A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _

A

a - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
AbsoluteLayout - Class in com.threerings.opengl.gui.layout
Lays out components at absolute coordinate and with (optional) absolute sizes.
AbsoluteLayout() - Constructor for class com.threerings.opengl.gui.layout.AbsoluteLayout
 
AbsoluteLayout(boolean) - Constructor for class com.threerings.opengl.gui.layout.AbsoluteLayout
 
AbstractIdentityHashSet<T> - Class in com.threerings.util
Wraps up an IdentityHashMap to look like a set for the purpose of subclassing.
AbstractIdentityHashSet() - Constructor for class com.threerings.util.AbstractIdentityHashSet
Creates a new set with the default expected maximum size.
AbstractIdentityHashSet(int) - Constructor for class com.threerings.util.AbstractIdentityHashSet
Creates a new set with the specified expected maximum size.
acceleration - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.AngularAcceleration
The acceleration vector.
acceleration - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Gravity
The gravity acceleration vector.
acceptsFocus() - Method in class com.threerings.opengl.gui.Component
Returns whether or not this component accepts the keyboard focus.
acceptsFocus() - Method in class com.threerings.opengl.gui.EditableTextComponent
 
acos(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc cosine of the given value.
action - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Button
The action to fire when the button is pressed.
ACTION - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
action - Variable in class com.threerings.opengl.model.config.ActionConfig.Case
The action itself.
action - Variable in class com.threerings.opengl.model.config.ActionConfig.WeightedAction
The action itself.
action - Variable in class com.threerings.opengl.model.config.AnimationConfig.FrameAction
The action to perform.
action - Variable in class com.threerings.opengl.model.config.ScriptedConfig.TimeAction
The action to perform.
action - Variable in class com.threerings.tudey.config.ActionConfig.Case
The case action.
action - Variable in class com.threerings.tudey.config.ActionConfig.Conditional
The action to take if the condition is satisfied.
action - Variable in class com.threerings.tudey.config.ActionConfig.Delayed
The action to perform.
action - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionCase
The case action.
action - Variable in class com.threerings.tudey.config.ActionConfig.ForceClientAction
The action to force.
action - Variable in class com.threerings.tudey.config.ActionConfig.TargetedAction
The action.
action - Variable in class com.threerings.tudey.config.ActionConfig.WeightedAction
The action itself.
action - Variable in class com.threerings.tudey.config.ConditionConfig.Action
The action to perform.
action - Variable in class com.threerings.tudey.config.EffectConfig.Original
The action associated with the effect, if any.
action - Variable in class com.threerings.tudey.config.HandlerConfig.ActionHandlerConfig
The action to take in response to the event.
action - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The action to perform when clicked.
action - Variable in class com.threerings.tudey.config.ScriptConfig.Action
The action to perform.
ActionConfig - Class in com.threerings.opengl.model.config
Configurations for actions taken by models.
ActionConfig() - Constructor for class com.threerings.opengl.model.config.ActionConfig
 
ActionConfig - Class in com.threerings.tudey.config
Configurations for server-side actions.
ActionConfig() - Constructor for class com.threerings.tudey.config.ActionConfig
 
ActionConfig.AbstractMove - Class in com.threerings.tudey.config
Superclass of the portal actions.
ActionConfig.AbstractMove() - Constructor for class com.threerings.tudey.config.ActionConfig.AbstractMove
 
ActionConfig.CallFunction - Class in com.threerings.opengl.model.config
Generic action that calls a scoped function.
ActionConfig.CallFunction() - Constructor for class com.threerings.opengl.model.config.ActionConfig.CallFunction
 
ActionConfig.Case - Class in com.threerings.opengl.model.config
Combines an action with a condition.
ActionConfig.Case() - Constructor for class com.threerings.opengl.model.config.ActionConfig.Case
 
ActionConfig.Case - Class in com.threerings.tudey.config
A switch case.
ActionConfig.Case() - Constructor for class com.threerings.tudey.config.ActionConfig.Case
 
ActionConfig.Compound - Class in com.threerings.opengl.model.config
Performs a number of sub-actions.
ActionConfig.Compound() - Constructor for class com.threerings.opengl.model.config.ActionConfig.Compound
 
ActionConfig.Compound - Class in com.threerings.tudey.config
Executes multiple actions simultaneously.
ActionConfig.Compound() - Constructor for class com.threerings.tudey.config.ActionConfig.Compound
 
ActionConfig.Conditional - Class in com.threerings.opengl.model.config
Performs one of a number of sub-actions depending on conditions.
ActionConfig.Conditional() - Constructor for class com.threerings.opengl.model.config.ActionConfig.Conditional
 
ActionConfig.Conditional - Class in com.threerings.tudey.config
Executes a sub-action if a condition is satisfied.
ActionConfig.Conditional() - Constructor for class com.threerings.tudey.config.ActionConfig.Conditional
 
ActionConfig.Delayed - Class in com.threerings.tudey.config
Executes an action after some delay.
ActionConfig.Delayed() - Constructor for class com.threerings.tudey.config.ActionConfig.Delayed
 
ActionConfig.DestroyActor - Class in com.threerings.tudey.config
Destroys an actor.
ActionConfig.DestroyActor() - Constructor for class com.threerings.tudey.config.ActionConfig.DestroyActor
 
ActionConfig.EntryPortal - Class in com.threerings.tudey.config
A (non-tile) scene model entry portal identified by its entry id.
ActionConfig.EntryPortal() - Constructor for class com.threerings.tudey.config.ActionConfig.EntryPortal
 
ActionConfig.ExpressionCase - Class in com.threerings.tudey.config
A switch case.
ActionConfig.ExpressionCase() - Constructor for class com.threerings.tudey.config.ActionConfig.ExpressionCase
 
ActionConfig.ExpressionSwitch - Class in com.threerings.tudey.config
Executes the first case whose value equals the switch value.
ActionConfig.ExpressionSwitch() - Constructor for class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
ActionConfig.FireEffect - Class in com.threerings.tudey.config
Fires an effect.
ActionConfig.FireEffect() - Constructor for class com.threerings.tudey.config.ActionConfig.FireEffect
 
ActionConfig.ForceClientAction - Class in com.threerings.tudey.config
Forces the client associated with the target to do something.
ActionConfig.ForceClientAction() - Constructor for class com.threerings.tudey.config.ActionConfig.ForceClientAction
 
ActionConfig.MoveAll - Class in com.threerings.tudey.config
Moves all players to a new scene.
ActionConfig.MoveAll() - Constructor for class com.threerings.tudey.config.ActionConfig.MoveAll
 
ActionConfig.MoveBody - Class in com.threerings.tudey.config
Moves a player pawn to a new scene.
ActionConfig.MoveBody() - Constructor for class com.threerings.tudey.config.ActionConfig.MoveBody
 
ActionConfig.PlaySound - Class in com.threerings.opengl.model.config
Plays a sound.
ActionConfig.PlaySound() - Constructor for class com.threerings.opengl.model.config.ActionConfig.PlaySound
 
ActionConfig.Portal - Class in com.threerings.tudey.config
Identifies a portal within the target scene.
ActionConfig.Portal() - Constructor for class com.threerings.tudey.config.ActionConfig.Portal
 
ActionConfig.PreExecutable - Interface in com.threerings.tudey.config
Interface for actions that require pre-execution on the owning client.
ActionConfig.Random - Class in com.threerings.opengl.model.config
Performs one of a number of weighted sub-actions.
ActionConfig.Random() - Constructor for class com.threerings.opengl.model.config.ActionConfig.Random
 
ActionConfig.Random - Class in com.threerings.tudey.config
Executes an action from a weighted list.
ActionConfig.Random() - Constructor for class com.threerings.tudey.config.ActionConfig.Random
 
ActionConfig.RotateActor - Class in com.threerings.tudey.config
Rotates an actor.
ActionConfig.RotateActor() - Constructor for class com.threerings.tudey.config.ActionConfig.RotateActor
 
ActionConfig.SetFlag - Class in com.threerings.tudey.config
Sets a flag on the target.
ActionConfig.SetFlag() - Constructor for class com.threerings.tudey.config.ActionConfig.SetFlag
 
ActionConfig.SetVariable - Class in com.threerings.tudey.config
Sets a variable on the target.
ActionConfig.SetVariable() - Constructor for class com.threerings.tudey.config.ActionConfig.SetVariable
 
ActionConfig.ShakeCamera - Class in com.threerings.opengl.model.config
Shakes the camera briefly using a damped oscillation.
ActionConfig.ShakeCamera() - Constructor for class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
 
ActionConfig.Signal - Class in com.threerings.tudey.config
Transmits a signal.
ActionConfig.Signal() - Constructor for class com.threerings.tudey.config.ActionConfig.Signal
 
ActionConfig.SpawnActor - Class in com.threerings.tudey.config
Spawns a new actor.
ActionConfig.SpawnActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnActor
 
ActionConfig.SpawnRandomTranslatedActor - Class in com.threerings.tudey.config
Spawns a number of actors randomly translated from the location.
ActionConfig.SpawnRandomTranslatedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
 
ActionConfig.SpawnRotatedActor - Class in com.threerings.tudey.config
Spawns a new actor with a fixed rotation.
ActionConfig.SpawnRotatedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
 
ActionConfig.SpawnTransformedActor - Class in com.threerings.tudey.config
Spawns a new actor that can have a translation and rotation.
ActionConfig.SpawnTransformedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.SpawnTransformedActor
 
ActionConfig.SpawnTransient - Class in com.threerings.opengl.model.config
Creates a transient model (such as a particle system) and adds it to the scene at the location of one of the model's nodes.
ActionConfig.SpawnTransient() - Constructor for class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
 
ActionConfig.StepLimitMobile - Class in com.threerings.tudey.config
Sets a step limiter on mobile.
ActionConfig.StepLimitMobile() - Constructor for class com.threerings.tudey.config.ActionConfig.StepLimitMobile
 
ActionConfig.Switch - Class in com.threerings.tudey.config
Executes the first sub-action with a satisfied condition.
ActionConfig.Switch() - Constructor for class com.threerings.tudey.config.ActionConfig.Switch
 
ActionConfig.TaggedPortal - Class in com.threerings.tudey.config
A portal identified by its tag.
ActionConfig.TaggedPortal() - Constructor for class com.threerings.tudey.config.ActionConfig.TaggedPortal
 
ActionConfig.TargetedAction - Class in com.threerings.tudey.config
Performs an action on each target.
ActionConfig.TargetedAction() - Constructor for class com.threerings.tudey.config.ActionConfig.TargetedAction
 
ActionConfig.TilePortal - Class in com.threerings.tudey.config
A tile portal identified by its coordinates.
ActionConfig.TilePortal() - Constructor for class com.threerings.tudey.config.ActionConfig.TilePortal
 
ActionConfig.WarpActor - Class in com.threerings.tudey.config
Warps an actor from one place to another.
ActionConfig.WarpActor() - Constructor for class com.threerings.tudey.config.ActionConfig.WarpActor
 
ActionConfig.WarpTransformedActor - Class in com.threerings.tudey.config
Warps an actor from on place to another transformed location.
ActionConfig.WarpTransformedActor() - Constructor for class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
 
ActionConfig.WeightedAction - Class in com.threerings.opengl.model.config
Combines an action with a weight.
ActionConfig.WeightedAction() - Constructor for class com.threerings.opengl.model.config.ActionConfig.WeightedAction
 
ActionConfig.WeightedAction - Class in com.threerings.tudey.config
Combines an action with a weight.
ActionConfig.WeightedAction() - Constructor for class com.threerings.tudey.config.ActionConfig.WeightedAction
 
ActionEvent - Class in com.threerings.opengl.gui.event
Dispatched by a component when some sort of component-specific action has occurred.
ActionEvent(Object, long, int, String) - Constructor for class com.threerings.opengl.gui.event.ActionEvent
 
ActionEvent(Object, long, int, String, Object) - Constructor for class com.threerings.opengl.gui.event.ActionEvent
 
ActionListener - Interface in com.threerings.opengl.gui.event
Dispatches action events to interested parties.
ActionLogic - Class in com.threerings.tudey.server.logic
Handles the server-side processing for an action.
ActionLogic() - Constructor for class com.threerings.tudey.server.logic.ActionLogic
 
ActionLogic.AbstractMove - Class in com.threerings.tudey.server.logic
Superclass of the move logic classes.
ActionLogic.AbstractMove() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.AbstractMove
 
ActionLogic.Compound - Class in com.threerings.tudey.server.logic
Handles a compound action.
ActionLogic.Compound() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Compound
 
ActionLogic.Conditional - Class in com.threerings.tudey.server.logic
Handles a conditional action.
ActionLogic.Conditional() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
ActionLogic.Delayed - Class in com.threerings.tudey.server.logic
Handles a delayed action.
ActionLogic.Delayed() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Delayed
 
ActionLogic.DestroyActor - Class in com.threerings.tudey.server.logic
Handles a destroy actor action.
ActionLogic.DestroyActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.DestroyActor
 
ActionLogic.ExpressionSwitch - Class in com.threerings.tudey.server.logic
Handles an expression switch action.
ActionLogic.ExpressionSwitch() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.ExpressionSwitch
 
ActionLogic.FireEffect - Class in com.threerings.tudey.server.logic
Handles a fire effect action.
ActionLogic.FireEffect() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.FireEffect
 
ActionLogic.ForceClientAction - Class in com.threerings.tudey.server.logic
Handles a force client action... action.
ActionLogic.ForceClientAction() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.ForceClientAction
 
ActionLogic.MoveAll - Class in com.threerings.tudey.server.logic
Handles a move all action.
ActionLogic.MoveAll() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.MoveAll
 
ActionLogic.MoveBody - Class in com.threerings.tudey.server.logic
Handles a move body action.
ActionLogic.MoveBody() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.MoveBody
 
ActionLogic.Random - Class in com.threerings.tudey.server.logic
Handles a random action.
ActionLogic.Random() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Random
 
ActionLogic.RotateActor - Class in com.threerings.tudey.server.logic
Handles a rotate actor action.
ActionLogic.RotateActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.RotateActor
 
ActionLogic.SetFlag - Class in com.threerings.tudey.server.logic
Handles a set flag action.
ActionLogic.SetFlag() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SetFlag
 
ActionLogic.SetVariable - Class in com.threerings.tudey.server.logic
Handles a set variable action.
ActionLogic.SetVariable() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SetVariable
 
ActionLogic.Signal - Class in com.threerings.tudey.server.logic
Handles a signal action.
ActionLogic.Signal() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Signal
 
ActionLogic.SpawnActor - Class in com.threerings.tudey.server.logic
Handles a spawn actor action.
ActionLogic.SpawnActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
 
ActionLogic.SpawnRandomTranslatedActor - Class in com.threerings.tudey.server.logic
Handles a spawn random translated actor action.
ActionLogic.SpawnRandomTranslatedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnRandomTranslatedActor
 
ActionLogic.SpawnRotatedActor - Class in com.threerings.tudey.server.logic
Handles a spawn rotated actor action.
ActionLogic.SpawnRotatedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnRotatedActor
 
ActionLogic.SpawnTransformedActor - Class in com.threerings.tudey.server.logic
Handles a spawn transformed actor action.
ActionLogic.SpawnTransformedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.SpawnTransformedActor
 
ActionLogic.StepLimitMobile - Class in com.threerings.tudey.server.logic
Handles a step limit mobile action.
ActionLogic.StepLimitMobile() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.StepLimitMobile
 
ActionLogic.Switch - Class in com.threerings.tudey.server.logic
Handles a switch action.
ActionLogic.Switch() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Switch
 
ActionLogic.Targeted - Class in com.threerings.tudey.server.logic
Simple base class for actions with targets.
ActionLogic.Targeted() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.Targeted
 
ActionLogic.TargetedAction - Class in com.threerings.tudey.server.logic
Handles a targeted action.
ActionLogic.TargetedAction() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.TargetedAction
 
ActionLogic.WarpActor - Class in com.threerings.tudey.server.logic
Handles a warp actor action.
ActionLogic.WarpActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.WarpActor
 
ActionLogic.WarpTransformedActor - Class in com.threerings.tudey.server.logic
Handles a warp transformed actor action.
ActionLogic.WarpTransformedActor() - Constructor for class com.threerings.tudey.server.logic.ActionLogic.WarpTransformedActor
 
actionPerformed(ActionEvent) - Method in class com.threerings.config.tools.BaseConfigEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.config.tools.ConfigEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.config.tools.ResourceEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.BasePropertyEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.DirectDialog
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.BooleanEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ChoiceEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.Color4fEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ColorizationEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ConfigEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.EnumEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.FileEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.GetPathEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.MaskEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor.EntryPanel
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.FindDialog
 
actionPerformed(ActionEvent) - Method in class com.threerings.editor.swing.ObjectPanel
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.GlCanvasTool
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.gui.ButtonGroup
 
actionPerformed(ActionEvent) - Method in interface com.threerings.opengl.gui.event.ActionListener
Dispatched when a component has generated an "action".
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.model.tools.ModelTool
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
actionPerformed(ActionEvent) - Method in class com.threerings.opengl.model.tools.ModelViewer.TrackPanel
 
actionPerformed(ActionEvent) - Method in class com.threerings.swing.LogPanel
 
actionPerformed(ActionEvent) - Method in class com.threerings.swing.LogPanel.LogDialog
 
actionPerformed(ActionEvent) - Method in class com.threerings.tudey.tools.GlobalEditor
 
actionPerformed(ActionEvent) - Method in class com.threerings.tudey.tools.Palette
 
actionPerformed(ActionEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
actions - Variable in class com.threerings.opengl.model.config.ActionConfig.Compound
The contained actions.
actions - Variable in class com.threerings.opengl.model.config.ActionConfig.Random
The contained actions.
actions - Variable in class com.threerings.opengl.model.config.AnimationConfig.Imported
Actions to perform at specific times within the animation.
actions - Variable in class com.threerings.opengl.model.config.ScriptedConfig
The actions to perform.
actions - Variable in class com.threerings.tudey.config.ActionConfig.Compound
The actions to execute.
actions - Variable in class com.threerings.tudey.config.ActionConfig.Random
The contained actions.
actions - Variable in class com.threerings.tudey.config.ClientActionConfig.Compound
The actions to execute.
activate() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel
Called when the panel is shown.
activate() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Activates this group.
activate(Scene) - Method in class com.threerings.opengl.scene.ViewerEffect
Notes that the effect is now acting on the viewer.
activate(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.Transition
Notes that the source has been activated.
activate() - Method in class com.threerings.tudey.tools.EditorTool
Notes that the tool has been activated.
Active - Class in com.threerings.tudey.data.actor
An actor capable of performing activities.
Active(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Active
Creates a new active actor.
Active() - Constructor for class com.threerings.tudey.data.actor.Active
No-arg constructor for deserialization.
ActiveAdvancer - Class in com.threerings.tudey.util
Advancer for active actors.
ActiveAdvancer(ActorAdvancer.Environment, Active, int) - Constructor for class com.threerings.tudey.util.ActiveAdvancer
Creates a new advancer for the supplied active.
ActiveAdvancer.Activity - Class in com.threerings.tudey.util
The mapping for an activity.
ActiveAdvancer.Activity(int) - Constructor for class com.threerings.tudey.util.ActiveAdvancer.Activity
Creates a new activity that does not allow movement or rotation.
ActiveAdvancer.Activity(boolean, int) - Constructor for class com.threerings.tudey.util.ActiveAdvancer.Activity
Creates a new activity.
ActiveAdvancer.Activity(boolean, boolean, int) - Constructor for class com.threerings.tudey.util.ActiveAdvancer.Activity
Creates a new activity.
ActiveLogic - Class in com.threerings.tudey.server.logic
Controls the state of an active actor.
ActiveLogic() - Constructor for class com.threerings.tudey.server.logic.ActiveLogic
 
activityChanged() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Acting
Called when the activity has changed.
ActivityLogic - Class in com.threerings.tudey.server.logic
Logic classes for activities.
ActivityLogic() - Constructor for class com.threerings.tudey.server.logic.ActivityLogic
 
actor - Variable in class com.threerings.tudey.config.ActionConfig.SpawnActor
The configuration of the actor to spawn.
actor - Variable in class com.threerings.tudey.config.ActorConfig.Derived
The actor reference.
actor - Variable in class com.threerings.tudey.config.ActorModelConfig.Wrapper
The actor reference.
actor - Variable in class com.threerings.tudey.config.PlaceableConfig.StatefulProp
The configuration of the state actor.
Actor - Class in com.threerings.tudey.data.actor
Represents an active, stateful element of the scene.
Actor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Actor
Creates a new actor.
Actor() - Constructor for class com.threerings.tudey.data.actor.Actor
No-arg constructor for deserialization.
ACTOR_LOAD_PERCENT - Static variable in class com.threerings.tudey.client.TudeySceneView
The percentage of load progress devoted to loading actors.
actorAdded(ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
actorAdded(ActorLogic) - Method in interface com.threerings.tudey.server.TudeySceneManager.ActorObserver
Notes that an actor has been added.
actorAdded(ActorLogic) - Method in class com.threerings.tudey.server.util.Pathfinder
 
ActorAdvancer - Class in com.threerings.tudey.util
Used on the client and the server to advance the state of an actor based on its state and surroundings.
ActorAdvancer(ActorAdvancer.Environment, Actor, int) - Constructor for class com.threerings.tudey.util.ActorAdvancer
Creates a new advancer for the supplied actor.
ActorAdvancer.Environment - Interface in com.threerings.tudey.util
Provides a callback mechanism to allow the advancer to query the actor's environment while advancing it.
ActorConfig - Class in com.threerings.tudey.config
The configuration of an actor.
ActorConfig() - Constructor for class com.threerings.tudey.config.ActorConfig
 
ActorConfig.Agent - Class in com.threerings.tudey.config
Implementation for computer-controlled actors.
ActorConfig.Agent() - Constructor for class com.threerings.tudey.config.ActorConfig.Agent
 
ActorConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
ActorConfig.Derived() - Constructor for class com.threerings.tudey.config.ActorConfig.Derived
 
ActorConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the actor.
ActorConfig.Implementation() - Constructor for class com.threerings.tudey.config.ActorConfig.Implementation
 
ActorConfig.Mobile - Class in com.threerings.tudey.config
Base class for mobile implementations.
ActorConfig.Mobile() - Constructor for class com.threerings.tudey.config.ActorConfig.Mobile
Default constructor.
ActorConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
ActorConfig.Original() - Constructor for class com.threerings.tudey.config.ActorConfig.Original
 
ActorConfig.Pawn - Class in com.threerings.tudey.config
Implementation for user-controlled actors.
ActorConfig.Pawn() - Constructor for class com.threerings.tudey.config.ActorConfig.Pawn
Customizes some of the defaults.
ActorDelta - Class in com.threerings.tudey.dobj
Extends ReflectiveDelta to include the id of the affected actor.
ActorDelta(Actor, Actor) - Constructor for class com.threerings.tudey.dobj.ActorDelta
Creates a new actor delta.
ActorDelta() - Constructor for class com.threerings.tudey.dobj.ActorDelta
No-arg constructor for deserialization.
ActorHistory - Class in com.threerings.tudey.util
Records a sequence of actor states and allows finding the interpolated historical state.
ActorHistory(int, Actor, int) - Constructor for class com.threerings.tudey.util.ActorHistory
Creates a new history with the provided initial time and state.
ActorHistory.Entry - Class in com.threerings.tudey.util
A single historical entry.
ActorHistory.Entry(int, Actor) - Constructor for class com.threerings.tudey.util.ActorHistory.Entry
Creates a new entry.
ActorLogic - Class in com.threerings.tudey.server.logic
Controls the state of an actor on the server.
ActorLogic() - Constructor for class com.threerings.tudey.server.logic.ActorLogic
 
ActorLogic.CollisionFlagObserver - Interface in com.threerings.tudey.server.logic
An interface for objects interested in updates to the actor's collision flags.
ActorModelConfig - Class in com.threerings.tudey.config
A model config wrapper for using an actor's model config.
ActorModelConfig() - Constructor for class com.threerings.tudey.config.ActorModelConfig
 
ActorModelConfig.Wrapper - Class in com.threerings.tudey.config
An actor model config wrapper.
ActorModelConfig.Wrapper() - Constructor for class com.threerings.tudey.config.ActorModelConfig.Wrapper
 
actorRemoved(ActorLogic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
actorRemoved(ActorLogic) - Method in interface com.threerings.tudey.server.TudeySceneManager.ActorObserver
Notes that an actor has been removed.
actorRemoved(ActorLogic) - Method in class com.threerings.tudey.server.util.Pathfinder
 
actors - Variable in class com.threerings.tudey.config.TargetConfig.Intersecting
Whether or not to include intersecting actors.
ActorSprite - Class in com.threerings.tudey.client.sprite
Represents an active element of the scene.
ActorSprite(TudeyContext, TudeySceneView, int, Actor) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite
Creates a new actor sprite.
ActorSprite.Acting - Class in com.threerings.tudey.client.sprite
Depicts an active actor with activity animations.
ActorSprite.Acting(TudeyContext, Scope, ActorSpriteConfig.Moving) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting
Creates a new implementation.
ActorSprite.Acting(TudeyContext, Scope) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting
Creates a new implementation without configuring it.
ActorSprite.Acting.Activity - Class in com.threerings.tudey.client.sprite
Handles an activity.
ActorSprite.Acting.Activity(String...) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting.Activity
Creates a new activity.
ActorSprite.Acting.Activity(ConfigReference<AnimationConfig>) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting.Activity
Creates a new activity.
ActorSprite.Acting.Activity(ConfigReference<AnimationConfig>...) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting.Activity
Creates a new activity.
ActorSprite.Acting.Activity(Animation...) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Acting.Activity
Creates a new activity.
ActorSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
ActorSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Creates a new implementation.
ActorSprite.Moving - Class in com.threerings.tudey.client.sprite
Depicts a mobile actor with optional movement animations.
ActorSprite.Moving(TudeyContext, Scope, ActorSpriteConfig.Moving) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Moving
Creates a new implementation.
ActorSprite.Moving(TudeyContext, Scope) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Moving
Creates a new implementation without configuring it.
ActorSprite.Original - Class in com.threerings.tudey.client.sprite
Superclass of the original implementations.
ActorSprite.Original(TudeyContext, Scope, ActorSpriteConfig) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Original
Creates a new implementation.
ActorSprite.Original(TudeyContext, Scope) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.Original
Creates a new implementation without configuring it.
ActorSprite.StatefulEntry - Class in com.threerings.tudey.client.sprite
Executes animations on the corresponding entry sprite.
ActorSprite.StatefulEntry(TudeyContext, Scope, ActorSpriteConfig.StatefulEntry) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.StatefulEntry
Creates a new implementation.
ActorSprite.StatefulModelEntry - Class in com.threerings.tudey.client.sprite
Changes model configurations on the corresponding entry sprite.
ActorSprite.StatefulModelEntry(TudeyContext, Scope, ActorSpriteConfig.StatefulModelEntry) - Constructor for class com.threerings.tudey.client.sprite.ActorSprite.StatefulModelEntry
Creates a new implementation.
ActorSpriteConfig - Class in com.threerings.tudey.config
The configuration of an actor sprite.
ActorSpriteConfig() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig
 
ActorSpriteConfig.Default - Class in com.threerings.tudey.config
The default sprite.
ActorSpriteConfig.Default() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.Default
 
ActorSpriteConfig.ModelState - Class in com.threerings.tudey.config
Represents a single animated state.
ActorSpriteConfig.ModelState() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.ModelState
 
ActorSpriteConfig.MovementSet - Class in com.threerings.tudey.config
Represents a set of movement animations.
ActorSpriteConfig.MovementSet() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.MovementSet
 
ActorSpriteConfig.Moving - Class in com.threerings.tudey.config
A sprite with idle and movement animations.
ActorSpriteConfig.Moving() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.Moving
 
ActorSpriteConfig.QuadMovement - Class in com.threerings.tudey.config
A movement set with separate animations for the four directions.
ActorSpriteConfig.QuadMovement() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
 
ActorSpriteConfig.RotationSet - Class in com.threerings.tudey.config
Represents a set of rotation animations.
ActorSpriteConfig.RotationSet() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.RotationSet
 
ActorSpriteConfig.SingleMovement - Class in com.threerings.tudey.config
A movement set with a single animation.
ActorSpriteConfig.SingleMovement() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.SingleMovement
 
ActorSpriteConfig.State - Class in com.threerings.tudey.config
Represents a single animated state.
ActorSpriteConfig.State() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.State
 
ActorSpriteConfig.StatefulEntry - Class in com.threerings.tudey.config
Manipulates an entry sprite to reflect the state of the entry's corresponding actor.
ActorSpriteConfig.StatefulEntry() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.StatefulEntry
 
ActorSpriteConfig.StatefulModelEntry - Class in com.threerings.tudey.config
Manipulates an entry sprite to reflect the state of the entry's corresponding actor.
ActorSpriteConfig.StatefulModelEntry() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.StatefulModelEntry
 
ActorSpriteConfig.WeightedAnimation - Class in com.threerings.tudey.config
Contains an animation reference and an associated weight.
ActorSpriteConfig.WeightedAnimation() - Constructor for class com.threerings.tudey.config.ActorSpriteConfig.WeightedAnimation
 
add(Class<T>, String) - Method in class com.threerings.config.ConfigReferenceSet
Adds a reference to the set.
add(Class<T>, ConfigReference<T>) - Method in class com.threerings.config.ConfigReferenceSet
Adds a reference to the set.
add(Vector3f) - Method in class com.threerings.math.Box
Expands this box to include the specified point.
add(Vector3f, Box) - Method in class com.threerings.math.Box
Expands this box to include the specified point, placing the result in the object provided.
add(Box) - Method in class com.threerings.math.Box
Expands this box to include the bounds of another box.
add(Box, Box) - Method in class com.threerings.math.Box
Expands this box to include the bounds of another box, placing the result in the object provided.
add(Vector2f) - Method in class com.threerings.math.Rect
Expands this rectangle to include the specified point.
add(Vector2f, Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the specified point, placing the result in the object provided.
add(Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the bounds of another rectangle.
add(Rect, Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the bounds of another rectangle, placing the result in the object provided.
add(Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector to this one.
add(Vector2f, Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector to this one, storing the result in the object provided.
add(float, float) - Method in class com.threerings.math.Vector2f
Adds a vector to this one.
add(float, float, Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector to this one and stores the result in the object provided.
add(Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector to this one.
add(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector to this one, storing the result in the object provided.
add(float, float, float) - Method in class com.threerings.math.Vector3f
Adds a vector to this one.
add(float, float, float, Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector to this one and stores the result in the object provided.
add() - Method in interface com.threerings.opengl.compositor.Dependency.Adder
Adds the dependency.
add(Batch) - Method in class com.threerings.opengl.compositor.RenderQueue
Adds a batch to the queue at the default priority.
add(Batch, int) - Method in class com.threerings.opengl.compositor.RenderQueue
Adds a batch to the queue with the specified priority.
add(ToggleButton) - Method in class com.threerings.opengl.gui.ButtonGroup
Adds a button to the group.
add(Component) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container.
add(int, Component) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container at the specified position.
add(Component, Object) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container with the specified layout constraints.
add(int, Component, Object) - Method in class com.threerings.opengl.gui.Container
Adds a child to this container at the specified position, with the specified layout constraints.
add(Compositable) - Method in class com.threerings.opengl.gui.RenderableView
Adds a compositable to the view.
add(int, int, float[]) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory.GlyphTexture
Attempts to copy the glyph in the scratch image into this texture.
add(Insets) - Method in class com.threerings.opengl.gui.util.Insets
Returns insets which are the sum of these insets with the specified insets.
add(int, int, int, int) - Method in class com.threerings.opengl.gui.util.Rectangle
Adds the specified rectangle to this rectangle, causing this rectangle to become the union of itself and the specified rectangle.
add(E) - Method in class com.threerings.opengl.model.tools.ModelDef.HashArrayList
 
add(int, E) - Method in class com.threerings.opengl.model.tools.ModelDef.HashArrayList
 
add(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds a color to this one.
add(Color4f, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds a color to this one, storing the result in the object provided.
add(HashMap<HashScene.Coord, HashScene.Node<T>>, ArrayList<T>, T) - Method in class com.threerings.opengl.scene.HashScene
Adds the specified object to the provided map.
add(T, int) - Method in class com.threerings.opengl.scene.HashScene.InternalNode
 
add(T, int) - Method in class com.threerings.opengl.scene.HashScene.Node
Adds an object to this node.
add(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Adds an element to this scene.
add(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Adds an influence to this scene.
add(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Adds a viewer effect to this scene.
add(Preloadable) - Method in class com.threerings.opengl.util.PreloadableSet
 
add(TudeySceneModel.Entry) - Method in class com.threerings.tudey.data.TudeySceneModel
Performs the actual addition of the specified entry.
add(TudeySceneManager) - Method in class com.threerings.tudey.server.util.SceneTicker
Adds a scene manager to be ticked.
add(HashMap<Coord, HashSpace.Node<T>>, ArrayList<T>, T) - Method in class com.threerings.tudey.space.HashSpace
Adds the specified object to the provided map.
add(T, int) - Method in class com.threerings.tudey.space.HashSpace.InternalNode
 
add(T, int) - Method in class com.threerings.tudey.space.HashSpace.Node
Adds an object to this node.
add(SpaceElement) - Method in class com.threerings.tudey.space.Space
Adds an element to this space.
add(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.Palette
Adds a new entry to the palette.
add(int, int) - Method in class com.threerings.tudey.util.CoordSet
Adds the specified coordinates to the set.
add(Coord) - Method in class com.threerings.tudey.util.CoordSet
 
add(T) - Method in class com.threerings.util.AbstractIdentityHashSet
 
add(E) - Method in class com.threerings.util.ArrayDeque
Inserts the specified element at the end of this deque.
add(T) - Method in class com.threerings.util.WeakObserverSet
Adds an observer to the set.
addActorObserver(TudeySceneManager.ActorObserver) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds an observer for actor events.
addActorSprite(Actor) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a sprite for the specified actor.
addAll(SceneElement[]) - Method in class com.threerings.opengl.scene.Scene
Adds all of the specified elements to the scene.
addAll(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Adds all of the coordinates in the specified region.
addAll(int, int, int, int) - Method in class com.threerings.tudey.util.CoordSet
Adds all of the coordinates in the specified region.
addBoneWeight(ModelDef.BoneWeight) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
Called by the parser to add a bone weight to this vertex.
addBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Adds this layer's bounds to those of its parent.
addBounds() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
addBounds(HashMap<HashScene.Coord, HashScene.Node<T>>) - Method in class com.threerings.opengl.scene.HashScene
Adds the bounds of the specified roots.
addBounds(HashScene.Coord, HashScene.Node<T>) - Method in class com.threerings.opengl.scene.HashScene
Adds the bounds of the specified coordinate/node mapping.
addBounds(HashMap<Coord, HashSpace.Node<T>>) - Method in class com.threerings.tudey.space.HashSpace
Adds the bounds of the specified roots.
addBounds(Coord, HashSpace.Node<T>) - Method in class com.threerings.tudey.space.HashSpace
Adds the bounds of the specified coordinate/node mapping.
addCameraConfig(CameraConfig) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a camera config to the stack with no transition.
addCameraConfig(CameraConfig, float, Easing) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a camera config to the stack with an option transition.
addChangeListener(ChangeListener) - Method in class com.threerings.editor.swing.BasePropertyEditor
Adds a listener for change events.
addChangeListener(ChangeListener) - Method in class com.threerings.opengl.gui.BoundedRangeModel
Adds a listener to this model.
addCollisionFlagObserver(ActorLogic.CollisionFlagObserver) - Method in class com.threerings.tudey.server.logic.ActorLogic
Adds a listener for changes to the actor's collision flags.
addColumn() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
Adds a new column.
addConfig(T) - Method in class com.threerings.config.ConfigGroup
Adds a configuration to the set.
addConfig(ManagedConfig) - Method in class com.threerings.config.dist.util.ConfigUpdater
Attempts to add a config.
addConfigs(Collection<T>) - Method in class com.threerings.config.ConfigGroup
Adds all of the supplied configurations to the set.
addConfigs(ConfigGroup<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTreeNode
Adds all configurations under this node to the supplied group.
addDependency(Dependency) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the set of render dependencies.
addDependencyEffect(RenderEffectConfig) - Method in class com.threerings.opengl.compositor.Compositor
Adds an effect associated with a dependency.
addDirectionalLight(int, String, String, String, StringBuilder) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Adds the influence of a directional light.
ADDED - Static variable in class com.threerings.config.dist.data.DConfigObject
The field name of the added field.
added - Variable in class com.threerings.config.dist.data.DConfigObject
The set of configs added to the manager.
added - Variable in class com.threerings.tudey.data.ModifyEntriesUpdate
The entries added to the scene.
added() - Method in class com.threerings.tudey.server.logic.EntryLogic
Notes that the entry has been added to the scene.
addEdit(UndoableEdit) - Method in class com.threerings.tudey.tools.EntryEdit
 
addEditMenuItems(JMenu) - Method in class com.threerings.config.tools.ConfigEditor
Used to add addition items to the edit menu.
addEditors(Property[], String, JPanel) - Method in class com.threerings.editor.swing.EditorPanel
Creates and adds editors for all properties in the specified category (or all properties, if category is null).
addEffect(RenderEffect) - Method in class com.threerings.opengl.compositor.Compositor
Adds an effect to apply.
addElement(TudeySceneModel.Entry) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds the entry's space element to the hash space and maps it by its tags.
addEnqueueable(Enqueueable) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the list of render enqueueables.
addEnqueueable(Enqueueable, int) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the list of render enqueueables if the subrender depth is at or below the specified value.
addEntries(TudeySceneModel.Entry...) - Method in class com.threerings.tudey.tools.SceneEditor
 
addEntries(TudeySceneModel.Entry...) - Method in interface com.threerings.tudey.util.EntryManipulator
Adds entries to the scene.
addEntry(Vector3f, float) - Method in class com.threerings.opengl.effect.PositionHistory
Adds an entry for the specified values, fetching one from the pool if possible.
addEntry(TudeySceneModel.Entry, boolean) - Method in class com.threerings.tudey.client.util.SceneMap
Adds the specified entry to the map.
addEntry(TudeySceneModel.Entry) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds an entry to the scene, assigning it a unique id in the process if it is an TudeySceneModel.IdEntry.
addEntry(TudeySceneModel.Entry, boolean) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds an entry to the scene.
addEntry(TudeySceneModel.TileEntry, Rectangle, TudeySceneModel.Paint) - Method in class com.threerings.tudey.util.TilePainter
Adds the specified entry, removing any entries underneath it.
addEntrySprite(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a sprite for the specified entry.
addExpanded(String) - Method in class com.threerings.config.swing.ConfigTree
Adds the named node to the expanded set and writes out the set if it has changed.
addExtra(ModelDef.Extra) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Called by the parser to add extra data to this vertex.
addExtraPreloads() - Method in class com.threerings.tudey.client.TudeySceneView
Gives the view a chance to add any required additional preloads to the set.
addFileset(FileSet) - Method in class com.threerings.editor.tools.ConfigValidatorTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.editor.tools.StripTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.export.tools.XMLToBinaryTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.tudey.tools.SceneResourcesTask
Adds a fileset to the list of sets to process.
addFileset(FileSet) - Method in class com.threerings.tudey.tools.SceneValidatorTask
Adds a fileset to the list of sets to process.
addFindMenu(JMenu) - Method in class com.threerings.config.tools.BaseConfigEditor
Adds the find functionality to a menu.
addFirst(E) - Method in class com.threerings.util.ArrayDeque
Inserts the specified element at the front of this deque.
addFlags(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
Adds the specified entry's flags to the flag maps.
addFlags(ActorLogic) - Method in class com.threerings.tudey.server.util.Pathfinder
Adds the flags for the specified actor.
addFlags(Shape, int, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Adds the specified flags to the flag map(s).
addFrame(AnimationDef.FrameDef) - Method in class com.threerings.opengl.model.tools.AnimationDef
Called by the parser to add a frame to this animation.
addGlobalEventListener(EventListener) - Method in class com.threerings.opengl.gui.Root
Registers a listener that will be notified of all events prior to their being dispatched normally.
addGlyphToTexture(Renderer, int, int, float[]) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
Inserts the glyph image in the scratch pad into the current texture (creating a new texture if there is no current texture or the current texture doesn't have enough room), returns the texture unit data, and populates the supplied array with the texture coordinates.
addItem(Object) - Method in class com.threerings.opengl.gui.ComboBox
Appends an item to our list of items.
addItem(int, Object) - Method in class com.threerings.opengl.gui.ComboBox
Inserts an item into our list of items at the specified position (zero being before all other items and so forth).
ADDITIVE - Static variable in class com.threerings.opengl.renderer.state.AlphaState
An alpha state for additive objects.
addKeyObserver(int, PseudoKeys.Observer) - Method in class com.threerings.tudey.client.TudeySceneController
Adds an observer for a single key.
addKeyObserver(int, PseudoKeys.Observer, boolean) - Method in class com.threerings.tudey.client.TudeySceneController
Adds an observer for a single key.
addLast(E) - Method in class com.threerings.util.ArrayDeque
Inserts the specified element at the end of this deque.
addLayer(String, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Add a new layer to the model.
addLayer(String) - Method in class com.threerings.tudey.data.TudeySceneModel
Deprecated. 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
addLayoutComponent(Component, Object) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Components added to a container will result in a call to this method, informing the layout manager of said constraints.
addListener(ConfigGroupListener<T>) - Method in class com.threerings.config.ConfigGroup
Adds a listener for configuration events.
addListener(ConfigUpdateListener) - Method in class com.threerings.config.ManagedConfig
Adds a listener to notify on updates.
addListener(ScopeUpdateListener) - Method in class com.threerings.expr.DynamicScope
 
addListener(ScopeUpdateListener) - Method in interface com.threerings.expr.Scope
Adds a listener for changes in scope.
addListener(ScopeUpdateListener) - Method in class com.threerings.expr.SimpleScope
 
addListener(ActionListener) - Method in class com.threerings.opengl.gui.ButtonGroup
Adds a listener for selection changes.
addListener(ComponentListener) - Method in class com.threerings.opengl.gui.Component
Adds a listener to this component.
addListener(Document.Listener) - Method in class com.threerings.opengl.gui.text.Document
Registers a document listener.
addListener(String, ComponentListener) - Method in class com.threerings.opengl.gui.UserInterface
Shortcut method to add a listener to all components with the specified tag.
addLocal(Vector3f) - Method in class com.threerings.math.Box
Expands this box in-place to include the specified point.
addLocal(Box) - Method in class com.threerings.math.Box
Expands this box to include the bounds of another box.
addLocal(Vector2f) - Method in class com.threerings.math.Rect
Expands this rectangle in-place to include the specified point.
addLocal(Rect) - Method in class com.threerings.math.Rect
Expands this rectangle to include the bounds of another rectangle.
addLocal(Vector2f) - Method in class com.threerings.math.Vector2f
Adds a vector in-place to this one.
addLocal(float, float) - Method in class com.threerings.math.Vector2f
Adds a vector in-place to this one.
addLocal(Vector3f) - Method in class com.threerings.math.Vector3f
Adds a vector in-place to this one.
addLocal(float, float, float) - Method in class com.threerings.math.Vector3f
Adds a vector in-place to this one.
addLocal(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds a color in-place to this one.
addLogic(TudeySceneModel.Entry, boolean) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds the logic object for the specified scene entry, if any.
addMapping(int, int, int) - Method in class com.threerings.opengl.gui.text.KeyMap
Adds a mapping for the specified modifier and key code combination to the specified command.
addMappings(Logic) - Method in class com.threerings.tudey.server.TudeySceneManager
Registers the specified logic object unders its mappings.
addMenuItem(MenuItem) - Method in class com.threerings.opengl.gui.PopupMenu
Adds the supplied item to this menu.
addNotify() - Method in class com.threerings.config.swing.ConfigBox
 
addNotify() - Method in class com.threerings.config.tools.BaseConfigEditor
 
addNotify() - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
addNotify() - Method in class com.threerings.opengl.DisplayCanvas
 
addNotify() - Method in class com.threerings.swing.LogPanel
 
addObserver(AnimationObserver) - Method in class com.threerings.opengl.model.Animation
Adds an observer to this animation.
addObserver(ModelObserver) - Method in class com.threerings.opengl.model.Model
Adds an observer to this model.
addObserver(Renderer.Observer) - Method in class com.threerings.opengl.renderer.Renderer
Adds an observer to the list of objects interested in state changes.
addObserver(TudeySceneModel.Observer) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds an observer for scene changes.
addOffset(CameraHandler.Offset) - Method in class com.threerings.opengl.camera.CameraHandler
Adds an element to the list of offsets to apply.
addOperator(String, boolean, int, int) - Static method in class com.threerings.expr.ExpressionParser
Adds an operator to the map.
addPaintConfig(ConfigReference<? extends PaintableConfig>) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds a reference to the specified paint config and returns the index assigned to the config.
addPanel(Object) - Method in class com.threerings.editor.swing.editors.EnumPanelArrayListEditor
 
addPanel(Object) - Method in class com.threerings.editor.swing.editors.ObjectPanelArrayListEditor
 
addPanel(Object) - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor
Adds an object panel for the specified entry.
addPointLight(int, String, String, String, String, StringBuilder) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Adds the influence of a point light.
addPortalMapping(BodyObject, int, Object) - Method in class com.threerings.tudey.server.TudeySceneRegistry
Adds a portal mapping.
addPreloads(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
Adds the specified entry's preloads to the set if appropriate.
addPreloads(Actor) - Method in class com.threerings.tudey.client.TudeySceneView
Adds the specified actor's preloads to the set if appropriate.
addPreloads(Effect) - Method in class com.threerings.tudey.client.TudeySceneView
Adds the specified effect's preloads to the set if appropriate.
addRoot(Compositable) - Method in class com.threerings.opengl.compositor.Compositor
Adds an element to the list of view roots.
addRun(TextFactory, TextArea.Run, Color4f, int, int, Color4f, int, int) - Method in class com.threerings.opengl.gui.TextArea.Line
Adds the supplied run to the line using the supplied text factory, returns the offset into the run that must be appeneded to a new line or -1 if the entire run was appended.
addScaled(Vector2f, float) - Method in class com.threerings.math.Vector2f
Adds a scaled vector to this one.
addScaled(Vector2f, float, Vector2f) - Method in class com.threerings.math.Vector2f
Adds a scaled vector to this one and stores the result in the supplied vector.
addScaled(Vector3f, float) - Method in class com.threerings.math.Vector3f
Adds a scaled vector to this one.
addScaled(Vector3f, float, Vector3f) - Method in class com.threerings.math.Vector3f
Adds a scaled vector to this one and stores the result in the supplied vector.
addScaledLocal(Vector2f, float) - Method in class com.threerings.math.Vector2f
Adds a scaled vector in-place to this one.
addScaledLocal(Vector3f, float) - Method in class com.threerings.math.Vector3f
Adds a scaled vector in-place to this one.
addScrollPanel() - Method in class com.threerings.editor.swing.EditorPanel
Adds and returns a scrolling panel (if not embedded).
addShapeObserver(Logic.ShapeObserver) - Method in class com.threerings.tudey.server.logic.ActorLogic
 
addShapeObserver(Logic.ShapeObserver) - Method in class com.threerings.tudey.server.logic.Logic
Adds an observer for changes to the logic's shape.
addShutdownObserver(TudeySceneManager.ShutdownObserver) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds a shutdown observer.
addSound - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The sound to play on addition, if any.
addSpatial(ModelDef.SpatialDef) - Method in class com.threerings.opengl.model.tools.ModelDef
Called by the parser to add a node to this model.
addSpinnerPanel(String, float, float) - Method in class com.threerings.editor.swing.QuaternionPanel
Adds a spinner panel for the named component and returns the spinner.
addSpinnerPanel(String, float, float, float) - Method in class com.threerings.editor.swing.Vector2fPanel
Adds a spinner panel for the named component and returns the spinner.
addSpinnerPanel(String, float, float, float) - Method in class com.threerings.editor.swing.Vector3fPanel
Adds a spinner panel for the named component and returns the spinner.
addSpotLight(int, String, String, String, String, StringBuilder) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Adds the influence of a spot light.
addStepLimiter(StepLimiter) - Method in class com.threerings.tudey.data.actor.Mobile
Adds a step limiter.
addSubtypes(EditorTypes, Collection<Class<?>>) - Static method in class com.threerings.editor.Property
Adds the subtypes listed in the provided annotation to the supplied list.
addSubtypes(Class<?>, Collection<Class<?>>) - Static method in class com.threerings.editor.Property
Adds the subtypes of the specified class to the provided list.
addTab(String, Component) - Method in class com.threerings.opengl.gui.TabbedPane
Adds a tab to the pane using the specified title with no close button.
addTab(String, Component, boolean) - Method in class com.threerings.opengl.gui.TabbedPane
Adds a tab to the pane using the specified title.
addTab(String, Component, boolean, ConfigReference<StyleConfig>) - Method in class com.threerings.opengl.gui.TabbedPane
Adds a tab to the pane using the specified title.
addTableModelListener(TableModelListener) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
addTickParticipant(Tickable) - Method in class com.threerings.opengl.gui.Root
Adds a tick participant to the list.
addTickParticipant(TudeySceneView.TickParticipant) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a participant to tick at each frame.
addTickParticipant(TudeySceneView.TickParticipant, boolean) - Method in class com.threerings.tudey.client.TudeySceneView
Adds a participant to tick at each frame.
addTickParticipant(TudeySceneManager.TickParticipant) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds a participant to notify at each tick.
addTickParticipant(TudeySceneManager.TickParticipant, boolean) - Method in class com.threerings.tudey.server.TudeySceneManager
Adds a participant to notify at each tick.
addTileConfig(ConfigReference<TileConfig>) - Method in class com.threerings.tudey.data.TudeySceneModel
Adds a reference to the specified tile config and returns the index assigned to the config.
addTo(Component) - Method in class com.threerings.opengl.camera.MouseOrbiter
Adds the orbiter to the specified component.
addToAdded(ConfigEntry) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be added to the added set.
addTool(JPanel, ButtonGroup, String, EditorTool) - Method in class com.threerings.tudey.tools.SceneEditor
Adds a tool to the tool panel.
addToPreferences(Preferences) - Method in class com.threerings.swing.PrefsTreeNode
Adds the contents of this node to the supplied preferences.
addToRemoved(ConfigKey) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be added to the removed set.
addToSpatial(SceneElement) - Method in class com.threerings.opengl.scene.HashScene
 
addToSpatial(SceneInfluence) - Method in class com.threerings.opengl.scene.HashScene
 
addToSpatial(ViewerEffect) - Method in class com.threerings.opengl.scene.HashScene
 
addToSpatial(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Adds an element to the scene's spatial data structure.
addToSpatial(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Adds an influence to the scene's spatial data structure.
addToSpatial(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Adds an effect to the scene's spatial data structure.
addToSpatial(SceneElement) - Method in class com.threerings.opengl.scene.SimpleScene
 
addToSpatial(SceneInfluence) - Method in class com.threerings.opengl.scene.SimpleScene
 
addToSpatial(ViewerEffect) - Method in class com.threerings.opengl.scene.SimpleScene
 
addToSpatial(SpaceElement) - Method in class com.threerings.tudey.space.HashSpace
 
addToSpatial(SpaceElement) - Method in class com.threerings.tudey.space.SimpleSpace
 
addToSpatial(SpaceElement) - Method in class com.threerings.tudey.space.Space
Adds an element to the space's spatial data structure.
addToTick(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Adds an element to the scene's tick data structure.
addToUpdated(ConfigEntry) - Method in class com.threerings.config.dist.data.DConfigObject
Requests that the specified entry be added to the updated set.
addTransform(AnimationDef.TransformDef) - Method in class com.threerings.opengl.model.tools.AnimationDef.FrameDef
Called by the parser to add a transform to this frame.
addUnaryAlternate(String, boolean, int, int) - Static method in class com.threerings.expr.ExpressionParser
Adds an unary alternate for operators that can be both unary and binary.
addUndoableEditListener(UndoableEditListener) - Method in class com.threerings.opengl.gui.text.Document
Adds a listener for undoable edits.
addUpdateDependencies() - Method in class com.threerings.config.ManagedConfig
Resolves the update dependencies and subscribes to them.
addUpdateListener(ConfigUpdateListener) - Method in class com.threerings.config.ConfigManager
Adds a listener that will be notified on all config updates.
addValue(Object) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Adds an object to the end of the list.
addValue(Object) - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor
 
addValue(Object) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
addValue(Object) - Method in class com.threerings.opengl.gui.List
Adds a value to the list.
addValue(V, boolean) - Method in class com.threerings.opengl.gui.ScrollingList
Appends a value to our list, possibly scrolling our view to display it.
addValue(int, V) - Method in class com.threerings.opengl.gui.ScrollingList
Inserts a value into our list at the specified position.
addValue(int, V, boolean) - Method in class com.threerings.opengl.gui.ScrollingList
Adds a value to the list and snaps to the bottom of the list if desired.
addValues(Collection<? extends V>) - Method in class com.threerings.opengl.gui.ScrollingList
Inserts a collection of values into our list.
addValues(int, Collection<? extends V>) - Method in class com.threerings.opengl.gui.ScrollingList
Inserts a collection of values into our list starting at the specified position.
addVertex(ModelDef.Vertex) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
addVertex(ModelDef.Vertex) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Called by the parser to add a vertex to this mesh.
addWindow(Window) - Method in class com.threerings.opengl.gui.Root
Registers a top-level window with the input system.
addWindow(Window, boolean) - Method in class com.threerings.opengl.gui.Root
Registers a top-level window with the input system.
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.Border
Adds the supplied insets to this border's insets and returns adjusted insets.
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.CompoundBorder
 
