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| Interface Summary | |
|---|---|
| AnimationObserver | Notifies observers when animations complete or are cancelled. |
| ModelObserver | Notifies observers of model events (including animation events). |
| Class Summary | |
|---|---|
| Animation | An animation for an Articulated model. |
| Animation.AnimationOp | Animation op base class. |
| Animation.FrameExecutor | Contains an executor to activate at a specific frame. |
| Animation.Implementation | The actual animation implementation. |
| Animation.Imported | An imported implementation. |
| Animation.Procedural | A procedural implementation. |
| Animation.Procedural.TargetTransform | Pairs a node with its transform evaluator. |
| Animation.Sequential | A sequential implementation. |
| Animation.StartedOp | An ObserverList.ObserverOp that calls
AnimationObserver.animationStarted(com.threerings.opengl.model.Animation). |
| Animation.StoppedOp | An ObserverList.ObserverOp that calls
AnimationObserver.animationStopped(com.threerings.opengl.model.Animation, boolean). |
| AnimationAdapter | An adapter class for AnimationObserver. |
| Articulated | An articulated model implementation. |
| Articulated.MeshNode | A node that contains a (visible and/or collision) mesh. |
| Articulated.Node | A node in the model. |
| CollisionMesh | A mesh used for collision detection. |
| CollisionMesh.CenterComparator | Compares triangles based on one of the coordinates of their centers. |
| CollisionMesh.InternalNode | An internal node containing two children. |
| CollisionMesh.LeafNode | A leaf node containing a single triangle. |
| CollisionMesh.Node | A node in the axis-aligned bounding box tree. |
| Compound | A compound model implementation. |
| Conditional | A conditional model implementation. |
| Model | A 3D model. |
| Model.CompletedOp | An ObserverList.ObserverOp that calls
ModelObserver.modelCompleted(com.threerings.opengl.model.Model). |
| Model.Implementation | The actual model implementation. |
| ModelAdapter | An adapter class for ModelObserver. |
| Scripted | A scripted model implementation. |
| Scripted.TimeExecutor | Contains an executor to activate at a specific time. |
| Static | A static model implementation. |
| Wrapper | A wrapper around a model implementation. |
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