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java.lang.Objectcom.threerings.opengl.model.Animation.Procedural.TargetTransform
protected static class Animation.Procedural.TargetTransform
Pairs a node with its transform evaluator.
| Field Summary | |
|---|---|
ObjectExpression.Evaluator<Transform3D> |
evaluator
The expression evaluator for the transform. |
Articulated.Node[] |
targets
The nodes to update. |
| Constructor Summary | |
|---|---|
Animation.Procedural.TargetTransform(Articulated.Node[] targets,
ObjectExpression.Evaluator<Transform3D> evaluator)
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| Method Summary | |
|---|---|
void |
blend(int update,
float weight)
Blends in the influence of this target. |
void |
update()
Updates the transforms directly from this target. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public Articulated.Node[] targets
public ObjectExpression.Evaluator<Transform3D> evaluator
| Constructor Detail |
|---|
public Animation.Procedural.TargetTransform(Articulated.Node[] targets,
ObjectExpression.Evaluator<Transform3D> evaluator)
| Method Detail |
|---|
public void update()
public void blend(int update,
float weight)
update - the current value of the update counter (used to determine which nodes
have been touched on this update).weight - the weight of our contribution.
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