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.EmptyBorder
 
adjustInsets(Insets) - Method in class com.threerings.opengl.gui.border.LineBorder
 
adjustSpawnPoint() - Method in class com.threerings.tudey.server.logic.ActorLogic
Adjusts the initial location of the actor so as to avoid collisions.
adjustSpawnPoint(float, float) - Method in class com.threerings.tudey.server.logic.ActorLogic
Adjusts the initial location of the actor so as to avoid collisions.
advance(int) - Method in class com.threerings.tudey.util.ActorAdvancer
Advances the actor to the specified timestamp.
advance(InputFrame) - Method in class com.threerings.tudey.util.PawnAdvancer
Advances to the timestamp of the provided input frame and sets the pawn's current input.
advanceEvaluation() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
Ensures that we will evaluate on the next tick.
AFFINE - Static variable in class com.threerings.math.Transform2D
An affine transformation represented by the upper two rows of a 3x3 matrix.
AFFINE - Static variable in class com.threerings.math.Transform3D
An affine transformation represented by the upper three rows of a 4x4 matrix.
Agent - Class in com.threerings.tudey.data.actor
An autonomous agent controlled by the computer.
Agent(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.Agent
Creates a new agent.
Agent() - Constructor for class com.threerings.tudey.data.actor.Agent
No-arg constructor for deserialization.
AgentLogic - Class in com.threerings.tudey.server.logic
Controls an autonomous agent.
AgentLogic() - Constructor for class com.threerings.tudey.server.logic.AgentLogic
 
AlContext - Interface in com.threerings.openal.util
Provides access to the OpenAL bits.
alignment - Variable in class com.threerings.opengl.effect.config.MetaParticleSystemConfig.Layer
The alignment mode to use for the particles.
alignment - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Whether or not to align particles' orientations with their velocities.
ALL - Static variable in class com.threerings.opengl.renderer.state.ColorMaskState
All colors enabled.
all - Variable in class com.threerings.tudey.config.ConditionConfig.InstanceOf
Whether or not all targets must match the condition (as opposed to any).
all - Variable in class com.threerings.tudey.config.ConditionConfig.Is
Whether or not all targets must match the condition (as opposed to any).
all - Variable in class com.threerings.tudey.config.ConditionConfig.Tagged
Whether or not all targets must match the condition (as opposed to any).
all - Variable in class com.threerings.tudey.config.HandlerConfig.ActorRemoved
If we're waiting for them all to be removed.
allFirst - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
Whether or not to require all targets in the first region.
allFirst - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
Whether or not to require all targets in the first region.
allGenModesEqual(int) - Method in class com.threerings.opengl.renderer.TextureUnit
Checks whether all of the unit's gen modes equal the supplied mode.
allowsMouseCamera() - Method in class com.threerings.tudey.tools.EditorTool
Determines whether this tool (currently) allows the user to move the camera using the mouse (without holding down the control key).
allowsMouseCamera() - Method in class com.threerings.tudey.tools.GlobalEditor
 
allowsMovement() - Method in class com.threerings.tudey.util.ActiveAdvancer.Activity
Checks whether the activity allows movement.
allowsRotation() - Method in class com.threerings.tudey.util.ActiveAdvancer.Activity
Checks whether the activity allows rotation.
allSecond - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
Whether or not to require all targets in the second region.
allSecond - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
Whether or not to require all targets in the second region.
alpha - Variable in class com.threerings.opengl.gui.config.ComponentConfig
The component alpha value.
alpha - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Whether to write to the alpha channel.
ALPHA_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The alpha testing/blending state.
alphaBitMask - Variable in class com.threerings.opengl.util.DDSLoader.Header
The alpha bit mask.
alphaCombine - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The alpha combine mode.
alphaCombine - Variable in class com.threerings.opengl.renderer.TextureUnit
The alpha combine mode.
AlphaMode - Enum in com.threerings.opengl.effect
The alpha mode, which determines how to convert colors to premultiplied alpha format.
alphaMode - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Determines how colors are modified according to their alpha values.
alphaOperand0 - Variable in class com.threerings.opengl.renderer.TextureUnit
The first alpha combine operand.
alphaOperand1 - Variable in class com.threerings.opengl.renderer.TextureUnit
The second alpha combine operand.
alphaOperand2 - Variable in class com.threerings.opengl.renderer.TextureUnit
The third alpha combine operand.
alphaParam0 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first alpha parameter.
alphaParam1 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first alpha parameter.
alphaParam2 - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The first alpha parameter.
alphaScale - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
The alpha combine scale.
alphaScale - Variable in class com.threerings.opengl.renderer.TextureUnit
The alpha combine scale.
alphaSource0 - Variable in class com.threerings.opengl.renderer.TextureUnit
The first alpha combine source.
alphaSource1 - Variable in class com.threerings.opengl.renderer.TextureUnit
The second alpha combine source.
alphaSource2 - Variable in class com.threerings.opengl.renderer.TextureUnit
The third alpha combine source.
alphaState - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The alpha state to use in this pass.
alphaState - Variable in class com.threerings.opengl.material.config.PassConfig
The alpha state to use in this pass.
AlphaState - Class in com.threerings.opengl.renderer.state
Contains the alpha testing and blending state.
AlphaState(int, float, int, int) - Constructor for class com.threerings.opengl.renderer.state.AlphaState
Creates a new alpha state.
AlphaStateConfig - Class in com.threerings.opengl.renderer.config
Configurable alpha state.
AlphaStateConfig() - Constructor for class com.threerings.opengl.renderer.config.AlphaStateConfig
 
AlphaStateConfig.DestBlendFactor - Enum in com.threerings.opengl.renderer.config
Dest blend factor constants.
AlphaStateConfig.SourceBlendFactor - Enum in com.threerings.opengl.renderer.config
Source blend factor constants.
AlphaStateConfig.TestFunc - Enum in com.threerings.opengl.renderer.config
Test functions.
ALT_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the alt key was down at the time this event was generated.
ambient - Variable in class com.threerings.opengl.renderer.config.LightConfig.Colors
The ambient light color.
ambient - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The ambient reflectivity.
ambient - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The ambient reflectivity.
ambient - Variable in class com.threerings.opengl.renderer.Light
The ambient light intensity.
AmbientLightInfluence - Class in com.threerings.opengl.scene
Represents the influence of the ambient light level.
AmbientLightInfluence(Color4f) - Constructor for class com.threerings.opengl.scene.AmbientLightInfluence
Creates a new ambient light influence with the specified color.
amount - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.LinearDrag
The amount of drag.
amount - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.QuadraticDrag
The amount of drag.
amplitude - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The amplitude of the shake.
anchor - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The image anchor.
ANCHOR_LL - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ANCHOR_LR - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ANCHOR_UL - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ANCHOR_UR - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
AnchorLayout - Class in com.threerings.opengl.gui.layout
Lays out components based on anchors that match a point on the child component to a point on the parent.
AnchorLayout() - Constructor for class com.threerings.opengl.gui.layout.AnchorLayout
 
AnchorLayout.Anchor - Class in com.threerings.opengl.gui.layout
Represents the location of an anchor binding a point of the child component to a point on the parent.
AnchorLayout.Anchor(float, float, float, float) - Constructor for class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
Creates a new anchor.
angle(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the angle between this vector and the specified other vector.
angle(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the angle between this vector and the specified other vector.
angularVelocity - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' initial angular velocities.
Animation - Class in com.threerings.opengl.model
An animation for an Articulated model.
Animation(GlContext, Scope) - Constructor for class com.threerings.opengl.model.Animation
Creates a new animation.
animation - Variable in class com.threerings.opengl.model.config.AnimationConfig.ComponentAnimation
The animation reference.
animation - Variable in class com.threerings.opengl.model.config.AnimationConfig.Derived
The animation reference.
animation - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.AnimationMapping
The animation associated with the name.
animation - Variable in class com.threerings.tudey.config.ActorSpriteConfig.SingleMovement
The movement animation reference.
animation - Variable in class com.threerings.tudey.config.ActorSpriteConfig.State
The state animation.
animation - Variable in class com.threerings.tudey.config.ActorSpriteConfig.WeightedAnimation
The animation reference.
animation - Variable in class com.threerings.tudey.config.EffectSpriteConfig.Animator
The animation to play.
Animation.AnimationOp - Class in com.threerings.opengl.model
Animation op base class.
Animation.AnimationOp() - Constructor for class com.threerings.opengl.model.Animation.AnimationOp
 
Animation.FrameExecutor - Class in com.threerings.opengl.model
Contains an executor to activate at a specific frame.
Animation.FrameExecutor(float, Executor) - Constructor for class com.threerings.opengl.model.Animation.FrameExecutor
 
Animation.Implementation - Class in com.threerings.opengl.model
The actual animation implementation.
Animation.Implementation(GlContext, Scope) - Constructor for class com.threerings.opengl.model.Animation.Implementation
Creates a new implementation.
Animation.Imported - Class in com.threerings.opengl.model
An imported implementation.
Animation.Imported(GlContext, Scope, AnimationConfig.Imported) - Constructor for class com.threerings.opengl.model.Animation.Imported
Creates a new imported implementation.
Animation.Procedural - Class in com.threerings.opengl.model
A procedural implementation.
Animation.Procedural(GlContext, Scope, AnimationConfig.Procedural) - Constructor for class com.threerings.opengl.model.Animation.Procedural
Creates a new procedural implementation.
Animation.Procedural.TargetTransform - Class in com.threerings.opengl.model
Pairs a node with its transform evaluator.
Animation.Procedural.TargetTransform(Articulated.Node[], ObjectExpression.Evaluator<Transform3D>) - Constructor for class com.threerings.opengl.model.Animation.Procedural.TargetTransform
 
Animation.Sequential - Class in com.threerings.opengl.model
A sequential implementation.
Animation.Sequential(GlContext, Scope, AnimationConfig.Sequential) - Constructor for class com.threerings.opengl.model.Animation.Sequential
Creates a new sequential implementation.
Animation.StartedOp - Class in com.threerings.opengl.model
An ObserverList.ObserverOp that calls AnimationObserver.animationStarted(com.threerings.opengl.model.Animation).
Animation.StartedOp() - Constructor for class com.threerings.opengl.model.Animation.StartedOp
 
Animation.StoppedOp - Class in com.threerings.opengl.model
An ObserverList.ObserverOp that calls AnimationObserver.animationStopped(com.threerings.opengl.model.Animation, boolean).
Animation.StoppedOp() - Constructor for class com.threerings.opengl.model.Animation.StoppedOp
 
AnimationAdapter - Class in com.threerings.opengl.model
An adapter class for AnimationObserver.
AnimationAdapter() - Constructor for class com.threerings.opengl.model.AnimationAdapter
 
AnimationConfig - Class in com.threerings.opengl.model.config
The configuration of an animation.
AnimationConfig() - Constructor for class com.threerings.opengl.model.config.AnimationConfig
 
AnimationConfig.ComponentAnimation - Class in com.threerings.opengl.model.config
Contains a component animation in a sequence.
AnimationConfig.ComponentAnimation() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.ComponentAnimation
 
AnimationConfig.Derived - Class in com.threerings.opengl.model.config
A derived implementation.
AnimationConfig.Derived() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Derived
 
AnimationConfig.FrameAction - Class in com.threerings.opengl.model.config
An action to perform at a specific frame in the animation.
AnimationConfig.FrameAction() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.FrameAction
 
AnimationConfig.Implementation - Class in com.threerings.opengl.model.config
Contains the actual implementation of the animation.
AnimationConfig.Implementation() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Implementation
 
AnimationConfig.Imported - Class in com.threerings.opengl.model.config
A frame-based animation imported from an export file.
AnimationConfig.Imported() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Imported
 
AnimationConfig.Original - Class in com.threerings.opengl.model.config
Superclass of the original implementations.
AnimationConfig.Original() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Original
 
AnimationConfig.Procedural - Class in com.threerings.opengl.model.config
A procedural animation.
AnimationConfig.Procedural() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Procedural
 
AnimationConfig.Sequential - Class in com.threerings.opengl.model.config
Runs a series of animations in sequence.
AnimationConfig.Sequential() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.Sequential
 
AnimationConfig.TargetTransform - Class in com.threerings.opengl.model.config
Controls the transform of one or more nodes.
AnimationConfig.TargetTransform() - Constructor for class com.threerings.opengl.model.config.AnimationConfig.TargetTransform
 
AnimationDef - Class in com.threerings.opengl.model.tools
An intermediate representation for animations used to store data parsed from XML.
AnimationDef() - Constructor for class com.threerings.opengl.model.tools.AnimationDef
 
AnimationDef.FrameDef - Class in com.threerings.opengl.model.tools
A single frame of the animation.
AnimationDef.FrameDef() - Constructor for class com.threerings.opengl.model.tools.AnimationDef.FrameDef
 
AnimationDef.TransformDef - Class in com.threerings.opengl.model.tools
A transform for a single node.
AnimationDef.TransformDef() - Constructor for class com.threerings.opengl.model.tools.AnimationDef.TransformDef
 
animationMappings - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The model's animation mappings.
AnimationObserver - Interface in com.threerings.opengl.model
Notifies observers when animations complete or are cancelled.
AnimationParser - Class in com.threerings.opengl.model.tools.xml
Parses XML files containing animations.
AnimationParser() - Constructor for class com.threerings.opengl.model.tools.xml.AnimationParser
 
animations - Variable in class com.threerings.opengl.model.config.AnimationConfig.Sequential
The component animations.
animationStarted(Animation) - Method in class com.threerings.opengl.model.AnimationAdapter
 
animationStarted(Animation) - Method in interface com.threerings.opengl.model.AnimationObserver
Notes that an animation has started.
animationStarted(Animation, float) - Method in class com.threerings.opengl.model.Articulated
Notes that an animation has started.
animationStarted(Animation) - Method in class com.threerings.opengl.model.Model
Notifies the listeners that an animation has started.
animationStarted(Animation) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
animationStopped(Animation, boolean) - Method in class com.threerings.opengl.model.AnimationAdapter
 
animationStopped(Animation, boolean) - Method in interface com.threerings.opengl.model.AnimationObserver
Notifies the observer that the animation has stopped.
animationStopped(Animation, boolean) - Method in class com.threerings.opengl.model.Articulated
Notes that an animation has stopped.
animationStopped(Animation, boolean) - Method in class com.threerings.opengl.model.Model
Notifies the listeners that an animation has stopped.
animationStopped(Animation, boolean) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
antialias - Variable in class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
Whether or not the view should be antialiased.
antialias - Variable in class com.threerings.opengl.gui.config.FontConfig
Whether or not the font should be antialiased.
ANY_BUTTONS_DOWN_MASK - Static variable in class com.threerings.opengl.DisplayCanvas
A mask for checking whether any mouse buttons are down.
ANY_MODIFIER - Static variable in class com.threerings.opengl.gui.text.KeyMap
A modifiers code that if specified, will default any keyCode to the specified command unless a specific modifier mapping is set.
anyButtonsDown() - Method in class com.threerings.opengl.DisplayCanvas
Determines whether the current set of modifiers contains any pressed buttons.
anyGenModesEqual(int) - Method in class com.threerings.opengl.renderer.TextureUnit
Checks whether any of the unit's gen modes equal the supplied mode.
anyLayersRespawn() - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
Checks whether any of the system's layers respawn dead particles.
anySphereMapped(TextureUnit[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Determines whether any of the specified texture units use sphere-map texture coordinate generation.
append(String, T, Class<T>) - Method in class com.threerings.export.XMLExporter
Appends a new element with the supplied object.
appendIndent() - Method in class com.threerings.export.XMLExporter
Appends the current indentation to the current element.
appendln() - Method in class com.threerings.export.XMLExporter
Appends a newline to the current element.
appendMessage(ChatMessage, String, Color4f) - Method in class com.threerings.opengl.gui.ChatOverlay
Appends a message to the text area.
appendText(String) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the foreground color in the plain style.
appendText(String, Color4f) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the specified color in the plain style.
appendText(String, int) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the foreground color in the specified style.
appendText(String, Color4f, int) - Method in class com.threerings.opengl.gui.TextArea
Appends text with the specified color and style.
apply(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Choice.Option
Applies this option to the specified instance.
apply(Object) - Method in class com.threerings.delta.ArrayDelta
 
apply(Object) - Method in class com.threerings.delta.Delta
Applies this delta to the specified object.
apply(Object) - Method in class com.threerings.delta.ReflectiveDelta
 
apply(Field, Object, Object, ArrayMask, MutableInteger, Object[], MutableInteger) - Method in class com.threerings.delta.ReflectiveDelta.FieldHandler
Applies the delta value (if any) to the provided objects.
apply(Renderer) - Method in class com.threerings.opengl.camera.Camera
Applies the camera state to the specified renderer.
apply(Transform3D) - Method in interface com.threerings.opengl.camera.CameraHandler.Offset
Applies the offset.
apply(Color4f) - Method in enum com.threerings.opengl.effect.AlphaMode
Applies the computed color's alpha according to this mode's rules.
apply(Particle) - Method in interface com.threerings.opengl.effect.Influence
Applies this influence to the specified particle.
apply(Component) - Method in interface com.threerings.opengl.gui.Container.ChildOp
 
apply(Tickable) - Method in class com.threerings.opengl.gui.Root.TickOp
 
apply(AnimationObserver) - Method in class com.threerings.opengl.model.Animation.StartedOp
 
apply(AnimationObserver) - Method in class com.threerings.opengl.model.Animation.StoppedOp
 
apply(ModelObserver) - Method in class com.threerings.opengl.model.Model.CompletedOp
 
apply() - Method in class com.threerings.opengl.renderer.Program.FloatUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.IntegerUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Matrix4fUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Uniform
Applies the value of this uniform.
apply() - Method in class com.threerings.opengl.renderer.Program.Vector2fUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Vector3fUniform
 
apply() - Method in class com.threerings.opengl.renderer.Program.Vector4fUniform
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.AlphaState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ArrayState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ColorMaskState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ColorState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.CullState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.DepthState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.FogState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.LightState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.LineState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.MaterialState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.PointState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.PolygonState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.RenderState
Applies this state.
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.ShaderState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.StencilState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.TextureState
 
apply(Renderer) - Method in class com.threerings.opengl.renderer.state.TransformState
 
apply(SceneElement) - Method in class com.threerings.tudey.client.TudeySceneView.FloorMaskFilter
 
apply(OrbitCameraHandler) - Method in class com.threerings.tudey.config.CameraConfig
Applies this config (minus the offset) to the specified camera handler.
apply(SceneModel) - Method in class com.threerings.tudey.data.ModifyEntriesUpdate
 
apply(SpaceElement) - Method in class com.threerings.tudey.data.TudeySceneModel.FloorPlaceableFilter
 
apply(TudeySceneManager.TickParticipant) - Method in class com.threerings.tudey.server.TudeySceneManager.ProfileTickOp
 
apply(TudeySceneManager.TickParticipant) - Method in class com.threerings.tudey.server.TudeySceneManager.TickOp
 
apply(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool.Filter
 
apply(WeakObserverSet.ObserverOp<T>) - Method in class com.threerings.util.WeakObserverSet
Applies the specified operation to all observers in the set.
apply(T) - Method in interface com.threerings.util.WeakObserverSet.ObserverOp
Called once for each observer in the set.
applyAndPostEvent(DEvent) - Method in class com.threerings.config.dist.data.DConfigObject
Applies the specified event to this object and posts it.
applyArguments(ParameterizedConfig, ArgumentMap) - Method in class com.threerings.config.ParameterizedConfig
Applies the arguments in the provided map to the specified instance.
applyArguments(ParameterizedConfig, ArgumentMap, Parameter[]) - Method in class com.threerings.config.ParameterizedConfig
Applies the arguments in the provided map to the specified instance.
applyOperation(Container.ChildOp) - Method in class com.threerings.opengl.gui.Container
Applies an operation to all of our children.
applyStartedOp(ObserverList<? extends AnimationObserver>, Animation) - Static method in class com.threerings.opengl.model.Animation
Applies the Animation._startedOp to the supplied list of observers.
applyStoppedOp(ObserverList<? extends AnimationObserver>, Animation, boolean) - Static method in class com.threerings.opengl.model.Animation
Applies the Animation._stoppedOp to the supplied list of observers.
applyToObject(DObject) - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryAddedEvent
 
applyToObject(DObject) - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
 
approximateUniformScale() - Method in class com.threerings.math.Matrix3f
Returns an approximation of the uniform scale for this matrix (the square root of the signed area of the parallelogram spanned by the axis vectors).
approximateUniformScale() - Method in class com.threerings.math.Matrix4f
Returns an approximation of the uniform scale for this matrix (the cube root of the signed volume of the parallelepiped spanned by the axis vectors).
approximateUniformScale() - Method in class com.threerings.math.Transform2D
Extracts an approximation of the uniform scale from this transform.
approximateUniformScale() - Method in class com.threerings.math.Transform3D
Extracts an approximation of the uniform scale from this transform.
area - Variable in class com.threerings.tudey.config.AreaConfig.Derived
The area reference.
area - Variable in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
The configuration of the area.
area - Variable in class com.threerings.tudey.tools.AreaDefiner.AreaReference
The area reference.
AREA_FILTER - Variable in class com.threerings.tudey.tools.AreaDefiner
A filter that only passes area models.
AreaConfig - Class in com.threerings.tudey.config
The configuration of an area.
AreaConfig() - Constructor for class com.threerings.tudey.config.AreaConfig
 
AreaConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
AreaConfig.Derived() - Constructor for class com.threerings.tudey.config.AreaConfig.Derived
 
AreaConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the area.
AreaConfig.Implementation() - Constructor for class com.threerings.tudey.config.AreaConfig.Implementation
 
AreaConfig.Original - Class in com.threerings.tudey.config
An original implementation.
AreaConfig.Original() - Constructor for class com.threerings.tudey.config.AreaConfig.Original
Default constructor.
AreaConfig.Original(Color4f) - Constructor for class com.threerings.tudey.config.AreaConfig.Original
Creates an implementation with the specified color.
AreaCursor - Class in com.threerings.tudey.client.cursor
Represents an area entry.
AreaCursor(TudeyContext, TudeySceneView, TudeySceneModel.AreaEntry) - Constructor for class com.threerings.tudey.client.cursor.AreaCursor
Creates a new area cursor.
AreaCursor.Implementation - Class in com.threerings.tudey.client.cursor
The actual cursor implementation.
AreaCursor.Implementation(Scope) - Constructor for class com.threerings.tudey.client.cursor.AreaCursor.Implementation
Creates a new implementation.
AreaCursor.Original - Class in com.threerings.tudey.client.cursor
An original implementation.
AreaCursor.Original(TudeyContext, Scope, AreaConfig.Original) - Constructor for class com.threerings.tudey.client.cursor.AreaCursor.Original
Creates a new implementation.
AreaDefiner - Class in com.threerings.tudey.tools
The area definer tool.
AreaDefiner(SceneEditor) - Constructor for class com.threerings.tudey.tools.AreaDefiner
Creates the area definer tool.
AreaDefiner.AreaReference - Class in com.threerings.tudey.tools
Allows us to edit the area reference.
AreaDefiner.AreaReference() - Constructor for class com.threerings.tudey.tools.AreaDefiner.AreaReference
 
AreaElement - Class in com.threerings.tudey.client.util
Displays a solid area.
AreaElement(GlContext) - Constructor for class com.threerings.tudey.client.util.AreaElement
Creates a new area element.
areas - Variable in class com.threerings.tudey.tools.EditorTool.Filter
Whether or not we select areas.
AreaSprite - Class in com.threerings.tudey.client.sprite
Represents an area entry.
AreaSprite(TudeyContext, TudeySceneView, TudeySceneModel.AreaEntry) - Constructor for class com.threerings.tudey.client.sprite.AreaSprite
Creates a new area sprite.
AreaSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
AreaSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Creates a new implementation.
AreaSprite.Original - Class in com.threerings.tudey.client.sprite
An original implementation.
AreaSprite.Original(TudeyContext, Scope, AreaConfig.Original) - Constructor for class com.threerings.tudey.client.sprite.AreaSprite.Original
Creates a new implementation.
areOversized(Box) - Method in class com.threerings.opengl.scene.HashScene
Determines whether the specified bounds qualify as "oversized" with respect to the scene granularity.
areOversized(Rect) - Method in class com.threerings.tudey.space.HashSpace
Determines whether the specified bounds qualify as "oversized" with respect to the scene granularity.
argument - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Button
The argument associated with the action.
ArgumentMap - Class in com.threerings.config
Stores arguments in a sorted entry list.
ArgumentMap(String, Object, Object...) - Constructor for class com.threerings.config.ArgumentMap
Creates an argument map with the supplied arguments.
ArgumentMap() - Constructor for class com.threerings.config.ArgumentMap
Creates an empty map.
ArgumentMap.Key - Class in com.threerings.config
 
ArgumentMap.Key() - Constructor for class com.threerings.config.ArgumentMap.Key
 
ArgumentPathProperty - Class in com.threerings.editor
Extends PathProperty to read values from and write values to a Map, using the reference object passed to the constructor as a source of default values.
ArgumentPathProperty(ConfigManager, String, Object, String) - Constructor for class com.threerings.editor.ArgumentPathProperty
Creates a new map property.
arity - Variable in class com.threerings.expr.ExpressionParser.FunctionCall
The arity of the function.
arity - Variable in class com.threerings.expr.ExpressionParser.Operator
The arity of the operator.
array - Variable in class com.threerings.opengl.renderer.Renderer.ClientArrayRecord
A reference to the last array set.
ARRAY_OBJECT_HANDLER - Static variable in class com.threerings.util.DeepUtil
Field handler for object arrays.
ARRAY_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The geometry array state.
arrayBuffer - Variable in class com.threerings.opengl.renderer.ClientArray
The buffer object, if using one.
ArrayDelta - Class in com.threerings.delta
A delta object representing the different between two arrays.
ArrayDelta(Object, Object) - Constructor for class com.threerings.delta.ArrayDelta
Creates a new array delta that transforms the original object into the revised object (both of which must be instances of the same class).
ArrayDelta() - Constructor for class com.threerings.delta.ArrayDelta
No-arg constructor for deserialization.
ArrayDeque<E> - Class in com.threerings.util
Resizable-array implementation of the Deque interface.
ArrayDeque() - Constructor for class com.threerings.util.ArrayDeque
Constructs an empty array deque with an initial capacity sufficient to hold 16 elements.
ArrayDeque(int) - Constructor for class com.threerings.util.ArrayDeque
Constructs an empty array deque with an initial capacity sufficient to hold the specified number of elements.
ArrayDeque(Collection<? extends E>) - Constructor for class com.threerings.util.ArrayDeque
Constructs a deque containing the elements of the specified collection, in the order they are returned by the collection's iterator.
ArrayKey - Class in com.threerings.util
A hash key that uses Arrays.deepHashCode(java.lang.Object[]) and Arrays.deepEquals(java.lang.Object[], java.lang.Object[]) to hash/compare an array of elements.
ArrayKey(Object...) - Constructor for class com.threerings.util.ArrayKey
Creates a new key with the supplied elements.
ArrayListEditor - Class in com.threerings.editor.swing.editors
Superclass of the array/list editors.
ArrayListEditor() - Constructor for class com.threerings.editor.swing.editors.ArrayListEditor
 
ArrayState - Class in com.threerings.opengl.renderer.state
Contains the client array state.
ArrayState(int, ClientArray[], ClientArray[], ClientArray, ClientArray, ClientArray, BufferObject) - Constructor for class com.threerings.opengl.renderer.state.ArrayState
Creates a new array state.
Arrow - Class in com.threerings.tudey.tools
The arrow tool.
Arrow(SceneEditor) - Constructor for class com.threerings.tudey.tools.Arrow
Creates the arrow tool.
Articulated - Class in com.threerings.opengl.model
An articulated model implementation.
Articulated(GlContext, Scope, ArticulatedConfig) - Constructor for class com.threerings.opengl.model.Articulated
Creates a new articulated implementation.
Articulated.MeshNode - Class in com.threerings.opengl.model
A node that contains a (visible and/or collision) mesh.
Articulated.MeshNode(GlContext, Scope, ArticulatedConfig.MeshNode, Transform3D, Transform3D) - Constructor for class com.threerings.opengl.model.Articulated.MeshNode
Creates a new mesh node.
Articulated.Node - Class in com.threerings.opengl.model
A node in the model.
Articulated.Node(GlContext, Scope, ArticulatedConfig.Node, Transform3D, Transform3D) - Constructor for class com.threerings.opengl.model.Articulated.Node
Creates a new node.
Articulated.Node(GlContext, Scope) - Constructor for class com.threerings.opengl.model.Articulated.Node
Constructor for subclasses.
ArticulatedConfig - Class in com.threerings.opengl.model.config
An original articulated implementation.
ArticulatedConfig() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig
 
ArticulatedConfig.AnimationMapping - Class in com.threerings.opengl.model.config
A named animation reference.
ArticulatedConfig.AnimationMapping() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.AnimationMapping
 
ArticulatedConfig.Attachment - Class in com.threerings.opengl.model.config
Represents an attached model.
ArticulatedConfig.Attachment() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Attachment
 
ArticulatedConfig.Billboard - Class in com.threerings.opengl.model.config
A billboard transform.
ArticulatedConfig.Billboard() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Billboard
 
ArticulatedConfig.BillboardRotationX - Enum in com.threerings.opengl.model.config
The options for billboard rotation about the x axis.
ArticulatedConfig.BillboardRotationY - Enum in com.threerings.opengl.model.config
The options for billboard rotation about the y axis.
ArticulatedConfig.MeshNode - Class in com.threerings.opengl.model.config
A node containing a mesh.
ArticulatedConfig.MeshNode(String, Transform3D, ArticulatedConfig.Node[], ModelConfig.VisibleMesh, CollisionMesh) - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
ArticulatedConfig.MeshNode() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
ArticulatedConfig.Node - Class in com.threerings.opengl.model.config
A node within an Articulated model.
ArticulatedConfig.Node(String, Transform3D, ArticulatedConfig.Node[]) - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Node
 
ArticulatedConfig.Node() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Node
 
ArticulatedConfig.NodeTransform - Class in com.threerings.opengl.model.config
Represents a transform to apply to a node.
ArticulatedConfig.NodeTransform() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.NodeTransform
 
ArticulatedConfig.Upright - Class in com.threerings.opengl.model.config
A transform that orients the node vertically with respect to the world coordinate system.
ArticulatedConfig.Upright() - Constructor for class com.threerings.opengl.model.config.ArticulatedConfig.Upright
 
ArticulatedConfig.ViewTransformUpdater - Interface in com.threerings.opengl.model.config
Marker interface for updaters that act on the view transform.
ArticulatedConfig.WorldTransformUpdater - Interface in com.threerings.opengl.model.config
Marker interface for updaters that act on the world transform.
as(String) - Method in class com.threerings.config.ArgumentMap.Key
Update the value of this key, and return this.
ASCII_CHARSET - Static variable in class com.threerings.opengl.renderer.ShaderObject
The ASCII charset.
asin(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc sine of the given value.
ASPECT - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ASPECT_INNER - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
ASPECT_OUTER - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
atan(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc tangent of the given value.
atan2(float, float) - Static method in class com.threerings.math.FloatMath
Computes and returns the arc tangent of the given values.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Articulated
 
attach(String, Model) - Method in class com.threerings.opengl.model.Model
Attaches the specified model at the given point.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Model
Attaches the specified model at the given point.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Model.Implementation
Attaches the specified model at the given point.
attach(String, Model, boolean) - Method in class com.threerings.opengl.model.Wrapper
 
attachedScale - Variable in class com.threerings.tudey.config.ActorSpriteConfig.Moving
A scale to apply to attached models.
attachments - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
The model's attachments.
attachModel(Model) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Attaches a model to this sprite.
attachScaledModel(Model) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Attaches a model to this sprite, setting its scale to the product of its current scale and an attachment scale specified by the implementation.
attachScaledModel(Model, float) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Attaches a model to this sprite, setting its scale to the product of the provided base scale and an attachment scale specified by the implementation.
attachToTarget - Variable in class com.threerings.tudey.config.EffectSpriteConfig
Whether or not to attach the transient to the target (if it has one).
attemptCreateDisplay() - Method in class com.threerings.opengl.GlDisplayApp
Tries each pixel format in sequence until we find one that works.
attentionColor - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The color to use for system attention messages.
attenuate - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
Whether to attenuate based on distance (used to provide pseudo-spatialization for stereo streams).
attenuation - Variable in class com.threerings.opengl.renderer.config.LightConfig.Point
The light's attenuation parameters.
attributes - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
The names of the attributes required by this shader.
AWTCanvas - Class in com.threerings.opengl
A canvas that extends AWTGLCanvas.
AWTCanvas(PixelFormat) - Constructor for class com.threerings.opengl.AWTCanvas
Creates a canvas with the supplied pixel format.
axis - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
The vortex axis.
axis - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The ring axis.
azimuth - Variable in class com.threerings.math.SphereCoords
The azimuth about the Z axis (in radians CCW from Y+).
azimuth - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The camera azimuth.

B

b - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
back - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
The back side.
back - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Reflection
Whether to enable rendering to the front and back.
back - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
Whether to enable rendering to the front and back.
BACK_FACE - Static variable in class com.threerings.opengl.renderer.state.CullState
A state that enables back-face culling.
Background - Class in com.threerings.opengl.gui.background
Provides additional information about a background that is used to display the backgrounds of various components.
Background() - Constructor for class com.threerings.opengl.gui.background.Background
 
background - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The background configuration.
BackgroundColorEffect - Class in com.threerings.opengl.scene
An effect that changes the background color.
BackgroundColorEffect(Color4f) - Constructor for class com.threerings.opengl.scene.BackgroundColorEffect
Creates a new background color effect.
BackgroundConfig - Class in com.threerings.opengl.gui.config
Contains a background configuration.
BackgroundConfig() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig
 
BackgroundConfig.Blank - Class in com.threerings.opengl.gui.config
A blank background.
BackgroundConfig.Blank() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.Blank
 
BackgroundConfig.ColorizedImage - Class in com.threerings.opengl.gui.config
A colorized image.
BackgroundConfig.ColorizedImage() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.ColorizedImage
 
BackgroundConfig.Image - Class in com.threerings.opengl.gui.config
An image background.
BackgroundConfig.Image() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.Image
 
BackgroundConfig.Image.Anchor - Enum in com.threerings.opengl.gui.config
The various tile anchors.
BackgroundConfig.Image.Mode - Enum in com.threerings.opengl.gui.config
The various image modes.
BackgroundConfig.Solid - Class in com.threerings.opengl.gui.config
A solid background.
BackgroundConfig.Solid() - Constructor for class com.threerings.opengl.gui.config.BackgroundConfig.Solid
 
backMode - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
The back polygon mode.
BACKSPACE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
backward - Variable in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
The backward animation reference.
BareArrayMask - Class in com.threerings.delta
Extends ArrayMask to avoid writing the (redundant) mask length when streaming.
BareArrayMask(int) - Constructor for class com.threerings.delta.BareArrayMask
Creates a new array mask with the supplied length.
base - Variable in class com.threerings.tudey.config.GroundConfig.Original
The base ground type, if any.
BASE_BACKGROUND - Static variable in class com.threerings.editor.swing.BasePropertyEditor
The base background value that we darken to indicate nesting.
BaseConfigEditor - Class in com.threerings.config.tools
The superclass of ConfigEditor and ResourceEditor.
BaseConfigEditor(MessageManager, ConfigManager, ColorPository, String) - Constructor for class com.threerings.config.tools.BaseConfigEditor
Creates a new config editor.
BaseMover - Class in com.threerings.tudey.tools
The base class of Mover and Palette.
BaseMover(SceneEditor) - Constructor for class com.threerings.tudey.tools.BaseMover
Creates the base mover tool.
BaseParticleSystem - Class in com.threerings.opengl.effect
Base class for ParticleSystem and MetaParticleSystem.
BaseParticleSystem(GlContext, Scope) - Constructor for class com.threerings.opengl.effect.BaseParticleSystem
Creates a new particle system implementation.
BaseParticleSystem.Layer - Class in com.threerings.opengl.effect
A single layer of the system.
BaseParticleSystem.Layer(GlContext, Scope) - Constructor for class com.threerings.opengl.effect.BaseParticleSystem.Layer
Creates a new layer.
BaseParticleSystemConfig - Class in com.threerings.opengl.effect.config
Base class for ParticleSystemConfig and MetaParticleSystemConfig.
BaseParticleSystemConfig() - Constructor for class com.threerings.opengl.effect.config.BaseParticleSystemConfig
 
BaseParticleSystemConfig.Layer - Class in com.threerings.opengl.effect.config
A single layer of the system.
BaseParticleSystemConfig.Layer() - Constructor for class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
 
BasePropertyEditor - Class in com.threerings.editor.swing
Abstract base class for PropertyEditor and EditorPanel.
BasePropertyEditor() - Constructor for class com.threerings.editor.swing.BasePropertyEditor
 
Batch - Class in com.threerings.opengl.renderer
A geometry batch that can be queued for rendering.
Batch() - Constructor for class com.threerings.opengl.renderer.Batch
 
BATCH_LOAD_DURATION - Static variable in class com.threerings.tudey.client.TudeySceneView
The amount of time to spend on each batch when loading.
BatchFactory - Class in com.threerings.opengl.renderer.util
Contains methods to create optimal Batches for rendering various kinds of geometry.
BatchFactory() - Constructor for class com.threerings.opengl.renderer.util.BatchFactory
 
bBitMask - Variable in class com.threerings.opengl.util.DDSLoader.Header
The red, green, and blue bit masks.
begin() - Method in class com.threerings.opengl.renderer.DisplayList
Starts recording OpenGL calls for this list.
behavior - Variable in class com.threerings.tudey.config.ActorConfig.Agent
The agent's behavior.
behavior - Variable in class com.threerings.tudey.config.BehaviorConfig.Derived
The actor reference.
behavior - Variable in class com.threerings.tudey.config.BehaviorConfig.WeightedBehavior
The behavior itself.
BehaviorConfig - Class in com.threerings.tudey.config
Configurations for agent behavior.
BehaviorConfig() - Constructor for class com.threerings.tudey.config.BehaviorConfig
 
BehaviorConfig.Combined - Class in com.threerings.tudey.config
A combined behavior.
BehaviorConfig.Combined() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Combined
 
BehaviorConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
BehaviorConfig.Derived() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Derived
 
BehaviorConfig.Evaluating - Class in com.threerings.tudey.config
Base class for behaviors that require periodic (re)evaluation.
BehaviorConfig.Evaluating() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Evaluating
 
BehaviorConfig.Follow - Class in com.threerings.tudey.config
Follows another actor.
BehaviorConfig.Follow() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Follow
 
BehaviorConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the behavior.
BehaviorConfig.Implementation() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Implementation
 
BehaviorConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
BehaviorConfig.Original() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Original
 
BehaviorConfig.Patrol - Class in com.threerings.tudey.config
Patrols a path, area, etc.
BehaviorConfig.Patrol() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Patrol
 
BehaviorConfig.Random - Class in com.threerings.tudey.config
Chooses a sub-behavior randomly according to their weights for each evaluation.
BehaviorConfig.Random() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Random
 
BehaviorConfig.Scripted - Class in com.threerings.tudey.config
A behavior that has a set of scripted actions.
BehaviorConfig.Scripted() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Scripted
 
BehaviorConfig.Wander - Class in com.threerings.tudey.config
Wanders around randomly.
BehaviorConfig.Wander() - Constructor for class com.threerings.tudey.config.BehaviorConfig.Wander
 
BehaviorConfig.WeightedBehavior - Class in com.threerings.tudey.config
Combines a behavior with its weight.
BehaviorConfig.WeightedBehavior() - Constructor for class com.threerings.tudey.config.BehaviorConfig.WeightedBehavior
 
BehaviorLogic - Class in com.threerings.tudey.server.logic
Handles the server-side processing for agent behavior.
BehaviorLogic() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic
 
BehaviorLogic.Combined - Class in com.threerings.tudey.server.logic
Handles the combined behavior.
BehaviorLogic.Combined() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
BehaviorLogic.Evaluating - Class in com.threerings.tudey.server.logic
Superclass of the evaluating behaviors.
BehaviorLogic.Evaluating() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
 
BehaviorLogic.Follow - Class in com.threerings.tudey.server.logic
Handles the follow behavior.
BehaviorLogic.Follow() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
BehaviorLogic.Idle - Class in com.threerings.tudey.server.logic
Handles the idle behavior.
BehaviorLogic.Idle() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Idle
 
BehaviorLogic.PathCandidate - Class in com.threerings.tudey.server.logic
A candidate path under consideration for branching.
BehaviorLogic.PathCandidate(Logic, Vector2f[], int) - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.PathCandidate
Creates a new path candidate.
BehaviorLogic.Pathing - Class in com.threerings.tudey.server.logic
Base class for behaviors that involve following paths.
BehaviorLogic.Pathing() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Pathing
 
BehaviorLogic.Patrol - Class in com.threerings.tudey.server.logic
Handles the patrol behavior.
BehaviorLogic.Patrol() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
BehaviorLogic.Random - Class in com.threerings.tudey.server.logic
Handles the random behavior.
BehaviorLogic.Random() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
BehaviorLogic.Scripted - Class in com.threerings.tudey.server.logic
Handles the scripted behavior.
BehaviorLogic.Scripted() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
BehaviorLogic.Wander - Class in com.threerings.tudey.server.logic
Handles the wander behavior.
BehaviorLogic.Wander() - Constructor for class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
behaviors - Variable in class com.threerings.tudey.config.BehaviorConfig.Random
The weighted component behaviors.
BinaryExporter - Class in com.threerings.export
Exports to a compact binary format.
BinaryExporter(OutputStream) - Constructor for class com.threerings.export.BinaryExporter
Creates an exporter to write to the specified stream with compression.
BinaryExporter(OutputStream, boolean) - Constructor for class com.threerings.export.BinaryExporter
Creates an exporter to write to the specified stream.
BinaryExporter.ClassData - Class in com.threerings.export
Contains information on an exportable class.
BinaryExporter.ClassData() - Constructor for class com.threerings.export.BinaryExporter.ClassData
 
BinaryExporter.IDWriter - Class in com.threerings.export
Writes out integer identifiers using a width that depends on the highest value written so far.
BinaryExporter.IDWriter() - Constructor for class com.threerings.export.BinaryExporter.IDWriter
 
BinaryImporter - Class in com.threerings.export
Imports from the compact binary format generated by BinaryExporter.
BinaryImporter(InputStream) - Constructor for class com.threerings.export.BinaryImporter
Creates an importer to read from the specified stream.
BinaryImporter.ClassData - Class in com.threerings.export
Contains information on an exportable class.
BinaryImporter.ClassData() - Constructor for class com.threerings.export.BinaryImporter.ClassData
 
BinaryImporter.ClassWrapper - Class in com.threerings.export
Contains information on a class in the stream, which may or may not be resolvable.
BinaryImporter.ClassWrapper(String, byte) - Constructor for class com.threerings.export.BinaryImporter.ClassWrapper
 
BinaryImporter.ClassWrapper(Class<?>) - Constructor for class com.threerings.export.BinaryImporter.ClassWrapper
 
BinaryImporter.IDReader - Class in com.threerings.export
Reads in integer identifiers using a width that depends on the highest value read so far.
BinaryImporter.IDReader() - Constructor for class com.threerings.export.BinaryImporter.IDReader
 
BinaryToBinaryConverter - Class in com.threerings.export.tools
Converts binary export files into binary export files.
BinaryToBinaryConverter() - Constructor for class com.threerings.export.tools.BinaryToBinaryConverter
 
BinaryToXMLConverter - Class in com.threerings.export.tools
Converts binary export files into XML export files.
BinaryToXMLConverter() - Constructor for class com.threerings.export.tools.BinaryToXMLConverter
 
bind(Scope) - Method in class com.threerings.config.BoundConfig
Binds this config to the specified scope.
bindAction(JComponent, int, int, String) - Method in class com.threerings.tudey.tools.SceneEditor
Binds a keystroke to an action on the specified component.
bindings - Variable in class com.threerings.config.BoundConfig
The config bindings.
bindKeyCycle(int, boolean) - Method in class com.threerings.tudey.client.TudeySceneController
Binds a key to cycle between targets.
bindKeyFlag(int, int) - Method in class com.threerings.tudey.client.TudeySceneController
Binds a key to an input flag.
bindKeyMovement(int, float[], IntMap<Float>[], int) - Method in class com.threerings.tudey.client.TudeySceneController
Binds a key to a movement direction.
bindKeys() - Method in class com.threerings.tudey.client.TudeySceneController
Binds pseudo-keys to observers that act on key press and/or release events.
bindKeys() - Method in class com.threerings.tudey.tools.ToolSceneController
 
bindKeyStrafe(int) - Method in class com.threerings.tudey.client.TudeySceneController
Binds a key to the strafe flag.
bindTextures() - Method in class com.threerings.opengl.renderer.TextureRenderer
Binds the texture(s) to the pbuffer.
BLACK - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque black color object.
BLANK_TECHNIQUE - Static variable in class com.threerings.opengl.material.Surface
A technique that renders the material as blank.
BlankBackground - Class in com.threerings.opengl.gui.background
A blank background.
BlankBackground() - Constructor for class com.threerings.opengl.gui.background.BlankBackground
 
BlankIcon - Class in com.threerings.opengl.gui.icon
Takes up space.
BlankIcon(int, int) - Constructor for class com.threerings.opengl.gui.icon.BlankIcon
 
blend(int, float) - Method in class com.threerings.opengl.model.Animation.Procedural.TargetTransform
Blends in the influence of this target.
blendFactor - Variable in class com.threerings.expr.Color4fExpression.Blend
The blend factor.
blendIn - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
The amount of time to spend blending in the animation.
blendOut - Variable in class com.threerings.opengl.model.config.AnimationConfig.Original
The amount of time to spend blending out the animation.
blendToWeight(float, float) - Method in class com.threerings.opengl.model.Animation.Implementation
Blends to a target weight over an interval specified in seconds.
blendToWeight(float, float) - Method in class com.threerings.opengl.model.Animation.Imported
 
blendToWeight(float, float) - Method in class com.threerings.opengl.model.Animation.Procedural
 
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation
Blends in the influence of this animation.
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Implementation
Blends in the influence of this animation.
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Imported
 
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Procedural
 
blendTransforms(int) - Method in class com.threerings.opengl.model.Animation.Sequential
 
BLUE - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque blue color object.
blue - Variable in class com.threerings.opengl.renderer.config.ColorMaskStateConfig
Whether to write to the blue channel.
bodyEntered(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseBodyObserver
Called when a body enters.
bodyEntered(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BodyEntered
 
bodyEntered(ClientLiaison) - Method in class com.threerings.tudey.server.logic.PawnLogic
Notes that the controlling client has entered.
bodyEntered(int) - Method in class com.threerings.tudey.server.TudeySceneManager
 
bodyLeft(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseBodyObserver
Called when a body leaves.
bodyLeft(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BodyLeft
 
bodyLeft(int) - Method in class com.threerings.tudey.server.TudeySceneManager
 
bodyUpdated(OccupantInfo) - Method in class com.threerings.tudey.server.ClientLiaison
Notes that the client's occupant info has been updated.
bodyUpdated(OccupantInfo) - Method in class com.threerings.tudey.server.TudeySceneManager
 
bodyWillEnter(BodyObject) - Method in class com.threerings.tudey.server.logic.ActorLogic
For player-controlled actors, this notifies the logic that the controlling player is about to enter.
bodyWillEnter(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
 
bodyWillLeave(BodyObject) - Method in class com.threerings.tudey.server.logic.ActorLogic
For player-controlled actors, this notifies the logic that the controlling player is about to leave.
bodyWillLeave(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
 
BOLD - Static variable in class com.threerings.opengl.gui.text.StringTextFactory
 
BOLD - Static variable in class com.threerings.opengl.gui.TextArea
A font style constant.
bone - Variable in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
The name of the influencing bone.
bone - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Whether or not this node is used as a bone.
bones - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
The names of the bones referenced by the boneIndices attribute.
boneWeights - Variable in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
The bones influencing the vertex, mapped by name.
BooleanEditor - Class in com.threerings.editor.swing.editors
Editor for boolean properties.
BooleanEditor() - Constructor for class com.threerings.editor.swing.editors.BooleanEditor
 
BooleanExpression - Class in com.threerings.expr
A boolean-valued expression.
BooleanExpression() - Constructor for class com.threerings.expr.BooleanExpression
 
BooleanExpression.And - Class in com.threerings.expr
Computes the logical AND of its operands.
BooleanExpression.And() - Constructor for class com.threerings.expr.BooleanExpression.And
 
BooleanExpression.BinaryOperation - Class in com.threerings.expr
The superclass of the binary operations.
BooleanExpression.BinaryOperation() - Constructor for class com.threerings.expr.BooleanExpression.BinaryOperation
 
BooleanExpression.BooleanEquals - Class in com.threerings.expr
Checks the equality of its operands.
BooleanExpression.BooleanEquals() - Constructor for class com.threerings.expr.BooleanExpression.BooleanEquals
 
BooleanExpression.Constant - Class in com.threerings.expr
A constant expression.
BooleanExpression.Constant(boolean) - Constructor for class com.threerings.expr.BooleanExpression.Constant
Creates a new constant expression with the specified value.
BooleanExpression.Constant() - Constructor for class com.threerings.expr.BooleanExpression.Constant
Creates a new constant expression with a value of false.
BooleanExpression.Evaluator - Class in com.threerings.expr
Performs the actual evaluation of the expression.
BooleanExpression.Evaluator() - Constructor for class com.threerings.expr.BooleanExpression.Evaluator
 
BooleanExpression.FloatBinaryOperation - Class in com.threerings.expr
The superclass of the operations involving two float expressions.
BooleanExpression.FloatBinaryOperation() - Constructor for class com.threerings.expr.BooleanExpression.FloatBinaryOperation
 
BooleanExpression.FloatEquals - Class in com.threerings.expr
Determines whether the first float is equal to the second.
BooleanExpression.FloatEquals() - Constructor for class com.threerings.expr.BooleanExpression.FloatEquals
 
BooleanExpression.FloatGreater - Class in com.threerings.expr
Determines whether the first float is greater than the second.
BooleanExpression.FloatGreater() - Constructor for class com.threerings.expr.BooleanExpression.FloatGreater
 
BooleanExpression.FloatGreaterEquals - Class in com.threerings.expr
Determines whether the first float is greater than or equal to the second.
BooleanExpression.FloatGreaterEquals() - Constructor for class com.threerings.expr.BooleanExpression.FloatGreaterEquals
 
BooleanExpression.FloatLess - Class in com.threerings.expr
Determines whether the first float is less than the second.
BooleanExpression.FloatLess() - Constructor for class com.threerings.expr.BooleanExpression.FloatLess
 
BooleanExpression.FloatLessEquals - Class in com.threerings.expr
Determines whether the first float is greater than or equal to the second.
BooleanExpression.FloatLessEquals() - Constructor for class com.threerings.expr.BooleanExpression.FloatLessEquals
 
BooleanExpression.Not - Class in com.threerings.expr
Returns the logical NOT of the sub-expression.
BooleanExpression.Not() - Constructor for class com.threerings.expr.BooleanExpression.Not
 
BooleanExpression.Or - Class in com.threerings.expr
Computes the logical OR of its operands.
BooleanExpression.Or() - Constructor for class com.threerings.expr.BooleanExpression.Or
 
BooleanExpression.Parsed - Class in com.threerings.expr
An expression entered as a string to be parsed.
BooleanExpression.Parsed() - Constructor for class com.threerings.expr.BooleanExpression.Parsed
 
BooleanExpression.Reference - Class in com.threerings.expr
A reference expression.
BooleanExpression.Reference() - Constructor for class com.threerings.expr.BooleanExpression.Reference
 
