.PriorityList> |
_lists
The saved set of batch lists. |
protected HashIntMap<RenderQueue.PriorityList> |
_priorities
The saved priority map. |
| Constructor Summary | |
|---|---|
protected |
RenderQueue.State()
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| Method Summary | |
|---|---|
void |
swap(RenderQueue queue)
Swaps this state with the of the specified queue. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
protected HashIntMap<RenderQueue.PriorityList> _priorities
protected ComparableArrayList<RenderQueue.PriorityList> _lists
protected ArrayList<RenderQueue.GroupBatch.State> _bstates
| Constructor Detail |
|---|
protected RenderQueue.State()
| Method Detail |
|---|
public void swap(RenderQueue queue)
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