BooleanExpression.StringEquals - Class in com.threerings.expr
Compares two strings for equality.
BooleanExpression.StringEquals() - Constructor for class com.threerings.expr.BooleanExpression.StringEquals
 
BooleanExpression.Xor - Class in com.threerings.expr
Computes the logical XOR of its operands.
BooleanExpression.Xor() - Constructor for class com.threerings.expr.BooleanExpression.Xor
 
BooleanVariable - Class in com.threerings.probs
A boolean random variable.
BooleanVariable() - Constructor for class com.threerings.probs.BooleanVariable
 
BOOTSTRAP_CLASSES - Static variable in class com.threerings.export.BinaryExporter
We seed the class map with these class references.
Border - Class in com.threerings.opengl.gui.border
Configures a border around a component that may or may not have associated geometric elements.
Border() - Constructor for class com.threerings.opengl.gui.border.Border
 
border - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The border configuration.
border - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
Whether or not the texture has a border.
borderColor - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The border color.
BorderConfig - Class in com.threerings.opengl.gui.config
Contains a border configuration.
BorderConfig() - Constructor for class com.threerings.opengl.gui.config.BorderConfig
 
BorderConfig.Blank - Class in com.threerings.opengl.gui.config
A blank border.
BorderConfig.Blank() - Constructor for class com.threerings.opengl.gui.config.BorderConfig.Blank
 
BorderConfig.Solid - Class in com.threerings.opengl.gui.config
A solid border.
BorderConfig.Solid() - Constructor for class com.threerings.opengl.gui.config.BorderConfig.Solid
 
BorderLayout - Class in com.threerings.opengl.gui.layout
Lays out the children of a container around the borders and one in the center.
BorderLayout() - Constructor for class com.threerings.opengl.gui.layout.BorderLayout
Creates a border layout with zero gap between the horizontal components and zero gap between the vertical.
BorderLayout(int, int) - Constructor for class com.threerings.opengl.gui.layout.BorderLayout
Creates a border layout with the specified gap between the horizontal components and the specified gap between the vertical.
bottom - Variable in class com.threerings.opengl.gui.config.InsetsConfig
The inset parameters.
BOTTOM - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
BOTTOM - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Bottom justifies the table contents within the container.
BOTTOM - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
bottom - Variable in class com.threerings.opengl.gui.util.Insets
The inset from the bottom edge.
Bound - Annotation Type in com.threerings.expr
Flags a field as being bound to a Scoped symbol.
BoundConfig - Class in com.threerings.config
A configuration that may include a number of expressions to be evaluated in the scope in which the configuration is instantiated.
BoundConfig() - Constructor for class com.threerings.config.BoundConfig
 
BoundConfig.ScopeKey - Class in com.threerings.config
Identifies a scope.
BoundConfig.ScopeKey(Scope) - Constructor for class com.threerings.config.BoundConfig.ScopeKey
 
BoundedRangeModel - Class in com.threerings.opengl.gui
Defines the model used by the ScrollBar to communicate with other components and external entities that wish to be manipulated by a scroll bar.
BoundedRangeModel(int, int, int, int) - Constructor for class com.threerings.opengl.gui.BoundedRangeModel
Creates a bounded range model with the specified minimum value, current value, extent and maximum value.
BoundedRangeModelConfig - Class in com.threerings.opengl.gui.config
Contains the configuration of a range model.
BoundedRangeModelConfig() - Constructor for class com.threerings.opengl.gui.config.BoundedRangeModelConfig
 
BoundedRangeModelConfig.Snapping - Class in com.threerings.opengl.gui.config
A solid border.
BoundedRangeModelConfig.Snapping() - Constructor for class com.threerings.opengl.gui.config.BoundedRangeModelConfig.Snapping
 
BoundedSnappingRangeModel - Class in com.threerings.opengl.gui
Provides a Bounded range model where values snap to a period.
BoundedSnappingRangeModel(int, int, int, int, int) - Constructor for class com.threerings.opengl.gui.BoundedSnappingRangeModel
Creates a bounded range model with the specified minimum, current, extent and maximum values, and a snap period.
bounds - Variable in class com.threerings.opengl.compositor.Dependency.Planar
The bounds of the affected region.
bounds - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The bounds of the geometry.
bounds - Variable in class com.threerings.opengl.model.config.MergedStaticConfig.TransformedCollision
The transformed bounds.
bounds - Variable in class com.threerings.opengl.model.config.ModelConfig.MeshSet
The bounds of the meshes.
bounds - Variable in class com.threerings.opengl.model.config.StaticConfig.Resolved
The merged bounds.
boundsDidChange(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the bounds have changed.
boundsDidChange(SceneElement) - Method in class com.threerings.opengl.scene.HashScene
 
boundsDidChange(SceneInfluence) - Method in class com.threerings.opengl.scene.HashScene
 
boundsDidChange(ViewerEffect) - Method in class com.threerings.opengl.scene.HashScene
 
boundsDidChange(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified scene element's bounds have changed.
boundsDidChange(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified influence's bounds have changed.
boundsDidChange(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified effect's bounds have changed.
boundsDidChange() - Method in class com.threerings.opengl.scene.SimpleSceneElement
Notes that the bounds have changed.
boundsDidChange(SpaceElement) - Method in class com.threerings.tudey.space.HashSpace
 
boundsDidChange() - Method in class com.threerings.tudey.space.SimpleSpaceElement
Notes that the bounds have changed.
boundsDidChange(SpaceElement) - Method in class com.threerings.tudey.space.Space
Notes that the specified space element's bounds have changed.
boundsExpansion - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
A fixed amount by which to expand the bounds.
boundsExpansion - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
A fixed amount by which to expand the bounds (to account for skinning).
boundsExpansion - Variable in class com.threerings.opengl.model.config.ScriptedConfig
A fixed amount by which to expand the bounds.
boundsToString() - Method in class com.threerings.opengl.gui.Component
Returns our bounds as a nicely formatted string.
boundsWillChange(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the bounds will change.
boundsWillChange(SceneElement) - Method in class com.threerings.opengl.scene.HashScene
 
boundsWillChange(SceneInfluence) - Method in class com.threerings.opengl.scene.HashScene
 
boundsWillChange(ViewerEffect) - Method in class com.threerings.opengl.scene.HashScene
 
boundsWillChange(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified scene element's bounds are about to change.
boundsWillChange(SceneInfluence) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified influence's bounds are about to change.
boundsWillChange(ViewerEffect) - Method in class com.threerings.opengl.scene.Scene
Notes that the specified effect's bounds are about to change.
boundsWillChange() - Method in class com.threerings.opengl.scene.SimpleSceneElement
Notes that the bounds are about to change.
boundsWillChange(SpaceElement) - Method in class com.threerings.tudey.space.HashSpace
 
boundsWillChange() - Method in class com.threerings.tudey.space.SimpleSpaceElement
Notes that the bounds are about to change.
boundsWillChange(SpaceElement) - Method in class com.threerings.tudey.space.Space
Notes that the specified space element's bounds are about to change.
Box - Class in com.threerings.math
An axis-aligned box.
Box(Vector3f, Vector3f) - Constructor for class com.threerings.math.Box
Creates a box with the values contained in the supplied minimum and maximum extents.
Box(Box) - Constructor for class com.threerings.math.Box
Copy constructor.
Box() - Constructor for class com.threerings.math.Box
Creates an empty box.
boxUpdated(JComboBox) - Method in class com.threerings.editor.swing.editors.EnumPanelArrayListEditor
Called when a enum is updated.
branchRadius - Variable in class com.threerings.tudey.config.BehaviorConfig.Patrol
The radius within which we consider branching nodes (or negative for no branching).
BUCKETS - Static variable in class com.threerings.opengl.gui.text.KeyMap
The number of mapping buckets we maintain.
BufferObject - Class in com.threerings.opengl.renderer
An OpenGL buffer object.
BufferObject(Renderer) - Constructor for class com.threerings.opengl.renderer.BufferObject
Creates a new buffer object for the specified renderer.
BufferObject() - Constructor for class com.threerings.opengl.renderer.BufferObject
Creates an invalid buffer object (used by the renderer to force reapplication).
bufferObjectCreated() - Method in class com.threerings.opengl.renderer.Renderer
Notes that a buffer object has been created.
bufferObjectDeleted(int) - Method in class com.threerings.opengl.renderer.Renderer
Notes that a buffer object has been deleted.
bufferObjectFinalized(int, int) - Method in class com.threerings.opengl.renderer.Renderer
Called when a buffer object has been finalized.
bufferObjectResized(int) - Method in class com.threerings.opengl.renderer.Renderer
Notes that a buffer object's size has changed.
build() - Method in class com.threerings.tudey.client.util.SceneMap
Builds the map.
buildConcat(String[], int) - Method in class com.threerings.tudey.config.TagConfig
Concatenates the tags onto the supplied array starting at the specified index.
buildTexture(int, int) - Method in class com.threerings.tudey.client.util.SceneMap
Builds and maps the texture at the specified coordinates.
bundle - Variable in class com.threerings.config.Parameter.Translated
The translation bundle.
bundle - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The message bundle to use for translations (or the empty string for the default).
bundle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The message bundle to use.
bundle - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The message bundle to use for translations (or the empty string for the default).
Button - Class in com.threerings.opengl.gui
Displays a simple button that can be depressed and which generates an action event when pressed and released.
Button(GlContext, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified textual label.
Button(GlContext, String, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label and action.
Button(GlContext, String, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label, action, and argument.
Button(GlContext, String, ActionListener, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label and action.
Button(GlContext, String, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified label, action, and argument.
Button(GlContext, Icon, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon and action.
Button(GlContext, Icon, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon, action, and argument.
Button(GlContext, Icon, ActionListener, String) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon and action.
Button(GlContext, Icon, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.Button
Creates a button with the specified icon, action, and argument.
BUTTON1 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the "left" mouse button.
BUTTON1_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the first mouse button was down at the time this event was generated.
BUTTON2 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the "right" mouse button.
BUTTON2_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the second mouse button was down at the time this event was generated.
BUTTON3 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the middle mouse button.
BUTTON3_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the third mouse button was down at the time this event was generated.
BUTTON4 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the 4th mouse button.
BUTTON5 - Static variable in class com.threerings.opengl.gui.event.MouseEvent
A constant representing the 5th mouse button.
ButtonGroup - Class in com.threerings.opengl.gui
Manages a group of ToggleButtons, ensuring that only one is selected at any given time.
ButtonGroup(ToggleButton...) - Constructor for class com.threerings.opengl.gui.ButtonGroup
Creates a new button group.
buttons - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
If we show only buttons.

C

c - Variable in class com.threerings.opengl.gui.text.StringTextFactory.GlowKey
 
cachedHint - Variable in class com.threerings.opengl.gui.layout.TableLayout.Metrics
 
calculateElevation(int, int) - Method in class com.threerings.tudey.tools.BaseMover
Calculates the elevation.
calculateElevation(int, int) - Method in class com.threerings.tudey.tools.Palette
 
calculatePosition(int, Point) - Method in class com.threerings.opengl.gui.TextEditor
Calculate the inset coordinates of the specified position, populating the specified point.
call(Object...) - Method in class com.threerings.expr.Function
Calls the function.
call(Scope, String, Object...) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to resolve, then call the specified function with the given arguments.
call() - Method in class com.threerings.opengl.renderer.DisplayList
Calls this display list.
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.CallList
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawArrays
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferElements
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawBufferRangeElements
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawCommand
Calls the draw command, causing the batch's primitives to be rendered.
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortElements
 
call() - Method in class com.threerings.opengl.renderer.SimpleBatch.DrawShortRangeElements
 
Camera - Class in com.threerings.opengl.camera
Contains the camera state.
Camera() - Constructor for class com.threerings.opengl.camera.Camera
 
camera - Variable in class com.threerings.tudey.config.SceneGlobalConfig.Camera
The camera config.
camera - Variable in class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
The camera configuration.
CameraConfig - Class in com.threerings.tudey.config
Contains the parameters of the camera (field of view, coordinates, etc.) and allows for interpolation.
CameraConfig(int, float, float, float, SphereCoords, Vector3f) - Constructor for class com.threerings.tudey.config.CameraConfig
Creates a new config with the supplied values.
CameraConfig(CameraConfig) - Constructor for class com.threerings.tudey.config.CameraConfig
Copy constructor.
CameraConfig() - Constructor for class com.threerings.tudey.config.CameraConfig
Creates a new config with default values.
CameraHandler - Class in com.threerings.opengl.camera
Controls the camera parameters.
CameraHandler(GlContext) - Constructor for class com.threerings.opengl.camera.CameraHandler
Creates a new camera handler for the compositor camera.
CameraHandler(GlContext, Camera, boolean) - Constructor for class com.threerings.opengl.camera.CameraHandler
Creates a new camera handler for the specified camera.
CameraHandler.Offset - Interface in com.threerings.opengl.camera
Provides a means of temporarily offsetting the camera transform.
canCollide(Actor) - Method in class com.threerings.tudey.data.actor.Actor
Determines whether this actor should be checked for collisions with the specified other actor.
canCollide(int) - Method in class com.threerings.tudey.data.actor.Actor
Determines whether this actor should be checked for collisions with scene elements with the specified flags.
canImport(Component, DataFlavor[]) - Method in class com.threerings.opengl.gui.LocalTransferHandler
 
canImport(Component) - Method in class com.threerings.opengl.gui.LocalTransferHandler
Determines whether the component can import an object.
canImport(Component, DataFlavor[]) - Method in class com.threerings.opengl.gui.TransferHandler
Determines whether the specified component can accept an import prior to attempting one.
canMerge(ClientArrayConfig) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
canMerge(GeometryConfig.Stored) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Checks whether, all other things being equal, this geometry can be merged with the specified other.
canMerge(ClientArrayConfig[], ClientArrayConfig[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Checks whether the specified arrays of arrays (either or both of which may be null) can be merged.
canMerge(ClientArrayConfig, ClientArrayConfig) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Checks whether the specified arrays (either or both of which may be null) can be merged.
canMerge(ClientArrayConfig) - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Checks whether, all other things being equal, we can merge this array with the specified other.
canMerge() - Method in class com.threerings.tudey.client.TudeySceneView
Checks whether we should attempt to merge static models.
canMove() - Method in class com.threerings.tudey.server.logic.AgentLogic
Checks whether we can move.
canMove() - Method in class com.threerings.tudey.util.ActiveAdvancer
Determines whether the actor can move.
canonicalizeReference(TudeySceneModel.Entry) - Method in class com.threerings.tudey.data.TudeySceneModel
Ensures that the entry's reference, if non-null, points to one of the references in the TudeySceneModel._references set (that is, that all entries whose references are equal point to the same reference instance).
canReuse(LightState, ArrayList<Light>) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Determines whether we can reuse the specified state, given the provided new list of lights.
canReuse(Projection[], ArrayList<Projection>) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Determines whether we can reuse the specified projections.
canReuse(Map<String, Object>, Map<String, Object>) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Determines whether we can reuse the specified definitions.
canRotate() - Method in class com.threerings.tudey.server.logic.AgentLogic
Checks whether we can rotate.
canRotate() - Method in class com.threerings.tudey.util.ActiveAdvancer
Determines whether the actor can rotate.
canStep(float) - Method in class com.threerings.tudey.data.actor.StepLimiter
Returns true if the direction is valid for stepping.
canThink() - Method in class com.threerings.tudey.server.logic.AgentLogic
Checks whether we can evaluate our behavior.
CanvasRoot - Class in com.threerings.opengl.gui
Bridges between the AWT and the BUI input event system when we are being used in an AWT canvas.
CanvasRoot(GlContext, Component) - Constructor for class com.threerings.opengl.gui.CanvasRoot
 
caps1 - Variable in class com.threerings.opengl.util.DDSLoader.Header
The first set of capability bits.
caps2 - Variable in class com.threerings.opengl.util.DDSLoader.Header
The second set of capability bits.
Capsule - Class in com.threerings.tudey.shape
A capsule.
Capsule(Vector2f, Vector2f, float) - Constructor for class com.threerings.tudey.shape.Capsule
Creates a capsule with the supplied center and radius.
Capsule() - Constructor for class com.threerings.tudey.shape.Capsule
Creates an uninitialized capsule.
CARDINAL_VALUES - Static variable in enum com.threerings.tudey.util.Direction
The cardinal directions.
cases - Variable in class com.threerings.openal.config.SounderConfig.Conditional
The condition cases.
cases - Variable in class com.threerings.opengl.model.config.ActionConfig.Conditional
The cases.
cases - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The condition cases.
cases - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
The switch cases.
cases - Variable in class com.threerings.tudey.config.ActionConfig.Switch
The switch cases.
cases - Variable in class com.threerings.tudey.config.WallConfig.Original
The wall cases.
castsShadows - Variable in class com.threerings.opengl.renderer.Light
A hint as to whether or not this light should cast shadows.
cbrt(float) - Static method in class com.threerings.math.FloatMath
Returns the cube root of the supplied value.
ceil(float) - Static method in class com.threerings.math.FloatMath
Returns the ceiling of v.
CENTER - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
CENTER - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the center of the component to the center of the container.
CENTER - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
CENTER - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A justification constant.
CENTER - Static variable in class com.threerings.opengl.gui.layout.TableLayout
Centers the table contents within the container.
CENTER - Static variable in interface com.threerings.opengl.gui.UIConstants
An alignment constant.
center() - Method in class com.threerings.opengl.gui.Window
Positions this window in the center of the display.
CENTER_X - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
CENTER_XY - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
CENTER_Y - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
cfgmgr - Variable in class com.threerings.config.tools.ConfigEditor.ManagerPanel
The configuration manager.
ChangeBlock - Class in com.threerings.util
A simple mechanism for preventing infinite recursion when one change listener responds to an event by making another change, which in turns notifies another (or the same) listener, which makes another change, and so on.
ChangeBlock() - Constructor for class com.threerings.util.ChangeBlock
 
changeCursor() - Method in class com.threerings.opengl.gui.Component
Returns true if the component should update the mouse cursor.
changeDirection() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
Changes the direction of the agent.
changeDirection(float) - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
Changes the direction of the agent.
changedUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.MaskEditor
 
changedUpdate(DocumentEvent) - Method in class com.threerings.editor.swing.editors.StringEditor
 
changedUpdate(DocumentEvent) - Method in class com.threerings.tudey.tools.Notepad
 
ChangeEvent - Class in com.threerings.opengl.gui.event
Generated when a model is changed.
ChangeEvent(Object) - Constructor for class com.threerings.opengl.gui.event.ChangeEvent
 
ChangeListener - Interface in com.threerings.opengl.gui.event
An interface used to inform listeners when a model has changed.
CharacterTextFactory - Class in com.threerings.opengl.gui.text
Formats text by rendering individual characters into a set of shared textures, then returning Text instances that render groups of quads, one for each character.
CharacterTextFactory(Font, boolean) - Constructor for class com.threerings.opengl.gui.text.CharacterTextFactory
Creates a character text factory with the supplied font.
CharacterTextFactory.Glyph - Class in com.threerings.opengl.gui.text
A single glyph.
CharacterTextFactory.Glyph(char, int, int) - Constructor for class com.threerings.opengl.gui.text.CharacterTextFactory.Glyph
 
CharacterTextFactory.GlyphTexture - Class in com.threerings.opengl.gui.text
A shared texture.
CharacterTextFactory.GlyphTexture(Renderer) - Constructor for class com.threerings.opengl.gui.text.CharacterTextFactory.GlyphTexture
 
ChatOverlay - Class in com.threerings.opengl.gui
A chat display for use as a HUD element.
ChatOverlay(GlContext) - Constructor for class com.threerings.opengl.gui.ChatOverlay
Creates a new chat overlay.
CHECK_LOGS - Static variable in class com.threerings.opengl.util.ShaderCache
Whether or not we should check the logs even if the shader compiles/links successfully.
CheckBox - Class in com.threerings.opengl.gui
Displays a label with a check-box button next to it.
CheckBox(GlContext, String) - Constructor for class com.threerings.opengl.gui.CheckBox
 
checkButtonState(long, int, int, int, boolean) - Method in class com.threerings.opengl.DisplayCanvas
Checks for button press/release.
checkDeltable(Object, Object) - Static method in class com.threerings.delta.Delta
Determines whether it is possible to create a Delta converting the original object to the revised object.
checkedApply(WeakObserverSet.ObserverOp<T>, T) - Static method in class com.threerings.util.WeakObserverSet
Applies the operation to the observer, catching and logging any exceptions thrown in the process.
checkEntered(long, int, int) - Method in class com.threerings.opengl.DisplayCanvas
Determines whether the mouse has entered the component, dispatching an event if so.
checkExited(long, int, int) - Method in class com.threerings.opengl.DisplayCanvas
Determines whether the mouse has exited the component, dispatching an event if so.
checkMouseMoved(int, int) - Method in class com.threerings.opengl.gui.Root
Checks for a change to the mouse location, calling Root.mouseDidMove(int, int) and returning true if the mouse moved.
checkMoved(long, int, int) - Method in class com.threerings.opengl.DisplayCanvas
Determines whether the mouse has moved, dispatching an event if so.
checkStatus() - Method in class com.threerings.opengl.renderer.Framebuffer
Checks the status of the frame buffer.
child - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
The child component.
childDefs - Variable in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
The definitions of the node's children.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The children of this layout.
children - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The children of this layout.
children - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Node
The children of the node.
childX - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The proportional location of the anchor on the child.
childY - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The proportional location of the anchor on the child.
choice - Variable in class com.threerings.config.Parameter.Choice
The selected option.
ChoiceEditor - Class in com.threerings.editor.swing.editors
Provides a means of selecting between several different objects.
ChoiceEditor() - Constructor for class com.threerings.editor.swing.editors.ChoiceEditor
 
Circle - Class in com.threerings.tudey.shape
A circle.
Circle(Vector2f, float) - Constructor for class com.threerings.tudey.shape.Circle
Creates a circle with the supplied center and radius.
Circle() - Constructor for class com.threerings.tudey.shape.Circle
Creates an uninitialized circle.
CIRCLE_INCREMENT - Static variable in class com.threerings.tudey.shape.config.ShapeConfig
The increment angle between circle segments.
CIRCLE_INCREMENT - Static variable in class com.threerings.tudey.shape.Shape
The increment angle between circle segments.
CIRCLE_SEGMENTS - Static variable in class com.threerings.tudey.shape.config.ShapeConfig
The number of segments to use when we render circles.
CIRCLE_SEGMENTS - Static variable in class com.threerings.tudey.shape.Shape
The number of segments to use when we render circles.
clamp(float, float, float) - Static method in class com.threerings.math.FloatMath
Clamps a value to the range [lower, upper].
clampedAdd(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds another color to this one, clamping the elements of the result to one.
clampedAdd(Color4f, Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds another color to this one, clamping the elements of the result to one, and storing the result in the object provided.
clampedAddLocal(Color4f) - Method in class com.threerings.opengl.renderer.Color4f
Adds another color to this one in-place, clamping the elements of the result to one.
clazz - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
The colorization class.
cleanup() - Method in class com.threerings.opengl.compositor.Dependency
Performs any necessary cleanup.
cleanup() - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
cleanup() - Method in class com.threerings.opengl.compositor.Dependency.PlanarTexture
 
cleanup() - Method in class com.threerings.opengl.compositor.Dependency.ShadowTexture
 
cleanup() - Method in class com.threerings.opengl.renderer.Renderer
Gives the renderer a chance to perform any periodic cleanup necessary.
cleanupSubrender(Compositor.State) - Method in class com.threerings.opengl.compositor.Compositor
Cleans up after the subrender operations.
clear() - Method in class com.threerings.config.ArgumentMap
 
clear - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Color
Whether or not to clear the color buffer.
clear - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Depth
Whether or not to clear the depth buffer.
clear - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear.Stencil
Whether or not to clear the stencil buffer.
clear() - Method in class com.threerings.opengl.compositor.RenderQueue
Clears out the contents of the queue.
clear() - Method in class com.threerings.opengl.gui.ChatOverlay
 
CLEAR - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
clear() - Method in class com.threerings.opengl.model.Animation.AnimationOp
Clears out the animation reference.
clear() - Method in class com.threerings.opengl.model.Model.CompletedOp
Clears out the model reference.
clear() - Method in class com.threerings.opengl.model.tools.ModelDef.HashArrayList
 
clear() - Method in class com.threerings.opengl.util.ImageCache
Clears the cache, forcing resources to be reloaded.
clear() - Method in class com.threerings.opengl.util.ResourceCache.Subcache
Clears the subcache, forcing all resources to be reloaded.
clear() - Method in class com.threerings.swing.LogPanel
Clears out the panel.
clear() - Method in class com.threerings.tudey.client.TudeySceneView
 
clear(int) - Method in class com.threerings.tudey.data.actor.Actor
Clears a flag.
clear() - Method in class com.threerings.tudey.tools.BaseMover
Clears out anything being moved.
clear() - Method in class com.threerings.tudey.util.CoordIntMap
 
clear() - Method in class com.threerings.util.AbstractIdentityHashSet
 
clear() - Method in class com.threerings.util.ArrayDeque
Removes all of the elements from this deque.
clearCache() - Method in class com.threerings.opengl.gui.ComboBox
 
clearConfig() - Method in class com.threerings.opengl.model.Model
Resets the configuration of this model to the null configuration.
clearDependencies() - Method in class com.threerings.opengl.compositor.Compositor
Cleans up and clears the current set of dependencies.
clearDepth(Renderer) - Method in class com.threerings.opengl.compositor.config.RenderQueueConfig.Skybox
Clears the depth buffer.
clearDirection(float[], IntMap<Float>[]) - Method in class com.threerings.tudey.client.TudeySceneController
Clears directional state.
clearDrag() - Method in class com.threerings.opengl.gui.Root
Clears out any drag operation in progress.
clearEffects() - Method in class com.threerings.opengl.scene.Scene
Clears any viewer effects (when called outside the tick method).
clearEnteringBody(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
Clears out the mapping for an entering body.
clearGlyphs() - Method in class com.threerings.opengl.gui.EditableTextComponent
Clears out our text textures and other related bits.
clearGlyphs() - Method in class com.threerings.opengl.gui.TextEditor
 
clearGlyphs() - Method in class com.threerings.opengl.gui.TextField
 
clearInput() - Method in class com.threerings.tudey.client.TudeySceneController
Clears the input state, since the input window is not hovered.
clearItems() - Method in class com.threerings.opengl.gui.ComboBox
Removes all items from this combo box.
clearMessages() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Requests that the sprite clear any chat messages being displayed.
clearMessages() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Requests that the sprite clear any chat messages being displayed.
clearModelviewOrTransposeTransform(boolean, Vector4f, FloatBuffer) - Method in class com.threerings.opengl.renderer.Renderer
On Intel cards, this clears the modelview matrix and loads the plane coefficients into the supplied buffer.
clearPaint() - Method in class com.threerings.tudey.data.TudeySceneModel
Clears all paint from the scene.
clearPaint(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.tools.SceneEditor
Clears any paint underneath the specified tile entry.
clearPath() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Pathing
Clears the path.
clearPlaceView(PlaceView) - Method in class com.threerings.tudey.tools.SceneEditor
 
clearPlaceView(PlaceView) - Method in class com.threerings.tudey.tools.TudeyTool
 
clearQueues() - Method in class com.threerings.opengl.compositor.RenderQueue.Group
Clears out the contents of the queues.
clearSelection() - Method in class com.threerings.tudey.tools.SceneEditor
Clears the selection.
clearSpeed() - Method in class com.threerings.tudey.server.logic.AgentLogic
Clears a modified speed.
clearTargetRotation() - Method in class com.threerings.tudey.server.logic.AgentLogic
Clears the agent's target rotation.
clearText() - Method in class com.threerings.opengl.gui.TextArea
Clears out the text displayed in this area.
clearTickProfiles() - Static method in class com.threerings.tudey.server.TudeySceneManager
Clears the current set of tick profiles.
clearTipWindow() - Method in class com.threerings.opengl.gui.Root
 
clearTransform(float) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Sets the transform to a simple uniform scale.
clearTransforms(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Clears the transforms according to the supplied config.
clearTurnRate() - Method in class com.threerings.tudey.server.logic.AgentLogic
Clears the turn rate.
clearUpdateDependencies() - Method in class com.threerings.config.ManagedConfig
Unsubscribes from the update dependencies.
CLICK_CHAIN_INTERVAL - Static variable in class com.threerings.opengl.DisplayCanvas
Clicks this close to one another are chained together for counting purposes.
CLICK_CHAIN_INTERVAL - Static variable in class com.threerings.opengl.gui.Root
Clicks this close to one another are chained together for counting purposes.
CLICK_INTERVAL - Static variable in class com.threerings.opengl.DisplayCanvas
Mouse buttons released within this interval after being pressed are counted as clicks.
CLICK_INTERVAL - Static variable in class com.threerings.opengl.gui.Root
Mouse buttons released within this interval after being pressed are counted as clicks.
ClientActionConfig - Class in com.threerings.tudey.config
Configurations for client-side actions.
ClientActionConfig() - Constructor for class com.threerings.tudey.config.ClientActionConfig
 
ClientActionConfig.Compound - Class in com.threerings.tudey.config
Executes multiple actions simultaneously.
ClientActionConfig.Compound() - Constructor for class com.threerings.tudey.config.ClientActionConfig.Compound
 
ClientActionConfig.ControllerAction - Class in com.threerings.tudey.config
Fires an action on the scene controller.
ClientActionConfig.ControllerAction() - Constructor for class com.threerings.tudey.config.ClientActionConfig.ControllerAction
 
ClientActionConfig.ServerRequest - Class in com.threerings.tudey.config
Sends a request to the server.
ClientActionConfig.ServerRequest() - Constructor for class com.threerings.tudey.config.ClientActionConfig.ServerRequest
 
ClientArray - Class in com.threerings.opengl.renderer
Represents the state of a single client array.
ClientArray(int, int, BufferObject) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates a simple array that draws from a buffer object.
ClientArray(int, int, int, long, BufferObject) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an array that draws from part of a buffer object.
ClientArray(int, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates a simple array that draws from a float buffer.
ClientArray(int, int, long, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an array that draws from part of a float buffer.
ClientArray(int, int, boolean, int, long, BufferObject, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an array.
ClientArray() - Constructor for class com.threerings.opengl.renderer.ClientArray
Creates an uninitialized array.
ClientArrayConfig - Class in com.threerings.opengl.renderer.config
Contains the configuration of a single client array.
ClientArrayConfig(int) - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig(int, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig(int, int, int, FloatBuffer) - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig() - Constructor for class com.threerings.opengl.renderer.config.ClientArrayConfig
 
ClientArrayConfig.Type - Enum in com.threerings.opengl.renderer.config
Type constants.
clientDidLogoff(Client) - Method in class com.threerings.config.dist.client.DConfigDirector
 
clientIsAdmin() - Method in class com.threerings.config.dist.client.DConfigDirector
Determines whether the local client is logged in as an admin.
ClientLiaison - Class in com.threerings.tudey.server
Handles interaction with a single client.
ClientLiaison(TudeySceneManager, BodyObject, CrowdSession) - Constructor for class com.threerings.tudey.server.ClientLiaison
Creates a new liaison for the specified client.
ClientLiaison.TickRecord - Class in com.threerings.tudey.server
Contains the state at a single tick.
ClientLiaison.TickRecord() - Constructor for class com.threerings.tudey.server.ClientLiaison.TickRecord
Creates an empty reference record.
ClientLiaison.TickRecord(int, Actor[], ActorDelta[], Actor[], Effect[]) - Constructor for class com.threerings.tudey.server.ClientLiaison.TickRecord
Creates a new record.
clone() - Method in class com.threerings.config.ArgumentMap
 
clone() - Method in class com.threerings.config.swing.ConfigTreeNode
 
clone() - Method in class com.threerings.opengl.gui.util.Point
 
clone() - Method in class com.threerings.opengl.renderer.Batch
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.FloatUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.IntegerUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Matrix4fUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Uniform
Clones this uniform, reusing the supplied object if possible.
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Vector2fUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Vector3fUniform
 
clone(Program.Uniform) - Method in class com.threerings.opengl.renderer.Program.Vector4fUniform
 
clone() - Method in class com.threerings.opengl.renderer.SimpleBatch
 
clone() - Method in class com.threerings.opengl.scene.HashScene.Coord
 
clone() - Method in class com.threerings.tudey.data.TudeySceneConfig
 
clone() - Method in class com.threerings.tudey.data.TudeySceneModel
 
clone() - Method in class com.threerings.tudey.util.Coord
 
clone() - Method in class com.threerings.util.ArrayDeque
Returns a copy of this deque.
clone() - Method in class com.threerings.util.DeepObject
 
cloneKey() - Method in class com.threerings.opengl.gui.text.StringTextFactory.GlowKey
 
cloneLayer() - Method in class com.threerings.opengl.effect.tools.ParticleEditor.LayerTableModel
Clones the currently selected layer.
close() - Method in class com.threerings.export.BinaryExporter
 
close() - Method in class com.threerings.export.BinaryImporter
 
close() - Method in class com.threerings.export.Exporter
Writes out any remaining data and closes the underlying stream.
close() - Method in class com.threerings.export.Importer
Closes the underlying stream.
close() - Method in class com.threerings.export.util.LazyFileOutputStream
 
close() - Method in class com.threerings.export.XMLExporter
 
close() - Method in class com.threerings.export.XMLImporter
 
close - Variable in class com.threerings.opengl.gui.TabbedPane.Tab
 
ClydeLog - Class in com.threerings
A placeholder class that contains a reference to the log object used by this library.
ClydeLog() - Constructor for class com.threerings.ClydeLog
 
cnode - Variable in class com.threerings.config.swing.ConfigTree.NodeTransfer
The cloned node.
coerce(Object, Class<?>) - Static method in class com.threerings.editor.PathProperty
Coerces the supplied value to the given type.
coerceToBoolean(Object) - Static method in class com.threerings.tudey.server.logic.ExpressionLogic
Coerces the specified weakly typed value to a boolean.
coerceToDouble(Object) - Static method in class com.threerings.tudey.server.logic.ExpressionLogic
Coerces the specified weakly typed value to a double.
collectFields(Class<?>, List<Field>) - Static method in class com.threerings.delta.ReflectiveDelta
Collects all appropriate fields of the specified class (and its superclasses) and places them in the provided results object.
COLLECTION_CLASS_FLAG - Static variable in class com.threerings.export.BinaryExporter
Indicates that a stored class is a (non-Exportable) collection.
collides(Actor, Shape) - Method in class com.threerings.tudey.client.TudeySceneView
 
collides(int, Shape) - Method in class com.threerings.tudey.client.TudeySceneView
Checks for collision against a mask.
collides(Actor, Shape) - Method in class com.threerings.tudey.data.TudeySceneModel
Checks the specified actor for a collision with the environment.
collides(int, Shape) - Method in class com.threerings.tudey.data.TudeySceneModel
Checks the specified mask for a collision with the environment.
collides(Actor, Shape) - Method in class com.threerings.tudey.server.logic.MobileLogic
 
collides(ActorLogic) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(ActorLogic, Shape) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(ActorLogic, Shape, int) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(Actor, Shape, int) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified actor collides with anything in the environment.
collides(int, Shape) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified shape collides with anything in the environment.
collides(int, Shape, int) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines whether the specified shape collides with anything in the environment.
collides(Actor, Shape) - Method in class com.threerings.tudey.server.TudeySceneManager
 
collides(Actor, Shape) - Method in interface com.threerings.tudey.util.ActorAdvancer.Environment
Checks whether the actor is colliding with anything.
collision - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
The collision mesh.
collision - Variable in class com.threerings.opengl.model.config.MergedStaticConfig.TransformedCollision
The collision mesh.
collision - Variable in class com.threerings.opengl.model.config.ModelConfig.MeshSet
The collision mesh.
collision - Variable in class com.threerings.opengl.model.config.StaticConfig.Resolved
The merged collision mesh.
COLLISION_ATTEMPTS - Static variable in class com.threerings.tudey.server.logic.ActionLogic.SpawnRandomTranslatedActor
The number of failed collision attempts before continuing.
collisionFlags - Variable in class com.threerings.tudey.config.ActorConfig.Original
Determines which collision categories the actor belongs to.
collisionFlags - Variable in class com.threerings.tudey.config.PlaceableConfig.Prop
The prop's collision flags.
collisionFlags - Variable in class com.threerings.tudey.config.TileConfig.Original
The tile's collision flags.
collisionFlagsChanged(ActorLogic, int) - Method in interface com.threerings.tudey.server.logic.ActorLogic.CollisionFlagObserver
Notes that the actor's collision flags have changed.
collisionFlagsChanged(ActorLogic, int) - Method in class com.threerings.tudey.server.util.Pathfinder
 
collisionMask - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
The collision mask to use.
collisionMask - Variable in class com.threerings.tudey.config.ActorConfig.Original
Determines which collision categories the actor collides with.
collisionMask - Variable in class com.threerings.tudey.config.ConditionConfig.IntersectsScene
The collision mask.
CollisionMesh - Class in com.threerings.opengl.model
A mesh used for collision detection.
CollisionMesh(Vector3f...) - Constructor for class com.threerings.opengl.model.CollisionMesh
Creates the mesh from an array of vertices, where each set of three vertices represents a triangle.
CollisionMesh() - Constructor for class com.threerings.opengl.model.CollisionMesh
No-arg constructor for deserialization.
CollisionMesh.CenterComparator - Class in com.threerings.opengl.model
Compares triangles based on one of the coordinates of their centers.
CollisionMesh.CenterComparator(int) - Constructor for class com.threerings.opengl.model.CollisionMesh.CenterComparator
 
CollisionMesh.InternalNode - Class in com.threerings.opengl.model
An internal node containing two children.
CollisionMesh.InternalNode(Box, CollisionMesh.Node, CollisionMesh.Node) - Constructor for class com.threerings.opengl.model.CollisionMesh.InternalNode
 
CollisionMesh.InternalNode() - Constructor for class com.threerings.opengl.model.CollisionMesh.InternalNode
 
CollisionMesh.LeafNode - Class in com.threerings.opengl.model
A leaf node containing a single triangle.
CollisionMesh.LeafNode(Box, Triangle) - Constructor for class com.threerings.opengl.model.CollisionMesh.LeafNode
 
CollisionMesh.LeafNode() - Constructor for class com.threerings.opengl.model.CollisionMesh.LeafNode
 
CollisionMesh.Node - Class in com.threerings.opengl.model
A node in the axis-aligned bounding box tree.
CollisionMesh.Node(Box) - Constructor for class com.threerings.opengl.model.CollisionMesh.Node
 
CollisionMesh.Node() - Constructor for class com.threerings.opengl.model.CollisionMesh.Node
 
collisionSource - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
The source collision location.
color - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear
Color buffer clear parameters.
color - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The color texture to which we render.
color - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
The color of the point.
color - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the particles' change of color over their lifespans.
color - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Solid
The color of the background.
color - Variable in class com.threerings.opengl.gui.config.BorderConfig.Solid
The color of the border.
color - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The foreground color.
color - Variable in class com.threerings.opengl.gui.LabelRenderer.Config
 
COLOR - Static variable in class com.threerings.opengl.gui.text.StringTextFactory
 
color - Variable in class com.threerings.opengl.gui.text.StringTextFactory.GlowKey
 
color - Variable in class com.threerings.opengl.gui.text.StringTextFactory.StyleRun
 
color - Variable in class com.threerings.opengl.gui.TextArea.Run
 
color - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
color - Variable in class com.threerings.opengl.renderer.config.ColorStateConfig
The color.
color - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Enabled
The fog color.
color - Variable in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
The environment color.
color - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.AmbientLight
The ambient light color.
color - Variable in class com.threerings.opengl.scene.config.ViewerEffectConfig.BackgroundColor
The background color.
color - Variable in class com.threerings.tudey.config.AreaConfig.Original
The color to use when showing this path in the scene editor.
color - Variable in class com.threerings.tudey.config.PathConfig.Original
The color to use when showing this path in the scene editor.
Color4f - Class in com.threerings.opengl.renderer
A four-element floating point color value.
Color4f(float, float, float, float) - Constructor for class com.threerings.opengl.renderer.Color4f
Creates a color with the supplied components.
Color4f(float[]) - Constructor for class com.threerings.opengl.renderer.Color4f
Creates a color from an array of values.
Color4f(Color4f) - Constructor for class com.threerings.opengl.renderer.Color4f
Copy constructor.
Color4f(Color) - Constructor for class com.threerings.opengl.renderer.Color4f
Creates a color object from an AWT color.
Color4f() - Constructor for class com.threerings.opengl.renderer.Color4f
Creates an opaque white color object.
Color4fEditor - Class in com.threerings.editor.swing.editors
Editor for color properties.
Color4fEditor() - Constructor for class com.threerings.editor.swing.editors.Color4fEditor
 
Color4fExpression - Class in com.threerings.expr
A color-valued expression.
Color4fExpression() - Constructor for class com.threerings.expr.Color4fExpression
 
Color4fExpression.Blend - Class in com.threerings.expr
An expression that blends between two colors.
Color4fExpression.Blend() - Constructor for class com.threerings.expr.Color4fExpression.Blend
 
Color4fExpression.Constant - Class in com.threerings.expr
A constant expression.
Color4fExpression.Constant() - Constructor for class com.threerings.expr.Color4fExpression.Constant
 
Color4fExpression.Reference - Class in com.threerings.expr
A reference expression.
Color4fExpression.Reference() - Constructor for class com.threerings.expr.Color4fExpression.Reference
 
COLOR_MASK_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The color mask state.
COLOR_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The draw color state.
colorArray - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
The color array.
colorClass - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
The name of the colorization class.
colored - Variable in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Whether or not any of the vertices are non-white.
ColorFunction - Class in com.threerings.opengl.effect
Provides a color based on a parameter ranging from 0 to 1.
ColorFunction() - Constructor for class com.threerings.opengl.effect.ColorFunction
 
ColorFunction.Constant - Class in com.threerings.opengl.effect
A color function that always returns the same color.
ColorFunction.Constant(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.Constant
Creates a constant function with the other function's middle.
ColorFunction.Constant() - Constructor for class com.threerings.opengl.effect.ColorFunction.Constant
No-arg constructor for deserialization, etc.
ColorFunction.InAndOut - Class in com.threerings.opengl.effect
A color function that blends linearly from a start color to an end color, then back to the start color.
ColorFunction.InAndOut(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.InAndOut
Creates an in-and-out function with the other function's start and end.
ColorFunction.InAndOut(ColorFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.ColorFunction.InAndOut
Creates an in-and-out function with the other function's parameters.
ColorFunction.InAndOut() - Constructor for class com.threerings.opengl.effect.ColorFunction.InAndOut
No-arg constructor for deserialization, etc.
ColorFunction.Linear - Class in com.threerings.opengl.effect
A color function that blends linearly between two colors.
ColorFunction.Linear(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.Linear
Creates a linear function with the other function's start and end.
ColorFunction.Linear() - Constructor for class com.threerings.opengl.effect.ColorFunction.Linear
No-arg constructor for deserialization, etc.
ColorFunction.Multipoint - Class in com.threerings.opengl.effect
A color function that blends between an arbitrary number of colors.
ColorFunction.Multipoint(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
Creates a multipoint function with the other function's start and end.
ColorFunction.Multipoint(ColorFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
Creates a multipoint function with the other function's parameters.
ColorFunction.Multipoint(ColorFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
Creates a multipoint function with the other function's parameters.
ColorFunction.Multipoint() - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint
No-arg constructor for deserialization, etc.
ColorFunction.Multipoint.Point - Class in com.threerings.opengl.effect
A single point to blend between.
ColorFunction.Multipoint.Point(Color4f, float) - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
Creates a new point with the given color and offset.
ColorFunction.Multipoint.Point() - Constructor for class com.threerings.opengl.effect.ColorFunction.Multipoint.Point
No-arg constructor for deserialization, etc.
ColorFunction.ThreePoint - Class in com.threerings.opengl.effect
A color function that blends linearly from a start color to a middle color, then to an end color.
ColorFunction.ThreePoint(ColorFunction) - Constructor for class com.threerings.opengl.effect.ColorFunction.ThreePoint
Creates a three point function with the other function's start, middle, and end.
ColorFunction.ThreePoint(ColorFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.ColorFunction.ThreePoint
Creates a three point function with the other function's parameters.
ColorFunction.ThreePoint() - Constructor for class com.threerings.opengl.effect.ColorFunction.ThreePoint
No-arg constructor for deserialization, etc.
ColorFunctionVariable - Class in com.threerings.probs
A ColorFunction random variable.
ColorFunctionVariable() - Constructor for class com.threerings.probs.ColorFunctionVariable
 
ColorFunctionVariable.Fixed - Class in com.threerings.probs
Simply returns the same function.
ColorFunctionVariable.Fixed(ColorFunction) - Constructor for class com.threerings.probs.ColorFunctionVariable.Fixed
Creates a fixed variable with the specified function.
ColorFunctionVariable.Fixed() - Constructor for class com.threerings.probs.ColorFunctionVariable.Fixed
No-arg constructor for deserialization, etc.
ColorFunctionVariable.VariableConstant - Class in com.threerings.probs
Returns a constant function with a variable value.
ColorFunctionVariable.VariableConstant() - Constructor for class com.threerings.probs.ColorFunctionVariable.VariableConstant
 
ColorFunctionVariable.VariableLinear - Class in com.threerings.probs
Returns a linear function with independent variable start and end values.
ColorFunctionVariable.VariableLinear() - Constructor for class com.threerings.probs.ColorFunctionVariable.VariableLinear
 
colorization - Variable in class com.threerings.opengl.renderer.config.ColorizationConfig.Normal
The colorization reference.
ColorizationConfig - Class in com.threerings.opengl.renderer.config
Describes a colorization.
ColorizationConfig() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig
 
ColorizationConfig.CustomOffsets - Class in com.threerings.opengl.renderer.config
Uses a pository class and a custom color.
ColorizationConfig.CustomOffsets() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
 
ColorizationConfig.CustomOffsetsColorization - Class in com.threerings.opengl.renderer.config
A colorization that uses a pository class and custom offsets.
ColorizationConfig.CustomOffsetsColorization(int, Color, float[], float[]) - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsetsColorization
Creates a new custom offsets colorization.
ColorizationConfig.FullyCustom - Class in com.threerings.opengl.renderer.config
A fully custom colorization.
ColorizationConfig.FullyCustom() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
 
ColorizationConfig.FullyCustomColorization - Class in com.threerings.opengl.renderer.config
A fully custom colorization.
ColorizationConfig.FullyCustomColorization(Color, float[], float[]) - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustomColorization
Creates a new fully custom colorization.
ColorizationConfig.Normal - Class in com.threerings.opengl.renderer.config
A reference to a pository colorization.
ColorizationConfig.Normal() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.Normal
 
ColorizationConfig.Triplet - Class in com.threerings.opengl.renderer.config
Represents a set of hue, saturation, and value values.
ColorizationConfig.Triplet() - Constructor for class com.threerings.opengl.renderer.config.ColorizationConfig.Triplet
 
ColorizationEditor - Class in com.threerings.editor.swing.editors
Edits colorization reference properties.
ColorizationEditor() - Constructor for class com.threerings.editor.swing.editors.ColorizationEditor
 
ColorizationEditor.ClassItem - Class in com.threerings.editor.swing.editors
A colorization class for use in a combo box model.
ColorizationEditor.ClassItem(ColorPository.ClassRecord) - Constructor for class com.threerings.editor.swing.editors.ColorizationEditor.ClassItem
 
ColorizationEditor.ColorItem - Class in com.threerings.editor.swing.editors
A colorization color for use in a combo box model.
ColorizationEditor.ColorItem(ColorPository.ColorRecord) - Constructor for class com.threerings.editor.swing.editors.ColorizationEditor.ColorItem
 
colorizations - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.ColorizedImage
The colorizations to apply to the image.
colorizations - Variable in class com.threerings.opengl.gui.config.CursorConfig
Colorizations to apply to the cursor.
colorizations - Variable in class com.threerings.opengl.gui.config.IconConfig.ColorizedImage
The colorizations to apply to the image.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The colorizations to apply to the texture.
colorizations - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFiles
The colorizations to apply to the textures.
colorMaskState - Variable in class com.threerings.opengl.material.config.PassConfig
The color mask state to use in this pass.
ColorMaskState - Class in com.threerings.opengl.renderer.state
Contains the color mask state.
ColorMaskState(boolean, boolean, boolean, boolean) - Constructor for class com.threerings.opengl.renderer.state.ColorMaskState
Creates a new color mask state with the supplied parameters.
ColorMaskStateConfig - Class in com.threerings.opengl.renderer.config
Configurable color mask state.
ColorMaskStateConfig() - Constructor for class com.threerings.opengl.renderer.config.ColorMaskStateConfig
 
colorMaterialFace - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
The color material face.
colorMaterialMode - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
The color material mode.
ColorPicker - Class in com.threerings.opengl.gui
Allows the selection of a single color from a set of swatches.
ColorPicker(GlContext, String, int, int) - Constructor for class com.threerings.opengl.gui.ColorPicker
Creates a new color picker.
ColorPicker(GlContext) - Constructor for class com.threerings.opengl.gui.ColorPicker
Creates an uninitialized color picker.
colors - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
Whether or not the pass will use vertex colors.
colors - Variable in class com.threerings.opengl.geometry.config.PassSummary
Whether or not any of the passes use vertex colors.
colors - Variable in class com.threerings.opengl.renderer.config.LightConfig
The color of the light.
colors - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
Whether or not the shader uses the color state.
colorState - Variable in class com.threerings.opengl.material.config.ProjectionConfig
The color state for the projection.
ColorState - Class in com.threerings.opengl.renderer.state
Contains the draw color state.
ColorState(Color4f) - Constructor for class com.threerings.opengl.renderer.state.ColorState
Creates a new color state with the values in the supplied color object.
ColorState() - Constructor for class com.threerings.opengl.renderer.state.ColorState
Creates a new color state.
colorState - Variable in class com.threerings.opengl.scene.config.ShadowConfig.SilhouetteTexture
The color state for the projection.
ColorStateConfig - Class in com.threerings.opengl.renderer.config
Configurable color state.
ColorStateConfig() - Constructor for class com.threerings.opengl.renderer.config.ColorStateConfig
 
colorStateOverride - Variable in class com.threerings.opengl.material.config.PassConfig
The color state to use in this pass (overriding the default).
ColorVariable - Class in com.threerings.probs
A color-valued random variable.
ColorVariable() - Constructor for class com.threerings.probs.ColorVariable
 
ColorVariable.Constant - Class in com.threerings.probs
Always returns the same value.
ColorVariable.Constant(ColorVariable) - Constructor for class com.threerings.probs.ColorVariable.Constant
Creates a constant variable from the parameters of the other variable.
ColorVariable.Constant() - Constructor for class com.threerings.probs.ColorVariable.Constant
No-arg constructor for deserialization, etc.
ColorVariable.Uniform - Class in com.threerings.probs
Returns values uniformly distributed in RGBA space.
ColorVariable.Uniform(ColorVariable) - Constructor for class com.threerings.probs.ColorVariable.Uniform
Creates a uniform variable from the parameters of the other variable.
ColorVariable.Uniform() - Constructor for class com.threerings.probs.ColorVariable.Uniform
No-arg constructor for deserialization, etc.
columnGap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The gap between columns.
columns - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
The dimensions of the popup menu.
columns - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
The number of columns in the table.
columnWidths - Variable in class com.threerings.opengl.gui.layout.TableLayout.Metrics
 
com.threerings - package com.threerings
 
com.threerings.admin.client - package com.threerings.admin.client
 
com.threerings.admin.data - package com.threerings.admin.data
 
com.threerings.admin.server - package com.threerings.admin.server
 
com.threerings.config - package com.threerings.config
Configuration management.
com.threerings.config.dist.client - package com.threerings.config.dist.client
 
com.threerings.config.dist.data - package com.threerings.config.dist.data
 
com.threerings.config.dist.server - package com.threerings.config.dist.server
 
com.threerings.config.dist.util - package com.threerings.config.dist.util
 
com.threerings.config.swing - package com.threerings.config.swing
 
com.threerings.config.tools - package com.threerings.config.tools
 
com.threerings.delta - package com.threerings.delta
 
com.threerings.editor - package com.threerings.editor
 
com.threerings.editor.swing - package com.threerings.editor.swing
 
com.threerings.editor.swing.editors - package com.threerings.editor.swing.editors
 
com.threerings.editor.tools - package com.threerings.editor.tools
 
com.threerings.editor.util - package com.threerings.editor.util
 
com.threerings.export - package com.threerings.export
 
com.threerings.export.tools - package com.threerings.export.tools
 
com.threerings.export.util - package com.threerings.export.util
 
com.threerings.expr - package com.threerings.expr
Expression evaluation and binding classes.
com.threerings.expr.util - package com.threerings.expr.util
 
com.threerings.math - package com.threerings.math
Model and animation configurations.
com.threerings.openal - package com.threerings.openal
 
com.threerings.openal.config - package com.threerings.openal.config
OpenAL configurations.
com.threerings.openal.util - package com.threerings.openal.util
 
com.threerings.opengl - package com.threerings.opengl
 
com.threerings.opengl.camera - package com.threerings.opengl.camera
 
com.threerings.opengl.compositor - package com.threerings.opengl.compositor
 
com.threerings.opengl.compositor.config - package com.threerings.opengl.compositor.config
Compositor configurations.
com.threerings.opengl.effect - package com.threerings.opengl.effect
Effect classes.
com.threerings.opengl.effect.config - package com.threerings.opengl.effect.config
Effect configurations.
com.threerings.opengl.effect.tools - package com.threerings.opengl.effect.tools
 
com.threerings.opengl.geometry - package com.threerings.opengl.geometry
 
com.threerings.opengl.geometry.config - package com.threerings.opengl.geometry.config
Geometry configurations.
com.threerings.opengl.geometry.util - package com.threerings.opengl.geometry.util
 
com.threerings.opengl.gui - package com.threerings.opengl.gui
User interface classes.
com.threerings.opengl.gui.background - package com.threerings.opengl.gui.background
 
com.threerings.opengl.gui.border - package com.threerings.opengl.gui.border
 
com.threerings.opengl.gui.config - package com.threerings.opengl.gui.config
GUI configurations.
com.threerings.opengl.gui.event - package com.threerings.opengl.gui.event
 
com.threerings.opengl.gui.icon - package com.threerings.opengl.gui.icon
 
com.threerings.opengl.gui.layout - package com.threerings.opengl.gui.layout
 
com.threerings.opengl.gui.text - package com.threerings.opengl.gui.text
 
com.threerings.opengl.gui.tools - package com.threerings.opengl.gui.tools
 
com.threerings.opengl.gui.util - package com.threerings.opengl.gui.util
 
com.threerings.opengl.material - package com.threerings.opengl.material
 
com.threerings.opengl.material.config - package com.threerings.opengl.material.config
Material configurations.
com.threerings.opengl.material.tools - package com.threerings.opengl.material.tools
 
com.threerings.opengl.model - package com.threerings.opengl.model
 
com.threerings.opengl.model.config - package com.threerings.opengl.model.config
Model and animation configurations.
com.threerings.opengl.model.tools - package com.threerings.opengl.model.tools
 
com.threerings.opengl.model.tools.xml - package com.threerings.opengl.model.tools.xml
 
com.threerings.opengl.renderer - package com.threerings.opengl.renderer
 
com.threerings.opengl.renderer.config - package com.threerings.opengl.renderer.config
Renderer configuration bits.
com.threerings.opengl.renderer.state - package com.threerings.opengl.renderer.state
 
com.threerings.opengl.renderer.util - package com.threerings.opengl.renderer.util
 
com.threerings.opengl.scene - package com.threerings.opengl.scene
Scene management classes.
com.threerings.opengl.scene.config - package com.threerings.opengl.scene.config
Scene configurations.
com.threerings.opengl.util - package com.threerings.opengl.util
 
com.threerings.probs - package com.threerings.probs
Probabilistic types.
com.threerings.swing - package com.threerings.swing
 
com.threerings.tudey - package com.threerings.tudey
 
com.threerings.tudey.client - package com.threerings.tudey.client
 
com.threerings.tudey.client.cursor - package com.threerings.tudey.client.cursor
 
com.threerings.tudey.client.sprite - package com.threerings.tudey.client.sprite
 
com.threerings.tudey.client.util - package com.threerings.tudey.client.util
 
com.threerings.tudey.config - package com.threerings.tudey.config
Tudey configurations.
com.threerings.tudey.data - package com.threerings.tudey.data
Tudey data.
com.threerings.tudey.data.actor - package com.threerings.tudey.data.actor
 
com.threerings.tudey.data.effect - package com.threerings.tudey.data.effect
 
com.threerings.tudey.dobj - package com.threerings.tudey.dobj
 
com.threerings.tudey.server - package com.threerings.tudey.server
 
com.threerings.tudey.server.logic - package com.threerings.tudey.server.logic
 
com.threerings.tudey.server.util - package com.threerings.tudey.server.util
 
com.threerings.tudey.shape - package com.threerings.tudey.shape
 
com.threerings.tudey.shape.config - package com.threerings.tudey.shape.config
Shape configurations.
com.threerings.tudey.space - package com.threerings.tudey.space
 
com.threerings.tudey.tools - package com.threerings.tudey.tools
Tudey tools.
com.threerings.tudey.util - package com.threerings.tudey.util
 
com.threerings.util - package com.threerings.util
 
ComboBox - Class in com.threerings.opengl.gui
Displays a selected value and allows that value to be changed by selecting from a popup menu.
ComboBox(GlContext) - Constructor for class com.threerings.opengl.gui.ComboBox
Creates an empty combo box.
ComboBox(GlContext, Object[]) - Constructor for class com.threerings.opengl.gui.ComboBox
Creates a combo box with the supplied set of items.
ComboBox(GlContext, Iterable<?>) - Constructor for class com.threerings.opengl.gui.ComboBox
Creates a combo box with the supplied set of items.
ComboBox.ComboMenuItem - Class in com.threerings.opengl.gui
 
ComboBox.ComboMenuItem(GlContext, Object) - Constructor for class com.threerings.opengl.gui.ComboBox.ComboMenuItem
 
ComboBox.ComboPopupMenu - Class in com.threerings.opengl.gui
 
ComboBox.ComboPopupMenu(GlContext, int, int) - Constructor for class com.threerings.opengl.gui.ComboBox.ComboPopupMenu
 
ComboBox.DefaultFormatter - Class in com.threerings.opengl.gui
The default formatter for a ComboBox.
ComboBox.DefaultFormatter() - Constructor for class com.threerings.opengl.gui.ComboBox.DefaultFormatter
 
ComboBox.Formatter - Interface in com.threerings.opengl.gui
Formats the items held in a ComboBox into their icon and label.
ComboBox.Item - Class in com.threerings.opengl.gui
Used for displaying a label that is associated with a particular non-displayable value.
ComboBox.Item(Object, String) - Constructor for class com.threerings.opengl.gui.ComboBox.Item
 
command - Variable in class com.threerings.opengl.gui.text.KeyMap.Mapping
 
command - Variable in class com.threerings.tudey.config.ClientActionConfig.ControllerAction
The name of the command to fire.
CommandButton - Class in com.threerings.opengl.gui
Deprecated. Just use Button.
CommandButton(GlContext, String) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a command button with the specified textual label.
CommandButton(GlContext, String, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified label, action, and argument.
CommandButton(GlContext, String, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified label, action, and argument.
CommandButton(GlContext, Icon, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified icon, action, and argument.
CommandButton(GlContext, Icon, ActionListener, String, Object) - Constructor for class com.threerings.opengl.gui.CommandButton
Deprecated. Creates a button with the specified icon, action, and argument.
CommandEvent - Class in com.threerings.opengl.gui.event
Deprecated. Merged into ActionEvent.
CommandEvent(Object, long, int, String, Object) - Constructor for class com.threerings.opengl.gui.event.CommandEvent
Deprecated. Creates a new command event with the supplied parameters.
commitRender() - Method in class com.threerings.opengl.renderer.TextureRenderer
Stops rendering to the texture (and makes it available for use).
compare(Triangle, Triangle) - Method in class com.threerings.opengl.model.CollisionMesh.CenterComparator
 
compare(Logic, Logic) - Method in class com.threerings.tudey.server.logic.TargetLogic.FarthestSubset
 
compare(Logic, Logic) - Method in class com.threerings.tudey.server.logic.TargetLogic.NearestSubset
 
compareFunc - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The texture compare function.
compareKeys(int[], int[]) - Static method in class com.threerings.opengl.renderer.Batch
Compares two packed state keys.
compareMode - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The texture compare mode.
compareTo(Map.Entry<String, Object>) - Method in class com.threerings.config.ArgumentMap.Key
 
compareTo(ConfigKey) - Method in class com.threerings.config.dist.data.ConfigKey
 
compareTo(ConfigBox.ConfigItem) - Method in class com.threerings.config.swing.ConfigBox.ConfigItem
 
compareTo(ColorizationEditor.ClassItem) - Method in class com.threerings.editor.swing.editors.ColorizationEditor.ClassItem
 
compareTo(ColorizationEditor.ColorItem) - Method in class com.threerings.editor.swing.editors.ColorizationEditor.ColorItem
 
compareTo(RenderEffect) - Method in class com.threerings.opengl.compositor.RenderEffect
 
compareTo(RenderQueue) - Method in class com.threerings.opengl.compositor.RenderQueue
 
compareTo(RenderQueue.PriorityList) - Method in class com.threerings.opengl.compositor.RenderQueue.PriorityList
 
compareTo(ComboBox.Item) - Method in class com.threerings.opengl.gui.ComboBox.Item
 
compareTo(Window) - Method in class com.threerings.opengl.gui.Window
 
compareTo(ModelDef.BoneWeight) - Method in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
 
compareTo(TudeySceneModel.IdEntry) - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
 
Compass - Class in com.threerings.opengl.util
A compass that displays the coordinate system axes.
Compass(GlContext) - Constructor for class com.threerings.opengl.util.Compass
Creates a new compass.
completable - Variable in class com.threerings.opengl.model.config.ArticulatedConfig
Whether or not the model can be completed.
completed(Model.Implementation) - Method in class com.threerings.opengl.model.Model
Notes that the model has completed.
completed() - Method in class com.threerings.opengl.util.Phaser
Called when the last phase is completed.
completedPath() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Pathing
Called when we complete the set path.
completedPath() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
Component - Class in com.threerings.opengl.gui
The basic entity in the UI user interface system.
Component(GlContext) - Constructor for class com.threerings.opengl.gui.Component
Creates a new component.
component - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
The tab component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Border.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
The child component.
component - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table.Child
The child component.
component - Variable in class com.threerings.opengl.gui.ScrollingList.Entry
 
component - Variable in class com.threerings.opengl.gui.TabbedPane.Tab
 
ComponentBillboard - Class in com.threerings.opengl.gui
A component billboard model implementation.
ComponentBillboard(GlContext, Scope, ComponentBillboardConfig) - Constructor for class com.threerings.opengl.gui.ComponentBillboard
Creates a new billboard implementation.
ComponentBillboardConfig - Class in com.threerings.opengl.gui.config
A component billboard model implementation.
ComponentBillboardConfig() - Constructor for class com.threerings.opengl.gui.config.ComponentBillboardConfig
Default constructor.
ComponentConfig - Class in com.threerings.opengl.gui.config
Contains a component configuration.
ComponentConfig() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig
 
ComponentConfig.Button - Class in com.threerings.opengl.gui.config
A button.
ComponentConfig.Button() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Button
 
ComponentConfig.ChatOverlay - Class in com.threerings.opengl.gui.config
Displays chat as an overlay.
ComponentConfig.ChatOverlay() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
 
ComponentConfig.CheckBox - Class in com.threerings.opengl.gui.config
A check box.
ComponentConfig.CheckBox() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.CheckBox
 
ComponentConfig.ColorPicker - Class in com.threerings.opengl.gui.config
Allows the selection of a color from a colorization class.
ComponentConfig.ColorPicker() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
 
ComponentConfig.ComboBox - Class in com.threerings.opengl.gui.config
A combo box.
ComponentConfig.ComboBox() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
 
ComponentConfig.ComboBox.IconItem - Class in com.threerings.opengl.gui.config
An icon item.
ComponentConfig.ComboBox.IconItem() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.IconItem
 
ComponentConfig.ComboBox.Item - Class in com.threerings.opengl.gui.config
A single item in the list.
ComponentConfig.ComboBox.Item() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.Item
 
ComponentConfig.ComboBox.StringItem - Class in com.threerings.opengl.gui.config
A string item.
ComponentConfig.ComboBox.StringItem() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ComboBox.StringItem
 
ComponentConfig.Container - Class in com.threerings.opengl.gui.config
A container.
ComponentConfig.Container() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Container
 
ComponentConfig.HTMLView - Class in com.threerings.opengl.gui.config
An HTML view.
ComponentConfig.HTMLView() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
 
ComponentConfig.Label - Class in com.threerings.opengl.gui.config
A label.
ComponentConfig.Label() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Label
 
ComponentConfig.List - Class in com.threerings.opengl.gui.config
A list.
ComponentConfig.List() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.List
 
ComponentConfig.Orientation - Enum in com.threerings.opengl.gui.config
Available label orientations.
ComponentConfig.PasswordField - Class in com.threerings.opengl.gui.config
A password field.
ComponentConfig.PasswordField() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.PasswordField
 
ComponentConfig.RenderableView - Class in com.threerings.opengl.gui.config
An embedded 3D view.
ComponentConfig.RenderableView() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
 
ComponentConfig.ScrollBar - Class in com.threerings.opengl.gui.config
A scroll bar.
ComponentConfig.ScrollBar() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ScrollBar
 
ComponentConfig.ScrollPane - Class in com.threerings.opengl.gui.config
A scroll pane.
ComponentConfig.ScrollPane() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
 
ComponentConfig.Slider - Class in com.threerings.opengl.gui.config
A slider.
ComponentConfig.Slider() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Slider
 
ComponentConfig.Spacer - Class in com.threerings.opengl.gui.config
A spacer.
ComponentConfig.Spacer() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Spacer
 
ComponentConfig.Spinner - Class in com.threerings.opengl.gui.config
 
ComponentConfig.Spinner() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.Spinner
 
ComponentConfig.StatusLabel - Class in com.threerings.opengl.gui.config
A status label.
ComponentConfig.StatusLabel() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.StatusLabel
 
ComponentConfig.TabbedPane - Class in com.threerings.opengl.gui.config
A tabbed pane.
ComponentConfig.TabbedPane() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
 
ComponentConfig.TabbedPane.Tab - Class in com.threerings.opengl.gui.config
A single tab.
ComponentConfig.TabbedPane.Tab() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane.Tab
 
ComponentConfig.TextArea - Class in com.threerings.opengl.gui.config
A text area.
ComponentConfig.TextArea() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextArea
 
ComponentConfig.TextComponent - Class in com.threerings.opengl.gui.config
Base class for text components.
ComponentConfig.TextComponent() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextComponent
 
ComponentConfig.TextEditor - Class in com.threerings.opengl.gui.config
A multi-line text editor.
ComponentConfig.TextEditor() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextEditor
 
ComponentConfig.TextField - Class in com.threerings.opengl.gui.config
A text field.
ComponentConfig.TextField() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.TextField
 
ComponentConfig.ToggleButton - Class in com.threerings.opengl.gui.config
A toggle button.
ComponentConfig.ToggleButton() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ToggleButton
 
ComponentConfig.UserInterface - Class in com.threerings.opengl.gui.config
A config-based user interface component.
ComponentConfig.UserInterface() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.UserInterface
 
ComponentConfig.ViewModel - Class in com.threerings.opengl.gui.config
Represents a model to include in a ComponentConfig.RenderableView.
ComponentConfig.ViewModel() - Constructor for class com.threerings.opengl.gui.config.ComponentConfig.ViewModel
 
ComponentListener - Interface in com.threerings.opengl.gui.event
A placeholder interface that all component listeners extend.
compose(Transform2D) - Method in class com.threerings.math.Transform2D
Composes this transform with another.
compose(Transform2D, Transform2D) - Method in class com.threerings.math.Transform2D
Composes this transform with another, storing the result in the object provided.
compose(Transform3D) - Method in class com.threerings.math.Transform3D
Composes this transform with another.
compose(Transform3D, Transform3D) - Method in class com.threerings.math.Transform3D
Composes this transform with another, storing the result in the object provided.
composeLocal(Transform2D) - Method in class com.threerings.math.Transform2D
Composes this transform in-place with another.
composeLocal(Transform3D) - Method in class com.threerings.math.Transform3D
Composes this transform in-place with another.
Compositable - Interface in com.threerings.opengl.compositor
An interface for objects that interact with the Compositor to form a list of Dependencys to resolve before rendering and Enqueueables to enqueue for rendering.
composite() - Method in interface com.threerings.opengl.compositor.Compositable
Adds this object's Dependencys and Enqueueables to the compositor in preparation for rendering.
composite() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
composite() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Composites the layer for rendering.
composite() - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
composite() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
composite() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
composite() - Method in class com.threerings.opengl.material.Surface
 
composite() - Method in class com.threerings.opengl.model.Articulated
 
composite() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
composite() - Method in class com.threerings.opengl.model.Articulated.Node
Composites this node.
composite() - Method in class com.threerings.opengl.model.Compound
 
composite() - Method in class com.threerings.opengl.model.Conditional
 
composite() - Method in class com.threerings.opengl.model.Model
 
composite() - Method in class com.threerings.opengl.model.Model.Implementation
 
composite() - Method in class com.threerings.opengl.model.Static
 
composite() - Method in class com.threerings.opengl.model.Wrapper
 
composite() - Method in class com.threerings.opengl.scene.HashScene
 
composite(Frustum) - Method in class com.threerings.opengl.scene.HashScene.Node
Composites the elements in this node.
composite(ArrayList<SceneElement>, Frustum) - Method in class com.threerings.opengl.scene.Scene
Composites a list of elements for rendering.
composite(SceneElement) - Method in class com.threerings.opengl.scene.Scene
Composites an element for rendering.
composite() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
composite() - Method in class com.threerings.opengl.scene.SimpleScene
 
composite() - Method in class com.threerings.opengl.util.SimpleOverlay
 
composite() - Method in class com.threerings.opengl.util.SimpleRenderable
 
composite() - Method in class com.threerings.opengl.util.Stats
 
composite() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.AreaCursor.Original
 
composite() - Method in class com.threerings.tudey.client.cursor.Cursor
 
composite() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.PathCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.PathCursor.Original
 
composite() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor.Original
 
composite() - Method in class com.threerings.tudey.client.cursor.SelectionCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
composite() - Method in class com.threerings.tudey.client.cursor.TileCursor.Implementation
 
composite() - Method in class com.threerings.tudey.client.cursor.TileCursor.Original
 
composite() - Method in class com.threerings.tudey.client.TudeySceneView
 
composite() - Method in class com.threerings.tudey.shape.ShapeModel
 
composite() - Method in class com.threerings.tudey.tools.BaseMover
 
composite() - Method in class com.threerings.tudey.tools.EditorTool
 
composite() - Method in class com.threerings.tudey.tools.Eraser
 
composite() - Method in class com.threerings.tudey.tools.GroundBrush
 
composite() - Method in class com.threerings.tudey.tools.Placer
 
composite() - Method in class com.threerings.tudey.tools.Selector
 
composite() - Method in class com.threerings.tudey.tools.TileBrush
 
composite() - Method in class com.threerings.tudey.tools.WallBrush
 
compositeAll() - Method in class com.threerings.opengl.scene.HashScene.InternalNode
 
compositeAll() - Method in class com.threerings.opengl.scene.HashScene.Node
Composites all elements in this node.
compositeIntersecting(Frustum) - Method in class com.threerings.opengl.scene.HashScene.InternalNode
 
compositeIntersecting(Frustum) - Method in class com.threerings.opengl.scene.HashScene.Node
Composites the elements intersecting the given frustum.
compositeView() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
compositeView() - Method in class com.threerings.opengl.GlApp
Gives the application a chance to composite anything it might want rendered.
compositeView() - Method in class com.threerings.opengl.GlCanvasTool
 
compositeView() - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
compositeView() - Method in class com.threerings.opengl.model.tools.ModelTool
 
compositeView() - Method in class com.threerings.tudey.tools.SceneEditor
 
compositeView() - Method in class com.threerings.tudey.tools.TudeyTool
 
Compositor - Class in com.threerings.opengl.compositor
Handles the process of compositing the view from its various elements.
Compositor(GlContext) - Constructor for class com.threerings.opengl.compositor.Compositor
Creates a new compositor.
Compositor.State - Class in com.threerings.opengl.compositor
Represents the saved state of the compositor.
Compositor.State() - Constructor for class com.threerings.opengl.compositor.Compositor.State
 
Compound - Class in com.threerings.opengl.model
A compound model implementation.
Compound(GlContext, Scope, CompoundConfig) - Constructor for class com.threerings.opengl.model.Compound
Creates a new compound implementation.
Compound - Class in com.threerings.tudey.shape
A compound shape.
Compound(Shape...) - Constructor for class com.threerings.tudey.shape.Compound
Creates a compound containing the supplied shapes (which will be referenced, not copied).
Compound(int) - Constructor for class com.threerings.tudey.shape.Compound
Creates an uninitialized compound.
CompoundBatch - Class in com.threerings.opengl.renderer
A batch that renders a list of sub-batches in order.
CompoundBatch() - Constructor for class com.threerings.opengl.renderer.CompoundBatch
Creates an empty compound batch.
CompoundBatch(Batch...) - Constructor for class com.threerings.opengl.renderer.CompoundBatch
Creates a compound batch to render the specified batches.
CompoundBorder - Class in com.threerings.opengl.gui.border
Combines two borders into a single compound border.
CompoundBorder(Border, Border) - Constructor for class com.threerings.opengl.gui.border.CompoundBorder
 
CompoundConfig - Class in com.threerings.opengl.model.config
A compound model implementation.
CompoundConfig() - Constructor for class com.threerings.opengl.model.config.CompoundConfig
 
CompoundConfig.ComponentModel - Class in com.threerings.opengl.model.config
Represents one of the models that makes up the compound.
CompoundConfig.ComponentModel() - Constructor for class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
Default constructor.
CompoundConfig.ComponentModel(ConfigReference<ModelConfig>, Transform3D) - Constructor for class com.threerings.opengl.model.config.CompoundConfig.ComponentModel
Constructor that takes a precreated model reference and transform.
COMPRESSED_FORMAT_FLAG - Static variable in class com.threerings.export.BinaryExporter
The compressed format flag.
COMPRESSED_FORMATS - Static variable in class com.threerings.opengl.renderer.Texture
Compressed internal formats for one, two, three, or four color components.
computeBounds(Box) - Method in class com.threerings.opengl.scene.SimpleSceneElement
Computes the bounds of the element and places them in the provided result object.
computeBounds(Box) - Method in class com.threerings.tudey.client.util.AreaElement
 
computeBounds(Box) - Method in class com.threerings.tudey.client.util.RectangleElement
 
computeBounds(Box) - Method in class com.threerings.tudey.client.util.ShapeSceneElement
 
computeChildDimens(DimenInfo, int, Component, int, int) - Method in class com.threerings.opengl.gui.layout.GroupLayout
A helper function for GroupLayout.computeDimens(com.threerings.opengl.gui.Container, boolean, int, int).
computeDimens(Container, boolean, int, int) - Method in class com.threerings.opengl.gui.layout.GroupLayout
Computes dimensions of the children widgets that are useful for the group layout managers.
computeDirection(float) - Method in class com.threerings.tudey.client.TudeySceneController
Computes the direction of movement based on the requested direction.
computeHeight(ScrollingList.Entry<V, C>, Container) - Method in class com.threerings.opengl.gui.ScrollingList
Calculates the height of an entry.
computeIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.CollisionMesh.InternalNode
 
computeIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.CollisionMesh.LeafNode
 
computeIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.CollisionMesh.Node
Computes the actual intersection between the ray and this node's geometry, once it has been established that the ray intersects the node's bounding box.
computeMetrics(Container, boolean, int) - Method in class com.threerings.opengl.gui.layout.TableLayout
 
computeOffset(Vector3f, Vector3f, float, Vector3f) - Static method in class com.threerings.opengl.effect.ParticleGeometry
Computes an offset vector orthogonal to the two provided vectors with the specified size.
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.ColorPicker
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.ComboBox.ComboPopupMenu
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.ComboBox
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.Component
Computes and returns a preferred size for this component.
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.Container
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.Label
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.LabelRenderer
Computes the preferred size of the label.
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.HGroupLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Computes the preferred size for the supplied container, based on the preferred sizes of its children and the layout policy implemented by this manager.
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.TableLayout
 
computePreferredSize(Container, int, int) - Method in class com.threerings.opengl.gui.layout.VGroupLayout
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.ScrollPane.Viewport
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.Slider
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.text.HTMLView
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.TextArea
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.TextEditor
 
computePreferredSize(int, int) - Method in class com.threerings.opengl.gui.TextField
 
computeRows(Container, boolean) - Method in class com.threerings.opengl.gui.layout.TableLayout
 
computeSize(LabelRenderer.Config) - Method in class com.threerings.opengl.gui.LabelRenderer
 
computeWidth(char) - Method in class com.threerings.opengl.gui.text.StringTextFactory
Helper function.
condition - Variable in class com.threerings.openal.config.SounderConfig.Case
The condition for the case.
condition - Variable in class com.threerings.opengl.model.config.ActionConfig.Case
The condition for the case.
condition - Variable in class com.threerings.opengl.model.config.ConditionalConfig.Case
The condition for the case.
condition - Variable in class com.threerings.tudey.config.ActionConfig.Case
The case condition.
condition - Variable in class com.threerings.tudey.config.ActionConfig.Conditional
The condition that must be satisfied.
condition - Variable in class com.threerings.tudey.config.ConditionConfig.Not
The component condition.
condition - Variable in class com.threerings.tudey.config.HandlerConfig.BaseIntersectionCount
The condition that must be satisfied for a valid intersection.
condition - Variable in class com.threerings.tudey.config.ScriptConfig.Condition
The condition.
condition - Variable in class com.threerings.tudey.config.TargetConfig.Conditional
The condition that the targets must satisfy.
Conditional - Class in com.threerings.opengl.model
A conditional model implementation.
Conditional(GlContext, Scope, ConditionalConfig) - Constructor for class com.threerings.opengl.model.Conditional
Creates a new conditional implementation.
ConditionalConfig - Class in com.threerings.opengl.model.config
A conditional model implementation.
ConditionalConfig() - Constructor for class com.threerings.opengl.model.config.ConditionalConfig
 
ConditionalConfig.Case - Class in com.threerings.opengl.model.config
Represents one of the cases that makes up the conditional.
ConditionalConfig.Case() - Constructor for class com.threerings.opengl.model.config.ConditionalConfig.Case
 
ConditionConfig - Class in com.threerings.tudey.config
Configurations for handler conditions.
ConditionConfig() - Constructor for class com.threerings.tudey.config.ConditionConfig
 
ConditionConfig.Action - Class in com.threerings.tudey.config
Satisfied if executing the aciton returns true.
ConditionConfig.Action() - Constructor for class com.threerings.tudey.config.ConditionConfig.Action
 
ConditionConfig.All - Class in com.threerings.tudey.config
Satisfied if all of the component conditions are satisfied.
ConditionConfig.All() - Constructor for class com.threerings.tudey.config.ConditionConfig.All
 
ConditionConfig.Always - Class in com.threerings.tudey.config
Satisfied always.
ConditionConfig.Always() - Constructor for class com.threerings.tudey.config.ConditionConfig.Always
 
ConditionConfig.Any - Class in com.threerings.tudey.config
Satisfied if any of the component conditions are satisfied.
ConditionConfig.Any() - Constructor for class com.threerings.tudey.config.ConditionConfig.Any
 
ConditionConfig.Cooldown - Class in com.threerings.tudey.config
Ensures a cooldown time is met between satisfied conditions.
ConditionConfig.Cooldown() - Constructor for class com.threerings.tudey.config.ConditionConfig.Cooldown
 
ConditionConfig.DistanceWithin - Class in com.threerings.tudey.config
Determines whether the distance between two entities is within a pair of bounds.
ConditionConfig.DistanceWithin() - Constructor for class com.threerings.tudey.config.ConditionConfig.DistanceWithin
 
ConditionConfig.Evaluate - Class in com.threerings.tudey.config
Satisfied if the expression evaluates to true.
ConditionConfig.Evaluate() - Constructor for class com.threerings.tudey.config.ConditionConfig.Evaluate
 
ConditionConfig.FlagSet - Class in com.threerings.tudey.config
Determines whether an actor's flag is set.
ConditionConfig.FlagSet() - Constructor for class com.threerings.tudey.config.ConditionConfig.FlagSet
 
ConditionConfig.InstanceOf - Class in com.threerings.tudey.config
Determines whether an entity('s logic) is an instance of some class.
ConditionConfig.InstanceOf() - Constructor for class com.threerings.tudey.config.ConditionConfig.InstanceOf
 
ConditionConfig.Intersecting - Class in com.threerings.tudey.config
Determines whether two regions intersect.
ConditionConfig.Intersecting() - Constructor for class com.threerings.tudey.config.ConditionConfig.Intersecting
 
ConditionConfig.IntersectsScene - Class in com.threerings.tudey.config
Determines if a region intersects the scene based on a collision mask.
ConditionConfig.IntersectsScene() - Constructor for class com.threerings.tudey.config.ConditionConfig.IntersectsScene
 
ConditionConfig.Is - Class in com.threerings.tudey.config
Determines whether two entities are the same
ConditionConfig.Is() - Constructor for class com.threerings.tudey.config.ConditionConfig.Is
 
ConditionConfig.Limit - Class in com.threerings.tudey.config
Will be satisfied a fixed number of times.
ConditionConfig.Limit() - Constructor for class com.threerings.tudey.config.ConditionConfig.Limit
 
ConditionConfig.Not - Class in com.threerings.tudey.config
Satisfied if the component condition is not satisfied.
ConditionConfig.Not() - Constructor for class com.threerings.tudey.config.ConditionConfig.Not
 
ConditionConfig.Random - Class in com.threerings.tudey.config
Satisfied with a fixed probability.
ConditionConfig.Random() - Constructor for class com.threerings.tudey.config.ConditionConfig.Random
 
ConditionConfig.Tagged - Class in com.threerings.tudey.config
Determines whether an entity has a tag.
ConditionConfig.Tagged() - Constructor for class com.threerings.tudey.config.ConditionConfig.Tagged
 
ConditionLogic - Class in com.threerings.tudey.server.logic
Handles the evaluation of conditions.
ConditionLogic() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic
 
ConditionLogic.Action - Class in com.threerings.tudey.server.logic
Evaluates the action condition.
ConditionLogic.Action() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Action
 
ConditionLogic.All - Class in com.threerings.tudey.server.logic
Evaluates the all condition.
ConditionLogic.All() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.All
 
ConditionLogic.Always - Class in com.threerings.tudey.server.logic
Evaluates the always condition.
ConditionLogic.Always() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Always
 
ConditionLogic.Any - Class in com.threerings.tudey.server.logic
Evaluates the any condition.
ConditionLogic.Any() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Any
 
ConditionLogic.Cooldown - Class in com.threerings.tudey.server.logic
Evaluates the cooldown condition.
ConditionLogic.Cooldown() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Cooldown
 
ConditionLogic.DistanceWithin - Class in com.threerings.tudey.server.logic
Evaluates the distance within condition logic.
ConditionLogic.DistanceWithin() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.DistanceWithin
 
ConditionLogic.Evaluate - Class in com.threerings.tudey.server.logic
Evaluates the evaluate condition.
ConditionLogic.Evaluate() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Evaluate
 
ConditionLogic.FlagSet - Class in com.threerings.tudey.server.logic
Evaluates the flag set condition.
ConditionLogic.FlagSet() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.FlagSet
 
ConditionLogic.InstanceOf - Class in com.threerings.tudey.server.logic
Evaluates the instance of condition.
ConditionLogic.InstanceOf() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.InstanceOf
 
ConditionLogic.Intersecting - Class in com.threerings.tudey.server.logic
Evaluates the intersect condition logic.
ConditionLogic.Intersecting() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Intersecting
 
ConditionLogic.IntersectsScene - Class in com.threerings.tudey.server.logic
Evaluates the intersects scene condition logic.
ConditionLogic.IntersectsScene() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.IntersectsScene
 
ConditionLogic.Is - Class in com.threerings.tudey.server.logic
Evaluates the is condition.
ConditionLogic.Is() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Is
 
ConditionLogic.Limit - Class in com.threerings.tudey.server.logic
Evaluates the limit condition.
ConditionLogic.Limit() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Limit
 
ConditionLogic.Not - Class in com.threerings.tudey.server.logic
Evaluates the not condition.
ConditionLogic.Not() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Not
 
ConditionLogic.Random - Class in com.threerings.tudey.server.logic
Evaluates the random condition.
ConditionLogic.Random() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Random
 
ConditionLogic.Tagged - Class in com.threerings.tudey.server.logic
Evaluates the tagged condition.
ConditionLogic.Tagged() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Tagged
 
ConditionLogic.Targeted - Class in com.threerings.tudey.server.logic
Simple base class for conditions with targets.
ConditionLogic.Targeted() - Constructor for class com.threerings.tudey.server.logic.ConditionLogic.Targeted
 
conditions - Variable in class com.threerings.tudey.config.ConditionConfig.All
The component conditions.
conditions - Variable in class com.threerings.tudey.config.ConditionConfig.Any
The component conditions.
coneInnerAngle - Variable in class com.threerings.openal.config.SounderConfig.Original
The inner angle of the sound cone.
coneOuterAngle - Variable in class com.threerings.openal.config.SounderConfig.Original
The outer angle of the sound cone.
coneOuterGain - Variable in class com.threerings.openal.config.SounderConfig.Original
The gain when outside the oriented cone.
config - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
The config from whose pool the texture was created.
config - Variable in class com.threerings.opengl.compositor.Dependency.PlanarTexture
The config from whose pool the texture was created.
config - Variable in class com.threerings.opengl.compositor.Dependency.RenderEffect
The configuration of the effect.
config - Variable in class com.threerings.opengl.compositor.Dependency.ShadowTexture
The config from whose pool the texture was created.
configAdded(ConfigEvent<T>) - Method in interface com.threerings.config.ConfigGroupListener
Called when a configuration has been added to the group.
configAdded(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.dist.client.DConfigDirector
 
configAdded(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigBox
 
configAdded(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTree
 
ConfigBox - Class in com.threerings.config.swing
Allows the user to select a config from a drop-down.
ConfigBox(MessageBundle, ConfigGroup[], boolean) - Constructor for class com.threerings.config.swing.ConfigBox
Creates a new config box.
ConfigBox(MessageBundle, ConfigGroup[], boolean, String) - Constructor for class com.threerings.config.swing.ConfigBox
Creates a new config box.
ConfigBox.ConfigItem - Class in com.threerings.config.swing
An item in the configuration list.
ConfigBox.ConfigItem(String) - Constructor for class com.threerings.config.swing.ConfigBox.ConfigItem
 
configChanged() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Notes that the state of the currently selected configuration has changed.
ConfigChooser - Class in com.threerings.config.swing
A simple dialog that allows the user to select a configuration from a tree.
ConfigChooser() - Constructor for class com.threerings.config.swing.ConfigChooser
 
ConfigChooser.ResourceChooser - Class in com.threerings.config.swing
Selects a resource-loaded configuration using a file chooser.
ConfigChooser.ResourceChooser(MessageManager, ResourceManager, Class<?>) - Constructor for class com.threerings.config.swing.ConfigChooser.ResourceChooser
 
ConfigChooser.TreeChooser - Class in com.threerings.config.swing
Selects a configuration from a ConfigTree.
ConfigChooser.TreeChooser(MessageManager, ConfigManager, Class<?>) - Constructor for class com.threerings.config.swing.ConfigChooser.TreeChooser
 
ConfigEditor - Class in com.threerings.config.tools
Allows editing the configuration database.
ConfigEditor(MessageManager, ConfigManager, ColorPository) - Constructor for class com.threerings.config.tools.ConfigEditor
Creates a new config editor.
ConfigEditor(MessageManager, ConfigManager, ColorPository, Class<?>, String) - Constructor for class com.threerings.config.tools.ConfigEditor
Creates a new config editor.
ConfigEditor - Class in com.threerings.editor.swing.editors
Editor for simple string config references.
ConfigEditor() - Constructor for class com.threerings.editor.swing.editors.ConfigEditor
 
ConfigEditor.ManagerPanel - Class in com.threerings.config.tools
The panel for a single manager.
ConfigEditor.ManagerPanel(ConfigManager) - Constructor for class com.threerings.config.tools.ConfigEditor.ManagerPanel
 
ConfigEditor.ManagerPanel.GroupItem - Class in com.threerings.config.tools
Contains the state of a single group.
ConfigEditor.ManagerPanel.GroupItem(ConfigGroup) - Constructor for class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
 
ConfigEntry - Class in com.threerings.config.dist.data
Represents an added or updated configuration.
ConfigEntry(ManagedConfig) - Constructor for class com.threerings.config.dist.data.ConfigEntry
Creates a new config entry.
ConfigEntry() - Constructor for class com.threerings.config.dist.data.ConfigEntry
No-arg constructor for deserialization.
ConfigEvent<T extends ManagedConfig> - Class in com.threerings.config
Contains information about a configuration added, removed, or updated.
ConfigEvent(Object, T) - Constructor for class com.threerings.config.ConfigEvent
Creates a new config event.
ConfigGroup<T extends ManagedConfig> - Class in com.threerings.config
Contains a group of managed configurations, all of the same class.
ConfigGroup(Class<T>) - Constructor for class com.threerings.config.ConfigGroup
Creates a new config group for the specified class.
ConfigGroup() - Constructor for class com.threerings.config.ConfigGroup
No-arg constructor for deserialization.
ConfigGroupListener<T extends ManagedConfig> - Interface in com.threerings.config
Used to notify objects when managed configurations have been added to or removed from a group.
ConfigKey - Class in com.threerings.config.dist.data
Identifies a configuration.
ConfigKey(Class<? extends ManagedConfig>, String) - Constructor for class com.threerings.config.dist.data.ConfigKey
Constructor for new keys.
ConfigKey() - Constructor for class com.threerings.config.dist.data.ConfigKey
No-arg constructor for deserialization.
ConfigManager - Class in com.threerings.config
Manages the set of loaded configurations.
ConfigManager(ResourceManager, MessageManager, String) - Constructor for class com.threerings.config.ConfigManager
Creates a new global configuration manager.
ConfigManager() - Constructor for class com.threerings.config.ConfigManager
No-arg constructor for deserialization.
ConfigReference<T extends ManagedConfig> - Class in com.threerings.config
A reference to a configuration that can be embedded in, for example, other configurations.
ConfigReference(String) - Constructor for class com.threerings.config.ConfigReference
Creates a new reference to the named configuration.
ConfigReference(String, String, Object, Object...) - Constructor for class com.threerings.config.ConfigReference
Creates a new reference to the named configuration with the specified arguments.
ConfigReference() - Constructor for class com.threerings.config.ConfigReference
No-arg constructor for deserialization.
ConfigReferenceEditor - Class in com.threerings.editor.swing.editors
An editor for configuration references.
ConfigReferenceEditor() - Constructor for class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
ConfigReferenceSet - Class in com.threerings.config
A set of config references of different types.
ConfigReferenceSet() - Constructor for class com.threerings.config.ConfigReferenceSet
 
configRemoved(ConfigEvent<T>) - Method in interface com.threerings.config.ConfigGroupListener
Called when a configuration has been removed from the group.
configRemoved(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.dist.client.DConfigDirector
 
configRemoved(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigBox
 
configRemoved(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTree
 
ConfigResourcesTask - Class in com.threerings.editor.tools
An Ant task that gathers all resources referenced by a set of configs and puts them in a pattern set.
ConfigResourcesTask() - Constructor for class com.threerings.editor.tools.ConfigResourcesTask
 
ConfigTool<T extends ManagedConfig> - Class in com.threerings.tudey.tools
Base class for tools using config libraries.
ConfigTool(SceneEditor, Class<T>, ConfigTool.EditableReference<T>) - Constructor for class com.threerings.tudey.tools.ConfigTool
Creates the config tool.
ConfigTool.EditableReference<T extends ManagedConfig> - Class in com.threerings.tudey.tools
Allows us to edit the placeable reference.
ConfigTool.EditableReference() - Constructor for class com.threerings.tudey.tools.ConfigTool.EditableReference
 
ConfigTree - Class in com.threerings.config.swing
Displays a tree of configurations.
ConfigTree(ConfigGroup...) - Constructor for class com.threerings.config.swing.ConfigTree
Creates a new config tree to display the configurations in the specified groups.
ConfigTree(ConfigGroup, boolean) - Constructor for class com.threerings.config.swing.ConfigTree
Creates a new config tree to display the configurations in the specified group.
ConfigTree(ConfigGroup[], boolean) - Constructor for class com.threerings.config.swing.ConfigTree
Creates a new config tree to display the configurations in the specified group.
ConfigTree.NodeTransfer - Class in com.threerings.config.swing
Contains a node for transfer.
ConfigTree.NodeTransfer(ConfigTreeNode, boolean) - Constructor for class com.threerings.config.swing.ConfigTree.NodeTransfer
 
ConfigTreeNode - Class in com.threerings.config.swing
A node in the config tree.
ConfigTreeNode(String, ManagedConfig) - Constructor for class com.threerings.config.swing.ConfigTreeNode
Creates a new node with the specified partial name.
ConfigTreeNode() - Constructor for class com.threerings.config.swing.ConfigTreeNode
No-arg constructor for deserialization.
configUpdated(ConfigEvent<T>) - Method in interface com.threerings.config.ConfigUpdateListener
Called when a configuration has been updated.
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.dist.client.DConfigDirector
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.ManagedConfig
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTree
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.config.tools.ResourceEditor
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
configUpdated(ConfigEvent<SounderConfig>) - Method in class com.threerings.openal.Sounder
 
configUpdated(ConfigEvent<RenderEffectConfig>) - Method in class com.threerings.opengl.compositor.RenderEffect
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.opengl.gui.Component
 
configUpdated(ConfigEvent<UserInterfaceConfig>) - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
configUpdated(ConfigEvent<ManagedConfig>) - Method in class com.threerings.opengl.gui.UserInterface
 
configUpdated(ConfigEvent<MaterialConfig>) - Method in class com.threerings.opengl.material.Surface
 
configUpdated(ConfigEvent<AnimationConfig>) - Method in class com.threerings.opengl.model.Animation
 
configUpdated(ConfigEvent<ModelConfig>) - Method in class com.threerings.opengl.model.Model
 
configUpdated(ConfigEvent<ModelConfig>) - Method in class com.threerings.opengl.model.tools.ModelViewer
 
configUpdated(ConfigEvent<AreaConfig>) - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
configUpdated(ConfigEvent<PathConfig>) - Method in class com.threerings.tudey.client.cursor.PathCursor
 
configUpdated(ConfigEvent<PlaceableConfig>) - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
configUpdated(ConfigEvent<TileConfig>) - Method in class com.threerings.tudey.client.cursor.TileCursor
 
configUpdated(ConfigEvent<ActorConfig>) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
configUpdated(ConfigEvent<AreaConfig>) - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
configUpdated(ConfigEvent<SceneGlobalConfig>) - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
configUpdated(ConfigEvent<PathConfig>) - Method in class com.threerings.tudey.client.sprite.PathSprite
 
configUpdated(ConfigEvent<PlaceableConfig>) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
configUpdated(ConfigEvent<TileConfig>) - Method in class com.threerings.tudey.client.sprite.TileSprite
 
ConfigUpdateListener<T extends ManagedConfig> - Interface in com.threerings.config
Used to notify objects when managed configurations have been updated.
ConfigUpdater - Class in com.threerings.config.dist.util
A utility class used on both the client and the server to apply events received on the config object to the set of managed configs.
ConfigUpdater(ConfigManager) - Constructor for class com.threerings.config.dist.util.ConfigUpdater
Creates a new updater.
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.Button
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ColorPicker
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ComboBox
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig
Configures the specified component.
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.Container
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.Label
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.List
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ScrollPane
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.Spinner
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.TextArea
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.TextComponent
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.TextField
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.ToggleButton
 
configure(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig.UserInterface
 
configure(GlContext, Scope, MessageBundle, Container) - Method in class com.threerings.opengl.gui.config.LayoutConfig
Configures the supplied container with this layout.
configure(TextureUnit) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Combine
 
configure(TextureUnit) - Method in class com.threerings.opengl.renderer.config.TextureEnvironmentConfig
Configures the supplied texture unit with this environment's parameters.
configure() - Method in class com.threerings.tudey.server.TudeyServer.TudeyModule
 
configure() - Method in class com.threerings.tudey.tools.ToolServer.ToolModule
 
configureLog(String) - Static method in class com.threerings.util.ToolUtil
Unless directed otherwise by a system property, redirects console output to the named log file.
configureTexture(Texture2D) - Static method in class com.threerings.opengl.gui.Image
Configures a texture for use as an image.
configureTexture(Texture) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
Configures the supplied texture with this config's parameters.
ConfigValidatorTask - Class in com.threerings.editor.tools
Validates the references in a set of configs.
ConfigValidatorTask() - Constructor for class com.threerings.editor.tools.ConfigValidatorTask
 
confirm(String, String) - Method in class com.threerings.tudey.tools.Layers
Utility to ask for confirmation of a layer operation.
constant - Variable in class com.threerings.math.Line
The line constant.
constant - Variable in class com.threerings.math.Plane
The plane constant.
constant - Variable in class com.threerings.opengl.renderer.config.LightConfig.Attenuation
The constant attenutation.
constantAttenuation - Variable in class com.threerings.opengl.renderer.Light
The light's constant attenuation.
CONSTRAIN - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
Only valid for off-axis policy, this leaves widgets alone unless they are larger in the off-axis direction than their container, in which case it constrains them to fit on the off-axis.
consume() - Method in class com.threerings.opengl.gui.event.Event
Flags this event as consumed.
Container - Class in com.threerings.opengl.gui
A user interface element that is meant to contain other interface elements.
Container(GlContext) - Constructor for class com.threerings.opengl.gui.Container
Creates a container with no layout manager.
Container(GlContext, LayoutManager) - Constructor for class com.threerings.opengl.gui.Container
Creates a container with the supplied layout manager.
Container.ChildOp - Interface in com.threerings.opengl.gui
Used in Container.wasAdded() and Container.wasRemoved().
contains(Vector3f) - Method in class com.threerings.math.Box
Determines whether this box contains the specified point.
contains(float, float, float) - Method in class com.threerings.math.Box
Determines whether this box contains the specified point.
contains(Box) - Method in class com.threerings.math.Box
Determines whether this box completely contains the specified box.
contains(Vector2f) - Method in class com.threerings.math.Rect
Determines whether this rectangle contains the specified point.
contains(float, float) - Method in class com.threerings.math.Rect
Determines whether this rectangle contains the specified point.
contains(Rect) - Method in class com.threerings.math.Rect
Determines whether this rectangle completely contains the specified rectangle.
contains(int, int) - Method in class com.threerings.opengl.gui.Component
Determines whether this component contains the specified coordinates.
contains(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.HashArrayList
 
contains(TudeySceneManager) - Method in class com.threerings.tudey.server.util.SceneTicker
Checks whether the specified scene manager is being ticked.
contains(Vector2f) - Method in class com.threerings.tudey.shape.Capsule
Checks whether the capsule contains the specified point.
contains(float, float) - Method in class com.threerings.tudey.shape.Capsule
Checks whether the capsule contains the specified point.
contains(Vector2f) - Method in class com.threerings.tudey.shape.Circle
Checks whether the circle contains the specified point.
contains(float, float, float) - Method in class com.threerings.tudey.shape.Circle
Checks whether the circle contains the specified point.
contains(Vector2f) - Method in class com.threerings.tudey.shape.Polygon
Checks whether the polygon contains the specified point.
contains(float, float) - Method in class com.threerings.tudey.shape.Polygon
Checks whether the polygon contains the specified point.
contains(int, int) - Method in class com.threerings.tudey.util.CoordSet
Determines whether the set contains the specified coordinates.
contains(Object) - Method in class com.threerings.tudey.util.CoordSet
 
contains(Object) - Method in class com.threerings.util.AbstractIdentityHashSet
 
contains(Object) - Method in class com.threerings.util.ArrayDeque
Returns true if this deque contains the specified element.
containsAll(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Determines whether the set contains all of the coordinates in the specified region.
containsAll(int, int, int, int) - Method in class com.threerings.tudey.util.CoordSet
Determines whether the set contains all of the coordinates in the specified region.
containsCollisionMesh() - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Determines whether this node contains an explicit collision mesh.
containsCollisionMesh() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
containsEntry(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Determines whether the scene contains an entry with the supplied key.
containsHint(String) - Method in class com.threerings.opengl.geometry.config.PassDescriptor
Determines whether this descriptor contains the specified hint.
containsKey(Object) - Method in class com.threerings.config.ArgumentMap
 
containsKey(TudeySceneModel.Entry[], Object) - Static method in class com.threerings.tudey.client.cursor.SelectionCursor
Determines whether the supplied array of entries contains an entry with the specified key.
containsKey(int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Determines whether this map contains an entry for the specified coordinates.
containsKey(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
containsValue(Object) - Method in class com.threerings.config.ArgumentMap
 
containsValue(int) - Method in class com.threerings.tudey.util.CoordIntMap.Cell
Determines whether this cell contains the specified value.
containsValue(int) - Method in class com.threerings.tudey.util.CoordIntMap
Determines whether this map contains the specified value.
containsValue(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
contents - Variable in class com.threerings.opengl.gui.config.ComponentConfig.HTMLView
The contents of the view.
contents - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment
The initial contents of the shader.
contents - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
The initial contents of the shader.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D
The initial contents of the texture.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D
The initial contents of the texture.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D
The initial contents of the texture.
contents - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap
The initial contents of the texture.
controlledActorAdded(int, Actor) - Method in class com.threerings.tudey.client.TudeySceneController
Called by the view when we first add our controlled actor.
controlledActorUpdated(int, Actor) - Method in class com.threerings.tudey.client.TudeySceneController
Called by the view when we receive an update for our controlled actor.
controlledSpriteRemoved(long) - Method in class com.threerings.tudey.client.TudeySceneController
Called by the view when we remove our controlled sprite.
controller - Variable in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
The controller class, if any.
CONTROLLER_MOVED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when the controller is moved on an axis.
CONTROLLER_POV_X_MOVED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when the controller's pov is moved on the x axis.
CONTROLLER_POV_Y_MOVED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when the controller's pov is moved on the y axis.
CONTROLLER_PRESSED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when a controller button is pressed.
CONTROLLER_RELEASED - Static variable in class com.threerings.opengl.gui.event.ControllerEvent
An event generated when a controller button is released.
ControllerAdapter - Class in com.threerings.opengl.gui.event
A convenience class for partially implementing the ControllerListener interface.
ControllerAdapter() - Constructor for class com.threerings.opengl.gui.event.ControllerAdapter
 
ControllerEvent - Class in com.threerings.opengl.gui.event
Encapsulates the information associated with a controller (joystick, gamepad) event.
ControllerEvent(Controller, long, int, int, int) - Constructor for class com.threerings.opengl.gui.event.ControllerEvent
Creates a new controller button event.
ControllerEvent(Controller, long, int, int, float) - Constructor for class com.threerings.opengl.gui.event.ControllerEvent
Creates a new controller pov event.
ControllerEvent(Controller, long, int, int, int, boolean, boolean, float) - Constructor for class com.threerings.opengl.gui.event.ControllerEvent
Creates a new controller event.
ControllerListener - Interface in com.threerings.opengl.gui.event
Dispatches controller events to listeners on a component.
controllerMoved(Controller, long, int, boolean, boolean, float) - Method in class com.threerings.opengl.gui.DisplayRoot
Notes that a controller has moved on an axis.
controllerMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerMoved(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when the controller is moved on an axis.
controllerMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerPovXMoved(Controller, long, float) - Method in class com.threerings.opengl.gui.DisplayRoot
Notes that a controller has moved on the pov x axis.
controllerPovXMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerPovXMoved(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when the controller's pov has moved on the x axis.
controllerPovXMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerPovYMoved(Controller, long, float) - Method in class com.threerings.opengl.gui.DisplayRoot
Notes that a controller has moved on the pov y axis.
controllerPovYMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerPovYMoved(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when the controller's pov has moved on the y axis.
controllerPovYMoved(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerPressed(Controller, long, int) - Method in class com.threerings.opengl.gui.DisplayRoot
Notes that a controller button has been pressed.
controllerPressed(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerPressed(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when a controller button is pressed.
controllerPressed(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
controllerReleased(Controller, long, int) - Method in class com.threerings.opengl.gui.DisplayRoot
Notes that a controller button has been released.
controllerReleased(ControllerEvent) - Method in class com.threerings.opengl.gui.event.ControllerAdapter
 
controllerReleased(ControllerEvent) - Method in interface com.threerings.opengl.gui.event.ControllerListener
Dispatched when a controller button is released.
controllerReleased(ControllerEvent) - Method in class com.threerings.opengl.gui.util.PseudoKeys.Unifier
 
ControllerUtil - Class in com.threerings.opengl.gui.util
Provides some OpenGL GUI equivalents to the static methods in Controller.
ControllerUtil() - Constructor for class com.threerings.opengl.gui.util.ControllerUtil
 
CONVERGENCE_RATE - Static variable in class com.threerings.tudey.client.TudeySceneController
The exponential rate at which we converge upon the server-corrected translation.
CONVERGENCE_RATE - Static variable in class com.threerings.tudey.client.util.TimeSmoother
The exponential rate at which we approach our target delta.
convert(String, boolean) - Static method in class com.threerings.export.tools.BinaryToBinaryConverter
Converts the file(s) identified by the given pattern.
convert(String, String, boolean) - Static method in class com.threerings.export.tools.BinaryToBinaryConverter
Performs the actual conversion.
convert(String) - Static method in class com.threerings.export.tools.BinaryToXMLConverter
Converts the file(s) identified by the given pattern.
convert(String, String) - Static method in class com.threerings.export.tools.BinaryToXMLConverter
Performs the actual conversion.
convert(String, boolean) - Static method in class com.threerings.export.tools.XMLToBinaryConverter
Converts the file(s) identified by the given pattern.
convert(String, String, boolean) - Static method in class com.threerings.export.tools.XMLToBinaryConverter
Performs the actual conversion.
convert(File, String) - Method in class com.threerings.export.tools.XMLToBinaryTask
Converts a single file.
convertButton(MouseEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
convertKeyCode(KeyEvent) - Method in class com.threerings.opengl.gui.CanvasRoot
 
convertModifiers(int) - Method in class com.threerings.opengl.gui.CanvasRoot
 
Coord - Class in com.threerings.tudey.util
Represents a pair of 2D integer coordinates.
Coord(int, int) - Constructor for class com.threerings.tudey.util.Coord
Creates a coord from two components.
Coord(int) - Constructor for class com.threerings.tudey.util.Coord
Creates a coord from the supplied encoded coordinate pair.
Coord(int[]) - Constructor for class com.threerings.tudey.util.Coord
Creates a coord from an array of values.
Coord(Coord) - Constructor for class com.threerings.tudey.util.Coord
Copy constructor.
Coord() - Constructor for class com.threerings.tudey.util.Coord
Creates a zero coord.
coordGenQ - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the q coordinate.
coordGenR - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the r coordinate.
coordGenS - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the s coordinate.
coordGenT - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate generation function for the t coordinate.
coordIntEntrySet() - Method in class com.threerings.tudey.util.CoordIntMap
Returns a set view of the map entries.
CoordIntMap - Class in com.threerings.tudey.util
Maps pairs of integer coordinates to integer values.
CoordIntMap() - Constructor for class com.threerings.tudey.util.CoordIntMap
Creates a new coord int map with a top-level cell size of 8x8 and with the value -1 representing the absence of an entry.
CoordIntMap(int) - Constructor for class com.threerings.tudey.util.CoordIntMap
Creates a new coord int map with the value -1 representing the absence of an entry.
CoordIntMap(int, int) - Constructor for class com.threerings.tudey.util.CoordIntMap
Creates a new coord int map.
CoordIntMap.Cell - Class in com.threerings.tudey.util
Represents a single top-level cell.
CoordIntMap.Cell() - Constructor for class com.threerings.tudey.util.CoordIntMap.Cell
Creates a new cell.
CoordIntMap.CoordIntEntry - Class in com.threerings.tudey.util
An entry in the map.
CoordIntMap.CoordIntEntry() - Constructor for class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
coords - Variable in class com.threerings.tudey.config.CameraConfig
The camera's coordinates about the target.
coordSet - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture coordinate set to use.
CoordSet - Class in com.threerings.tudey.util
Contains a set of encoded coordinates.
CoordSet(Collection<Coord>) - Constructor for class com.threerings.tudey.util.CoordSet
Creates a coord set containing the contents of the supplied collection.
CoordSet(Rectangle) - Constructor for class com.threerings.tudey.util.CoordSet
Creates a coord set containing all of the coordinates in the supplied region.
CoordSet(int, int, int, int) - Constructor for class com.threerings.tudey.util.CoordSet
Creates a coord set containing all of the coordinates in the supplied region.
CoordSet() - Constructor for class com.threerings.tudey.util.CoordSet
Creates an empty coord set.
coordSpace - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The coordinate space in which the vertex shader works.
CoordSpace - Enum in com.threerings.opengl.renderer.config
The different coordinate spaces in which geometry may be specified.
coordSpace - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex
The coordinate space in which the shader operates.
copy(Object) - Method in class com.threerings.config.ArgumentMap
 
copy(Object, Object) - Method in class com.threerings.config.ArgumentMap
 
copy(Object) - Method in class com.threerings.config.ConfigGroup
 
copy(Object, Object) - Method in class com.threerings.config.ConfigGroup
 
copy(Object) - Method in class com.threerings.config.ConfigManager
 
copy(Object, Object) - Method in class com.threerings.config.ConfigManager
 
copy(Object) - Method in class com.threerings.config.ConfigReference
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.Constant
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction
Copies this function.
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.InAndOut
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.Linear
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.Multipoint
 
copy(ColorFunction) - Method in class com.threerings.opengl.effect.ColorFunction.ThreePoint
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing
Copies this easing function.
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.None
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.QuadraticIn
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.QuadraticInAndOut
 
copy(Easing) - Method in class com.threerings.opengl.effect.Easing.QuadraticOut
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.Constant
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction
Copies this function.
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.InAndOut
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.Linear
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.Multipoint
 
copy(FloatFunction) - Method in class com.threerings.opengl.effect.FloatFunction.ThreePoint
 
COPY - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
COPY - Static variable in class com.threerings.opengl.gui.TransferHandler
Indicates that only the copy action is supported.
copy(RenderState[], RenderState[]) - Static method in class com.threerings.opengl.renderer.state.RenderState
Copies any non-null states in s1 into s2.
copy(Object) - Method in class com.threerings.tudey.data.actor.Active
 
copy(Object) - Method in class com.threerings.tudey.data.actor.Actor
 
copy(Object) - Method in class com.threerings.tudey.data.actor.Mobile
 
copy(Object) - Method in class com.threerings.tudey.data.TudeySceneConfig
 
copy(Object, Object) - Method in class com.threerings.tudey.data.TudeySceneConfig
 
copy(Object) - Method in interface com.threerings.util.Copyable
Creates a copy of this object, (re)populating the supplied destination object if possible.
copy(Object, Object) - Method in interface com.threerings.util.Copyable
Creates a copy of this object, (re)populating the supplied destination object if possible.
copy(Object) - Method in class com.threerings.util.DeepObject
 
copy(Object, Object) - Method in class com.threerings.util.DeepObject
 
copy(T) - Static method in class com.threerings.util.DeepUtil
Creates and returns a deep copy of an object using reflection.
copy(T, T) - Static method in class com.threerings.util.DeepUtil
Creates a deep copy of an object using reflection, storing the result in the object provided if possible.
copy(T, T, Object) - Static method in class com.threerings.util.DeepUtil
Creates a deep copy of an object using reflection, storing the result in the object provided if possible.
copy(Field, Object, Object) - Method in class com.threerings.util.DeepUtil.FieldHandler
Copies the specified field from the first object to the second.
copy(T, T, Object) - Method in class com.threerings.util.DeepUtil.ObjectHandler
Performs a deep copy from source to dest.
copy(Object, Object, Object) - Method in class com.threerings.util.DeepUtil.ReflectiveObjectHandler
 
COPY_OR_MOVE - Static variable in class com.threerings.opengl.gui.TransferHandler
Indicates that the copy and move actions are supported.
Copyable - Interface in com.threerings.util
An interface for objects that can be copied.
copyColumn(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
Copies the column at the specified index.
copyNode() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Copies the currently selected node.
copyPropertyPath(String) - Method in class com.threerings.editor.swing.BasePropertyEditor
Copies the path of the property under the mouse cursor to the clipboard.
copySelection() - Method in class com.threerings.tudey.tools.SceneEditor
Copies the selected entries to the clipboard.
copySubImage(int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture1D
Copies part of the read buffer to the texture.
copySubImage(int, int, int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture2D
Copies part of the read buffer to the texture.
copySubImage(int, int, int, int, int, int, int, int) - Method in class com.threerings.opengl.renderer.Texture3D
Copies part of the read buffer to the texture.
copyTexture(Texture) - Method in class com.threerings.opengl.renderer.TextureRenderer
Copies a single texture from the buffer.
copyTextures() - Method in class com.threerings.opengl.renderer.TextureRenderer
Copies the textures from the buffer.
copyValue(int) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Copies the element at the specified index.
copyValue(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
cos(float) - Static method in class com.threerings.math.FloatMath
Computes and returns the cosine of the given angle.
count(float, int) - Method in interface com.threerings.opengl.effect.Counter
Returns the number of particles to release at this frame.
count - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
The number of indices to render.
count - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
count - Variable in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
The number of actors to spawn.
count - Variable in class com.threerings.tudey.data.TudeySceneModel.PaintConfigMapping
The number of paint entries of this type.
count - Variable in class com.threerings.tudey.data.TudeySceneModel.TileConfigMapping
The number of tiles of this type.
countChanged(int, int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
Called when the intersection count changes.
countChanged(int, int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.ThresholdIntersectionCount
 
countEntries() - Method in class com.threerings.export.XMLImporter
Returns the number of entries under the current element.
counter - Variable in class com.threerings.opengl.effect.config.BaseParticleSystemConfig.Layer
Controls the number of particles emitted at each frame.
Counter - Interface in com.threerings.opengl.effect
Determines how many particles to emit at each frame.
CounterConfig - Class in com.threerings.opengl.effect.config
Determines how many particles to emit at each frame.
CounterConfig() - Constructor for class com.threerings.opengl.effect.config.CounterConfig
 
CounterConfig.ConstantRate - Class in com.threerings.opengl.effect.config
Releases particles at a constant rate.
CounterConfig.ConstantRate() - Constructor for class com.threerings.opengl.effect.config.CounterConfig.ConstantRate
 
CounterConfig.RandomIntervals - Class in com.threerings.opengl.effect.config
Superclass for counters that determine the number of particles to release by generating sequences of interarrival times (intervals).
CounterConfig.RandomIntervals() - Constructor for class com.threerings.opengl.effect.config.CounterConfig.RandomIntervals
 
CounterConfig.Unlimited - Class in com.threerings.opengl.effect.config
Always releases the maximum number of particles.
CounterConfig.Unlimited() - Constructor for class com.threerings.opengl.effect.config.CounterConfig.Unlimited
 
create() - Method in class com.threerings.editor.swing.DirectDialog
Creates the direct parameter.
create(GlContext, Scope, PassDescriptor[], GeometryConfig) - Static method in class com.threerings.opengl.effect.ParticleGeometry.Meshes
Attempts to create mesh geometry, falling back on points if the specified geometry is unsuitable.
createAction(String, int, int) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates an action with the specified command, mnemonic, and (optional) accelerator.
createAction(String, int, int, int) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates an action with the specified command, mnemonic, and (optional) accelerator key/modifiers.
createAction(String, int, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates an action with the specified command, mnemonic, and (optional) accelerator.
createAction(String, int, int, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates an action with the specified command, mnemonic, and (optional) accelerator key/modifiers.
createAction(ActionConfig, Logic) - Method in class com.threerings.tudey.server.logic.Logic
Creates an action with the supplied configuration and source.
createAction(ActionListener, MessageBundle, String, int, int) - Static method in class com.threerings.util.ToolUtil
Creates an action with the specified command, mnemonic, and (optional) accelerator.
createAction(ActionListener, MessageBundle, String, int, int, int) - Static method in class com.threerings.util.ToolUtil
Creates an action with the specified command, mnemonic, and (optional) accelerator key/modifiers.
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Agent
 
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Mobile
 
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Original
Creates a new actor of the type associated with this config.
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.config.ActorConfig.Pawn
 
createActor(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Method in class com.threerings.tudey.server.logic.ActorLogic
Creates the actor object.
createActorSpriteBatch() - Method in class com.threerings.tudey.client.TudeySceneView
Creates a batch of actor sprites as part of the loading process.
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.RenderEffectDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.SkipColorClearDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.StencilReflectionDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.StencilRefractionDependency
 
createAdder(GlContext, Scope) - Method in class com.threerings.opengl.material.config.TechniqueConfig.TechniqueDependency
Creates the adder for this dependency.
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Active
 
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Actor
Creates an advancer for the actor.
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Mobile
 
createAdvancer(ActorAdvancer.Environment, int) - Method in class com.threerings.tudey.data.actor.Pawn
 
createAdvancer() - Method in class com.threerings.tudey.server.logic.MobileLogic
Creates the advancer to use to update the actor.
createAdvancer() - Method in class com.threerings.tudey.server.logic.PawnLogic
 
createAnimation() - Method in class com.threerings.opengl.model.Articulated
 
createAnimation(String) - Method in class com.threerings.opengl.model.Model
Creates an animation for this model.
createAnimation(ConfigReference<AnimationConfig>) - Method in class com.threerings.opengl.model.Model
Creates an animation for this model.
createAnimation(String, String, Object, Object...) - Method in class com.threerings.opengl.model.Model
Creates an animation for this model.
createAnimation() - Method in class com.threerings.opengl.model.Model
Creates an unconfigured animation for the model.
createAnimation() - Method in class com.threerings.opengl.model.Model.Implementation
Creates an animation for the model or returns null if not supported.
createAnimation() - Method in class com.threerings.opengl.model.Wrapper
 
createArgumentProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Choice
 
createArgumentProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter
Creates the property used to set and retrieve the argument corresponding to this property.
createArgumentProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Direct
 
createArrayColumn(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
Creates and returns an array column.
createArrayColumns() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
(Re)creates the columns for a 2D array property.
createArrayState(PassDescriptor) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates an uncompiled array state for the supplied pass.
createArrayStates(GlContext, PassDescriptor[], boolean, boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates a set of array states for this geometry.
createArrayStates(GlContext, PassDescriptor[], PassSummary, boolean, boolean, BufferObject, FloatBuffer) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates a set of array states for this geometry.
createArrayStates(HashMap<String, ClientArray>, HashIntMap<ClientArray>, ClientArray, ClientArray, ClientArray, BufferObject, PassDescriptor[]) - Static method in class com.threerings.opengl.geometry.util.GeometryUtil
Creates a set of array states for the specified passes.
createArticulatedNode(GlContext, Scope, Transform3D, Transform3D) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
createArticulatedNode(GlContext, Scope, Transform3D, Transform3D) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Creates a new articulated node.
createAWTCursor(Toolkit) - Method in class com.threerings.opengl.gui.Cursor
Creates an AWT cursor from the configured image and hotspot.
createBackground(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig.Blank
 
createBackground(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig
Creates the background corresponding to this config.
createBackground(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig.Image
 
createBackground(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig.Solid
 
createBatch(GlContext, Scope, Geometry, List<Dependency.Adder>, List<Updater>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
Creates a batch to render all of the passes.
createBatch(GlContext, Scope, Geometry, PassConfig, List<Dependency.Adder>, List<Updater>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
Creates a batch to render the specified pass.
createBatch(boolean, int) - Method in class com.threerings.opengl.util.SimpleRenderable
Creates the batch to draw.
createBehavior(ConfigReference<BehaviorConfig>) - Method in class com.threerings.tudey.server.logic.AgentLogic
Creates a behavior for this agent.
createBillboardUpdater(Scope, Transform3D, Transform3D, ArticulatedConfig.BillboardRotationX, ArticulatedConfig.BillboardRotationY) - Static method in class com.threerings.opengl.model.config.ArticulatedConfig
Creates an updater to apply a billboard transform.
createBorder() - Method in class com.threerings.opengl.gui.config.BorderConfig.Blank
 
createBorder() - Method in class com.threerings.opengl.gui.config.BorderConfig
Creates the border corresponding to this config.
createBorder() - Method in class com.threerings.opengl.gui.config.BorderConfig.Solid
 
createBound(Class<?>) - Static method in class com.threerings.expr.util.ScopeUtil
Creates the list of bound fields for the specified class.
createBoundedRangeModel() - Method in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
Creates a bounded range model from this config.
createBoundedRangeModel() - Method in class com.threerings.opengl.gui.config.BoundedRangeModelConfig.Snapping
 
createBounds() - Method in class com.threerings.opengl.GlCanvasTool
Creates the debug bounds object.
createBounds() - Method in class com.threerings.opengl.model.tools.ModelTool
 
createButton(String) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates a button with the specified action.
createButton(String, String) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates a button with the specified action and translation key.
createButton(Icon) - Method in class com.threerings.editor.swing.BasePropertyEditor
Creates a button with the supplied text.
createButton(String) - Method in class com.threerings.opengl.GlCanvasTool
Creates a button with the specified action.
createButton(String, String) - Method in class com.threerings.opengl.GlCanvasTool
Creates a button with the specified action and translation key.
createButton(ActionListener, MessageBundle, String) - Static method in class com.threerings.util.ToolUtil
Creates a button with the specified action.
createButton(ActionListener, MessageBundle, String, String) - Static method in class com.threerings.util.ToolUtil
Creates a button with the specified action and translation key.
createCameraHandler() - Method in class com.threerings.opengl.GlApp
Creates and returns the camera handler.
createCameraHandler() - Method in class com.threerings.opengl.GlCanvasTool
 
createCameraHandler() - Method in class com.threerings.opengl.gui.RenderableView
Creates the camera handler for the view.
createCameraHandler() - Method in class com.threerings.tudey.client.TudeySceneView
Creates the camera handler for the view.
createCameraHandler() - Method in class com.threerings.tudey.tools.SceneEditor
 
createCanvas() - Method in class com.threerings.opengl.GlCanvasApp
Creates a canvas using one of our supported pixel formats.
createCanvasContainer() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
createCanvasContainer() - Method in class com.threerings.opengl.GlCanvasApp
Creates and returns the component that contains the canvas (after the canvas has been created).
createCanvasContainer() - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
createCanvasContainer() - Method in class com.threerings.opengl.model.tools.ModelViewer
 
createCanvasContainer() - Method in class com.threerings.tudey.tools.SceneEditor
 
createCheckBoxMenuItem(String, int, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates a check box menu item with the specified action, mnemonic, and (optional) accelerator.
createCheckBoxMenuItem(String, int, int, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates a check box menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createCheckBoxMenuItem(ActionListener, MessageBundle, String, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a check box menu item with the specified action, mnemonic, and (optional) accelerator.
createCheckBoxMenuItem(ActionListener, MessageBundle, String, int, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a check box menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createChildNodes(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Creates nodes for the children of this one.
createClassBox() - Method in class com.threerings.editor.swing.editors.ColorizationEditor
Creates and returns the class combo box.
createClientArray() - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Creates a client array from this config.
createClientLiaison(BodyObject, CrowdSession) - Method in class com.threerings.tudey.server.TudeySceneManager
Creates the client liaison for the specified body.
createClientObject() - Method in class com.threerings.tudey.tools.ToolServer.ToolClientResolver
 
createClipboardTransferable() - Method in class com.threerings.config.swing.ConfigTree
Creates a Transferable containing the selected node for the clipboard.
createCollisionMesh() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates and returns a collision mesh object for this mesh.
createComponent(V) - Method in class com.threerings.opengl.gui.ScrollingList
Must be implemented by subclasses to instantiate the correct Component subclass for a given list value.
createCompositable(GlContext, Scope, Geometry) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Creates a compositable to render the supplied geometry using this technique.
createCompositable(GlContext, Scope, Geometry, RenderQueue.Group) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Creates a compositable to render the supplied geometry using this technique.
createCondition(ConditionConfig, Logic) - Method in class com.threerings.tudey.server.logic.Logic
Creates and returns a condition logic object.
createConfig(int, float, float, float) - Static method in class com.threerings.opengl.renderer.config.ColorizationConfig
Creates a colorization config
createConfig() - Method in class com.threerings.tudey.shape.Capsule
 
createConfig() - Method in class com.threerings.tudey.shape.Circle
 
createConfig() - Method in class com.threerings.tudey.shape.Compound
 
createConfig() - Method in class com.threerings.tudey.shape.Global
 
createConfig() - Method in class com.threerings.tudey.shape.None
 
createConfig() - Method in class com.threerings.tudey.shape.Point
 
createConfig() - Method in class com.threerings.tudey.shape.Polygon
 
createConfig() - Method in class com.threerings.tudey.shape.Segment
 
createConfig() - Method in class com.threerings.tudey.shape.Shape
Creates a config corresponding to this shape.
createConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.Child
Creates the constraints object for this child.
createConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Absolute.SizedChild
 
createConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Anchor.Child
Creates the constraints for this child.
createController() - Method in class com.threerings.tudey.data.TudeySceneConfig
 
createController() - Method in class com.threerings.tudey.tools.ToolSceneConfig
 
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig.ConstantRate
 
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig
Creates the counter corresponding to this config.
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig.RandomIntervals
 
createCounter() - Method in class com.threerings.opengl.effect.config.CounterConfig.Unlimited
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates a cursor for this entry (or returns null for none).
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createCursor(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
createDefaultMaterialMappings() - Method in class com.threerings.opengl.model.config.ModelConfig.Imported
Creates default material mappings for any unmapped textures.
createDefaultSet() - Static method in class com.threerings.opengl.renderer.state.RenderState
Returns a new render state set containing the default states.
createDefaultTicker() - Method in class com.threerings.tudey.server.TudeySceneRegistry
Creates the default scene ticker.
createDefaultTooltipComponent(GlContext, String) - Static method in class com.threerings.opengl.gui.Component
Creates a tooltip component of the default form with the default style.
createDefaultTooltipComponent(GlContext, String, ConfigReference<StyleConfig>) - Static method in class com.threerings.opengl.gui.Component
Creates a tooltip component of the default form.
createDelta(Object, Object) - Static method in class com.threerings.delta.Delta
Creates and returns a new Delta that will convert the original object to the revised object.
createDescriptor(GlContext) - Method in class com.threerings.opengl.material.config.PassConfig
Returns a descriptor for this pass that can be used to configure a geometry instance.
createDialog(Component, EditorContext) - Static method in class com.threerings.editor.swing.DirectDialog
 
createDialog(Component, EditorContext, String, Object) - Static method in class com.threerings.editor.swing.EditorPanel
Creates and returns a simple dialog for editing the supplied object.
createDialog(Component, EditorContext, EditorPanel.CategoryMode, String, Object) - Static method in class com.threerings.editor.swing.EditorPanel
Creates and returns a simple dialog for editing the supplied object.
createDialog(Component, EditorContext) - Static method in class com.threerings.editor.swing.FindDialog
 
createDimension() - Method in class com.threerings.opengl.gui.config.DimensionConfig
Creates a dimension object corresponding to this config.
createDirectionPresses() - Static method in class com.threerings.tudey.client.TudeySceneController
Creates a map array to store per-direction pseudo-key presses.
createDirectPath(String) - Method in class com.threerings.editor.swing.EditorPanel
Attempts to create a new direct property path.
createDisplay() - Method in class com.threerings.opengl.GlDisplayApp
Creates the display with one of the supported pixel formats.
createDrawBufferElements(int, int, int, int, int, long) - Static method in class com.threerings.opengl.renderer.SimpleBatch
Creates a SimpleBatch.DrawBufferRangeElements if the driver supports it; otherwise, falls back and creates a SimpleBatch.DrawBufferElements.
createDrawCommand(boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
createDrawCommand(boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
createDrawCommand(boolean) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates the non-list draw command for this geometry.
createDrawShortElements(int, int, int, ShortBuffer) - Static method in class com.threerings.opengl.renderer.SimpleBatch
Creates a SimpleBatch.DrawShortRangeElements if the driver supports it; otherwise, falls back and creates a SimpleBatch.DrawShortElements.
createEdge(ConfigManager, IntTuple, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Creates a new edge tile with the supplied case/rotations and maximum dimensions.
createEditablePrefs() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
createEditablePrefs() - Method in class com.threerings.opengl.GlCanvasTool
Creates and returns the editable preferences.
createEditablePrefs() - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
createEditablePrefs() - Method in class com.threerings.opengl.model.tools.ModelViewer
 
createEditablePrefs() - Method in class com.threerings.tudey.tools.SceneEditor
 
createEditor(EditorContext, Class<?>, String) - Static method in class com.threerings.config.tools.BaseConfigEditor
Utility method to create an editor for the identified config.
createEditor(Property) - Method in class com.threerings.editor.swing.EditorPanel
Creates an editor for the specified property.
createEditor(EditorContext, Property, Property[]) - Static method in class com.threerings.editor.swing.PropertyEditor
Creates a property editor for the specified object property.
createEditor(SpinnerModel) - Method in class com.threerings.opengl.gui.Spinner
Create the editor to use for this spinner.
createEffect(ConfigReference<EffectConfig>, int, EntityKey, Vector2f, float) - Method in class com.threerings.tudey.config.EffectConfig.Original
Creates a new effect of the type associated with this config.
createEffect(ConfigReference<EffectConfig>, int, EntityKey, Vector2f, float) - Method in class com.threerings.tudey.server.logic.EffectLogic
Creates the effect for this logic.
createEffectTarget(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.TargetConfig
Creates the effect target for this config.
createEffectTarget(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Output
 
createEffectTarget(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.TargetConfig.Texture
 
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates the space element for this entry (or returns null for none).
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createElement(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createEmptySet() - Static method in class com.threerings.opengl.renderer.state.RenderState
Creates and returns a new, empty render state set.
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Creates the enqueueable for this enqueuer.
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.GroupedEnqueuer
 
createEnqueueable(GlContext, Scope, Geometry, boolean, RenderQueue.Group, List<Dependency.Adder>, MutableInteger) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
createEntry(int) - Method in class com.threerings.tudey.config.PaintableConfig.TileRotation
Creates and returns a tile entry based on this configuration.
createEntryLogics(TudeySceneModel) - Method in class com.threerings.tudey.server.TudeySceneManager
Creates logics for an entries that have them.
createEntrySpriteBatch() - Method in class com.threerings.tudey.client.TudeySceneView
Creates a batch of entry sprites as part of the loading process.
createEvaluator(BooleanExpression.Evaluator, BooleanExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.And
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.BinaryOperation
 
createEvaluator(BooleanExpression.Evaluator, BooleanExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.BinaryOperation
Creates the evaluator for this expression, given the evaluators for its operands.
createEvaluator(BooleanExpression.Evaluator, BooleanExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.BooleanEquals
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
Creates the evaluator for this expression, given the evaluators for its operands.
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.FloatEquals
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.FloatGreater
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.FloatGreaterEquals
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.FloatLess
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.FloatLessEquals
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Not
 
createEvaluator(BooleanExpression.Evaluator, BooleanExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.Or
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Parsed
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.BooleanExpression.StringEquals
 
createEvaluator(BooleanExpression.Evaluator, BooleanExpression.Evaluator) - Method in class com.threerings.expr.BooleanExpression.Xor
 
createEvaluator(Scope) - Method in class com.threerings.expr.Color4fExpression.Blend
 
createEvaluator(Scope) - Method in class com.threerings.expr.Color4fExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.Color4fExpression.Reference
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Add
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.BinaryOperation
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.BinaryOperation
Creates the evaluator for this expression, given the evaluators for its operands.
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Clock
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Constant
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Cos
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression
Creates an expression evaluator for the supplied context.
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Divide
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Exp
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Multiply
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Negate
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Noise1
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Noise2
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Parsed
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Pow
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Ramp
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.Reference
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Remainder
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Saw
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Sin
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Square
 
createEvaluator(FloatExpression.Evaluator, FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Subtract
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Tan
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.Triangle
 
createEvaluator(Scope) - Method in class com.threerings.expr.FloatExpression.UnaryOperation
 
createEvaluator(FloatExpression.Evaluator) - Method in class com.threerings.expr.FloatExpression.UnaryOperation
Creates the evaluator for this expression, given the evaluator for its operand.
createEvaluator(Scope) - Method in class com.threerings.expr.IntegerExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.IntegerExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.IntegerExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.ObjectExpression
Creates an expression evaluator for the supplied context.
createEvaluator(Scope) - Method in class com.threerings.expr.QuaternionExpression.Angles
 
createEvaluator(Scope) - Method in class com.threerings.expr.QuaternionExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.QuaternionExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.StringExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.StringExpression.Parsed
 
createEvaluator(Scope) - Method in class com.threerings.expr.StringExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.NonUniform
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.Reference
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.TextureFrame
 
createEvaluator(Scope) - Method in class com.threerings.expr.Transform3DExpression.Uniform
 
createEvaluator(Scope) - Method in class com.threerings.expr.Vector3fExpression.Cartesian
 
createEvaluator(Scope) - Method in class com.threerings.expr.Vector3fExpression.Constant
 
createEvaluator(Scope) - Method in class com.threerings.expr.Vector3fExpression.Reference
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig.Clear
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig
Creates the executor that will actually perform the step.
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.compositor.config.StepConfig.RenderQueues
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.CallFunction
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.Compound
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.Conditional
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig
Creates an executor for this action.
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.PlaySound
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.Random
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
 
createExecutor(GlContext, Scope) - Method in class com.threerings.opengl.model.config.ActionConfig.SpawnTransient
 
createExpression(ExpressionConfig, Logic) - Method in class com.threerings.tudey.server.logic.Logic
Creates and returns an expression logic object.
createFloor(ConfigManager, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Creates a new floor tile with the supplied maximum dimensions.
createFogParamDef(String, String, int) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates and returns the definition for the supplied fog parameters.
createFont(GlContext, int, int) - Method in class com.threerings.opengl.gui.config.FontConfig
Creates the font with the specified style and size.
createFragmentLightingDef(String, String, String, Light.Type[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates and returns the definition for the supplied fragment lighting parameters.
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Lines
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Meshes
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Points
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.Quads
 
createGeometry(GlContext, Scope, GeometryConfig.Stored, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.DeformerConfig
Creates a deformed geometry object.
createGeometry(GlContext, Scope, GeometryConfig.Stored, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.DeformerConfig.Skin
 
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig
Creates an instance of the geometry described by this config.
createGeometry(GlContext, Scope, DeformerConfig, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
createGeometry(Box, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
createGeometry(Box, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates the geometry for this node.
createGlyphs() - Method in class com.threerings.opengl.gui.EditableTextComponent
Create the entity that we use to render our text.
createGlyphs() - Method in class com.threerings.opengl.gui.TextEditor
 
createGlyphs() - Method in class com.threerings.opengl.gui.TextField
 
createGrid() - Method in class com.threerings.opengl.GlCanvasTool
Creates the grid object.
createGrid() - Method in class com.threerings.tudey.tools.SceneEditor
 
createHandler(HandlerConfig, Logic) - Method in class com.threerings.tudey.server.logic.Logic
Creates a handler with the supplied configuration and source.
createIcon(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.Blank
 
createIcon(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig
Creates the icon corresponding to this config.
createIcon(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.Image
 
createIcon(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.Rotated
 
createIcon(String) - Method in class com.threerings.tudey.tools.SceneEditor
Creates the named icon.
createIconButton(String) - Method in class com.threerings.tudey.tools.SceneEditor
Creates an icon button with the specified name.
createImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectSpriteConfig.Animator
 
createImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectSpriteConfig
Creates a sprite implementation for this configuration.
createImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectSpriteConfig.Default
 
createIndexBuffer() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates the index buffer for the mesh.
createIndices() - Method in class com.threerings.opengl.effect.ParticleGeometry
Creates and populates the index buffer.
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.AngularAcceleration
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig
Creates the influence corresponding to this config for the specified layer.
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Gravity
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Jitter
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.LinearDrag
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.QuadraticDrag
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Wander
 
createInfluence(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.InfluenceConfig.Wind
 
createInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig.AmbientLight
 
createInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig
Creates the actual influence object.
createInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Definer
 
createInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Fog
 
createInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Light
 
createInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Projector
 
createInfluence(GlContext, Scope, LightConfig, Light, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.ShadowConfig
Creates the scene influence corresponding to this config.
createInfluence(GlContext, Scope, LightConfig, Light, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.ShadowConfig.SilhouetteTexture
 
createInputFrame(int, float, float, int) - Method in class com.threerings.tudey.client.TudeySceneController
Creates an input frame.
createInsets() - Method in class com.threerings.opengl.gui.config.InsetsConfig
Creates a set of insets corresponding to this config.
createInstance(MessageManager, ConfigManager, Class<?>) - Static method in class com.threerings.config.swing.ConfigChooser
Creates a new configuration chooser for the specified config class.
createInstance(MessageManager, ConfigManager, Class<?>, String) - Static method in class com.threerings.config.swing.ConfigChooser
Creates a new configuration chooser for the specified config class.
createInstance() - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig
Creates a material state instance corresponding to this config.
createInstance() - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
 
createInstance() - Method in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
 
createInstance(GlContext, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureStateConfig
Creates a material state instance corresponding to this config.
createInterface() - Method in class com.threerings.opengl.gui.UserInterfaceWindow
Creates the user interface for the window.
createLayer(BaseParticleSystemConfig.Layer) - Method in class com.threerings.opengl.effect.BaseParticleSystem
Creates a new layer for the supplied config.
createLayer(BaseParticleSystemConfig.Layer) - Method in class com.threerings.opengl.effect.MetaParticleSystem
 
createLayer(BaseParticleSystemConfig.Layer) - Method in class com.threerings.opengl.effect.ParticleSystem
 
createLayout() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Group
Creates the layout.
createLayout() - Method in class com.threerings.opengl.gui.config.LayoutConfig.HorizontalGroup
 
createLayout() - Method in class com.threerings.opengl.gui.config.LayoutConfig.VerticalGroup
 
createLight(GlContext, Scope, boolean, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightConfig
Creates a light object corresponding to this configuration.
createLight(GlContext, Scope, boolean, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightConfig.Point
 
createLight(GlContext, Scope, boolean, List<Updater>) - Method in class com.threerings.opengl.renderer.config.LightConfig.Spot
 
createLightingSide(String, String, String, String, Light.Type[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates and returns the expression for a single lit side.
createLineBatch(Renderer, FloatBuffer) - Static method in class com.threerings.opengl.renderer.util.BatchFactory
Creates a batch containing the specified array of lines.
createList(HashMap<String, ClientArray>, HashIntMap<ClientArray>, ClientArray, ClientArray, ClientArray) - Static method in class com.threerings.opengl.geometry.util.GeometryUtil
Creates a list containing all of the supplied arrays for ease of processing.
createListCommand(GlContext, PassDescriptor) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates a display list draw command for this geometry.
createLocalFlavor(Class<?>) - Static method in class com.threerings.util.ToolUtil
Creates a data flavor for transferring local references to objects of the specified class.
createLogic(String) - Method in class com.threerings.tudey.server.TudeySceneManager
Creates an instance of the logic object with the specified class name using the injector, logging a warning and returning null on error.
createLWJGLCursor() - Method in class com.threerings.opengl.gui.Cursor
Creates an LWJGL cursor from the configured image and hotspot.
createMatrix(float[], float[], float[]) - Static method in class com.threerings.opengl.model.tools.ModelDef
Creates and returns a matrix containing the described transform.
createMatrix(float[], float[], float[], float) - Static method in class com.threerings.opengl.model.tools.ModelDef
Creates and returns a matrix containing the described transform.
createMenu(String, int) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates a menu with the specified name and mnemonic.
createMenu(String, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates a menu with the specified name and mnemonic.
createMenu(MessageBundle, String, int) - Static method in class com.threerings.util.ToolUtil
Creates a menu with the specified name and mnemonic.
createMenuItem(String, int, int) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates a menu item with the specified action, mnemonic, and (optional) accelerator.
createMenuItem(String, int, int, int) - Method in class com.threerings.config.tools.BaseConfigEditor
Creates a menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createMenuItem(String, int, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates a menu item with the specified action, mnemonic, and (optional) accelerator.
createMenuItem(String, int, int, int) - Method in class com.threerings.opengl.GlCanvasTool
Creates a menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createMenuItem(ActionListener, MessageBundle, String, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a menu item with the specified action, mnemonic, and (optional) accelerator.
createMenuItem(ActionListener, MessageBundle, String, int, int, int) - Static method in class com.threerings.util.ToolUtil
Creates a menu item with the specified action, mnemonic, and (optional) accelerator key/modifiers.
createMerged(List<TransformedGeometry>) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
createMerged(List<TransformedGeometry>) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
createMerged(List<TransformedGeometry>) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates the merged geometry (without initializing the arrays, etc.)
createMeshes(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Creates a set of meshes for this node.
createNode(Triangle[]) - Static method in class com.threerings.opengl.model.CollisionMesh
Creates a node to hold the given array of triangles.
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.NodeDef
 
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.SpatialDef
Creates an articulation node.
createNode(ArticulatedConfig, boolean) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
 
createNoopInfluence() - Static method in class com.threerings.opengl.scene.config.SceneInfluenceConfig
Creates an influence that does nothing.
createObjectRecord(String, DObject) - Method in class com.threerings.admin.server.ExportDatabaseConfigRegistry
 
createObjectRecord(String, DObject) - Method in class com.threerings.admin.server.PeeredExportDatabaseConfigRegistry
 
createOccupantInfo(PlaceObject) - Method in class com.threerings.tudey.data.TudeyBodyObject
 
createOffset(float) - Method in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
Creates the actual handler offset.
createPanel(Object) - Method in class com.threerings.editor.swing.editors.EnumPanelArrayListEditor.EnumEntryPanel
 
createPanel(Object) - Method in class com.threerings.editor.swing.editors.ObjectPanelArrayListEditor.ObjectEntryPanel
 
createPanel(Object) - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor.EntryPanel
Create the content panel.
createPath(ConfigManager, Object, String) - Static method in class com.threerings.editor.PathProperty
Attempts to resolve the provided path into a property chain, returning null on failure.
createPath() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
Create the movement path.
createPaths(ConfigManager, Object, String[], Class<?>) - Method in class com.threerings.expr.ExpressionBinding
Creates and returns the paths in the supplied array using the given object as a reference.
createPatrolPath(Shape) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates the patrol path for this entry, or returns null for none.
createPatrolPath(Shape) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createPattern(TudeySceneModel, ConfigReference<GroundConfig>, GroundConfig.Original, int, int, int) - Static method in class com.threerings.tudey.config.GroundConfig
Creates a bit pattern identifying the bordering locations matching the specified ground config.
createPattern(boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean) - Static method in class com.threerings.tudey.config.PaintableConfig
Creates a bit pattern with the supplied directions.
createPlaceObject() - Method in class com.threerings.tudey.server.TudeySceneManager
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Box
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig
Creates the placer corresponding to this config.
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Frustum
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Line
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Point
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Ring
 
createPlacer(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.PlacerConfig.Shell
 
createPlaceView(CrowdContext) - Method in class com.threerings.tudey.client.TudeySceneController
 
createPlaceView(CrowdContext) - Method in class com.threerings.tudey.tools.ToolSceneController
 
createProjection(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.material.config.ProjectionConfig
Creates a projection object corresponding to this configuration.
createProperties(Class<?>) - Static method in class com.threerings.editor.Introspector
Creates and returns the list of properties for the supplied class.
createProperties(Class<?>, ArrayList<Property>) - Static method in class com.threerings.editor.Introspector
Retrieves all Editable properties of the specified class.
createProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Choice
 
createProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter
Creates the property used to apply this parameter.
createProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Direct
 
createProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter.Translated
 
createQuad(float, float, int, int) - Static method in class com.threerings.opengl.geometry.config.GeometryConfig
Creates a new GeometryConfig instance representing a quad extending from (-sizeX/2, -sizeY/2, 0) to (+sizeX/2, +sizeY/2, 0) with the specified number of divisions in x and y.
createRandomEntry(ConfigManager, PaintableConfig.Tile[], int, int, int) - Static method in class com.threerings.tudey.config.PaintableConfig
Creates a random entry from the specified tile array with the supplied maximum width, and height.
createRandomEntry(ConfigManager, PaintableConfig.Tile[], int, int, int, int) - Static method in class com.threerings.tudey.config.PaintableConfig
Creates a random entry from the specified tile array with the supplied rotation mask, maximum width, and maximum height.
createRandomEntry(ArrayList<PaintableConfig.TileRotation>, int) - Static method in class com.threerings.tudey.config.PaintableConfig
Creates an entry using one of the supplied tile rotations.
createRegion(RegionConfig, Logic) - Method in class com.threerings.tudey.server.logic.Logic
Creates and returns a region logic object.
createRoot() - Method in class com.threerings.opengl.GlApp
Creates a user interface root appropriate for this application.
createRoot() - Method in class com.threerings.opengl.GlCanvasApp
 
createRoot() - Method in class com.threerings.opengl.GlDisplayApp
 
createRoot(int, int, int) - Method in class com.threerings.opengl.scene.HashScene
Creates a root node for the specified coordinates.
createRoot(int, int) - Method in class com.threerings.tudey.space.HashSpace
Creates a root node for the specified coordinates.
createRootNode() - Method in class com.threerings.opengl.model.tools.ModelDef
Resolves the node references and returns a root node containing the hierarchy.
createRootPane() - Method in class com.threerings.editor.swing.DirectDialog
 
createRootPane() - Method in class com.threerings.editor.swing.FindDialog
 
createScene(SceneModel, PlaceConfig) - Method in class com.threerings.tudey.util.TudeySceneFactory
 
createSceneInfluence(GlContext, Scope, ArrayList<Updater>) - Method in class com.threerings.opengl.scene.config.SceneInfluenceConfig
Creates the scene influence corresponding to this config.
createScoped(Class<?>) - Static method in class com.threerings.expr.util.ScopeUtil
Creates the mapping from name to member for all scoped members of the specified class.
createScriptLogic(TudeySceneManager, ScriptConfig, AgentLogic, BehaviorLogic.Scripted) - Static method in class com.threerings.tudey.server.logic.ScriptLogic
Creates a script logic.
createScrollPane(Component) - Static method in class com.threerings.editor.swing.EditorPanel
Creates a scroll pane with an increment that's more useful than the default.
createShadow(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.data.TudeySceneModel
Creates the shadow data for the specified tile and maps it by its tags.
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates the shape for this entry, or returns null for none.
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createShape(int, int) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
Creates a shape using the identified region of the vertices.
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createShape(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Capsule
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Circle
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Compound
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig
Creates the untransformed shape corresponding to this config.
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Global
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.None
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Point
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Polygon
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Rectangle
 
createShape() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Segment
 
createShooter(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.ShooterConfig.Cone
 
createShooter(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.ShooterConfig
Creates the shooter corresponding to this config.
createShooter(BaseParticleSystem.Layer) - Method in class com.threerings.opengl.effect.config.ShooterConfig.Outward
 
createSkinMeshes(ArticulatedConfig, ArrayList<ModelConfig.VisibleMesh>) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
Creates a set of skin meshes based on this definition and adds them to the list provided.
createSnapshot() - Method in class com.threerings.opengl.GlApp
Creates and returns a snapshot image of the current frame.
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Creates a sprite for this entry.
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
createSprite(TudeyContext, TudeySceneView) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig
Creates a sprite implementation for this configuration.
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig.Derived
 
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig.Implementation
Creates a sprite implementation for this configuration.
createSpriteImplementation(TudeyContext, Scope, Effect) - Method in class com.threerings.tudey.config.EffectConfig.Original
 
createStates(GlContext, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.material.config.PassConfig
Creates the set of states for this pass.
createStates() - Method in class com.threerings.opengl.util.DebugBounds
 
createStates() - Method in class com.threerings.opengl.util.Grid
 
createStates() - Method in class com.threerings.opengl.util.SimpleOverlay
 
createStates() - Method in class com.threerings.opengl.util.SimpleRenderable
Creates the state set for this object.
createStates() - Method in class com.threerings.opengl.util.SimpleTransformable
 
createStates() - Method in class com.threerings.opengl.util.TextBillboard
 
createStates() - Method in class com.threerings.tudey.client.util.AreaElement
 
createStates() - Method in class com.threerings.tudey.client.util.RectangleElement
 
createStates() - Method in class com.threerings.tudey.client.util.ShapeConfigElement
 
createStates() - Method in class com.threerings.tudey.client.util.ShapeSceneElement
 
createStaticGeometry(GlContext, Scope, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Creates static geometry for the described passes.
createStream(SounderConfig.WeightedFile) - Method in class com.threerings.openal.Sounder.MetaStream
Creates a stream to play the specified file.
createSurface(GlContext, Scope, ModelConfig.VisibleMesh, ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Static method in class com.threerings.opengl.model.Model.Implementation
Creates a single surface.
createSurfaces(GlContext, ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
createSurfaces(GlContext, ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Method in class com.threerings.opengl.model.Articulated.Node
Creates the surfaces of this node.
createSurfaces(GlContext, Scope, GeometryMaterial[]) - Static method in class com.threerings.opengl.model.Model.Implementation
Creates a set of surfaces.
createSurfaces(GlContext, Scope, ModelConfig.VisibleMesh[], ModelConfig.Imported.MaterialMapping[], Map<String, MaterialConfig>) - Static method in class com.threerings.opengl.model.Model.Implementation
Creates a set of surfaces.
createTarget(TargetConfig, Logic) - Method in class com.threerings.tudey.server.logic.Logic
Creates and returns a target logic object.
createTexCoordDef(String, String, String, TextureUnit[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates and returns the definition for the supplied tex coord parameters.
createTexCoordElement(int, char, int, String) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Returns the code for a single texture coordinate element.
createTexCoordKey(String, String, String, TextureUnit[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates and returns a key for the supplied tex coord parameters.
createTexCoordUnit(int, TextureUnit, String, StringBuilder) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Appends the code for a single texture coordinate unit.
createText(String, Color4f, int, int, Color4f, boolean) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
 
createText(String, Color4f, int, int, Color4f, boolean) - Method in class com.threerings.opengl.gui.text.StringTextFactory
 
createText(String, TextLayout, Color4f, int, int, Color4f, int, boolean) - Method in class com.threerings.opengl.gui.text.StringTextFactory
Helper function.
createText(String, Color4f) - Method in class com.threerings.opengl.gui.text.TextFactory
Creates a text instance using our the font configuration associated with this text factory and the foreground color specified.
createText(String, Color4f, int, int, Color4f, boolean) - Method in class com.threerings.opengl.gui.text.TextFactory
Creates a text instance using our the font configuration associated with this text factory and the foreground color, text effect and text effect color specified.
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
Creates the texture for this configuration.
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original1D
 
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2D
 
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original2DTarget
 
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original3D
 
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap
 
createTexture(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.OriginalRectangle
 
createToggleButton(String) - Method in class com.threerings.tudey.tools.SceneEditor
Creates a toggle button with different icons for the unselected and selected states.
createTooltipComponent(String) - Method in class com.threerings.opengl.gui.Component
Creates the component that will be used to display our tooltip.
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Creates a tooltip component for the implementation (will only be called if ActorSprite.Implementation.getTooltipText() returns true).
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Creates a tooltip component for the implementation (will only be called if PlaceableSprite.Implementation.getTooltipText() returns true).
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
 
createTooltipComponent(String) - Method in class com.threerings.tudey.client.sprite.Sprite
Creates a tooltip component for the sprite (will only be called if Sprite.getTooltipText() returns true).
createTransferable(Component) - Method in class com.threerings.opengl.gui.LocalTransferHandler
 
createTransferable(Component) - Method in class com.threerings.opengl.gui.TransferHandler
Creates the transferable to use as the source for a data transfer.
createTransform(float) - Method in class com.threerings.opengl.model.tools.AnimationDef.TransformDef
Builds a Transform3D from this definition.
createTransform(float[], float[], float[], float) - Static method in class com.threerings.opengl.model.tools.ModelDef
Creates a Transform3D object from the supplied arrays.
createTriangleBatchT2N3V3(Renderer, FloatBuffer, ShortBuffer) - Static method in class com.threerings.opengl.renderer.util.BatchFactory
Creates a batch containing the specified triangles (whose texture coordinates, normals, and vertices are packed as in the GL11.GL_T2F_N3F_V3F interleaved format).
createUniform(int, T) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ArrayRefUniformConfig
Creates a uniform object from this configuration.
createUniform(int, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanExprUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanUniformConfig
 
createUniform(int, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ColorExprUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ColorUniformConfig
 
createUniform(int, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ExpressionUniformConfig
Creates a uniform object from this configuration.
createUniform(int, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FloatExprUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FloatUniformConfig
 
createUniform(int, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerExprUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerUniformConfig
 
createUniform(int, Matrix4f) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.MatrixArrayRefUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.PolarUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.SimpleUniformConfig
Creates a uniform object from this configuration.
createUniform(int, Scope, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TransformExprUniformConfig
 
createUniform(int) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TransformUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ArrayRefUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ExpressionUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.SimpleUniformConfig
 
createUniforms(Scope, Program, List<Program.Uniform>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.UniformConfig
Creates the uniform objects for this config and adds them to the provided list.
createUnit(GlContext, TextureState, Scope, List<Dependency.Adder>, List<Updater>) - Method in class com.threerings.opengl.renderer.config.TextureUnitConfig
Creates the texture unit corresponding to this configuration.
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.Color4fBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding
Creates a value updater for the supplied context and target object.
createUpdater(ConfigManager, Scope, Object, ObjectExpression<T>, Class<T>) - Method in class com.threerings.expr.ExpressionBinding
Creates an updater for an object expression.
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.FloatBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.IntegerBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.StringBinding
 
createUpdater(ConfigManager, Scope, Object) - Method in class com.threerings.expr.ExpressionBinding.Transform3DBinding
 
createUpdater(GlContext, Scope, Projection) - Method in class com.threerings.opengl.material.config.ProjectionConfig
Creates the updater for the projection.
createUpdater(GlContext, Scope, Projection) - Method in class com.threerings.opengl.material.config.ProjectionConfig.Orthographic
 
createUpdater(GlContext, Scope, Projection) - Method in class com.threerings.opengl.material.config.ProjectionConfig.Perspective
 
createUpdater(GlContext, Articulated.Node) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Billboard
 
createUpdater(GlContext, Articulated.Node) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.NodeTransform
Creates the updater that will apply the node transform.
createUpdater(GlContext, Articulated.Node) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Upright
 
createUpdater(GlContext, Scope, boolean, Light) - Method in class com.threerings.opengl.renderer.config.LightConfig
Creates the updater for the light.
createUpdater(GlContext, Scope, boolean, Light) - Method in class com.threerings.opengl.renderer.config.LightConfig.Directional
 
createUpdater(GlContext, Scope, boolean, Light) - Method in class com.threerings.opengl.renderer.config.LightConfig.Point
 
createUpdater(GlContext, Scope, boolean, Light) - Method in class com.threerings.opengl.renderer.config.LightConfig.Spot
 
createVector() - Method in class com.threerings.tudey.data.TudeySceneModel.Vertex
Creates a vector from this vertex.
createVector() - Method in class com.threerings.tudey.shape.config.ShapeConfig.Vertex
Creates a vector from this vertex.
createVertexAttribArrays(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
createVertexAttribArrays(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates the attribute arrays.
createVertexLightingDef(String, String, String, int, boolean, Light.Type[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates and returns the definition for the supplied vertex lighting parameters.
createVisibleMesh(ModelConfig.Imported) - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Creates and returns a visible mesh config for this mesh.
createWall(ConfigManager, IntTuple, int, int, int) - Method in class com.threerings.tudey.config.WallConfig.Original
Creates a new wall tile with the supplied case/rotations and maximum dimensions.
createWeights(ActorSpriteConfig.WeightedAnimation[]) - Static method in class com.threerings.tudey.config.ActorSpriteConfig
Creates the array of weights from the supplied weighted animation array.
createWheelListener() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Creates a mouse wheel listener that will respond to wheel events by adjusting this model up or down accordingly.
createZoneMoveHandler(ZoneManager, BodyObject, int, int, ZoneService.ZoneMoveListener) - Method in class com.threerings.tudey.server.TudeyZoneRegistry
 
createZoneMoveHandler(ZoneManager, BodyObject, int, int, Object, ZoneService.ZoneMoveListener) - Method in class com.threerings.tudey.server.TudeyZoneRegistry
Creates a zone move handler with a portal key.
creationTransient - Variable in class com.threerings.tudey.config.ActorSpriteConfig
A transient to spawn when the actor is created.
cross(Vector3f) - Method in class com.threerings.math.Vector3f
Computes the cross product of this and the specified other vector.
cross(Vector3f, Vector3f) - Method in class com.threerings.math.Vector3f
Computes the cross product of this and the specified other vector, placing the result in the object supplied.
crossFade - Variable in class com.threerings.openal.config.SounderConfig.MetaStream
The cross-fade between tracks.
crossLocal(Vector3f) - Method in class com.threerings.math.Vector3f
Computes the cross product of this and the specified other vector, storing the result in this vector.
CTRL_DOWN_MASK - Static variable in class com.threerings.opengl.gui.event.InputEvent
A modifier mask indicating that the control key was down at the time this event was generated.
CUBE_FACE_ROTATIONS - Static variable in class com.threerings.opengl.compositor.Dependency
Rotations for each of the six cube faces.
CULL_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The back-face culling state.
cullState - Variable in class com.threerings.opengl.material.config.PassConfig
The cull state to use in this pass.
CullState - Class in com.threerings.opengl.renderer.state
Contains the back-face culling state.
CullState(int) - Constructor for class com.threerings.opengl.renderer.state.CullState
Creates a new back-face culling state.
CullStateConfig - Class in com.threerings.opengl.renderer.config
Configurable cull state.
CullStateConfig() - Constructor for class com.threerings.opengl.renderer.config.CullStateConfig
 
CullStateConfig.Face - Enum in com.threerings.opengl.renderer.config
Cull face constants.
cursor - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The cursor.
Cursor - Class in com.threerings.opengl.gui
Contains a cursor.
Cursor(BufferedImage, int, int) - Constructor for class com.threerings.opengl.gui.Cursor
Creates a new cursor.
Cursor - Class in com.threerings.tudey.client.cursor
Base class for cursors (representations used when placing objects).
Cursor(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.cursor.Cursor
Creates the cursor.
CURSOR_DOWN - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CURSOR_LEFT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CURSOR_RIGHT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CURSOR_UP - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
CursorConfig - Class in com.threerings.opengl.gui.config
Describes a cursor.
CursorConfig() - Constructor for class com.threerings.opengl.gui.config.CursorConfig
 
CUT - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
cutNode() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Cuts the currently selected node.
cutoff - Variable in class com.threerings.opengl.renderer.config.LightConfig.Falloff
The falloff cutoff.
cx - Variable in class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
The proportional location of the anchor on the child component.
cy - Variable in class com.threerings.opengl.gui.layout.AnchorLayout.Anchor
The proportional location of the anchor on the child component.
CYAN - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque cyan color object.
cycleTarget(boolean) - Method in class com.threerings.tudey.client.TudeySceneController
Switches to the next or previous potential target in the occupant list.

D

DARK_GRAY - Static variable in class com.threerings.opengl.renderer.Color4f
An opaque dark gray color object (OpenGL's default ambient material color).
darkenColor(int, float) - Method in class com.threerings.editor.swing.BasePropertyEditor
 
data - Variable in class com.threerings.opengl.compositor.Dependency.Shadows
The data object shared between dependency and influence updater.
data - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The shared data array.
DCONFIG_SERVICE - Static variable in class com.threerings.config.dist.data.DConfigObject
The field name of the dconfigService field.
DConfigBootstrapData - Class in com.threerings.config.dist.data
Includes the oid of the distributed config object.
DConfigBootstrapData() - Constructor for class com.threerings.config.dist.data.DConfigBootstrapData
 
DConfigDirector - Class in com.threerings.config.dist.client
Handles the client side of the distributed config system.
DConfigDirector(PresentsContext, ConfigManager) - Constructor for class com.threerings.config.dist.client.DConfigDirector
Creates a new distributed config director.
DConfigManager - Class in com.threerings.config.dist.server
Handles the server side of the distributed config system.
DConfigManager(ConfigManager, PresentsDObjectMgr, InvocationManager) - Constructor for class com.threerings.config.dist.server.DConfigManager
Creates a new config manager.
DConfigMarshaller - Class in com.threerings.config.dist.data
Provides the implementation of the DConfigService interface that marshalls the arguments and delivers the request to the provider on the server.
DConfigMarshaller() - Constructor for class com.threerings.config.dist.data.DConfigMarshaller
 
DConfigObject - Class in com.threerings.config.dist.data
Contains the complete delta between the original set of configs and the current set.
DConfigObject() - Constructor for class com.threerings.config.dist.data.DConfigObject
 
DConfigObject.ClientEntryAddedEvent<T extends DSet.Entry> - Class in com.threerings.config.dist.data
Extends EntryAddedEvent to include the client oid.
DConfigObject.ClientEntryAddedEvent(int, String, T, int) - Constructor for class com.threerings.config.dist.data.DConfigObject.ClientEntryAddedEvent
Default constructor.
DConfigObject.ClientEntryRemovedEvent<T extends DSet.Entry> - Class in com.threerings.config.dist.data
Extends EntryRemovedEvent to include the client oid.
DConfigObject.ClientEntryRemovedEvent(int, String, Comparable<?>, int) - Constructor for class com.threerings.config.dist.data.DConfigObject.ClientEntryRemovedEvent
Default constructor.
DConfigObject.ClientEntryUpdatedEvent<T extends DSet.Entry> - Class in com.threerings.config.dist.data
Extends EntryUpdatedEvent to include the client oid.
DConfigObject.ClientEntryUpdatedEvent(int, String, T, int) - Constructor for class com.threerings.config.dist.data.DConfigObject.ClientEntryUpdatedEvent
Default constructor.
dconfigOid - Variable in class com.threerings.config.dist.data.DConfigBootstrapData
The oid of the distributed config object.
DConfigProvider - Interface in com.threerings.config.dist.server
Defines the server-side of the DConfigService.
DConfigService - Interface in com.threerings.config.dist.client
Allows admins to manipulate the set of configs.
dconfigService - Variable in class com.threerings.config.dist.data.DConfigObject
The config service.
ddefs - Variable in class com.threerings.opengl.util.ShaderCache.ShaderKey
The definitions and derived definitions.
DDPF_ALPHAPIXELS - Static variable in class com.threerings.opengl.util.DDSLoader
Pixel format flag indicating that the texture contains alpha data.
DDPF_FOURCC - Static variable in class com.threerings.opengl.util.DDSLoader
Pixel format flag indicating that the texture contains compressed RGB data.
DDSCAPS2_CUBEMAP - Static variable in class com.threerings.opengl.util.DDSLoader
Caps flag indicating that the texture contains a cube map.
DDSCAPS2_VOLUME - Static variable in class com.threerings.opengl.util.DDSLoader
Caps flag indicating that the texture is a volume texture.
DDSD_MIPMAPCOUNT - Static variable in class com.threerings.opengl.util.DDSLoader
Flag indicating that the header contains a mipmap count.
DDSLoader - Class in com.threerings.opengl.util
Provides a means of loading texture data from DirectDraw Surface (DDS) files.
DDSLoader() - Constructor for class com.threerings.opengl.util.DDSLoader
 
DDSLoader.Header - Class in com.threerings.opengl.util
The DDS file header.
DDSLoader.Header(ByteBuffer) - Constructor for class com.threerings.opengl.util.DDSLoader.Header
Reads the header from the specified buffer.
deactivate() - Method in class com.threerings.opengl.scene.ViewerEffect
Notes that the effect is no longer acting on the viewer.
deactivate() - Method in class com.threerings.tudey.tools.AreaDefiner
 
deactivate() - Method in class com.threerings.tudey.tools.EditorTool
Notes that the tool has been deactivated.
deactivate() - Method in class com.threerings.tudey.tools.Mover
 
deactivate() - Method in class com.threerings.tudey.tools.PathDefiner
 
DebugBounds - Class in com.threerings.opengl.util
Renders bounding boxes for debugging purposes.
DebugBounds(GlContext) - Constructor for class com.threerings.opengl.util.DebugBounds
Creates a new set of debug bounds.
decode(String) - Static method in class com.threerings.config.swing.ConfigTreeNode
Decodes a name encoded with ConfigTreeNode.encode(java.lang.String).
decode(String) - Static method in class com.threerings.swing.PrefsTreeNode
Decodes the supplied name encoded with PrefsTreeNode.encode(java.lang.String).
decodeFromStream(DataInputStream) - Method in interface com.threerings.export.Encodable
Initializes this object with data read from the specified stream.
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Matrix3f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Matrix4f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Plane
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Quaternion
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.SphereCoords
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Vector2f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Vector3f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.math.Vector4f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.opengl.renderer.Color4f
 
decodeFromStream(DataInputStream) - Method in class com.threerings.tudey.util.Coord
 
decodeFromString(String) - Method in interface com.threerings.export.Encodable
Initializes this object with the contents of the specified string.
decodeFromString(String) - Method in class com.threerings.math.Matrix3f
 
decodeFromString(String) - Method in class com.threerings.math.Matrix4f
 
decodeFromString(String) - Method in class com.threerings.math.Plane
 
decodeFromString(String) - Method in class com.threerings.math.Quaternion
 
decodeFromString(String) - Method in class com.threerings.math.SphereCoords
 
decodeFromString(String) - Method in class com.threerings.math.Vector2f
 
decodeFromString(String) - Method in class com.threerings.math.Vector3f
 
decodeFromString(String) - Method in class com.threerings.math.Vector4f
 
decodeFromString(String) - Method in class com.threerings.opengl.renderer.Color4f
 
decodeFromString(String) - Method in class com.threerings.tudey.util.Coord
 
decodePaint(int) - Method in class com.threerings.tudey.data.TudeySceneModel
Decodes the specified paint value.
decodeTileEntry(Coord, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Decodes the specified tile entry.
decodeTileEntry(int, int, int) - Method in class com.threerings.tudey.data.TudeySceneModel
Decodes the specified tile entry.
decodeX(int) - Static method in class com.threerings.tudey.util.Coord
Extracts the x component from the specified encoded coordinate pair.
decodeY(int) - Static method in class com.threerings.tudey.util.Coord
Extracts the y component from the specified encoded coordinate pair.
DecoratedWindow - Class in com.threerings.opengl.gui
A top-level window with a border, a background and a title bar.
DecoratedWindow(GlContext, String) - Constructor for class com.threerings.opengl.gui.DecoratedWindow
Creates a decorated window using the supplied look and feel.
decrementCount() - Method in class com.threerings.config.swing.ConfigTreeNode
Decrements the count for this node.
Deep - Annotation Type in com.threerings.util
Indicates that a field should be treated deeply by the DeepUtil methods.
DEEP_OBJECT_FIELD_HANDLER - Static variable in class com.threerings.util.DeepUtil
Field handler for deep object fields.
DeepObject - Class in com.threerings.util
A base class for objects that uses the methods of DeepUtil to implement DeepObject.clone(), DeepObject.equals(java.lang.Object), and DeepObject.hashCode() reflectively.
DeepObject() - Constructor for class com.threerings.util.DeepObject
 
DeepOmit - Annotation Type in com.threerings.util
Indicates that a field should be skipped by the DeepUtil methods.
DeepUtil - Class in com.threerings.util
Various methods that use reflection to perform "deep" operations: copying, comparison, etc.
DeepUtil() - Constructor for class com.threerings.util.DeepUtil
 
DeepUtil.FieldHandler - Class in com.threerings.util
Copies or compares a field of a single type.
DeepUtil.FieldHandler() - Constructor for class com.threerings.util.DeepUtil.FieldHandler
 
DeepUtil.ObjectHandler<T> - Class in com.threerings.util
Performs the actual object operations.
DeepUtil.ObjectHandler() - Constructor for class com.threerings.util.DeepUtil.ObjectHandler
 
DeepUtil.ReflectiveObjectHandler - Class in com.threerings.util
Handles an object according to its reflected fields.
DeepUtil.ReflectiveObjectHandler(Class<?>) - Constructor for class com.threerings.util.DeepUtil.ReflectiveObjectHandler
 
DEFAULT - Static variable in annotation type com.threerings.editor.EditorMessageBundle
The default message bundle.
DEFAULT - Static variable in class com.threerings.opengl.gui.Component
The default component state.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.LineState
The default state.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.MaterialState
The default material.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.PointState
The default state.
DEFAULT - Static variable in class com.threerings.opengl.renderer.state.PolygonState
The default state.
DEFAULT_BACKGROUND - Static variable in class com.threerings.editor.swing.BasePropertyEditor
The default background value.
DEFAULT_BUFFER_DELAY - Static variable in interface com.threerings.tudey.data.TudeyCodes
The default delay with which the clients display information received from the server in order to compensate for network jitter and dropped packets.
DEFAULT_CURSOR - Static variable in class com.threerings.opengl.gui.Root
The name of the default cursor config.
DEFAULT_ENTRY_FILTER - Static variable in class com.threerings.tudey.tools.SceneEditor
Allows all entries except globals.
DEFAULT_GAP - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
The default gap used by a group layout.
DEFAULT_LABEL - Static variable in annotation type com.threerings.editor.EditorTypes
The default type label.
DEFAULT_MATERIAL - Static variable in class com.threerings.opengl.effect.config.ParticleSystemConfig
The default layer material.
DEFAULT_MATERIAL - Static variable in class com.threerings.opengl.model.config.ModelConfig
The default material for the default tag.
DEFAULT_MATERIALS - Static variable in class com.threerings.opengl.model.config.ModelConfig
Maps tags to default materials (each of which we expect to take a single parameter, "Texture," representing the texture reference).
DEFAULT_OBJECT_FIELD_HANDLER - Static variable in class com.threerings.util.DeepUtil
Default handler for object fields.
DEFAULT_SIZE - Static variable in interface com.threerings.opengl.gui.UIConstants
The default text effect size.
DEFAULT_SOURCES - Static variable in class com.threerings.opengl.scene.Scene
The default number of sound sources to allow.
DEFAULT_SPACING - Static variable in interface com.threerings.opengl.gui.UIConstants
The default text line spacing.
DEFAULT_TAG - Static variable in class com.threerings.opengl.model.config.ModelConfig
The default tag for unskinned meshes.
DEFAULT_TEXTURE - Static variable in class com.threerings.opengl.model.config.ModelConfig
The default texture config (which we expect to take a single parameter, "File," representing the texture image path).
DEFAULT_TICK_INTERVAL - Static variable in interface com.threerings.tudey.data.TudeyCodes
The default tick interval.
defaultAction - Variable in class com.threerings.opengl.model.config.ActionConfig.Conditional
The default action.
defaultAction - Variable in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
The default action to take if no case is satisfied.
defaultAction - Variable in class com.threerings.tudey.config.ActionConfig.Switch
The default action to take if no case is satisfied.
defaultAnimation - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The animation to play when not hovering, if any.
defaultColor - Variable in class com.threerings.tudey.config.PlaceableConfig.ClickableProp
The color to use when not hovering over the prop.
defaultEntrance - Variable in class com.threerings.tudey.config.ActorConfig.Original
Whether or not the actor should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.AreaConfig.Original
Whether or not the area should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.PathConfig.Original
Whether or not the path should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
Whether or not the placeable should be used as a default entrance.
defaultEntrance - Variable in class com.threerings.tudey.config.TileConfig.Original
Whether or not the tile should be used as a default entrance.
DefaultKeyMap - Class in com.threerings.opengl.gui.text
Defines a default key mapping for our text editing components.
DefaultKeyMap() - Constructor for class com.threerings.opengl.gui.text.DefaultKeyMap
 
defaultModel - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The default model reference.
defaultReadFields() - Method in class com.threerings.export.Importer
Writes the default fields of the object.
defaultSounder - Variable in class com.threerings.openal.config.SounderConfig.Conditional
The default sounder reference.
defaultTransform - Variable in class com.threerings.opengl.model.config.ConditionalConfig
The default model transform.
defaultWriteFields() - Method in class com.threerings.export.Exporter
Writes the default fields of the object.
DefinerInfluence - Class in com.threerings.opengl.scene
Represents the influence of a variable definer.
DefinerInfluence(Tuple<String, Object>[]) - Constructor for class com.threerings.opengl.scene.DefinerInfluence
Creates a new definer influence object.
DEFINITION_INFLUENCE - Static variable in class com.threerings.opengl.model.Model
A flag indicating that the model implementation relies on the definitions.
definitions - Variable in class com.threerings.opengl.model.config.InfluenceFlagConfig
Whether or not to enable definition influences.
definitions - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
The preprocessor definitions to use.
definitions - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
The preprocessor definitions to use.
definitions - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig.Definer
The definition configs.
deformer - Variable in class com.threerings.opengl.material.config.TechniqueConfig
The deformer to apply to the geometry.
DeformerConfig - Class in com.threerings.opengl.geometry.config
Deformer configuration.
DeformerConfig() - Constructor for class com.threerings.opengl.geometry.config.DeformerConfig
 
DeformerConfig.Skin - Class in com.threerings.opengl.geometry.config
Performs software skinning.
DeformerConfig.Skin() - Constructor for class com.threerings.opengl.geometry.config.DeformerConfig.Skin
 
defs - Variable in class com.threerings.opengl.util.ShaderCache.ShaderKey
The definitions and derived definitions.
defvalue - Variable in class com.threerings.expr.BooleanExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.Color4fExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.FloatExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.IntegerExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.QuaternionExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.StringExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.Transform3DExpression.Reference
The default value of the variable.
defvalue - Variable in class com.threerings.expr.Vector3fExpression.Reference
The default value of the variable.
delay - Variable in class com.threerings.tudey.config.ActionConfig.Delayed
The delay.
DELETE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
delete() - Method in class com.threerings.opengl.renderer.BufferObject
Deletes this buffer object, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.DisplayList
Deletes this list, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.Framebuffer
Deletes this frame buffer, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.Renderbuffer
Deletes this render buffer, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.ShaderObject
Deletes this object, rendering it unusable.
delete() - Method in class com.threerings.opengl.renderer.Texture
Deletes this texture, rendering it unusable.
deleteErrors() - Method in class com.threerings.tudey.tools.SceneEditor
Deletes all entries whose configurations are null or missing.
deleteFinalizedObjects() - Method in class com.threerings.opengl.renderer.Renderer
Deletes all finalized objects.
deleteFramebuffer(Framebuffer) - Static method in class com.threerings.opengl.renderer.TextureRenderer
Deletes the specified frame buffer and its render buffer attachments.
deleteLayer() - Method in class com.threerings.opengl.effect.tools.ParticleEditor.LayerTableModel
Deletes the currently selected layer.
deleteMouseEntry() - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to delete the entry under the mouse cursor on the currently selected layer.
deleteMouseEntry(Predicate<? super TudeySceneModel.Entry>) - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to delete the entry under the mouse cursor on the currently selected layer.
deleteNode() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Deletes the currently selected node.
deleteSelectedText() - Method in class com.threerings.opengl.gui.EditableTextComponent
Deletes the currently selected text.
deleteSelection() - Method in class com.threerings.tudey.tools.SceneEditor
Deletes the entries under the selected region.
deleteShadow(TudeySceneModel.TileEntry) - Method in class com.threerings.tudey.data.TudeySceneModel
Deletes the shadow data for the supplied tile and removes its tag mappings.
Delta - Class in com.threerings.delta
Represents a set of changes that may be applied to an existing object to create a new object (with a streamed form that is more compact than that which would be required for streaming the entire new object).
Delta() - Constructor for class com.threerings.delta.Delta
 
Deltable - Interface in com.threerings.delta
Flags a class as being deltable, meaning that it supports the creation of delta objects that compactly represent a set of changes that may be applied to an original object in order to create an updated object.
DeltaFinal - Annotation Type in com.threerings.delta
Indicates that a field should be treated as "final" by the ReflectiveDelta class (without actually flagging it as final, which would prevent us from changing it in other circumstances).
density - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
The fog density.
dependencies - Variable in class com.threerings.opengl.material.config.TechniqueConfig
Basic material dependencies.
Dependency - Class in com.threerings.opengl.compositor
Represents a dependency to be resolved in the course of rendering: shadows from a particular light, a reflection off a plane, etc.
Dependency(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency
Creates a new dependency.
Dependency.Adder - Interface in com.threerings.opengl.compositor
An interface for objects that add dependendencies to the compositor.
Dependency.CubeTexture - Class in com.threerings.opengl.compositor
A cube map texture.
Dependency.CubeTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.CubeTexture
Creates a new cube texture dependency.
Dependency.Planar - Class in com.threerings.opengl.compositor
The base class of the various planar reflection/refraction dependencies.
Dependency.Planar(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.Planar
Creates a new planar dependency.
Dependency.PlanarTexture - Class in com.threerings.opengl.compositor
The base class for planar reflection/refraction textures.
Dependency.PlanarTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.PlanarTexture
Creates a new planar texture dependency.
Dependency.ReflectionTexture - Class in com.threerings.opengl.compositor
A planar reflection texture.
Dependency.ReflectionTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.ReflectionTexture
Creates a new reflection texture dependency.
Dependency.RefractionTexture - Class in com.threerings.opengl.compositor
A planar refraction texture.
Dependency.RefractionTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.RefractionTexture
Creates a new refraction texture dependency.
Dependency.RenderEffect - Class in com.threerings.opengl.compositor
A render effect.
Dependency.RenderEffect(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.RenderEffect
Creates a new render effect dependency.
Dependency.Shadows - Class in com.threerings.opengl.compositor
The base class for shadows from a single light.
Dependency.Shadows(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.Shadows
Creates a new shadow dependency.
Dependency.ShadowTexture - Class in com.threerings.opengl.compositor
A shadow depth texture.
Dependency.ShadowTexture(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.ShadowTexture
Creates a new shadow texture dependency.
Dependency.ShadowVolumes - Class in com.threerings.opengl.compositor
Stencil shadow volumes.
Dependency.ShadowVolumes(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.ShadowVolumes
Creates a new shadow volume dependency.
Dependency.StencilReflection - Class in com.threerings.opengl.compositor
A stencil reflection.
Dependency.StencilReflection(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.StencilReflection
Creates a new stencil reflection dependency.
Dependency.StencilRefraction - Class in com.threerings.opengl.compositor
A stencil refraction.
Dependency.StencilRefraction(GlContext) - Constructor for class com.threerings.opengl.compositor.Dependency.StencilRefraction
Creates a new stencil refraction dependency.
depth - Variable in class com.threerings.opengl.compositor.config.StepConfig.Clear
Depth buffer clear parameters.
depth - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The depth texture to which we render.
depth - Variable in class com.threerings.opengl.effect.Particle
The depth of the particle (used for depth sorting).
depth - Variable in class com.threerings.opengl.renderer.Batch
The batch's eye space z coordinate (negative if in front of the viewer).
depth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.Blank
The depth of the texture.
depth - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The depth of the image.
depth - Variable in class com.threerings.opengl.util.DDSLoader.Header
The depth.
DEPTH_COMP - Static variable in class com.threerings.opengl.effect.ParticleSystem
Sorts particles by decreasing depth.
DEPTH_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The depth testing/writing state.
depthBits - Variable in class com.threerings.opengl.compositor.config.TargetConfig.Texture
The number of depth bits to request.
depthFailOp - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil depth fail operation.
depthMode - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The depth texture mode.
depthSort - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Whether or not to sort the particles by depth before rendering.
depthState - Variable in class com.threerings.opengl.gui.config.ComponentBillboardConfig
The depth state to use.
depthState - Variable in class com.threerings.opengl.material.config.PassConfig
The depth state to use in this pass.
DepthState - Class in com.threerings.opengl.renderer.state
Contains the depth buffer testing/writing state.
DepthState(int, boolean) - Constructor for class com.threerings.opengl.renderer.state.DepthState
Creates a new depth state with the supplied parameters.
DepthStateConfig - Class in com.threerings.opengl.renderer.config
Configurable depth state.
DepthStateConfig() - Constructor for class com.threerings.opengl.renderer.config.DepthStateConfig
 
DepthStateConfig.TestFunc - Enum in com.threerings.opengl.renderer.config
Depth test function constants.
derived - Variable in class com.threerings.tudey.config.TagConfig
The derived tag config.
descendingIterator() - Method in class com.threerings.util.ArrayDeque
 
destBlendFactor - Variable in class com.threerings.opengl.renderer.config.AlphaStateConfig
The dest blend factor.
destIndex - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
The index of refraction of the destination material.
destroy(int, Logic) - Method in class com.threerings.tudey.server.logic.ActorLogic
Destroys the actor.
destructionTransient - Variable in class com.threerings.tudey.config.ActorSpriteConfig
A transient to spawn when the actor is destroyed.
detach(Model) - Method in class com.threerings.opengl.model.Articulated
 
detach(Model) - Method in class com.threerings.opengl.model.Model
Detaches an attached model.
detach(Model) - Method in class com.threerings.opengl.model.Model.Implementation
Detaches an attached model.
detach(Model) - Method in class com.threerings.opengl.model.Wrapper
 
detachAll(String) - Method in class com.threerings.opengl.model.Articulated
 
detachAll(Articulated.Node) - Method in class com.threerings.opengl.model.Articulated
Detaches all models attached to the specified node.
detachAll(String) - Method in class com.threerings.opengl.model.Model
Detaches any models attached to the specified point.
detachAll(String) - Method in class com.threerings.opengl.model.Model.Implementation
Detaches any models attached to the specified point.
detachAll(String) - Method in class com.threerings.opengl.model.Wrapper
 
detachModel(Model) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Detaches a model from this sprite.
didInit() - Method in class com.threerings.editor.swing.editors.ArrayListEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.BooleanEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.ChoiceEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.Color4fEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.ColorizationEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.ConfigEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.ConfigReferenceEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.EnumEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.FileEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.GetPathEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.MaskEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.NumberEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.ObjectEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.PathTableArrayListEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.QuaternionEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.StringEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.Transform2DEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.Transform3DEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.Vector2fEditor
 
didInit() - Method in class com.threerings.editor.swing.editors.Vector3fEditor
 
didInit() - Method in class com.threerings.editor.swing.PropertyEditor
Override to perform custom initialization.
didInit() - Method in class com.threerings.opengl.AWTCanvas
Override to perform custom initialization.
didInit() - Method in class com.threerings.opengl.DisplayCanvas
Override to perform custom initialization.
didInit() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
 
didInit() - Method in class com.threerings.opengl.GlApp
Override to perform custom initialization after the render context is valid.
didInit() - Method in class com.threerings.opengl.GlCanvasApp
 
didInit() - Method in class com.threerings.opengl.GlCanvasTool.CanvasToolPrefs
Called when the canvas has been initialized.
didInit() - Method in class com.threerings.opengl.GlCanvasTool
 
didInit() - Method in class com.threerings.opengl.gui.tools.InterfaceTester
 
didInit() - Method in class com.threerings.opengl.model.tools.ModelTool
 
didInit() - Method in class com.threerings.opengl.model.tools.ModelViewer
 
didInit() - Method in class com.threerings.tudey.client.TudeySceneController
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.Compound
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.Delayed
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.DestroyActor
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.ExpressionSwitch
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.FireEffect
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.ForceClientAction
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.MoveBody
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.Random
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.RotateActor
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.SetFlag
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.SetVariable
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.Signal
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnRandomTranslatedActor
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.StepLimitMobile
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.Switch
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.TargetedAction
 
didInit() - Method in class com.threerings.tudey.server.logic.ActionLogic.WarpActor
 
didInit() - Method in class com.threerings.tudey.server.logic.ActivityLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.ActorLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.AgentLogic
 
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Scripted
 
didInit() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Action
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.All
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Any
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.DistanceWithin
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Evaluate
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.FlagSet
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.InstanceOf
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Intersecting
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.IntersectsScene
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Is
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Limit
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Not
 
didInit() - Method in class com.threerings.tudey.server.logic.ConditionLogic.Tagged
 
didInit() - Method in class com.threerings.tudey.server.logic.EffectLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.EntryLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic.BinaryOperation
 
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Constant
 
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic.NumTargets
 
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Parsed
 
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Reference
 
didInit() - Method in class com.threerings.tudey.server.logic.ExpressionLogic.UnaryOperation
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.ActionHandlerLogic
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseActorObserver
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.BaseIntersectionCount
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.Reference
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.ThresholdIntersectionCount
 
didInit() - Method in class com.threerings.tudey.server.logic.HandlerLogic.WarnTimer
 
didInit() - Method in class com.threerings.tudey.server.logic.MobileLogic
 
didInit() - Method in class com.threerings.tudey.server.logic.RegionLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.RegionLogic.Located
 
didInit() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Action
 
didInit() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Condition
 
didInit() - Method in class com.threerings.tudey.server.logic.ScriptLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.ActivatorOf
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Behavior
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Compound
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Conditional
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic
Override to perform custom initialization.
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.DistanceSubset
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Excluding
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.InstanceOf
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Intersecting
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Randomized
 
didInit() - Method in class com.threerings.tudey.server.logic.TargetLogic.Subset
 
didInit() - Method in class com.threerings.tudey.tools.SceneEditor
 
didInit() - Method in class com.threerings.tudey.tools.TudeyTool
 
didLeavePlace(PlaceObject) - Method in class com.threerings.tudey.client.TudeySceneController
 
didLeavePlace(PlaceObject) - Method in class com.threerings.tudey.client.TudeySceneView
 
didLeavePlace(PlaceObject) - Method in class com.threerings.tudey.client.util.SceneMap
 
didShutdown() - Method in class com.threerings.tudey.server.TudeySceneManager
 
didShutdown() - Method in interface com.threerings.tudey.server.TudeySceneManager.ShutdownObserver
Notes that we're shutting down.
didStartup() - Method in class com.threerings.tudey.server.TudeySceneManager
 
diffuse - Variable in class com.threerings.opengl.renderer.config.LightConfig.Colors
The diffuse light color.
diffuse - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The diffuse reflectivity.
diffuse - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The diffuse reflectivity.
diffuse - Variable in class com.threerings.opengl.renderer.Light
The diffuse light intensity.
DimenInfo - Class in com.threerings.opengl.gui.layout
This record is used by the group layout managers to return a set of statistics computed for their target widgets.
DimenInfo() - Constructor for class com.threerings.opengl.gui.layout.DimenInfo
 
dimens - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
Dimension - Class in com.threerings.opengl.gui.util
Represents the size of a component.
Dimension(int, int) - Constructor for class com.threerings.opengl.gui.util.Dimension
 
Dimension(Dimension) - Constructor for class com.threerings.opengl.gui.util.Dimension
 
Dimension() - Constructor for class com.threerings.opengl.gui.util.Dimension
 
DimensionConfig - Class in com.threerings.opengl.gui.config
Contains a configurable set of dimensions.
DimensionConfig() - Constructor for class com.threerings.opengl.gui.config.DimensionConfig
 
DirectDialog - Class in com.threerings.editor.swing
Creates a direct parameter.
DirectDialog(Dialog, EditorContext, String) - Constructor for class com.threerings.editor.swing.DirectDialog
Create the dialog.
DirectDialog(Frame, EditorContext, String) - Constructor for class com.threerings.editor.swing.DirectDialog
Create the dialog.
direction(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the direction of a vector pointing from this point to the specified other point.
direction - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wind
The wind direction.
direction - Variable in class com.threerings.opengl.effect.config.ShooterConfig.Cone
The direction vector.
direction - Variable in class com.threerings.opengl.renderer.config.LightConfig.Directional
The direction of the light.
direction - Variable in class com.threerings.opengl.renderer.config.LightConfig.Spot
The spot direction.
direction - Variable in class com.threerings.tudey.config.ScriptConfig.Rotate
The target rotation.
Direction - Enum in com.threerings.tudey.util
Represents the four cardinal and four ordinal directions and their offsets in the Tudey coordinate system.
directional - Variable in class com.threerings.openal.config.SounderConfig.Original
Whether or not the sound is directional.
directional - Variable in class com.threerings.opengl.model.config.ArticulatedConfig.Upright
Whether or not the transform incorporates the node's direction.
directionChange - Variable in class com.threerings.tudey.config.BehaviorConfig.Wander
The variable that determines how we change directions.
directs - Variable in class com.threerings.config.Parameter.Choice
The direct controls for each option.
dirty - Variable in class com.threerings.opengl.renderer.ClientArray
Set when the array parameters have changed and must be reapplied.
dirty - Variable in class com.threerings.opengl.renderer.Light
Set when the light has changed and must be reapplied.
dirty - Variable in class com.threerings.opengl.renderer.Program.Uniform
Set when the uniform value has changed and must be reapplied.
dirty - Variable in class com.threerings.opengl.renderer.TextureUnit
Set when the state has changed and must be reapplied.
DISABLED - Static variable in class com.threerings.opengl.gui.Component
A component state indicating that the component is disabled.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.ArrayState
A state that disables all of the client arrays.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.CullState
A state that disables back-face culling.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.DepthState
A depth state for neither testing nor writing to the depth buffer.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.FogState
A state that disables the fog.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.LightState
A state that disables lighting (the default).
DISABLED - Static variable in class com.threerings.opengl.renderer.state.ShaderState
A state that disables shading.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.StencilState
Disables stencil testing/writing.
DISABLED - Static variable in class com.threerings.opengl.renderer.state.TextureState
A state that disables texturing.
dismiss() - Method in class com.threerings.opengl.gui.Window
Detaches this window from the root node and removes it from the display.
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.ActionEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.ControllerEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.Event
Instructs this event to notify the supplied listener if they implement an interface appropriate to this event.
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.KeyEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.MouseEvent
 
dispatch(ComponentListener) - Method in class com.threerings.opengl.gui.event.TextEvent
 
DISPATCHER - Static variable in class com.threerings.opengl.gui.util.ControllerUtil
An action listener that uses ControllerUtil.postAction(com.threerings.opengl.gui.Component, java.lang.String) to forward the event to a controller.
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.Button
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.ColorPicker
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.ComboBox
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.Component
Instructs this component to process the supplied event.
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.EditableTextComponent
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.MenuItem
 
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.PopupMenu
 
dispatchEvent(Component, Event) - Method in class com.threerings.opengl.gui.Root
Dispatches an event to the specified target (which may be null).
dispatchEvent(Event) - Method in class com.threerings.opengl.gui.Slider
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Dispatches an event on the implementation.
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.ClickableProp
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Dispatches an event on the implementation.
dispatchEvent(Event) - Method in class com.threerings.tudey.client.sprite.Sprite
Dispatches an event on the sprite.
dispatchKeyEvent(KeyEvent) - Method in class com.threerings.opengl.DisplayCanvas
 
dispatchKeyEvent(Component, KeyEvent) - Method in class com.threerings.opengl.gui.Root
Dispatches a key event, performing extra processing for key repeats.
dispatchKeyEvent(KeyEvent) - Method in class com.threerings.tudey.tools.SceneEditor
 
dispatchMouseEvent(Component, MouseEvent) - Method in class com.threerings.opengl.gui.Root
Dispatches a mouse event, performing extra processing for clicks.
DisplayCanvas - Class in com.threerings.opengl
A canvas that uses Display.
DisplayCanvas() - Constructor for class com.threerings.opengl.DisplayCanvas
Creates a new canvas.
DisplayCanvas.ButtonRecord - Class in com.threerings.opengl
Contains the state of a single mouse button.
DisplayCanvas.ButtonRecord() - Constructor for class com.threerings.opengl.DisplayCanvas.ButtonRecord
 
DisplayList - Class in com.threerings.opengl.renderer
An OpenGL display list.
DisplayList(Renderer) - Constructor for class com.threerings.opengl.renderer.DisplayList
Creates a new display list for the specified renderer.
displayListCreated() - Method in class com.threerings.opengl.renderer.Renderer
Notes that a display list has been created.
displayListDeleted() - Method in class com.threerings.opengl.renderer.Renderer
Notes that a display list has been deleted.
displayListFinalized(int) - Method in class com.threerings.opengl.renderer.Renderer
Called when a display list has been finalized.
displayMessage(ChatMessage, boolean) - Method in class com.threerings.opengl.gui.ChatOverlay
 
displayMessage(UserMessage, boolean) - Method in class com.threerings.tudey.client.sprite.ActorSprite
Gives the sprite a chance to display a message sent by the occupant controlling the actor.
displayMessage(UserMessage, boolean) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Gives the sprite a chance to display a message sent by the occupant controlling the actor.
displayMessage(ChatMessage, boolean) - Method in class com.threerings.tudey.client.TudeySceneView
 
DisplayRoot - Class in com.threerings.opengl.gui
A root for Display-based apps.
DisplayRoot(GlContext) - Constructor for class com.threerings.opengl.gui.DisplayRoot
 
displayValue(Object) - Method in class com.threerings.admin.client.EditableFieldEditor
 
dispose() - Method in class com.threerings.config.swing.ConfigTree
Releases the resources held by this tree.
dispose() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel
Disposes of the resources held by this manager.
dispose() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Disposes of the resources held by this item.
dispose() - Method in class com.threerings.expr.DynamicScope
Releases the resources associated with this scope.
dispose() - Method in class com.threerings.expr.SimpleScope
Releases the resources associated with this scope.
dispose() - Method in class com.threerings.openal.Sounder
 
dispose() - Method in class com.threerings.openal.Sounder.Implementation
 
dispose() - Method in class com.threerings.opengl.compositor.RenderEffect
 
dispose() - Method in class com.threerings.opengl.compositor.RenderEffect.TextureTarget
 
dispose() - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
dispose() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
dispose() - Method in class com.threerings.opengl.gui.Root
Releases the resources held by this root.
dispose() - Method in class com.threerings.opengl.material.Surface
 
dispose() - Method in class com.threerings.opengl.model.Animation
 
dispose() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
dispose() - Method in class com.threerings.opengl.model.Model
 
dispose() - Method in class com.threerings.opengl.renderer.TextureRenderer
Disposes of this texture renderer, rendering it unusable.
dispose() - Method in class com.threerings.opengl.scene.Scene
 
dispose() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
dispose() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
dispose() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
dispose() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
dispose() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
dispose() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.Camera
 
dispose() - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.GlobalSprite.EnvironmentModel
 
dispose() - Method in class com.threerings.tudey.client.sprite.PathSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
dispose() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Original
 
dispose() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
dispose() - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
 
dispose() - Method in class com.threerings.tudey.space.Space
Flags this space as having been disposed.
DISSELECTED - Static variable in class com.threerings.opengl.gui.ToggleButton
Indicates that this button is in the selected state and is disabled.
distance - Variable in class com.threerings.math.SphereCoords
The distance from the origin.
distance(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the distance from this vector to the specified other vector.
distance(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the distance from this vector to the specified other vector.
distance - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The camera distance.
distanceSquared(Vector2f) - Method in class com.threerings.math.Vector2f
Returns the squared distance from this vector to the specified other.
distanceSquared(Vector3f) - Method in class com.threerings.math.Vector3f
Returns the squared distance from this vector to the specified other.
divergence - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.CylindricalVortex
The divergence angle.
divergence - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.ToroidalVortex
The divergence angle.
divide(T[], Comparator<? super T>) - Static method in class com.threerings.opengl.util.GlUtil
Divides the provided array into two halves, so that the first half contains all of the elements less than the median, and the second half contains all of the elements equal to or greater than the median.
divisionsS - Variable in class com.threerings.expr.Transform3DExpression.TextureFrame
The number of divisions in the S direction.
divisionsS - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The number of divisions in the S direction.
divisionsS - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The number of divisions in the S direction.
divisionsT - Variable in class com.threerings.expr.Transform3DExpression.TextureFrame
The number of divisions in the T direction.
divisionsT - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The number of divisions in the T direction.
divisionsT - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The number of divisions in the T direction.
divisionsX - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
The level of tesselation in the x direction.
divisionsX - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The number of divisions in the x direction.
divisionsY - Variable in class com.threerings.opengl.compositor.config.StepConfig.RenderQuad
The level of tesselation in the y direction.
divisionsY - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
The number of divisions in the y direction.
doClick() - Method in class com.threerings.opengl.gui.Button
Programmatically activates the button.
Document - Class in com.threerings.opengl.gui.text
Defines the model that underlies the BUI text components.
Document() - Constructor for class com.threerings.opengl.gui.text.Document
 
Document.Listener - Interface in com.threerings.opengl.gui.text
Used to listen for changes to this document.
doLoading() - Method in class com.threerings.tudey.client.TudeySceneView
Returns true if we should perform loading operations.
dot(Vector2f) - Method in class com.threerings.math.Vector2f
Computes and returns the dot product of this and the specified other vector.
dot(Vector3f) - Method in class com.threerings.math.Vector3f
Computes and returns the dot product of this and the specified other vector.
DOWN - Static variable in class com.threerings.opengl.gui.Button
Indicates that this button is in the down state.
DRAG_DISTANCE - Static variable in class com.threerings.opengl.gui.Root
The distance from the press location at which we can start a drag operation.
DraggableSpinner - Class in com.threerings.editor.swing
A spinner that allows the user to rapidly change the value by clicking on the arrows and dragging the mouse cursor right or left.
DraggableSpinner(double, double, double, double) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(float, float, float, float) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(int, int, int, int) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(Number, Comparable, Comparable, Number) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner(SpinnerNumberModel) - Constructor for class com.threerings.editor.swing.DraggableSpinner
 
DraggableSpinner.NumberModel - Class in com.threerings.editor.swing
Gets rid of pesky "negative zero" values.
DraggableSpinner.NumberModel(Number, Comparable, Comparable, Number) - Constructor for class com.threerings.editor.swing.DraggableSpinner.NumberModel
 
draw(Renderer) - Method in class com.threerings.opengl.compositor.RenderQueue.GroupBatch
 
draw() - Method in class com.threerings.opengl.geometry.SimpleGeometry
Draws the geometry in immediate mode.
draw() - Method in class com.threerings.opengl.gui.Root
 
draw(Renderer) - Method in class com.threerings.opengl.renderer.Batch
Draws this batch using the specified renderer.
draw(Renderer) - Method in class com.threerings.opengl.renderer.CompoundBatch
 
draw(Renderer) - Method in class com.threerings.opengl.renderer.SimpleBatch
 
draw() - Method in class com.threerings.opengl.util.Compass
 
draw(Box, Color4f) - Static method in class com.threerings.opengl.util.DebugBounds
Draws a single bounding box in the specified color.
draw() - Method in class com.threerings.opengl.util.SimpleRenderable
Draws the geometry in immediate mode.
draw() - Method in class com.threerings.opengl.util.Stats
 
draw() - Method in class com.threerings.opengl.util.TextBillboard
 
draw() - Method in class com.threerings.tudey.client.util.AreaElement
 
draw() - Method in class com.threerings.tudey.client.util.RectangleElement
 
draw() - Method in class com.threerings.tudey.client.util.ShapeConfigElement
 
draw() - Method in class com.threerings.tudey.client.util.ShapeSceneElement
 
draw(boolean) - Method in class com.threerings.tudey.shape.Capsule
 
draw(boolean) - Method in class com.threerings.tudey.shape.Circle
 
draw(boolean) - Method in class com.threerings.tudey.shape.Compound
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Capsule
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Circle
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Compound
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig
Draws this shape in immediate mode.
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Global
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.None
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Point
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Polygon
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Rectangle
 
draw(boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig.Segment
 
draw(boolean) - Method in class com.threerings.tudey.shape.Global
 
draw(boolean) - Method in class com.threerings.tudey.shape.None
 
draw(boolean) - Method in class com.threerings.tudey.shape.Point
 
draw(boolean) - Method in class com.threerings.tudey.shape.Polygon
 
draw(boolean) - Method in class com.threerings.tudey.shape.Segment
 
draw(boolean) - Method in class com.threerings.tudey.shape.Shape
Draws this shape in immediate mode.
drawAxis(Renderer, Text, float, float) - Method in class com.threerings.opengl.util.Compass
Draws one of the compass axes.
drawBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
drawBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Draws the bounds of the layer.
drawBounds() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
drawBounds() - Method in class com.threerings.opengl.model.Articulated
 
drawBounds() - Method in class com.threerings.opengl.model.Compound
 
drawBounds() - Method in class com.threerings.opengl.model.Conditional
 
drawBounds() - Method in class com.threerings.opengl.model.Model
Draws the bounds of the model in immediate mode.
drawBounds() - Method in class com.threerings.opengl.model.Model.Implementation
Draws the bounds of the model in immediate mode.
drawBounds() - Method in class com.threerings.opengl.model.Static
 
drawBounds() - Method in class com.threerings.opengl.model.Wrapper
 
drawBounds() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
drawBounds() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
drawBounds() - Method in class com.threerings.tudey.shape.ShapeModel
 
dumpTickProfiles() - Static method in class com.threerings.tudey.server.TudeySceneManager
Dumps the current set of tick profiles to the log.
dumpViewerEffects() - Method in class com.threerings.opengl.scene.Scene
Writes the set of active viewer effects out to the log.
duration - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The total duration of the shake.
duration - Variable in class com.threerings.opengl.model.config.AnimationConfig.Procedural
The duration of the animation, or zero for unlimited.
dx - Variable in class com.threerings.opengl.gui.TextArea.Line
The current x position at which new text will be appended.
DynamicallyEditable - Interface in com.threerings.editor
An interface for objects with dynamically generated editable properties.
dynamicBindings - Variable in class com.threerings.opengl.material.config.PassConfig
The dynamic expression bindings for this pass.
dynamicBindings - Variable in class com.threerings.opengl.scene.config.SceneInfluenceConfig
The dynamic expression bindings for this influence.
DynamicGeometry - Class in com.threerings.opengl.geometry
Base class for dynamic geometry.
DynamicGeometry(float[], BufferObject) - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Creates a new dynamic geometry that will draw from a VBO.
DynamicGeometry(float[], FloatBuffer) - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Creates a new dynamic geometry that will draw directly from a float buffer.
DynamicGeometry(float[], BufferObject, FloatBuffer) - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Creates a new dynamic geometry.
DynamicGeometry() - Constructor for class com.threerings.opengl.geometry.DynamicGeometry
Constructor for subclasses.
DynamicScope - Class in com.threerings.expr
A Scope that allows dynamic reparenting and the addition and removal of symbols.
DynamicScope(String) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope that is its own owner.
DynamicScope(String, Scope) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope that is its own owner with the supplied scope as its parent.
DynamicScope(Object, String) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope.
DynamicScope(Object, String, Scope) - Constructor for class com.threerings.expr.DynamicScope
Creates a new scope with the supplied scope as its parent.

E

E - Static variable in class com.threerings.math.FloatMath
The base value of the natural logarithm.
e - Variable in class com.threerings.tudey.config.PaintableConfig.Case
The constraints in each direction.
ease(float) - Static method in class com.threerings.util.NoiseUtil
Computes the ease parameter for the given linear value.
easing - Variable in class com.threerings.opengl.effect.ColorFunction.Linear
The easing function.
Easing - Class in com.threerings.opengl.effect
Represents the type of easing to use, which affects the time parameter.
Easing() - Constructor for class com.threerings.opengl.effect.Easing
 
easing - Variable in class com.threerings.opengl.effect.FloatFunction.Linear
The type of easing to use.
easing - Variable in class com.threerings.probs.ColorFunctionVariable.VariableLinear
The type of easing to use.
easing - Variable in class com.threerings.probs.FloatFunctionVariable.VariableLinear
The type of easing to use.
easing - Variable in class com.threerings.tudey.config.TudeyViewerEffectConfig.Camera
The easing to use for the transition.
Easing.None - Class in com.threerings.opengl.effect
Performs no easing.
Easing.None() - Constructor for class com.threerings.opengl.effect.Easing.None
 
Easing.QuadraticIn - Class in com.threerings.opengl.effect
Performs a simple quadratic ease-in.
Easing.QuadraticIn() - Constructor for class com.threerings.opengl.effect.Easing.QuadraticIn
 
Easing.QuadraticInAndOut - Class in com.threerings.opengl.effect
Performs a simple ease-in and a simple ease-out.
Easing.QuadraticInAndOut() - Constructor for class com.threerings.opengl.effect.Easing.QuadraticInAndOut
 
Easing.QuadraticOut - Class in com.threerings.opengl.effect
Performs a simple quadratic ease-out.
Easing.QuadraticOut() - Constructor for class com.threerings.opengl.effect.Easing.QuadraticOut
 
EAST - Static variable in class com.threerings.opengl.gui.layout.AnchorLayout
Anchors the right-center of the component to the right-center of the container.
EAST - Static variable in class com.threerings.opengl.gui.layout.BorderLayout
A layout constraint.
east - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
Whether or not the tile can be oriented in each direction.
EDGE_MODEL - Static variable in class com.threerings.tudey.client.sprite.PathSprite
The name of the model to use to represent path and area edges.
edgeCases - Variable in class com.threerings.tudey.config.GroundConfig.Original
The edge cases (in order of priority).
edit(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.Arrow
Requests to start editing the specified entry.
edit(TudeySceneModel.GlobalEntry) - Method in class com.threerings.tudey.tools.GlobalEditor
Requests to start editing the specified entry.
Editable - Annotation Type in com.threerings.editor
Flags a field or getter/setter method as an editable property.
EditableConfigObject - Class in com.threerings.admin.data
Extends ConfigObject to handle fields annotated as Editable.
EditableConfigObject() - Constructor for class com.threerings.admin.data.EditableConfigObject
 
EditableFieldEditor - Class in com.threerings.admin.client
A field editor for Editable properties.
EditableFieldEditor(PresentsContext, Field, DObject) - Constructor for class com.threerings.admin.client.EditableFieldEditor
Creates a new field editor.
EditableTextComponent - Class in com.threerings.opengl.gui
Extends TextComponent with mechanisms shared by editable text Components.
EditableTextComponent(GlContext) - Constructor for class com.threerings.opengl.gui.EditableTextComponent
For subclasses.
EditableTextComponent(GlContext, String, int) - Constructor for class com.threerings.opengl.gui.EditableTextComponent
For subclasses.
EditableTextComponent.CompoundType - Enum in com.threerings.opengl.gui
Edits that can be compounded together.
EditCommands - Interface in com.threerings.opengl.gui.text
Defines the various commands handled by our text editing components.
editMouseEntry() - Method in class com.threerings.tudey.tools.SceneEditor
Attempts to edit the entry under the mouse cursor on the currently selected layer.
EditorContext - Interface in com.threerings.editor.util
Provides access to the services required by the editor.
EditorGrid - Class in com.threerings.tudey.tools
A special grid that follows the camera around (while staying aligned to the tile grid).
EditorGrid(SceneEditor) - Constructor for class com.threerings.tudey.tools.EditorGrid
Creates a new grid.
EditorMessageBundle - Annotation Type in com.threerings.editor
Specifies the message bundle to use when translating type names, field names, enum constants, and other editor bits.
EditorPanel - Class in com.threerings.editor.swing
Allows editing properties of an object as determined through reflection.
EditorPanel(EditorContext) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel(EditorContext, EditorPanel.CategoryMode) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel(EditorContext, EditorPanel.CategoryMode, Property[]) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel(EditorContext, EditorPanel.CategoryMode, Property[], boolean) - Constructor for class com.threerings.editor.swing.EditorPanel
Creates an empty editor panel.
EditorPanel.CategoryMode - Enum in com.threerings.editor.swing
Determines how the different property categories are displayed (in sequential collapsible panels, in separate tabs, or in a card layout with a combo box at the top).
editorStyle - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Spinner
The style for the editor, if non-default.
EditorTool - Class in com.threerings.tudey.tools
A tool to use in the scene editor.
EditorTool(SceneEditor) - Constructor for class com.threerings.tudey.tools.EditorTool
Creates the tool.
EditorTool.DirectionalConstraint - Enum in com.threerings.tudey.tools
The directional constraints.
EditorTool.Filter - Class in com.threerings.tudey.tools
Determines which kinds of entries we want to affect.
EditorTool.Filter() - Constructor for class com.threerings.tudey.tools.EditorTool.Filter
 
EditorTypes - Annotation Type in com.threerings.editor
Specifies the classes available for selection in the editor.
effect - Variable in class com.threerings.opengl.gui.LabelRenderer.Config
 
effect - Variable in class com.threerings.opengl.scene.config.ViewerAffecterConfig
The effect that this affecter exerts.
effect - Variable in class com.threerings.tudey.config.ActionConfig.FireEffect
The configuration of the effect to fire.
effect - Variable in class com.threerings.tudey.config.EffectConfig.Derived
The effect reference.
Effect - Class in com.threerings.tudey.data.effect
Represents a stateless event occurring within the scene.
Effect(ConfigReference<EffectConfig>, int, EntityKey, Vector2f, float) - Constructor for class com.threerings.tudey.data.effect.Effect
Creates a new effect.
Effect() - Constructor for class com.threerings.tudey.data.effect.Effect
No-arg constructor for deserialization.
effectColor - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The effect color.
effectColor - Variable in class com.threerings.opengl.gui.LabelRenderer.Config
 
EffectConfig - Class in com.threerings.tudey.config
The configuration of an effect.
EffectConfig() - Constructor for class com.threerings.tudey.config.EffectConfig
 
EffectConfig.Derived - Class in com.threerings.tudey.config
A derived implementation.
EffectConfig.Derived() - Constructor for class com.threerings.tudey.config.EffectConfig.Derived
 
EffectConfig.Implementation - Class in com.threerings.tudey.config
Contains the actual implementation of the effect.
EffectConfig.Implementation() - Constructor for class com.threerings.tudey.config.EffectConfig.Implementation
 
EffectConfig.Original - Class in com.threerings.tudey.config
Superclass of the original implementations.
EffectConfig.Original() - Constructor for class com.threerings.tudey.config.EffectConfig.Original
 
EffectLogic - Class in com.threerings.tudey.server.logic
Handles an effect on the server.
EffectLogic() - Constructor for class com.threerings.tudey.server.logic.EffectLogic
 
effectSceneMove(SceneManager) - Method in class com.threerings.tudey.server.TudeySceneMoveHandler
 
effectSceneMove(SceneManager) - Method in class com.threerings.tudey.server.TudeyZoneMoveHandler
 
effectSize - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The effect size.
effectSize - Variable in class com.threerings.opengl.gui.LabelRenderer.Config
 
EffectSprite - Class in com.threerings.tudey.client.sprite
Handles the display of a stateless effect.
EffectSprite(TudeyContext, TudeySceneView, Effect) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite
Creates a new effect sprite.
EffectSprite.Animator - Class in com.threerings.tudey.client.sprite
Plays an animation on a target sprite.
EffectSprite.Animator(TudeyContext, Scope, EffectSpriteConfig.Animator, Effect) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite.Animator
Creates a new implementation.
EffectSprite.Implementation - Class in com.threerings.tudey.client.sprite
The actual sprite implementation.
EffectSprite.Implementation(Scope) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite.Implementation
Creates a new implementation.
EffectSprite.Original - Class in com.threerings.tudey.client.sprite
Superclass of the original implementations.
EffectSprite.Original(TudeyContext, Scope, EffectSpriteConfig, Effect) - Constructor for class com.threerings.tudey.client.sprite.EffectSprite.Original
Creates a new implementation.
EffectSpriteConfig - Class in com.threerings.tudey.config
The configuration of an effect sprite.
EffectSpriteConfig() - Constructor for class com.threerings.tudey.config.EffectSpriteConfig
 
EffectSpriteConfig.Animator - Class in com.threerings.tudey.config
A sprite that plays an animation on another sprite.
EffectSpriteConfig.Animator() - Constructor for class com.threerings.tudey.config.EffectSpriteConfig.Animator
 
EffectSpriteConfig.Default - Class in com.threerings.tudey.config
The default sprite.
EffectSpriteConfig.Default() - Constructor for class com.threerings.tudey.config.EffectSpriteConfig.Default
 
elapsed - Variable in class com.threerings.openal.SoundClipManager.SoundEntry
The amount of time elapsed since the start.
element() - Method in class com.threerings.util.ArrayDeque
Retrieves, but does not remove, the head of the queue represented by this deque.
elementArrayBuffer - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The shared element array buffer.
elevation - Variable in class com.threerings.math.SphereCoords
The elevation above the XY plane, in radians.
elevation - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The camera elevation.
elevation - Variable in class com.threerings.tudey.data.TudeySceneModel.Paint
The paintable's elevation.
elevation - Variable in class com.threerings.tudey.data.TudeySceneModel.TileEntry
The tile's elevation.
elevationOffset - Variable in class com.threerings.tudey.config.PaintableConfig.Tile
The elevation offset of the tile.
elseAction - Variable in class com.threerings.tudey.config.ActionConfig.Conditional
The action to take if the condition is not satisfied.
emission - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.OneSided
The emissive color.
emission - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.Side
The emissive color.
emitEvent(Event) - Method in class com.threerings.opengl.gui.Component
Dispatches an event emitted by this component.
EMPTY - Static variable in class com.threerings.math.Box
The empty box.
EMPTY - Static variable in class com.threerings.math.Rect
The empty rect.
EMPTY - Static variable in class com.threerings.opengl.geometry.Geometry
A "geometry" object that draws nothing.
EMPTY - Static variable in class com.threerings.tudey.util.Coord
A value used to signify an empty coordinate.
EMPTY_ARRAY - Static variable in class com.threerings.math.Matrix4f
An empty matrix array.
EMPTY_ARRAY - Static variable in class com.threerings.opengl.model.Animation
An empty array of animations.
EMPTY_COLOR - Static variable in class com.threerings.tudey.client.util.SceneMap
The color to use for empty locations.
EMPTY_NAME - Static variable in class com.threerings.swing.PrefsTreeNode
Our replacement for the empty name.
EmptyBorder - Class in com.threerings.opengl.gui.border
Defines a border with no rendered geometry but that simply takes up space.
EmptyBorder(int, int, int, int) - Constructor for class com.threerings.opengl.gui.border.EmptyBorder
 
enabled - Variable in class com.threerings.opengl.gui.config.ComponentConfig
Whether or not the component is enabled.
enabled - Variable in class com.threerings.opengl.renderer.Renderer.ClientArrayRecord
Whether or not this array is currently enabled.
enabled - Variable in class com.threerings.opengl.renderer.Renderer.ClipPlaneRecord
Whether or not this clip plane is currently enabled.
enabled - Variable in class com.threerings.opengl.renderer.Renderer.LightRecord
Whether or not this light is currently enabled.
enabled1D - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not 1D texturing is enabled for this unit.
enabled2D - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not 2D texturing is enabled for this unit.
enabled3D - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not 3D texturing is enabled for this unit.
enabledCubeMap - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not cube map texturing is enabled for this unit.
enabledRectangle - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not rectangular texturing is enabled for this unit.
Encodable - Interface in com.threerings.export
An interface for objects that can be encoded to and decoded from strings and binary streams.
encode(String) - Static method in class com.threerings.config.swing.ConfigTreeNode
Encodes a partial name for use in a path name.
encode(String) - Static method in class com.threerings.swing.PrefsTreeNode
Encodes the supplied name, making it safe for use as a Preferences name.
encode(int) - Method in class com.threerings.tudey.data.TudeySceneModel.Paint
Returns the encoded form of this paint entry.
encode(int) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the encoded form of this tile entry.
encode(int, int) - Static method in class com.threerings.tudey.util.Coord
Encodes the supplied coordinates (presumed to be in [-32768, +32767]) into a single integer.
encode() - Method in class com.threerings.tudey.util.Coord
Returns an encoded version of this coord.
encodeToStream(DataOutputStream) - Method in interface com.threerings.export.Encodable
Encodes this object to the specified stream.
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Matrix3f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Matrix4f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Plane
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Quaternion
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.SphereCoords
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Vector2f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Vector3f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.math.Vector4f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.opengl.renderer.Color4f
 
encodeToStream(DataOutputStream) - Method in class com.threerings.tudey.util.Coord
 
encodeToString() - Method in interface com.threerings.export.Encodable
Returns a string representation of this object.
encodeToString() - Method in class com.threerings.math.Matrix3f
 
encodeToString() - Method in class com.threerings.math.Matrix4f
 
encodeToString() - Method in class com.threerings.math.Plane
 
encodeToString() - Method in class com.threerings.math.Quaternion
 
encodeToString() - Method in class com.threerings.math.SphereCoords
 
encodeToString() - Method in class com.threerings.math.Vector2f
 
encodeToString() - Method in class com.threerings.math.Vector3f
 
encodeToString() - Method in class com.threerings.math.Vector4f
 
encodeToString() - Method in class com.threerings.opengl.renderer.Color4f
 
encodeToString() - Method in class com.threerings.tudey.util.Coord
 
end - Variable in class com.threerings.opengl.effect.ColorFunction.InAndOut
The target color.
end - Variable in class com.threerings.opengl.effect.ColorFunction.Linear
The final color.
end - Variable in class com.threerings.opengl.effect.ColorFunction.Multipoint
The final color.
end - Variable in class com.threerings.opengl.effect.ColorFunction.ThreePoint
The end color.
end - Variable in class com.threerings.opengl.effect.FloatFunction.InAndOut
The target value.
end - Variable in class com.threerings.opengl.effect.FloatFunction.Linear
The final value.
end - Variable in class com.threerings.opengl.effect.FloatFunction.Multipoint
The final value.
end - Variable in class com.threerings.opengl.effect.FloatFunction.ThreePoint
The end value.
end - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
The maximum index.
end - Variable in class com.threerings.opengl.gui.text.StringTextFactory.StyleRun
 
end - Variable in class com.threerings.opengl.gui.TextArea.Line
The run that ends this line.
end - Variable in class com.threerings.opengl.renderer.config.FogStateConfig.Linear
The fog end distance.
end() - Method in class com.threerings.opengl.renderer.DisplayList
Stops recording OpenGL calls for this list.
end - Variable in class com.threerings.probs.ColorFunctionVariable.VariableLinear
The value to return.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
The end value.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableLinear
The end value.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
The end value.
end - Variable in class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
The end value.
END_OF_LINE - Static variable in interface com.threerings.opengl.gui.text.EditCommands
A text editing command.
endCompoundUpdate() - Method in class com.threerings.expr.DynamicScope
Ends a compound update.
endsLine - Variable in class com.threerings.opengl.gui.TextArea.Run
 
enqueue() - Method in interface com.threerings.opengl.compositor.Enqueueable
Enqueues this object for rendering.
enqueue() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
enqueue() - Method in class com.threerings.opengl.effect.MetaParticleSystem.Layer
 
enqueue() - Method in class com.threerings.opengl.effect.ParticleSystem.Layer
 
enqueue() - Method in class com.threerings.opengl.GlApp
 
enqueue() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
enqueue() - Method in class com.threerings.opengl.model.Articulated
 
enqueue() - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
enqueue() - Method in class com.threerings.opengl.model.Articulated.Node
 
enqueue() - Method in class com.threerings.opengl.model.Compound
 
enqueue() - Method in class com.threerings.opengl.model.Conditional
 
enqueue() - Method in class com.threerings.opengl.model.Static
 
enqueue() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
enqueue() - Method in class com.threerings.opengl.util.SimpleRenderable
 
enqueue() - Method in class com.threerings.opengl.util.SimpleTransformable
 
enqueue() - Method in class com.threerings.opengl.util.TextBillboard
 
ENQUEUE_INPUT_RELIABLE - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.enqueueInputReliable(int, int, com.threerings.tudey.data.InputFrame[]) requests.
ENQUEUE_INPUT_UNRELIABLE - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.enqueueInputUnreliable(int, int, com.threerings.tudey.data.InputFrame[]) requests.
Enqueueable - Interface in com.threerings.opengl.compositor
An interface for objects that can enqueue themselves in one or more RenderQueues.
enqueueEnqueueables() - Method in class com.threerings.opengl.compositor.Compositor
Enqueues and clears the current list of enqueueables.
enqueueInput(int, int, InputFrame[]) - Method in class com.threerings.tudey.server.ClientLiaison
Processes a request to enqueue input received from a client.
enqueueInput(InputFrame) - Method in class com.threerings.tudey.server.logic.PawnLogic
Enqueues a single frame of input for processing.
enqueueInputReliable(int, int, InputFrame[]) - Method in interface com.threerings.tudey.client.TudeySceneService
Requests to enqueue a batch of input frames recorded on the client (reliable version).
enqueueInputReliable(int, int, InputFrame[]) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
enqueueInputReliable(ClientObject, int, int, InputFrame[]) - Method in class com.threerings.tudey.server.TudeySceneManager
 
enqueueInputReliable(ClientObject, int, int, InputFrame[]) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.enqueueInputReliable(int, int, com.threerings.tudey.data.InputFrame[]) request.
enqueueInputUnreliable(int, int, InputFrame[]) - Method in interface com.threerings.tudey.client.TudeySceneService
Requests to enqueue a batch of input frames recorded on the client (unreliable version).
enqueueInputUnreliable(int, int, InputFrame[]) - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
enqueueInputUnreliable(ClientObject, int, int, InputFrame[]) - Method in class com.threerings.tudey.server.TudeySceneManager
 
enqueueInputUnreliable(ClientObject, int, int, InputFrame[]) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.enqueueInputUnreliable(int, int, com.threerings.tudey.data.InputFrame[]) request.
enqueuer - Variable in class com.threerings.opengl.material.config.TechniqueConfig
Determines what we actually enqueue for this technique.
enqueuers - Variable in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
The sub-enqueuers.
ensureInitialized() - Method in class com.threerings.export.util.LazyFileOutputStream
Creates the underlying output stream if necessary.
ensureRigidOrUniform(Transform3D) - Static method in class com.threerings.opengl.model.config.ArticulatedConfig
Ensures that the specified transform is rigid or uniform.
enter() - Method in class com.threerings.util.ChangeBlock
Attempts to enter the change block.
ENTERED_PLACE - Static variable in class com.threerings.tudey.data.TudeySceneMarshaller
The method id used to dispatch TudeySceneMarshaller.enteredPlace() requests.
enteredPlace() - Method in interface com.threerings.tudey.client.TudeySceneService
Notifies the server that the client has successfully entered the place.
enteredPlace() - Method in class com.threerings.tudey.data.TudeySceneMarshaller
 
enteredPlace() - Method in class com.threerings.tudey.server.ClientLiaison
Notes that the client has successfully entered the place.
enteredPlace(ClientObject) - Method in class com.threerings.tudey.server.TudeySceneManager
 
enteredPlace(ClientObject) - Method in interface com.threerings.tudey.server.TudeySceneProvider
Handles a TudeySceneService.enteredPlace() request.
enteredStasis() - Method in class com.threerings.tudey.server.logic.MobileLogic
Called when the actor enters stasis.
EntityKey - Class in com.threerings.tudey.data
Identifies an entity (scene entry or actor) within the scene.
EntityKey() - Constructor for class com.threerings.tudey.data.EntityKey
 
EntityKey.Actor - Class in com.threerings.tudey.data
Identifies an actor.
EntityKey.Actor(int) - Constructor for class com.threerings.tudey.data.EntityKey.Actor
Creates a new actor key.
EntityKey.Actor() - Constructor for class com.threerings.tudey.data.EntityKey.Actor
No-arg constructor for deserialization.
EntityKey.Entry - Class in com.threerings.tudey.data
Identifies an entry.
EntityKey.Entry(Object) - Constructor for class com.threerings.tudey.data.EntityKey.Entry
Creates a new entry key.
EntityKey.Entry() - Constructor for class com.threerings.tudey.data.EntityKey.Entry
No-arg constructor for deserialization.
entries - Variable in class com.threerings.tudey.config.TargetConfig.Intersecting
Whether or not to include intersecting scene entries.
ENTRY_LOAD_PERCENT - Static variable in class com.threerings.tudey.client.TudeySceneView
The percentage of load progress devoted to loading entries.
ENTRY_MERGE_PERCENT - Static variable in class com.threerings.tudey.client.TudeySceneView
The percentage of load progress devoted to merging entries.
ENTRY_TO_KEY - Static variable in class com.threerings.tudey.tools.SceneEditor
A function that transforms an Entry to its key.
entryAdded(EntryAddedEvent) - Method in class com.threerings.config.dist.util.ConfigUpdater
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.util.SceneMap
 
entryAdded(TudeySceneModel.Entry) - Method in interface com.threerings.tudey.data.TudeySceneModel.Observer
Notes that an entry has been added to the scene.
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.TudeySceneManager
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.GlobalEditor
 
entryAdded(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
 
EntryCursor - Class in com.threerings.tudey.client.cursor
Represents an entry.
EntryCursor(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.cursor.EntryCursor
Creates a new entry cursor.
EntryEdit - Class in com.threerings.tudey.tools
Represents an edit to the scene's entries (and paint).
EntryEdit(TudeySceneModel, int, int, TudeySceneModel.Entry[], TudeySceneModel.Entry[], Object[]) - Constructor for class com.threerings.tudey.tools.EntryEdit
Creates and applies a new entry edit.
EntryEdit(TudeySceneModel, int, int, Rectangle, TudeySceneModel.Paint) - Constructor for class com.threerings.tudey.tools.EntryEdit
Creates and applies a new paint edit.
entryLayerWasSet(Object, int) - Method in interface com.threerings.tudey.data.TudeySceneModel.LayerObserver
Notes that the layer was set for the specified entry.
EntryLogic - Class in com.threerings.tudey.server.logic
A logic object associated with a scene entry.
EntryLogic() - Constructor for class com.threerings.tudey.server.logic.EntryLogic
 
EntryLogic.Camera - Class in com.threerings.tudey.server.logic
Special camera logic.
EntryLogic.Camera() - Constructor for class com.threerings.tudey.server.logic.EntryLogic.Camera
 
EntryLogic.StatefulProp - Class in com.threerings.tudey.server.logic
Logic for stateful props.
EntryLogic.StatefulProp() - Constructor for class com.threerings.tudey.server.logic.EntryLogic.StatefulProp
 
EntryManipulator - Interface in com.threerings.tudey.util
Provides a generic interface for manipulating scene entries.
entryRemoved(EntryRemovedEvent) - Method in class com.threerings.config.dist.util.ConfigUpdater
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.util.SceneMap
 
entryRemoved(TudeySceneModel.Entry) - Method in interface com.threerings.tudey.data.TudeySceneModel.Observer
Notes that an entry has been removed from the scene.
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.TudeySceneManager
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.AreaDefiner
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.Arrow
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.GlobalEditor
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.PathDefiner
 
entryRemoved(TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
 
entrySet() - Method in class com.threerings.config.ArgumentMap
 
entrySet() - Method in class com.threerings.tudey.util.CoordIntMap
 
EntrySprite - Class in com.threerings.tudey.client.sprite
Represents a scene entry.
EntrySprite(TudeyContext, TudeySceneView) - Constructor for class com.threerings.tudey.client.sprite.EntrySprite
Creates a new entry sprite.
EntryState - Class in com.threerings.tudey.data.actor
An actor that represents the state of an entry.
EntryState(ConfigReference<ActorConfig>, int, int, Vector2f, float) - Constructor for class com.threerings.tudey.data.actor.EntryState
Creates a new entry state actor.
EntryState() - Constructor for class com.threerings.tudey.data.actor.EntryState
No-arg constructor for deserialization.
EntryStateLogic - Class in com.threerings.tudey.server.logic
The logic for an entry state actor.
EntryStateLogic() - Constructor for class com.threerings.tudey.server.logic.EntryStateLogic
 
entryUpdated(EntryUpdatedEvent) - Method in class com.threerings.config.dist.util.ConfigUpdater
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.TudeySceneView
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.client.util.SceneMap
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in interface com.threerings.tudey.data.TudeySceneModel.Observer
Notes that an entry has been updated within the scene.
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.TudeySceneManager
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.server.util.Pathfinder
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.AreaDefiner
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.Arrow
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.EditorTool
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.GlobalEditor
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.PathDefiner
 
entryUpdated(TudeySceneModel.Entry, TudeySceneModel.Entry) - Method in class com.threerings.tudey.tools.SceneEditor
 
EnumEditor - Class in com.threerings.editor.swing.editors
Editor for enumerated type properties.
EnumEditor() - Constructor for class com.threerings.editor.swing.editors.EnumEditor
 
EnumPanelArrayListEditor - Class in com.threerings.editor.swing.editors
An editor for arrays of lists of enums.
EnumPanelArrayListEditor() - Constructor for class com.threerings.editor.swing.editors.EnumPanelArrayListEditor
 
EnumPanelArrayListEditor.EnumEntryPanel - Class in com.threerings.editor.swing.editors
A panel for an enum entry.
EnumPanelArrayListEditor.EnumEntryPanel(Object) - Constructor for class com.threerings.editor.swing.editors.EnumPanelArrayListEditor.EnumEntryPanel
 
envColor - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture environment color.
environment - Variable in class com.threerings.opengl.renderer.config.TextureUnitConfig
The texture environment.
envMode - Variable in class com.threerings.opengl.renderer.TextureUnit
The texture environment mode.
EPOCH - Static variable in interface com.threerings.expr.Scope
The name of a special symbol that we expect to map to a MutableLong containing the base time of the scope's owner (such at the time at which an animation started).
EPSILON - Static variable in class com.threerings.math.FloatMath
A small number.
epsilonEquals(float, float) - Static method in class com.threerings.math.FloatMath
Determines whether two values are "close enough" to equal.
epsilonEquals(Matrix4f, float) - Method in class com.threerings.math.Matrix4f
Compares this matrix to another with the provided epsilon.
epsilonEquals(Vector4f, float) - Method in class com.threerings.math.Vector4f
Compares this vector to another with the provided epsilon.
EQUALIZE - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
Stretch all the widgets to be equal to the size of the largest widget on this axis.
equalRows - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Table
Whether or not to force all rows to be a uniform size.
equals(Object) - Method in class com.threerings.config.ArgumentMap
 
equals(Object) - Method in class com.threerings.config.BoundConfig.ScopeKey
 
equals(Object) - Method in class com.threerings.config.ConfigReference
 
equals(Object) - Method in class com.threerings.config.dist.data.ConfigEntry
 
equals(Object) - Method in class com.threerings.config.dist.data.ConfigKey
 
equals(Object) - Method in class com.threerings.config.swing.ConfigBox.ConfigItem
 
equals(Object) - Method in class com.threerings.editor.swing.editors.ColorizationEditor.ClassItem
 
equals(Object) - Method in class com.threerings.editor.swing.editors.ColorizationEditor.ColorItem
 
equals(Object) - Method in class com.threerings.export.BinaryImporter.ClassWrapper
 
equals(Object) - Method in class com.threerings.expr.MutableBoolean
 
equals(Object) - Method in class com.threerings.expr.MutableFloat
 
equals(Object) - Method in class com.threerings.expr.MutableInteger
 
equals(Object) - Method in class com.threerings.expr.MutableLong
 
equals(Object) - Method in class com.threerings.math.Box
 
equals(Object) - Method in class com.threerings.math.Line
 
equals(Object) - Method in class com.threerings.math.Matrix3f
 
equals(Object) - Method in class com.threerings.math.Matrix4f
 
equals(Object) - Method in class com.threerings.math.Plane
 
equals(Object) - Method in class com.threerings.math.Quaternion
 
equals(Object) - Method in class com.threerings.math.Rect
 
equals(Object) - Method in class com.threerings.math.SphereCoords
 
equals(Object) - Method in class com.threerings.math.Transform2D
 
equals(Object) - Method in class com.threerings.math.Transform3D
 
equals(Object) - Method in class com.threerings.math.Vector2f
 
equals(Object) - Method in class com.threerings.math.Vector3f
 
equals(Object) - Method in class com.threerings.math.Vector4f
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.CubeTexture
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.Planar
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.RefractionTexture
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.RenderEffect
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.Shadows
 
equals(Object) - Method in class com.threerings.opengl.compositor.Dependency.StencilRefraction
 
equals(Object) - Method in class com.threerings.opengl.geometry.config.PassSummary
 
equals(Object) - Method in class com.threerings.opengl.gui.ComboBox.Item
 
equals(Object) - Method in class com.threerings.opengl.gui.text.StringTextFactory.GlowKey
 
equals(Object) - Method in class com.threerings.opengl.gui.util.Insets
 
equals(Object) - Method in class com.threerings.opengl.gui.util.Point
 
equals(Object) - Method in class com.threerings.opengl.gui.util.Rectangle
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.BoneWeight
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.Extra
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
 
equals(Object) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
 
equals(Object) - Method in class com.threerings.opengl.renderer.ClientArray
 
equals(Object) - Method in class com.threerings.opengl.renderer.Color4f
 
equals(Object) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsetsColorization
 
equals(Object) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustomColorization
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.FloatUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.IntegerUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Matrix4fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Vector2fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Vector3fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.Program.Vector4fUniform
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.AlphaState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.ColorState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.CullState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.LineState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.MaterialState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.PointState
 
equals(Object) - Method in class com.threerings.opengl.renderer.state.PolygonState
 
equals(Object) - Method in class com.threerings.opengl.renderer.TextureRenderer.InstanceKey
 
equals(Object) - Method in class com.threerings.opengl.scene.HashScene.Coord
 
equals(Object) - Method in class com.threerings.opengl.util.ImageCache.ImageKey
 
equals(Object) - Method in class com.threerings.opengl.util.ShaderCache.ProgramKey
 
equals(Object) - Method in class com.threerings.opengl.util.ShaderCache.ShaderKey
 
equals(Object) - Method in class com.threerings.tudey.data.actor.Active
 
equals(Object) - Method in class com.threerings.tudey.data.actor.Actor
 
equals(Object) - Method in class com.threerings.tudey.data.actor.Mobile
 
equals(Object) - Method in class com.threerings.tudey.data.actor.StepLimiter
 
equals(Object) - Method in class com.threerings.tudey.data.EntityKey.Actor
 
equals(Object) - Method in class com.threerings.tudey.data.EntityKey.Entry
 
equals(Object) - Method in class com.threerings.tudey.data.TudeySceneConfig
 
equals(Object) - Method in class com.threerings.tudey.util.Coord
 
equals(Object) - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
equals(Object) - Method in class com.threerings.util.ArrayKey
 
equals(Object) - Method in class com.threerings.util.DeepObject
 
equals(T, T) - Static method in class com.threerings.util.DeepUtil
Compares two objects for deep equality.
equals(Field, Object, Object) - Method in class com.threerings.util.DeepUtil.FieldHandler
Checks whether the field is equal in both objects.
equals(T, T) - Method in class com.threerings.util.DeepUtil.ObjectHandler
Compares two objects for equality.
equals(Object, Object) - Method in class com.threerings.util.DeepUtil.ReflectiveObjectHandler
 
equals(Object) - Method in class com.threerings.util.IdentityKey
 
equals(Object) - Method in class com.threerings.util.ShallowObject
 
equals(Object) - Method in class com.threerings.util.WeakObserverSet.ObserverRef
 
Eraser - Class in com.threerings.tudey.tools
The eraser tool.
Eraser(SceneEditor) - Constructor for class com.threerings.tudey.tools.Eraser
Creates the eraser tool.
Eraser.Options - Class in com.threerings.tudey.tools
Allows us to edit the tool options.
Eraser.Options() - Constructor for class com.threerings.tudey.tools.Eraser.Options
 
evaluate() - Method in class com.threerings.expr.BooleanExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.expr.FloatExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.expr.IntegerExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.expr.ObjectExpression.Evaluator
Evaluates and returns the current value of the expression.
evaluate() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Evaluating
Performs an evaluation.
evaluate() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
evaluate() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
evaluate() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
evaluate() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Wander
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Add
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.And
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Constant
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Decrement
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Divide
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Equals
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic
Evaluates the expression.
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Greater
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.GreaterEquals
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Increment
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Less
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.LessEquals
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Multiply
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Negate
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Not
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.NumTargets
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Or
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Parsed
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Previous
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Reference
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Remainder
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Subtract
 
evaluate(Logic, Object) - Method in class com.threerings.tudey.server.logic.ExpressionLogic.Xor
 
evaluationInterval - Variable in class com.threerings.tudey.config.BehaviorConfig.Evaluating
The variable that determines how long we wait between evaluations.
evaluator - Variable in class com.threerings.opengl.model.Animation.Procedural.TargetTransform
The expression evaluator for the transform.
Event - Class in com.threerings.opengl.gui.event
The base event class for all events.
Event(Object, long) - Constructor for class com.threerings.opengl.gui.event.Event
 
event - Variable in class com.threerings.tudey.server.ClientLiaison.TickRecord
A reference to the transmitted event.
eventDispatched(Event) - Method in interface com.threerings.opengl.gui.event.EventListener
Indicates that an event was dispatched on the target component.
EventListener - Interface in com.threerings.opengl.gui.event
Listens for all input events.
excluding - Variable in class com.threerings.tudey.config.TargetConfig.Excluding
The exluding target.
execute() - Method in class com.threerings.editor.tools.ConfigResourcesTask
 
execute() - Method in class com.threerings.editor.tools.ConfigValidatorTask
 
execute() - Method in class com.threerings.editor.tools.StripTask
 
execute() - Method in class com.threerings.export.tools.XMLToBinaryTask
 
execute() - Method in interface com.threerings.expr.Executor
Executes the action.
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig.Compound
 
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig.ControllerAction
 
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig
Executes the action.
execute(TudeyContext, TudeySceneView, Sprite) - Method in class com.threerings.tudey.config.ClientActionConfig.ServerRequest
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Compound
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Conditional
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Delayed
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.DestroyActor
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic
Executes the action.
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.ExpressionSwitch
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.FireEffect
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.ForceClientAction
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.MoveAll
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.MoveBody
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Random
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.RotateActor
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SetFlag
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SetVariable
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Signal
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.StepLimitMobile
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.Switch
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.TargetedAction
 
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.WarpActor
 
execute(int) - Method in class com.threerings.tudey.server.logic.HandlerLogic.ActionHandlerLogic
Executes the handler's action with the source as the activator.
execute(int, Logic) - Method in class com.threerings.tudey.server.logic.HandlerLogic.ActionHandlerLogic
Executes the handler's action.
execute() - Method in class com.threerings.tudey.tools.SceneResourcesTask
 
execute() - Method in class com.threerings.tudey.tools.SceneValidatorTask
 
executeActions() - Method in class com.threerings.opengl.model.Animation.Imported
Executes all actions scheduled before or at the current frame.
executeActions() - Method in class com.threerings.opengl.model.Scripted
Executes all actions scheduled before or at the current time.
Executor - Interface in com.threerings.expr
Interface for objects that execute actions.
executor - Variable in class com.threerings.opengl.model.Animation.FrameExecutor
The action executor.
executor - Variable in class com.threerings.opengl.model.Scripted.TimeExecutor
The action executor.
exp(float) - Static method in class com.threerings.math.FloatMath
Returns e to the power of the supplied value.
expand(float, float, float) - Method in class com.threerings.math.Box
Expands the box by the specified amounts.
expand(float, float, float, Box) - Method in class com.threerings.math.Box
Expands the box by the specified amounts, placing the result in the object provided.
expand(float, float) - Method in class com.threerings.math.Rect
Expands the rectangle by the specified amounts.
expand(float, float, Rect) - Method in class com.threerings.math.Rect
Expands the rectangle by the specified amounts, placing the result in the object provided.
expand(float, Shape) - Method in class com.threerings.tudey.shape.Capsule
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Circle
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Compound
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Global
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.None
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Point
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Polygon
 
expand(float, Shape) - Method in class com.threerings.tudey.shape.Segment
 
expand(float) - Method in class com.threerings.tudey.shape.Shape
Expands this shape by the specified amount.
expand(float, Shape) - Method in class com.threerings.tudey.shape.Shape
Expands this shape, placing the result in the provided object if possible.
EXPANDED - Static variable in class com.threerings.swing.PrefsTreeNode
The name of the expanded property.
expandLocal(float, float, float) - Method in class com.threerings.math.Box
Expands the box in-place by the specified amounts.
expandLocal(float, float) - Method in class com.threerings.math.Rect
Expands the rectangle in-place by the specified amounts.
expandLocal(float) - Method in class com.threerings.tudey.shape.Shape
Expands this shape in-place by the specified amount.
expandPaths(JTree) - Method in class com.threerings.config.swing.ConfigTreeNode
Expands paths according to the ConfigTreeNode._expanded field.
expandPaths(JTree, int) - Method in class com.threerings.config.swing.ConfigTreeNode
Expands all paths up to the specified depth.
expandPaths(JTree) - Method in class com.threerings.swing.PrefsTreeNode
Expands paths according to the PrefsTreeNode._expanded field.
expansion - Variable in class com.threerings.tudey.config.HandlerConfig.DefaultShape
The amount to expand the shape.
expansion - Variable in class com.threerings.tudey.config.RegionConfig.Default
The amount to expand the intersection shape.
exponent - Variable in class com.threerings.opengl.renderer.config.LightConfig.Falloff
The falloff exponent.
exponential(float) - Static method in class com.threerings.math.FloatMath
Returns a random value according to the exponential distribution with the provided mean.
Exportable - Interface in com.threerings.export
Flags a class as being exportable, meaning that it can be written to Exporters and read from their corresponding Importers.
exportAsDrag(Component, InputEvent, int) - Method in class com.threerings.opengl.gui.TransferHandler
Initiates a drag operation.
exportConfig() - Method in class com.threerings.config.tools.ResourceEditor
Brings up the export dialog.
exportConfigs() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Brings up the export config dialog.
ExportDatabaseConfigRegistry - Class in com.threerings.admin.server
A database config registry that exports objects as opposed to streaming them.
ExportDatabaseConfigRegistry(PersistenceContext, Invoker) - Constructor for class com.threerings.admin.server.ExportDatabaseConfigRegistry
Creates a configuration registry and prepares it for operation.
exportDone(Component, Transferable, int) - Method in class com.threerings.opengl.gui.LocalTransferHandler
 
exportDone(Component, T, int) - Method in class com.threerings.opengl.gui.LocalTransferHandler
Called when the export action has completed.
exportDone(Component, Transferable, int) - Method in class com.threerings.opengl.gui.TransferHandler
Invoked after data has been exported.
Exporter - Class in com.threerings.export
Used to write Exportable objects.
Exporter() - Constructor for class com.threerings.export.Exporter
 
ExportFileUtil - Class in com.threerings.export.util
File-related export utilities.
ExportFileUtil() - Constructor for class com.threerings.export.util.ExportFileUtil
 
exportGlobals() - Method in class com.threerings.tudey.tools.GlobalEditor
Attempts to export the set of globals.
exportGroup() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel.GroupItem
Brings up the export group dialog.
exportPalette() - Method in class com.threerings.tudey.tools.Palette
Attempts to export the palette.
exportParticles() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
Brings up the export dialog.
exportScene() - Method in class com.threerings.tudey.tools.SceneEditor
Brings up the export dialog.
exportSelection() - Method in class com.threerings.tudey.tools.SceneEditor
Brings up the selection export dialog.
exportToClipboard(Component, Clipboard, int) - Method in class com.threerings.opengl.gui.TransferHandler
Exports from the specified component to the given clipboard.
ExportUtil - Class in com.threerings.export.util
Some general utility methods relating to exporting.
ExportUtil() - Constructor for class com.threerings.export.util.ExportUtil
 
expression - Variable in class com.threerings.expr.BooleanExpression.Parsed
The expression to parse.
expression - Variable in class com.threerings.expr.ExpressionBinding.Color4fBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.FloatBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.IntegerBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.StringBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionBinding.Transform3DBinding
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.Color4fDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.FloatDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.IntegerDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.StringDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.ExpressionDefinition.Transform3DDefinition
The expression that determines the value.
expression - Variable in class com.threerings.expr.FloatExpression.Parsed
The expression to parse.
expression - Variable in class com.threerings.expr.StringExpression.Parsed
The expression to parse.
expression - Variable in class com.threerings.opengl.model.config.AnimationConfig.TargetTransform
The expression that determines the transform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.ColorExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FloatExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TransformExprUniformConfig
The expression for the uniform.
expression - Variable in class com.threerings.tudey.config.ConditionConfig.Evaluate
The expression to evaluate.
expression - Variable in class com.threerings.tudey.config.ExpressionConfig.Parsed
The expression to parse.
ExpressionBinding - Class in com.threerings.expr
The superclass of the expression bindings.
ExpressionBinding() - Constructor for class com.threerings.expr.ExpressionBinding
 
ExpressionBinding.Color4fBinding - Class in com.threerings.expr
A color binding.
ExpressionBinding.Color4fBinding() - Constructor for class com.threerings.expr.ExpressionBinding.Color4fBinding
 
ExpressionBinding.FloatBinding - Class in com.threerings.expr
A float binding.
ExpressionBinding.FloatBinding() - Constructor for class com.threerings.expr.ExpressionBinding.FloatBinding
 
ExpressionBinding.IntegerBinding - Class in com.threerings.expr
An integer binding.
ExpressionBinding.IntegerBinding() - Constructor for class com.threerings.expr.ExpressionBinding.IntegerBinding
 
ExpressionBinding.StringBinding - Class in com.threerings.expr
A string binding.
ExpressionBinding.StringBinding() - Constructor for class com.threerings.expr.ExpressionBinding.StringBinding
 
ExpressionBinding.Transform3DBinding - Class in com.threerings.expr
A transform binding.
ExpressionBinding.Transform3DBinding() - Constructor for class com.threerings.expr.ExpressionBinding.Transform3DBinding
 
ExpressionConfig - Class in com.threerings.tudey.config
Configurations for (weakly typed) server-side expressions.
ExpressionConfig() - Constructor for class com.threerings.tudey.config.ExpressionConfig
 
ExpressionConfig.Add - Class in com.threerings.tudey.config
Computes the sum of the operands.
ExpressionConfig.Add() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Add
 
ExpressionConfig.And - Class in com.threerings.tudey.config
Computes the logical AND of the first and second operands.
ExpressionConfig.And() - Constructor for class com.threerings.tudey.config.ExpressionConfig.And
 
ExpressionConfig.BinaryOperation - Class in com.threerings.tudey.config
Base class for binary operations.
ExpressionConfig.BinaryOperation() - Constructor for class com.threerings.tudey.config.ExpressionConfig.BinaryOperation
 
ExpressionConfig.Constant - Class in com.threerings.tudey.config
A constant expression.
ExpressionConfig.Constant(String) - Constructor for class com.threerings.tudey.config.ExpressionConfig.Constant
Creates a constant expression with the supplied value.
ExpressionConfig.Constant() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Constant
Default constructor.
ExpressionConfig.Decrement - Class in com.threerings.tudey.config
Subtracts one from the operand.
ExpressionConfig.Decrement() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Decrement
 
ExpressionConfig.Divide - Class in com.threerings.tudey.config
Computes the quotient of the operands.
ExpressionConfig.Divide() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Divide
 
ExpressionConfig.Equals - Class in com.threerings.tudey.config
Finds out whether the first operand is equal to the second.
ExpressionConfig.Equals() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Equals
 
ExpressionConfig.Greater - Class in com.threerings.tudey.config
Finds out whether the first operand is greater than the second.
ExpressionConfig.Greater() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Greater
 
ExpressionConfig.GreaterEquals - Class in com.threerings.tudey.config
Finds out whether the first operand is greater than or equal to the second.
ExpressionConfig.GreaterEquals() - Constructor for class com.threerings.tudey.config.ExpressionConfig.GreaterEquals
 
ExpressionConfig.Increment - Class in com.threerings.tudey.config
Adds one to the operand.
ExpressionConfig.Increment() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Increment
 
ExpressionConfig.Less - Class in com.threerings.tudey.config
Finds out whether the first operand is less then the second.
ExpressionConfig.Less() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Less
 
ExpressionConfig.LessEquals - Class in com.threerings.tudey.config
Finds out whether the first operand is less than or equal to the second.
ExpressionConfig.LessEquals() - Constructor for class com.threerings.tudey.config.ExpressionConfig.LessEquals
 
ExpressionConfig.Multiply - Class in com.threerings.tudey.config
Computes the product of the operands.
ExpressionConfig.Multiply() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Multiply
 
ExpressionConfig.Negate - Class in com.threerings.tudey.config
Negates the operand.
ExpressionConfig.Negate() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Negate
 
ExpressionConfig.Not - Class in com.threerings.tudey.config
Computes the logical NOT of the operand.
ExpressionConfig.Not() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Not
 
ExpressionConfig.NumTargets - Class in com.threerings.tudey.config
The side of the target results.
ExpressionConfig.NumTargets() - Constructor for class com.threerings.tudey.config.ExpressionConfig.NumTargets
 
ExpressionConfig.Or - Class in com.threerings.tudey.config
Computes the logical OR of the first and second operands.
ExpressionConfig.Or() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Or
 
ExpressionConfig.Parsed - Class in com.threerings.tudey.config
An expression entered as a string to be parsed.
ExpressionConfig.Parsed() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Parsed
 
ExpressionConfig.Previous - Class in com.threerings.tudey.config
The previous value.
ExpressionConfig.Previous() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Previous
 
ExpressionConfig.Reference - Class in com.threerings.tudey.config
A reference to another variable.
ExpressionConfig.Reference() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Reference
 
ExpressionConfig.Remainder - Class in com.threerings.tudey.config
Computes the remainder of division of the operands.
ExpressionConfig.Remainder() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Remainder
 
ExpressionConfig.Subtract - Class in com.threerings.tudey.config
Computes the difference of the operands.
ExpressionConfig.Subtract() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Subtract
 
ExpressionConfig.UnaryOperation - Class in com.threerings.tudey.config
Base class for unary operations.
ExpressionConfig.UnaryOperation() - Constructor for class com.threerings.tudey.config.ExpressionConfig.UnaryOperation
 
ExpressionConfig.Xor - Class in com.threerings.tudey.config
Computes the logical XOR of the first and second operands.
ExpressionConfig.Xor() - Constructor for class com.threerings.tudey.config.ExpressionConfig.Xor
 
ExpressionDefinition - Class in com.threerings.expr
The superclass of the expression definitions.
ExpressionDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition
 
ExpressionDefinition.Color4fDefinition - Class in com.threerings.expr
Defines a color variable.
ExpressionDefinition.Color4fDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.Color4fDefinition
 
ExpressionDefinition.FloatDefinition - Class in com.threerings.expr
Defines a float variable.
ExpressionDefinition.FloatDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.FloatDefinition
 
ExpressionDefinition.IntegerDefinition - Class in com.threerings.expr
Defines an integer variable.
ExpressionDefinition.IntegerDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.IntegerDefinition
 
ExpressionDefinition.StringDefinition - Class in com.threerings.expr
Defines a string variable.
ExpressionDefinition.StringDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.StringDefinition
 
ExpressionDefinition.Transform3DDefinition - Class in com.threerings.expr
Defines a transform variable.
ExpressionDefinition.Transform3DDefinition() - Constructor for class com.threerings.expr.ExpressionDefinition.Transform3DDefinition
 
ExpressionLogic - Class in com.threerings.tudey.server.logic
Handles the server-side expression evaluation.
ExpressionLogic() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic
 
ExpressionLogic.Add - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Add() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Add
 
ExpressionLogic.And - Class in com.threerings.tudey.server.logic
Evaluates a logical AND expression.
ExpressionLogic.And() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.And
 
ExpressionLogic.BinaryOperation - Class in com.threerings.tudey.server.logic
Base class for the binary operations.
ExpressionLogic.BinaryOperation() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.BinaryOperation
 
ExpressionLogic.Constant - Class in com.threerings.tudey.server.logic
Evaluates a constant expression.
ExpressionLogic.Constant() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Constant
 
ExpressionLogic.Decrement - Class in com.threerings.tudey.server.logic
Evaluates a decrement expression.
ExpressionLogic.Decrement() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Decrement
 
ExpressionLogic.Divide - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Divide() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Divide
 
ExpressionLogic.Equals - Class in com.threerings.tudey.server.logic
Evaluates an equal to expression.
ExpressionLogic.Equals() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Equals
 
ExpressionLogic.Greater - Class in com.threerings.tudey.server.logic
Evaluates a greater than expression.
ExpressionLogic.Greater() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Greater
 
ExpressionLogic.GreaterEquals - Class in com.threerings.tudey.server.logic
Evaluates a greater than or equal to expression.
ExpressionLogic.GreaterEquals() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.GreaterEquals
 
ExpressionLogic.Increment - Class in com.threerings.tudey.server.logic
Evaluates an increment expression.
ExpressionLogic.Increment() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Increment
 
ExpressionLogic.Less - Class in com.threerings.tudey.server.logic
Evaluates a less than expression.
ExpressionLogic.Less() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Less
 
ExpressionLogic.LessEquals - Class in com.threerings.tudey.server.logic
Evaluates a less than or equal to expression.
ExpressionLogic.LessEquals() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.LessEquals
 
ExpressionLogic.Multiply - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Multiply() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Multiply
 
ExpressionLogic.Negate - Class in com.threerings.tudey.server.logic
Evaluates a negate expression.
ExpressionLogic.Negate() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Negate
 
ExpressionLogic.Not - Class in com.threerings.tudey.server.logic
Evaluates a logical NOT expression.
ExpressionLogic.Not() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Not
 
ExpressionLogic.NumTargets - Class in com.threerings.tudey.server.logic
Evaluates a num targets expression.
ExpressionLogic.NumTargets() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.NumTargets
 
ExpressionLogic.Or - Class in com.threerings.tudey.server.logic
Evaluates a logical OR expression.
ExpressionLogic.Or() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Or
 
ExpressionLogic.Parsed - Class in com.threerings.tudey.server.logic
Evaluates a parsed expression.
ExpressionLogic.Parsed() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Parsed
 
ExpressionLogic.Previous - Class in com.threerings.tudey.server.logic
Evaluates a constant expression.
ExpressionLogic.Previous() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Previous
 
ExpressionLogic.Reference - Class in com.threerings.tudey.server.logic
Evaluates a reference expression.
ExpressionLogic.Reference() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Reference
 
ExpressionLogic.Remainder - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Remainder() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Remainder
 
ExpressionLogic.Subtract - Class in com.threerings.tudey.server.logic
Evaluates an add expression.
ExpressionLogic.Subtract() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Subtract
 
ExpressionLogic.UnaryOperation - Class in com.threerings.tudey.server.logic
Base class for unary operations.
ExpressionLogic.UnaryOperation() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.UnaryOperation
 
ExpressionLogic.Xor - Class in com.threerings.tudey.server.logic
Evaluates a logical XOR expression.
ExpressionLogic.Xor() - Constructor for class com.threerings.tudey.server.logic.ExpressionLogic.Xor
 
ExpressionParser<T> - Class in com.threerings.expr
Parses simple expressions using an implementation of the shunting-yard algorithm.
ExpressionParser(Reader) - Constructor for class com.threerings.expr.ExpressionParser
Creates a new parser to read from the specified reader.
ExpressionParser.ArrayIndex - Class in com.threerings.expr
An array index identifier.
ExpressionParser.ArrayIndex(String) - Constructor for class com.threerings.expr.ExpressionParser.ArrayIndex
Creates a new array index identifier.
ExpressionParser.FunctionCall - Class in com.threerings.expr
An function call identifier.
ExpressionParser.FunctionCall(String) - Constructor for class com.threerings.expr.ExpressionParser.FunctionCall
Creates a new function identifier.
ExpressionParser.Identifier - Class in com.threerings.expr
Wraps a string to identify it as an identifier.
ExpressionParser.Identifier(String) - Constructor for class com.threerings.expr.ExpressionParser.Identifier
Creates a new identifier.
ExpressionParser.Operator - Class in com.threerings.expr
An operator identifier.
ExpressionParser.Operator(String, boolean, int, int) - Constructor for class com.threerings.expr.ExpressionParser.Operator
Creates a new operator.
ExpressionParser.OperatorStreamTokenizer - Class in com.threerings.expr
Extends StreamTokenizer slightly to handle multi-character operators.
ExpressionParser.OperatorStreamTokenizer(Reader) - Constructor for class com.threerings.expr.ExpressionParser.OperatorStreamTokenizer
Creates a new tokenizer.
extendEdge - Variable in class com.threerings.tudey.config.GroundConfig.Original
Whether or not to extend the edge.
extent - Variable in class com.threerings.opengl.gui.config.BoundedRangeModelConfig
The covered extent.
EXTENT - Static variable in class com.threerings.opengl.gui.ScrollingList
 
Extent - Class in com.threerings.opengl.scene.config
Represents the extent of an influence or effect.
Extent() - Constructor for class com.threerings.opengl.scene.config.Extent
 
extent - Variable in class com.threerings.opengl.scene.config.SceneInfluencerConfig
The extent of the influence.
extent - Variable in class com.threerings.opengl.scene.config.ViewerAffecterConfig
The extent of the effect.
Extent.Limited - Class in com.threerings.opengl.scene.config
Limited extent.
Extent.Limited() - Constructor for class com.threerings.opengl.scene.config.Extent.Limited
 
Extent.Unlimited - Class in com.threerings.opengl.scene.config
Unlimited extent.
Extent.Unlimited() - Constructor for class com.threerings.opengl.scene.config.Extent.Unlimited
 
extractRotation() - Method in class com.threerings.math.Matrix3f
Extracts the rotation component of the matrix.
extractRotation() - Method in class com.threerings.math.Matrix4f
Extracts the rotation component of the matrix.
extractRotation(Quaternion) - Method in class com.threerings.math.Matrix4f
Extracts the rotation component of the matrix and places it in the provided result quaternion.
extractRotation() - Method in class com.threerings.math.Transform2D
Extracts the rotation component of the transform.
extractRotation() - Method in class com.threerings.math.Transform3D
Extracts the rotation component of the transform.
extractRotation(Quaternion) - Method in class com.threerings.math.Transform3D
Extracts the rotation component of the transform and places it in the provided result quaternion.
extractScale() - Method in class com.threerings.math.Matrix3f
Extracts the scale component of the matrix.
extractScale(Vector2f) - Method in class com.threerings.math.Matrix3f
Extracts the scale component of the matrix and places it in the provided result vector.
extractScale() - Method in class com.threerings.math.Matrix4f
Extracts the scale component of the matrix.
extractScale(Vector3f) - Method in class com.threerings.math.Matrix4f
Extracts the scale component of the matrix and places it in the provided result vector.
extractScale() - Method in class com.threerings.math.Transform3D
Extracts the scale component of the transform.
extractScale(Vector3f) - Method in class com.threerings.math.Transform3D
Extracts the scale component of the transform and places it in the provided result vector.
extractTranslation() - Method in class com.threerings.math.Transform2D
Extracts the translation component of the transform.
extractTranslation(Vector2f) - Method in class com.threerings.math.Transform2D
Extracts the translation component of the transform and places it in the provided result vector.
extractTranslation() - Method in class com.threerings.math.Transform3D
Extracts the translation component of the transform.
extractTranslation(Vector3f) - Method in class com.threerings.math.Transform3D
Extracts the translation component of the transform and places it in the provided result vector.
extrapolate(float, int, Actor) - Method in class com.threerings.tudey.data.actor.Actor
Extrapolates the state of this actor after the specified time interval, in seconds (which may be negative).
extrapolate(float, int, Actor) - Method in class com.threerings.tudey.data.actor.Mobile
 
extrapolate(int, Actor) - Method in class com.threerings.tudey.util.ActorHistory.Entry
Extrapolates from this entry to the specified timestamp.
extras - Variable in class com.threerings.opengl.model.tools.ModelDef.Vertex
Extra data associated with the vertex.
Eyedropper - Class in com.threerings.tudey.tools
Allows sampling the entry under the cursor in order to recreate it.
Eyedropper(SceneEditor) - Constructor for class com.threerings.tudey.tools.Eyedropper
Creates the eyedropper.
eyeNormal - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
The variable containing the normal in eye space.
eyeNormal - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
The variable containing the normal in eye space.
eyeNormal - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
The variable containing the normal in eye space.
eyePlane - Variable in class com.threerings.opengl.compositor.Dependency.Planar
The eye space plane.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FogParamSnippet
The variable containing the location of the vertex in eye space.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
The variable containing the location of the vertex in eye space.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
The variable containing the location of the vertex in eye space.
eyeVertex - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
The variable containing the location of the vertex in eye space.

F

face - Variable in class com.threerings.opengl.renderer.config.CullStateConfig
The cull face.
face(Logic) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the target rotation to face another entity.
face(Logic, boolean) - Method in class com.threerings.tudey.server.logic.AgentLogic
Sets the target rotation to face another entity.
FACE_TARGETS - Static variable in class com.threerings.opengl.renderer.TextureCubeMap
The targets for each face.
faces - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
A bitmask of the faces to include.
faces - Variable in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
Toggles for the faces.
fadeIn - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
The interval over which to fade in the stream.
fadeOut - Variable in class com.threerings.openal.config.SounderConfig.BaseStream
The interval over which to fade out the stream.
failOp - Variable in class com.threerings.opengl.renderer.config.StencilStateConfig
The stencil fail operation.
falloff - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
 
falloff - Variable in class com.threerings.opengl.renderer.config.LightConfig.Spot
The falloff parameters.
far - Variable in class com.threerings.opengl.compositor.Dependency.CubeTexture
Distances to the near and far clip planes.
far - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The distance to the far clip plane.
far - Variable in class com.threerings.opengl.renderer.config.TextureConfig.CubeRender
The distance to the far clip plane.
far - Variable in class com.threerings.opengl.scene.config.ShadowConfig.SilhouetteTexture
The distance to the far clip plane.
far - Variable in class com.threerings.opengl.scene.config.ShadowConfig.TextureData
The distances to the near and far clip planes.
far - Variable in class com.threerings.tudey.config.CameraConfig
The distances to the camera's near and far clip planes.
farDistance - Variable in class com.threerings.opengl.effect.config.PlacerConfig.Frustum
The distance to the far plane.
feedbackColor - Variable in class com.threerings.opengl.gui.config.ComponentConfig.ChatOverlay
The color to use for system feedback messages.
feedbackSound - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The feedback sound, if any.
fetchServices(Client) - Method in class com.threerings.config.dist.client.DConfigDirector
 
FieldMarshaller - Class in com.threerings.export
Used to read and write individual fields.
FieldMarshaller() - Constructor for class com.threerings.export.FieldMarshaller
 
FieldProperty - Class in com.threerings.editor
A property accessed directly through a field.
FieldProperty(Field) - Constructor for class com.threerings.editor.FieldProperty
Creates a new field property.
file - Variable in class com.threerings.openal.config.SounderConfig.Clip
The sound resource from which to load the clip.
file - Variable in class com.threerings.openal.config.SounderConfig.QueuedFile
The file to stream.
file - Variable in class com.threerings.openal.config.SounderConfig.VariableClip
The sound resource from which to load the clip.
file - Variable in class com.threerings.openal.config.SounderConfig.WeightedFile
The file to stream.
file - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The background image.
file - Variable in class com.threerings.opengl.gui.config.FontConfig
The font file.
file - Variable in class com.threerings.opengl.gui.config.IconConfig.Image
The background image.
file - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Fragment.SourceFile
The resource from which to load the shader.
file - Variable in class com.threerings.opengl.renderer.config.ShaderConfig.Vertex.SourceFile
The resource from which to load the shader.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original1D.ImageFile
The image resource from which to load the texture.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original2D.ImageFile
The image resource from which to load the texture.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original3D.ImageFile
The image resource from which to load the texture.
file - Variable in class com.threerings.opengl.renderer.config.TextureConfig.OriginalCubeMap.ImageFile
The image resource from which to load the texture.
FileConstraints - Annotation Type in com.threerings.editor
Contains constraints on File fields.
FileEditor - Class in com.threerings.editor.swing.editors
Edits file properties.
FileEditor() - Constructor for class com.threerings.editor.swing.editors.FileEditor
 
files - Variable in class com.threerings.openal.config.SounderConfig.MetaClip
The files from which to choose.
files - Variable in class com.threerings.openal.config.SounderConfig.MetaStream
The files from which to choose.
filter - Variable in class com.threerings.tudey.tools.Eraser.Options
The filter that determines what we want to erase.
filter - Variable in class com.threerings.tudey.tools.Selector.Options
The filter that determines which entries to select.
FINAL_CLASS_FLAG - Static variable in class com.threerings.export.BinaryExporter
Indicates that a stored class is final.
FINAL_OBJECT_FIELD_HANDLER - Static variable in class com.threerings.delta.ReflectiveDelta
Handler for final object fields.
FINAL_PRIMITIVE_FIELD_HANDLERS - Static variable in class com.threerings.delta.ReflectiveDelta
Field handlers for final primitive fields mapped by class.
finalize() - Method in class com.threerings.opengl.renderer.BufferObject
 
finalize() - Method in class com.threerings.opengl.renderer.DisplayList
 
finalize() - Method in class com.threerings.opengl.renderer.Framebuffer
 
finalize() - Method in class com.threerings.opengl.renderer.Query
 
finalize() - Method in class com.threerings.opengl.renderer.Renderbuffer
 
finalize() - Method in class com.threerings.opengl.renderer.ShaderObject
 
finalize() - Method in class com.threerings.opengl.renderer.Texture
 
finalize() - Method in class com.threerings.opengl.renderer.TextureRenderer
 
find(EditorPanel) - Method in class com.threerings.editor.swing.FindDialog
Perform a find.
find() - Method in class com.threerings.editor.swing.FindDialog
Perform a find.
FindDialog - Class in com.threerings.editor.swing
Finds text in a container.
FindDialog(Dialog, EditorContext, String) - Constructor for class com.threerings.editor.swing.FindDialog
Create the dialog.
FindDialog(Frame, EditorContext, String) - Constructor for class com.threerings.editor.swing.FindDialog
Create the dialog.
findElement(Node, String) - Static method in class com.threerings.export.XMLImporter
Finds the first element in the sibling chain with the given name.
findHoverSprite(Ray3D) - Method in class com.threerings.tudey.client.TudeySceneController
Finds the hover sprite that the pick ray intersects, if any.
findMessageBundle(Class<?>) - Static method in class com.threerings.editor.Introspector
Finds the editor message bundle for the supplied class.
findNameForChild(String) - Method in class com.threerings.config.swing.ConfigTreeNode
Finds an unused name for a child of this node from the specified base.
findNameForChild(String) - Method in class com.threerings.swing.PrefsTreeNode
Finds a unique name for a new child node derived from the supplied base.
FINE_ROTATION_INCREMENT - Static variable in class com.threerings.tudey.tools.EditorTool
The fine rotation increment.
finish() - Method in class com.threerings.export.BinaryExporter
 
finish() - Method in class com.threerings.export.Exporter
Writes out any remaining data without closing the underlying stream.
finish() - Method in class com.threerings.export.XMLExporter
 
finishedMove() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
Checks if we've reached our target.
finishMove() - Method in class com.threerings.tudey.server.logic.ScriptLogic.Move
Position ourselves exactly on our target.
fireAction(long, int) - Method in class com.threerings.opengl.gui.Button
Called when the button is "clicked" which may due to the mouse being pressed and released while over the button or due to keyboard manipulation while the button has focus.
fireAction(long, int) - Method in class com.threerings.opengl.gui.MenuItem
Called when the menu item is "clicked" which may due to the mouse being pressed and released while over the item or due to keyboard manipulation while the item has focus.
fireAction(long, int) - Method in class com.threerings.opengl.gui.Spinner
Fire our action.
fireAction(long, int) - Method in class com.threerings.opengl.gui.ToggleButton
 
fireConfigAdded(T) - Method in class com.threerings.config.ConfigGroup
Fires a configuration added event.
fireConfigRemoved(T) - Method in class com.threerings.config.ConfigGroup
Fires a configuration removed event.
fireConfigUpdated(ManagedConfig) - Method in class com.threerings.config.ConfigManager
Fires a configuration updated event.
fireConfigUpdated() - Method in class com.threerings.config.ManagedConfig
Fires a configuration updated event.
fireConfigUpdated() - Method in class com.threerings.openal.config.SounderConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.gui.config.CursorConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.gui.config.FontConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.gui.config.StyleConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.material.config.MaterialConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.model.config.AnimationConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.model.config.ModelConfig
 
fireConfigUpdated() - Method in class com.threerings.opengl.renderer.config.TextureConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.ActorConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.AreaConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.BehaviorConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.EffectConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.GroundConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.ParameterizedHandlerConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.PathConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.PlaceableConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.SceneGlobalConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.TileConfig
 
fireConfigUpdated() - Method in class com.threerings.tudey.config.WallConfig
 
fireEffect(int, Logic, Vector2f, float, String) - Method in class com.threerings.tudey.server.TudeySceneManager
Fires off an effect at the with the named configuration.
fireEffect(int, Logic, Vector2f, float, String, String, Object, Object...) - Method in class com.threerings.tudey.server.TudeySceneManager
Fires off an effect with the supplied name and arguments.
fireEffect(int, Logic, Vector2f, float, ConfigReference<EffectConfig>) - Method in class com.threerings.tudey.server.TudeySceneManager
Fires off an effect with the referenced configuration.
fireStateChanged() - Method in class com.threerings.editor.swing.BasePropertyEditor
Fires a state changed event.
fireStateChanged() - Method in class com.threerings.editor.swing.DraggableSpinner
 
fireStateChanged(boolean) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Fires a state change, optionally resetting the property value.
fireTableChanged(int, int, int, int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
Fires a TableModelEvent.
first - Variable in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
The starting array index.
first - Variable in class com.threerings.tudey.config.BehaviorConfig.Combined
The first behavior.
first - Variable in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
The first target to check.
first - Variable in class com.threerings.tudey.config.ConditionConfig.Intersecting
The first region to check.
FIRST_VERTEX_ATTRIB_INDEX - Static variable in class com.threerings.opengl.renderer.config.ShaderConfig
The index of the first vertex attribute (earlier ones are reserved).
firstColor - Variable in class com.threerings.expr.Color4fExpression.Blend
The first color.
firstOperand - Variable in class com.threerings.expr.BooleanExpression.BinaryOperation
The first operand expression.
firstOperand - Variable in class com.threerings.expr.BooleanExpression.FloatBinaryOperation
The first operand expression.
firstOperand - Variable in class com.threerings.expr.BooleanExpression.StringEquals
The first operand expression.
firstOperand - Variable in class com.threerings.expr.FloatExpression.BinaryOperation
The first operand expression.
firstOperand - Variable in class com.threerings.tudey.config.ExpressionConfig.BinaryOperation
The first operand of the expression.
firstVertexAttribIndex - Variable in class com.threerings.opengl.geometry.config.PassDescriptor
The index of the first vertex attribute used in the pass.
fit - Variable in class com.threerings.opengl.gui.config.ComponentConfig.Label
Determines how to fit overlong text in the label.
fixed - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
Whether or not the component's size is fixed.
fixed - Variable in class com.threerings.opengl.gui.layout.GroupLayout.Constraints
Whether or not this component is fixed.
FIXED - Static variable in class com.threerings.opengl.gui.layout.GroupLayout
A constraints object that indicates that the component should be fixed and have the default weight of one.
fixhei - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
fixwid - Variable in class com.threerings.opengl.gui.layout.DimenInfo
 
flag - Variable in class com.threerings.tudey.config.ActionConfig.SetFlag
The flag name
flagName - Variable in class com.threerings.tudey.config.ConditionConfig.FlagSet
The name of the flag definition.
flags - Variable in class com.threerings.expr.ExpressionBinding
The paths of any dirty flags to set.
flags - Variable in class com.threerings.opengl.util.DDSLoader.Header
The image flags.
FLASH_DELAY - Static variable in class com.threerings.opengl.gui.StatusLabel
The delay between flashes.
flatShading - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig
The flat shading flag.
flipLocal() - Method in class com.threerings.math.Triangle
Flips the orientation of the triangle by swapping the second and third vertices.
flipped - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Absolute
Whether or not the coordinates are flipped.
floatArray - Variable in class com.threerings.opengl.renderer.ClientArray
The float array, if using one.
floatArray - Variable in class com.threerings.opengl.renderer.config.ClientArrayConfig
The float array, if using one.
FloatExpression - Class in com.threerings.expr
A float-valued expression.
FloatExpression() - Constructor for class com.threerings.expr.FloatExpression
 
FloatExpression.Add - Class in com.threerings.expr
Adds its operands.
FloatExpression.Add() - Constructor for class com.threerings.expr.FloatExpression.Add
 
FloatExpression.BinaryOperation - Class in com.threerings.expr
The superclass of the binary operations.
FloatExpression.BinaryOperation() - Constructor for class com.threerings.expr.FloatExpression.BinaryOperation
 
FloatExpression.Clock - Class in com.threerings.expr
A clock-based expression.
FloatExpression.Clock() - Constructor for class com.threerings.expr.FloatExpression.Clock
 
FloatExpression.Constant - Class in com.threerings.expr
A constant expression.
FloatExpression.Constant(float) - Constructor for class com.threerings.expr.FloatExpression.Constant
Creates a new constant expression with the specified value.
FloatExpression.Constant() - Constructor for class com.threerings.expr.FloatExpression.Constant
Creates a new constant expression with a value of zero.
FloatExpression.Cos - Class in com.threerings.expr
Computes the cosine of its operand.
FloatExpression.Cos() - Constructor for class com.threerings.expr.FloatExpression.Cos
 
FloatExpression.Divide - Class in com.threerings.expr
Divides the first operand by the second.
FloatExpression.Divide() - Constructor for class com.threerings.expr.FloatExpression.Divide
 
FloatExpression.Evaluator - Class in com.threerings.expr
Performs the actual evaluation of the expression.
FloatExpression.Evaluator() - Constructor for class com.threerings.expr.FloatExpression.Evaluator
 
FloatExpression.Exp - Class in com.threerings.expr
Raises e to the power of its operand.
FloatExpression.Exp() - Constructor for class com.threerings.expr.FloatExpression.Exp
 
FloatExpression.Multiply - Class in com.threerings.expr
Multiplies its operands.
FloatExpression.Multiply() - Constructor for class com.threerings.expr.FloatExpression.Multiply
 
FloatExpression.Negate - Class in com.threerings.expr
Negates its operand.
FloatExpression.Negate() - Constructor for class com.threerings.expr.FloatExpression.Negate
 
FloatExpression.Noise1 - Class in com.threerings.expr
Computes the one-dimensional Perlin noise value corresponding to the operand.
FloatExpression.Noise1() - Constructor for class com.threerings.expr.FloatExpression.Noise1
 
FloatExpression.Noise2 - Class in com.threerings.expr
Computes the two-dimensional Perlin noise value corresponding to the operands.
FloatExpression.Noise2() - Constructor for class com.threerings.expr.FloatExpression.Noise2
 
FloatExpression.Parsed - Class in com.threerings.expr
An expression entered as a string to be parsed.
FloatExpression.Parsed() - Constructor for class com.threerings.expr.FloatExpression.Parsed
 
FloatExpression.Pow - Class in com.threerings.expr
Raises the first operand to the power of the second.
FloatExpression.Pow() - Constructor for class com.threerings.expr.FloatExpression.Pow
 
FloatExpression.Ramp - Class in com.threerings.expr
Computes the ramp (reverse sawtooth) wave value of its operand.
FloatExpression.Ramp() - Constructor for class com.threerings.expr.FloatExpression.Ramp
 
FloatExpression.Reference - Class in com.threerings.expr
A reference expression.
FloatExpression.Reference() - Constructor for class com.threerings.expr.FloatExpression.Reference
 
FloatExpression.Remainder - Class in com.threerings.expr
Computes the floating point remainder when the first operand is divided by the second.
FloatExpression.Remainder() - Constructor for class com.threerings.expr.FloatExpression.Remainder
 
FloatExpression.Saw - Class in com.threerings.expr
Computes the sawtooth wave value of its operand.
FloatExpression.Saw() - Constructor for class com.threerings.expr.FloatExpression.Saw
 
FloatExpression.Sin - Class in com.threerings.expr
Computes the sine of its operand.
FloatExpression.Sin() - Constructor for class com.threerings.expr.FloatExpression.Sin
 
FloatExpression.Square - Class in com.threerings.expr
Computes the square wave value of its operand.
FloatExpression.Square() - Constructor for class com.threerings.expr.FloatExpression.Square
 
FloatExpression.Subtract - Class in com.threerings.expr
Subtracts the second operand from the first.
FloatExpression.Subtract() - Constructor for class com.threerings.expr.FloatExpression.Subtract
 
FloatExpression.Tan - Class in com.threerings.expr
Computes the tangent of its operand.
FloatExpression.Tan() - Constructor for class com.threerings.expr.FloatExpression.Tan
 
FloatExpression.Triangle - Class in com.threerings.expr
Computes the triangle wave value of its operand.
FloatExpression.Triangle() - Constructor for class com.threerings.expr.FloatExpression.Triangle
 
FloatExpression.UnaryOperation - Class in com.threerings.expr
The superclass of the unary operations.
FloatExpression.UnaryOperation() - Constructor for class com.threerings.expr.FloatExpression.UnaryOperation
 
FloatFunction - Class in com.threerings.opengl.effect
Provides a float value based on a parameter ranging from 0 to 1.
FloatFunction() - Constructor for class com.threerings.opengl.effect.FloatFunction
 
FloatFunction.Constant - Class in com.threerings.opengl.effect
Returns a constant value.
FloatFunction.Constant(float) - Constructor for class com.threerings.opengl.effect.FloatFunction.Constant
Creates a constant function with the specified value.
FloatFunction.Constant(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.Constant
Creates a constant function with the specified function's middle.
FloatFunction.Constant() - Constructor for class com.threerings.opengl.effect.FloatFunction.Constant
No-arg constructor for deserialization, etc.
FloatFunction.InAndOut - Class in com.threerings.opengl.effect
A float function that blends linearly from a start value to an end value, then back to the start value.
FloatFunction.InAndOut(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.InAndOut
Creates an in-and-out function with the other function's start and end.
FloatFunction.InAndOut(FloatFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.FloatFunction.InAndOut
Creates an in-and-out function with the other function's parameters.
FloatFunction.InAndOut() - Constructor for class com.threerings.opengl.effect.FloatFunction.InAndOut
No-arg constructor for deserialization, etc.
FloatFunction.Linear - Class in com.threerings.opengl.effect
Linearly interpolates between a start and an end value.
FloatFunction.Linear(float, float) - Constructor for class com.threerings.opengl.effect.FloatFunction.Linear
Creates a function to blend between the specified values.
FloatFunction.Linear(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.Linear
Creates a linear function with the specified function's middle.
FloatFunction.Linear() - Constructor for class com.threerings.opengl.effect.FloatFunction.Linear
No-arg constructor for deserialization, etc.
FloatFunction.Multipoint - Class in com.threerings.opengl.effect
A float function that blends between an arbitrary number of values.
FloatFunction.Multipoint(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
Creates a multipoint function with the other function's start and end.
FloatFunction.Multipoint(FloatFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
Creates a multipoint function with the other function's parameters.
FloatFunction.Multipoint(FloatFunction.ThreePoint) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
Creates a multipoint function with the other function's parameters.
FloatFunction.Multipoint() - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint
No-arg constructor for deserialization, etc.
FloatFunction.Multipoint.Point - Class in com.threerings.opengl.effect
A single point to blend between.
FloatFunction.Multipoint.Point(float, float) - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
Creates a new point with the given value and offset.
FloatFunction.Multipoint.Point() - Constructor for class com.threerings.opengl.effect.FloatFunction.Multipoint.Point
No-arg constructor for deserialization, etc.
FloatFunction.ThreePoint - Class in com.threerings.opengl.effect
A float function that blends linearly from a start value to a middle value, then to an end value.
FloatFunction.ThreePoint(FloatFunction) - Constructor for class com.threerings.opengl.effect.FloatFunction.ThreePoint
Creates a three point function with the other function's start, middle, and end.
FloatFunction.ThreePoint(FloatFunction.InAndOut) - Constructor for class com.threerings.opengl.effect.FloatFunction.ThreePoint
Creates a three point function with the other function's parameters.
FloatFunction.ThreePoint() - Constructor for class com.threerings.opengl.effect.FloatFunction.ThreePoint
No-arg constructor for deserialization, etc.
FloatFunctionVariable - Class in com.threerings.probs
A FloatFunction random variable.
FloatFunctionVariable() - Constructor for class com.threerings.probs.FloatFunctionVariable
 
FloatFunctionVariable.Fixed - Class in com.threerings.probs
Simply returns the same function.
FloatFunctionVariable.Fixed(FloatFunction) - Constructor for class com.threerings.probs.FloatFunctionVariable.Fixed
Creates a fixed variable with the specified function.
FloatFunctionVariable.Fixed() - Constructor for class com.threerings.probs.FloatFunctionVariable.Fixed
No-arg constructor for deserialization, etc.
FloatFunctionVariable.VariableConstant - Class in com.threerings.probs
Returns a constant function with a variable value.
FloatFunctionVariable.VariableConstant() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableConstant
 
FloatFunctionVariable.VariableInAndOut - Class in com.threerings.probs
Returns an in-and-out function with independent variable start and end values.
FloatFunctionVariable.VariableInAndOut() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableInAndOut
 
FloatFunctionVariable.VariableLinear - Class in com.threerings.probs
Returns a linear function with independent variable start and end values.
FloatFunctionVariable.VariableLinear() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableLinear
 
FloatFunctionVariable.VariableMultipoint - Class in com.threerings.probs
Returns a multipoint function with independent values.
FloatFunctionVariable.VariableMultipoint() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableMultipoint
 
FloatFunctionVariable.VariableMultipoint.Point - Class in com.threerings.probs
A single point to blend between.
FloatFunctionVariable.VariableMultipoint.Point() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableMultipoint.Point
 
FloatFunctionVariable.VariableThreePoint - Class in com.threerings.probs
Returns a three-point function with independent variable start, middle, and end values.
FloatFunctionVariable.VariableThreePoint() - Constructor for class com.threerings.probs.FloatFunctionVariable.VariableThreePoint
 
FloatMath - Class in com.threerings.math
Utility methods and constants for single-precision floating point math.
FloatMath() - Constructor for class com.threerings.math.FloatMath
 
FloatVariable - Class in com.threerings.probs
A floating point random variable.
FloatVariable() - Constructor for class com.threerings.probs.FloatVariable
 
FloatVariable.Constant - Class in com.threerings.probs
Always returns the same value.
FloatVariable.Constant(float) - Constructor for class com.threerings.probs.FloatVariable.Constant
Creates a constant variable with the specified value.
FloatVariable.Constant(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Constant
Creates a constant variable with the specified variable's mean.
FloatVariable.Constant() - Constructor for class com.threerings.probs.FloatVariable.Constant
No-arg constructor for deserialization, etc.
FloatVariable.Exponential - Class in com.threerings.probs
Returns an exponentially distributed value.
FloatVariable.Exponential(float) - Constructor for class com.threerings.probs.FloatVariable.Exponential
Creates an exponentially distributed variable with the specified mean.
FloatVariable.Exponential(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Exponential
Creates an exponentially distributed variable with the specified variable's mean.
FloatVariable.Exponential() - Constructor for class com.threerings.probs.FloatVariable.Exponential
No-arg constructor for deserialization, etc.
FloatVariable.Normal - Class in com.threerings.probs
Returns a normally distributed value.
FloatVariable.Normal(float, float) - Constructor for class com.threerings.probs.FloatVariable.Normal
Creates a normally distributed variable with the specified mean and standard deviation.
FloatVariable.Normal(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Normal
Creates a normally distributed variable with the specified variable's mean.
FloatVariable.Normal() - Constructor for class com.threerings.probs.FloatVariable.Normal
No-arg constructor for deserialization, etc.
FloatVariable.Uniform - Class in com.threerings.probs
Returns a uniformly distributed value.
FloatVariable.Uniform(float, float) - Constructor for class com.threerings.probs.FloatVariable.Uniform
Creates a uniformly distributed variable with the specified minimum and maximum values.
FloatVariable.Uniform(FloatVariable) - Constructor for class com.threerings.probs.FloatVariable.Uniform
Creates a uniformly distributed variable with the specified variable's mean.
FloatVariable.Uniform() - Constructor for class com.threerings.probs.FloatVariable.Uniform
No-arg constructor for deserialization, etc.
floor(float) - Static method in class com.threerings.math.FloatMath
Returns the floor of v.
floor - Variable in class com.threerings.tudey.config.GroundConfig.Original
The floor tiles.
floorFlags - Variable in class com.threerings.tudey.config.ActorSpriteConfig
Determines which floor categories the sprite belongs to.
floorFlags - Variable in class com.threerings.tudey.config.PlaceableConfig.Prop
The prop's floor flags.
floorFlags - Variable in class com.threerings.tudey.config.TileConfig.Original
The tile's floor flags.
floorMask - Variable in class com.threerings.tudey.config.ActorSpriteConfig
Determines which floor categories the actor walks over.
floorMask - Variable in class com.threerings.tudey.config.EffectSpriteConfig
Determines which floor categories the effect lies over.
floorTile - Variable in class com.threerings.tudey.config.PlaceableConfig.Original
Treat this placeable as floor tile.
flush() - Method in class com.threerings.export.util.LazyFileOutputStream
 
FOCUS_GAINED - Static variable in class com.threerings.opengl.gui.event.FocusEvent
Indicates that a component gained the focus.
FOCUS_LOST - Static variable in class com.threerings.opengl.gui.event.FocusEvent
Indicates that a component lost the focus.
FocusEvent - Class in com.threerings.opengl.gui.event
An event dispatched to a component when it receives or loses the focus.
FocusEvent(Object, long, int) - Constructor for class com.threerings.opengl.gui.event.FocusEvent
 
fog - Variable in class com.threerings.opengl.model.config.InfluenceFlagConfig
Whether or not to enable fog influences.
FOG_INFLUENCE - Static variable in class com.threerings.opengl.model.Model
A flag indicating that the model implementation relies on the fog state.
FOG_STATE - Static variable in class com.threerings.opengl.renderer.state.RenderState
The fog state.
FogInfluence - Class in com.threerings.opengl.scene
Represents the influence of fog.
FogInfluence(FogState) - Constructor for class com.threerings.opengl.scene.FogInfluence
Creates a new fog influence object with the supplied state.
FogState - Class in com.threerings.opengl.renderer.state
Contains the fog state.
FogState(int, float, Color4f) - Constructor for class com.threerings.opengl.renderer.state.FogState
Creates a new fog state.
FogState(int, float, float, Color4f) - Constructor for class com.threerings.opengl.renderer.state.FogState
Creates a new linear fog state.
FogStateConfig - Class in com.threerings.opengl.renderer.config
Configurable fog state.
FogStateConfig() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig
 
FogStateConfig.Disabled - Class in com.threerings.opengl.renderer.config
Explicitly disables the fog.
FogStateConfig.Disabled() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Disabled
 
FogStateConfig.Enabled - Class in com.threerings.opengl.renderer.config
Superclass of the enabled states.
FogStateConfig.Enabled() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Enabled
 
FogStateConfig.Exponential - Class in com.threerings.opengl.renderer.config
Exponential fog.
FogStateConfig.Exponential(FogStateConfig.Enabled) - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
 
FogStateConfig.Exponential() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Exponential
 
FogStateConfig.Linear - Class in com.threerings.opengl.renderer.config
Linear fog.
FogStateConfig.Linear(FogStateConfig.Enabled) - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Linear
 
FogStateConfig.Linear() - Constructor for class com.threerings.opengl.renderer.config.FogStateConfig.Linear
 
fogStateOverride - Variable in class com.threerings.opengl.material.config.PassConfig
The fog state to use in this pass (overriding the default).
font - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The font.
FontConfig - Class in com.threerings.opengl.gui.config
Describes a cursor.
FontConfig() - Constructor for class com.threerings.opengl.gui.config.FontConfig
 
FontConfig.Style - Enum in com.threerings.opengl.gui.config
The available font styles.
fontSize - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The font size.
fontStyle - Variable in class com.threerings.opengl.gui.config.StyleConfig.Original
The font style.
FOOTPRINT_COLOR - Static variable in class com.threerings.tudey.client.cursor.EntryCursor
The color to use for footprints.
FORCE_CLIENT_ACTION - Static variable in class com.threerings.tudey.data.TudeyBodyObject
The name of the message posted by the server to force the client to perform a client action.
forceRelayout() - Method in class com.threerings.opengl.gui.text.HTMLView
 
format(Label, Object) - Method in class com.threerings.opengl.gui.ComboBox
Format the specified label.
format - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Original
The texture format.
FORMATS - Static variable in class com.threerings.opengl.renderer.Texture
Formats corresponding to one, two, three, or four color components.
forward - Variable in class com.threerings.tudey.config.ActorSpriteConfig.QuadMovement
The forward animation reference.
found(JComponent) - Method in class com.threerings.editor.swing.FindDialog
Marks a component as matching the search criteria.
fourCC - Variable in class com.threerings.opengl.util.DDSLoader.Header
The four CC code, if any.
fov - Variable in class com.threerings.opengl.gui.config.ComponentConfig.RenderableView
The vertical field of view.
fov - Variable in class com.threerings.tudey.config.CameraConfig
The camera's vertical field of view, in radians.
fovScale - Variable in class com.threerings.opengl.compositor.config.RenderQueueConfig.Skybox
The scale to apply to the field of view.
fragment - Variable in class com.threerings.opengl.renderer.config.ShaderStateConfig.Enabled
The fragment shader to use.
frame - Variable in class com.threerings.expr.Transform3DExpression.TextureFrame
The expression that determines the frame index.
frame - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
Controls the particles' change of texture frame over their lifespans.
FRAME - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
frame - Variable in class com.threerings.opengl.gui.config.BackgroundConfig.Image
The image frame.
frame - Variable in class com.threerings.opengl.model.Animation.FrameExecutor
The frame at which to execute the action.
frame - Variable in class com.threerings.opengl.model.config.AnimationConfig.FrameAction
The frame at which to perform the action.
frame - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Animated
The expression that determines the frame index.
FRAME_X - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
FRAME_XY - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
FRAME_Y - Static variable in class com.threerings.opengl.gui.background.ImageBackground
 
Framebuffer - Class in com.threerings.opengl.renderer
An OpenGL frame buffer object.
Framebuffer(Renderer) - Constructor for class com.threerings.opengl.renderer.Framebuffer
Creates a frame buffer object for the specified renderer.
framebufferFinalized(int) - Method in class com.threerings.opengl.renderer.Renderer
Called when a frame buffer has been finalized.
frameRate - Variable in class com.threerings.opengl.model.tools.AnimationDef
The rate of the animation in frames per second.
frames - Variable in class com.threerings.opengl.model.tools.AnimationDef
The individual frames of the animation.
frames - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Animated
The list of frames.
frequency - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Jitter
The frequency of the effect.
frequency - Variable in class com.threerings.opengl.effect.config.InfluenceConfig.Wander
The frequency of the effect.
frequency - Variable in class com.threerings.opengl.model.config.ActionConfig.ShakeCamera
The oscillation frequency.
fromAngleAxis(float, Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation described by the given angle and normalized axis.
fromAngleAxis(float, float, float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation described by the given angle and normalized axis.
fromAngles(Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about y, then about z.
fromAngles(float, float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about y, then about z.
fromAnglesXY(float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about y by the specified number of radians.
fromAnglesXZ(float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that first rotates about x by the specified number of radians, then rotates about z by the specified number of radians.
fromAxes(Vector3f, Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to one that rotates onto the given unit axes.
fromBytes(byte[]) - Static method in class com.threerings.export.util.ExportUtil
Parses a byte array containing a binary export and returns the decoded object.
fromDouble(double) - Method in class com.threerings.editor.swing.editors.NumberEditor
Converts a double value to a value of the property's type.
fromLong(long) - Method in class com.threerings.editor.swing.editors.MaskEditor
Converts a long value to a value of the property's type.
fromPointNormal(Vector3f, Vector3f) - Method in class com.threerings.math.Plane
Sets this plane based on a point on the plane and the plane normal.
fromPoints(Vector3f...) - Method in class com.threerings.math.Box
Initializes this box with the extents of an array of points.
fromPoints(Vector2f, Vector2f) - Method in class com.threerings.math.Line
Sets this line based on the two points provided.
fromPoints(Vector3f, Vector3f, Vector3f) - Method in class com.threerings.math.Plane
Sets this plane based on the three points provided.
fromPoints(Vector2f...) - Method in class com.threerings.math.Rect
Initializes this rectangle with the extents of an array of points.
fromString(String) - Method in class com.threerings.export.Stringifier
Converts a string to an object.
fromString(String) - Static method in class com.threerings.export.util.ExportUtil
Parses a string containing an XML export and returns the decoded object.
fromVectorFromNegativeZ(Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation of (0, 0, -1) onto the supplied normalized vector.
fromVectorFromNegativeZ(float, float, float) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation of (0, 0, -1) onto the supplied normalized vector.
fromVectors(Vector3f, Vector3f) - Method in class com.threerings.math.Quaternion
Sets this quaternion to the rotation of the first normalized vector onto the second.
front - Variable in class com.threerings.opengl.renderer.config.MaterialStateConfig.TwoSided
The front side.
front - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Reflection
Whether to enable rendering to the front and back.
front - Variable in class com.threerings.opengl.renderer.config.TextureConfig.Refraction
Whether to enable rendering to the front and back.
FRONT_FACE - Static variable in class com.threerings.opengl.renderer.state.CullState
A state that enabled front-face culling.
frontMode - Variable in class com.threerings.opengl.renderer.config.PolygonStateConfig
The front polygon mode.
Frustum - Class in com.threerings.math
A pyramidal frustum.
Frustum() - Constructor for class com.threerings.math.Frustum
Creates an empty (invalid) frustum.
Frustum.IntersectionType - Enum in com.threerings.math
Intersection types indicating that the frustum does not intersect, intersects, or fully contains, respectively, the parameter.
Function - Class in com.threerings.expr
A general-purpose function object.
Function() - Constructor for class com.threerings.expr.Function
 
function - Variable in class com.threerings.probs.ColorFunctionVariable.Fixed
The function to return.
function - Variable in class com.threerings.probs.FloatFunctionVariable.Fixed
The function to return.

G

g - Variable in class com.threerings.opengl.renderer.Color4f
The components of the color.
gain - Variable in class com.threerings.openal.config.SounderConfig.Fixed
The base gain (volume).
gain - Variable in class com.threerings.openal.config.SounderConfig.Variable
The base gain (volume).
gain - Variable in class com.threerings.openal.config.SounderConfig.WeightedFile
The gain of the file.
gain - Variable in class com.threerings.openal.SoundClipManager.SoundEntry
The default gain level.
GAIN_LEVEL - Static variable in class com.threerings.openal.SoundClipManager
A map for gain levels at different sound counts.
gainedFocus() - Method in class com.threerings.opengl.gui.EditableTextComponent
Called when this text field has gained the focus.
gap - Variable in class com.threerings.opengl.gui.config.ComponentConfig.TabbedPane
The tab gap.
gap - Variable in class com.threerings.opengl.gui.config.LayoutConfig.Group
The gap between components.
gBitMask - Variable in class com.threerings.opengl.util.DDSLoader.Header
The red, green, and blue bit masks.
gbox - Variable in class com.threerings.config.tools.ConfigEditor.ManagerPanel
Determines the selected group.
genEnabledQ - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not texture coordinate generation is enabled for the q coordinate.
genEnabledR - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not texture coordinate generation is enabled for the r coordinate.
genEnabledS - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not texture coordinate generation is enabled for the s coordinate.
genEnabledT - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
Whether or not texture coordinate generation is enabled for the t coordinate.
GENERAL - Static variable in class com.threerings.math.Transform2D
A general transformation represented by a 3x3 matrix.
GENERAL - Static variable in class com.threerings.math.Transform3D
A general transformation represented by a 4x4 matrix.
generate(GlContext, int) - Method in class com.threerings.opengl.model.config.GeneratedStaticConfig.Generator
(Re)generates the geometry.
generate(GlContext, int) - Method in class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
 
GeneratedStaticConfig - Class in com.threerings.opengl.model.config
Configuration for static models generated in code.
GeneratedStaticConfig() - Constructor for class com.threerings.opengl.model.config.GeneratedStaticConfig
 
GeneratedStaticConfig.Generator - Class in com.threerings.opengl.model.config
The object responsible for generating the geometry.
GeneratedStaticConfig.Generator() - Constructor for class com.threerings.opengl.model.config.GeneratedStaticConfig.Generator
 
GeneratedStaticConfig.Quad - Class in com.threerings.opengl.model.config
Generates a simple quad with customizable level of tessellation.
GeneratedStaticConfig.Quad() - Constructor for class com.threerings.opengl.model.config.GeneratedStaticConfig.Quad
 
generateEvents() - Method in class com.threerings.opengl.DisplayCanvas
Generates AWT input events from the LWJGL devices.
generateMipmap() - Method in class com.threerings.opengl.renderer.Texture
Generates a set of mipmaps for this texture.
generateTangent() - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Generates the tangent vector for this vertex (after its triangle list has been initialized).
generateTangents - Variable in class com.threerings.opengl.model.config.ModelConfig.Imported
If true, generate tangent attributes for meshes.
generator - Variable in class com.threerings.opengl.model.config.GeneratedStaticConfig
The geometry generator.
genEyePlaneQ - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
The q texture coordinate generation eye plane.
genEyePlaneR - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
The r texture coordinate generation eye plane.
genEyePlaneS - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
The s texture coordinate generation eye plane.
genEyePlaneT - Variable in class com.threerings.opengl.renderer.Renderer.TextureUnitRecord
The t texture coordinate generation eye plane.
genModeQ - Variable in class com.threerings.opengl.renderer.TextureUnit
The q texture coordinate generation mode (-1 for disabled).
genModeR - Variable in class com.threerings.opengl.renderer.TextureUnit
The r texture coordinate generation mode (-1 for disabled).
genModeS - Variable in class com.threerings.opengl.renderer.TextureUnit
The s texture coordinate generation mode (-1 for disabled).
genModeT - Variable in class com.threerings.opengl.renderer.TextureUnit
The t texture coordinate generation mode (-1 for disabled).
genPlaneQ - Variable in class com.threerings.opengl.renderer.TextureUnit
The q texture coordinate generation plane.
genPlaneR - Variable in class com.threerings.opengl.renderer.TextureUnit
The r texture coordinate generation plane.
genPlaneS - Variable in class com.threerings.opengl.renderer.TextureUnit
The s texture coordinate generation plane.
genPlaneT - Variable in class com.threerings.opengl.renderer.TextureUnit
The t texture coordinate generation plane.
geometry - Variable in class com.threerings.opengl.effect.config.ParticleSystemConfig.Layer
The particle geometry.
geometry - Variable in class com.threerings.opengl.geometry.config.TransformedGeometry
The geometry.
Geometry - Class in com.threerings.opengl.geometry
Represents a geometry instance.
Geometry() - Constructor for class com.threerings.opengl.geometry.Geometry
 
geometry - Variable in class com.threerings.opengl.material.config.GeometryMaterial
The geometry config.
geometry - Variable in class com.threerings.opengl.model.config.ModelConfig.VisibleMesh
The mesh geometry.
GeometryConfig - Class in com.threerings.opengl.geometry.config
Geometry configuration.
GeometryConfig() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig
 
GeometryConfig.ArrayStored - Class in com.threerings.opengl.geometry.config
Array geometry.
GeometryConfig.ArrayStored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig, int, int) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
GeometryConfig.ArrayStored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
GeometryConfig.AttributeArrayConfig - Class in com.threerings.opengl.geometry.config
Describes an interleaved attribute array.
GeometryConfig.AttributeArrayConfig(int, String) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
GeometryConfig.AttributeArrayConfig(int, int, int, FloatBuffer, String) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
GeometryConfig.AttributeArrayConfig() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.AttributeArrayConfig
 
GeometryConfig.IndexedStored - Class in com.threerings.opengl.geometry.config
Indexed geometry.
GeometryConfig.IndexedStored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig, int, int, ShortBuffer) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
GeometryConfig.IndexedStored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
GeometryConfig.Mode - Enum in com.threerings.opengl.geometry.config
Mode constants.
GeometryConfig.SkinnedIndexedStored - Class in com.threerings.opengl.geometry.config
Skinned indexed geometry.
GeometryConfig.SkinnedIndexedStored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig, int, int, ShortBuffer, String[]) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
 
GeometryConfig.SkinnedIndexedStored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
 
GeometryConfig.Stored - Class in com.threerings.opengl.geometry.config
Superclass of configurations with stored geometry.
GeometryConfig.Stored(Box, GeometryConfig.Mode, GeometryConfig.AttributeArrayConfig[], ClientArrayConfig[], ClientArrayConfig, ClientArrayConfig, ClientArrayConfig) - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
GeometryConfig.Stored() - Constructor for class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
GeometryMaterial - Class in com.threerings.opengl.material.config
Pairs a geometry config with a (resolved) material config.
GeometryMaterial(GeometryConfig, MaterialConfig) - Constructor for class com.threerings.opengl.material.config.GeometryMaterial
 
GeometryUtil - Class in com.threerings.opengl.geometry.util
Various static methods relating to geometry processing.
GeometryUtil() - Constructor for class com.threerings.opengl.geometry.util.GeometryUtil
 
get(Object) - Method in class com.threerings.config.ArgumentMap
 
get(Object) - Method in class com.threerings.editor.ArgumentPathProperty
 
get(Object) - Method in class com.threerings.editor.FieldProperty
 
get(Object) - Method in class com.threerings.editor.MethodProperty
 
get(Object) - Method in class com.threerings.editor.PathProperty
 
get(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
get(String, Class<T>) - Method in class com.threerings.expr.DynamicScope
 
get(String, Class<T>) - Method in interface com.threerings.expr.Scope
Looks up a symbol in this scope.
get(String, Class<T>) - Method in class com.threerings.expr.SimpleScope
 
get(Object, String, Class<T>) - Static method in class com.threerings.expr.util.ScopeUtil
Attempts to retrieve the value of the identified symbol using reflection.
get() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable.
get(FloatBuffer) - Method in class com.threerings.math.Matrix3f
Places the contents of this matrix into the given buffer in the standard OpenGL order.
get(FloatBuffer) - Method in class com.threerings.math.Matrix4f
Places the contents of this matrix into the given buffer in the standard OpenGL order.
get(DoubleBuffer) - Method in class com.threerings.math.Plane
Stores the contents of this plane into the specified buffer.
get(float[]) - Method in class com.threerings.math.Quaternion
Populates the supplied array with the contents of this quaternion.
get(int) - Method in class com.threerings.math.Vector2f
Returns the element at the idx'th position of the vector.
get(float[]) - Method in class com.threerings.math.Vector2f
Populates the supplied array with the contents of this vector.
get(FloatBuffer) - Method in class com.threerings.math.Vector2f
Populates the supplied buffer with the contents of this vector.
get(int) - Method in class com.threerings.math.Vector3f
Returns the element at the idx'th position of the vector.
get(float[]) - Method in class com.threerings.math.Vector3f
Populates the supplied array with the contents of this vector.
get(FloatBuffer) - Method in class com.threerings.math.Vector3f
Populates the supplied buffer with the contents of this vector.
get(FloatBuffer) - Method in class com.threerings.math.Vector4f
Populates the supplied buffer with the contents of this vector.
get(float, Vector3f) - Method in class com.threerings.opengl.effect.PositionHistory
Computes the position at some point in the past.
get(String, Class<T>) - Method in class com.threerings.opengl.model.Model
 
get(FloatBuffer, String[]) - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
Puts the contents of this vertex into the specified buffer.
get(FloatBuffer) - Method in class com.threerings.opengl.model.tools.ModelDef.Vertex
Puts the contents of this vertex into the specified buffer.
get(FloatBuffer) - Method in class com.threerings.opengl.renderer.Color4f
Places the components of this color object into the specified buffer.
get(Box, Collection<T>) - Method in class com.threerings.opengl.scene.HashScene.Node
Retrieves all objects intersecting the provided bounds.
get(Shape, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Retrieves all objects intersecting the provided shape.
get(Shape, Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Retrieves all objects intersecting the provided shape.
get(Rect, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Retrieves all objects intersecting the provided bounds.
get(Rect, Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Retrieves all objects intersecting the provided bounds.
get(int, Actor) - Method in class com.threerings.tudey.util.ActorHistory
Finds the state at the specified timestamp and places it into the result object.
get(int, int) - Method in class com.threerings.tudey.util.CoordIntMap.Cell
Retrieves the value at the specified coordinates within the cell.
get(int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Retrieves the value at the specified coordinates.
get(Object) - Method in class com.threerings.tudey.util.CoordIntMap
 
getAbsoluteX() - Method in class com.threerings.opengl.gui.Component
Returns the x position of this component in absolute screen coordinates.
getAbsoluteX() - Method in class com.threerings.opengl.gui.ScrollPane.Viewport
 
getAbsoluteY() - Method in class com.threerings.opengl.gui.Component
Returns the y position of this component in absolute screen coordinates.
getAbsoluteY() - Method in class com.threerings.opengl.gui.ScrollingList.Viewport
 
getAbsoluteY() - Method in class com.threerings.opengl.gui.ScrollPane.Viewport
 
getAcknowledge() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the timestamp of the last input frame received by the server.
getAction() - Method in class com.threerings.opengl.gui.Button
Returns the action generated when this button is clicked.
getAction() - Method in class com.threerings.opengl.gui.event.ActionEvent
Returns the action associated with this event.
getAction() - Method in class com.threerings.opengl.gui.MenuItem
Returns the action configured for this menu item.
getAction() - Method in class com.threerings.opengl.gui.Spinner
Get the action of this spinner.
getActionLabel(String) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Returns a label for the specified action.
getActionLabel(String, String) - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Returns a label for the specified action.
getActivator() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns a reference to the entity that caused the actor to be spawned, if known/any.
getActivity() - Method in class com.threerings.tudey.data.actor.Active
Returns the activity identifier.
getActivity() - Method in class com.threerings.tudey.util.ActiveAdvancer
Returns a reference to the mapping for the current activity, or null for none.
getActivityAdvance() - Method in class com.threerings.tudey.server.logic.ActiveLogic
Returns the amount of time to advance activities to compensate for control latency.
getActivityAdvance() - Method in class com.threerings.tudey.server.logic.PawnLogic
 
getActivityStarted() - Method in class com.threerings.tudey.data.actor.Active
Returns the activity timestamp.
getActor() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getActor() - Method in interface com.threerings.tudey.data.actor.HasActor
Returns a reference to the actor object.
getActor() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getActor() - Method in class com.threerings.tudey.util.ActorAdvancer
Returns a reference to the advancer actor.
getActor() - Method in class com.threerings.tudey.util.ActorHistory.Entry
Returns a reference to the actor state.
getActorConfig(Logic) - Method in class com.threerings.tudey.server.logic.ActionLogic.SpawnActor
Returns the actor config to spawn.
getActorLogic(int) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the logic object for the actor with the provided id, if any.
getActors() - Method in class com.threerings.tudey.client.TudeySceneView.UpdateRecord
Returns the map of actors.
getActorsAdded() - Method in class com.threerings.tudey.server.ClientLiaison.TickRecord
Returns the actors added on this tick.
getActorSpace() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the actor space.
getActorSpace() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the actor space.
getActorSprite(int) - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the actor sprite with the supplied id, or null if it doesn't exist.
getActorsRemoved() - Method in class com.threerings.tudey.server.ClientLiaison.TickRecord
Returns the states on the previous tick of actors removed on this tick.
getActorsUpdated() - Method in class com.threerings.tudey.server.ClientLiaison.TickRecord
Returns the deltas of actors updated on this tick.
getActorTime() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns the time value for the actor.
getActualInterval() - Method in class com.threerings.tudey.server.util.SceneTicker
Returns the average actual interval.
getAddedActors() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns a reference to the array of actors added to the scene since the last delta, or null for none.
getAdvancedTime() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the advanced time, which is the smoothed time plus an interval that compensates for buffering and latency.
getAdvancer() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns a reference to the advancer used to advance the state, if this is actor is controlled by the client.
getAlignment() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.HorizontalAlignment
Returns the corresponding alignment object.
getAlignment() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.VerticalAlignment
Returns the corresponding alignment object.
getAlignment(int) - Method in class com.threerings.opengl.gui.text.HTMLView.BridgeView
 
getAll(Collection<T>) - Method in class com.threerings.opengl.scene.HashScene.InternalNode
 
getAll(Collection<T>) - Method in class com.threerings.opengl.scene.HashScene.Node
Gets all objects in this node.
getAll(Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.InternalNode
 
getAll(Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Gets all objects in this node.
getAlpha() - Method in class com.threerings.opengl.gui.Component
Returns the alpha transparency of this component.
getAlpha() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing alpha values.
getAlpha() - Method in class com.threerings.opengl.util.TextBillboard
Returns the alpha value with which the text is being rendered.
getAlphaBits() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of alpha bit planes in the frame buffer.
getAlphaTestFunc() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the alpha test function.
getAlphaTestRef() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the alpha test reference value.
getAlwaysTickCount() - Method in class com.threerings.opengl.scene.Scene
Returns the size of the list of elements that we tick on every frame.
getAmbientLight() - Method in class com.threerings.opengl.scene.AmbientLightInfluence
 
getAmbientLight() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the ambient light color associated with this influence, or null for none.
getAngularDifference(float, float) - Static method in class com.threerings.math.FloatMath
Returns the (shortest) difference between two angles, assuming that both angles are in [-pi, +pi].
getAngularDistance(float, float) - Static method in class com.threerings.math.FloatMath
Returns the (shortest) distance between two angles, assuming that both angles are in [-pi, +pi].
getAngularVelocity() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's angular velocity.
getAnimation(String) - Method in class com.threerings.opengl.model.Articulated
 
getAnimation(String) - Method in class com.threerings.opengl.model.Model
Retrieves an animation by name.
getAnimation(String) - Method in class com.threerings.opengl.model.Model.Implementation
Retrieves an animation by name.
getAnimation(String) - Method in class com.threerings.opengl.model.Wrapper
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Derived
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig
Creates or updates an animation implementation for this configuration.
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Implementation
Creates or updates an animation implementation for this configuration.
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Procedural
 
getAnimationImplementation(GlContext, Scope, Animation.Implementation) - Method in class com.threerings.opengl.model.config.AnimationConfig.Sequential
 
getAnimations() - Method in class com.threerings.opengl.model.Articulated
 
getAnimations() - Method in class com.threerings.opengl.model.Model
Returns a reference to this model's list of animations.
getAnimations() - Method in class com.threerings.opengl.model.Model.Implementation
Returns the model's list of animations.
getAnimations() - Method in class com.threerings.opengl.model.Wrapper
 
getAnimations() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Acting.Activity
Returns a reference to the array of animations.
getAnnotation() - Method in class com.threerings.editor.Property
Returns a reference to the Editable annotation, which contains simple constraints.
getAnnotation(Class<T>) - Method in class com.threerings.editor.Property
Returns a reference to the annotation of the specified class, if it exists.
getApp() - Method in class com.threerings.opengl.GlApp
 
getApp() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the application object.
getApp() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getApproximateSize() - Method in class com.threerings.tudey.data.InputFrame
Returns the approximate size of the frame in bytes (including its two-byte class code).
getArea() - Method in class com.threerings.opengl.gui.util.Rectangle
Returns the area of the rectangle.
getArgument() - Method in class com.threerings.opengl.gui.Button
Get the argument dispatched by this button.
getArgument() - Method in class com.threerings.opengl.gui.event.ActionEvent
Returns the argument associated with this event.
getArgument() - Method in class com.threerings.opengl.gui.MenuItem
Returns the argument of the action for this menu item.
getArgumentProperty(ParameterizedConfig) - Method in class com.threerings.config.Parameter
Retrieves the property used to set and retrieve the argument corresponding to this property.
getArguments() - Method in class com.threerings.config.ConfigReference
Returns a reference to the argument map.
getArgumentType(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the first actual type argument provided to the given type (for example, passing Collection can be used to determine the type of collection).
getArgumentTypes(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the actual type arguments provided to the given type (for example, passing Collection can be used to determine the type of collection).
getArrayClass() - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ArrayRefUniformConfig
Returns the array class that we're expecting.
getArrayClass() - Method in class com.threerings.opengl.renderer.config.ShaderConfig.MatrixArrayRefUniformConfig
 
getArrayState(int) - Method in class com.threerings.opengl.effect.ParticleGeometry
 
getArrayState(int) - Method in class com.threerings.opengl.geometry.Geometry
Returns the array state for the specified pass.
getArrayState(int) - Method in class com.threerings.opengl.geometry.SimpleGeometry
 
getArticulatedNodes(GlContext, Scope, IdentityHashMap<ArticulatedConfig.Node, Articulated.Node>, ArrayList<Articulated.Node>, Transform3D, Transform3D) - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
(Re)creates the list of articulated nodes for this config.
getAttachedScale() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns the scale to use for attachments.
getAttachedScale() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns a scale factor for attached models.
getAttachedScale() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Moving
 
getAttachmentNode(String) - Method in class com.threerings.opengl.model.Articulated
Returns a reference to the node with the specified name, logging a warning and returning null if no such node exists.
getAttribLocation(String) - Method in class com.threerings.opengl.renderer.Program
Returns the location of the identified attribute.
getAttributes() - Method in class com.threerings.opengl.gui.text.HTMLView.BridgeView
 
getAvailableDisplayModes() - Method in class com.threerings.opengl.GlDisplayApp
Returns an array containing the available display modes.
getAWTButton(int) - Static method in class com.threerings.opengl.DisplayCanvas
Returns the AWT button corresponding to the specified LWJGL button.
getAWTCode(int) - Static method in class com.threerings.opengl.DisplayCanvas
Returns the AWT key code corresponding to the specified key.
getAWTCursor(Toolkit) - Method in class com.threerings.opengl.gui.Cursor
Retrieves the lazily-initialized AWT cursor using the supplied toolkit.
getAWTLocation(int) - Static method in class com.threerings.opengl.DisplayCanvas
Returns the AWT location corresponding to the specified key.
getBackAmbient() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back ambient color.
getBackDiffuse() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back diffuse color.
getBackEmission() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back emissive color.
getBackground() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the background used by this component.
getBackground(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig
Returns the background corresponding to this config.
getBackgroundColor(Property[]) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a background color darkened and colored for this level.
getBackgroundColor() - Method in class com.threerings.opengl.compositor.Compositor
Returns the background color reference.
getBackgroundColor() - Method in class com.threerings.opengl.GlCanvasTool.CanvasToolPrefs
Returns the background color.
getBackgroundColor() - Method in class com.threerings.opengl.scene.BackgroundColorEffect
 
getBackgroundColor() - Method in class com.threerings.opengl.scene.ViewerEffect
Returns the background color associated with this effect, or null for none.
getBackgroundColor(Box) - Method in class com.threerings.opengl.scene.ViewerEffectSet
Returns the background color for this effect set.
getBackPolygonMode() - Method in class com.threerings.opengl.renderer.state.PolygonState
Returns the back-facing polygon mode.
getBackShininess() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the back shininess.
getBackSpecular() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the back specular color.
getBase(Mobile) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Acting
 
getBase(Mobile) - Method in class com.threerings.tudey.client.sprite.ActorSprite.Moving
Returns the base animation for the actor.
getBatchCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of batches rendered since the last call to Renderer.resetStats().
getBatches() - Method in class com.threerings.opengl.renderer.CompoundBatch
Returns a reference to the list of batches to render in order.
getBehaviorTarget() - Method in class com.threerings.tudey.server.logic.AgentLogic
Returns the logic currently being targeted by our behavior, if any.
getBlue() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing blue values.
getBoneMatrices(Scope) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.SkinnedIndexedStored
 
getBoneMatrices(Scope) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the matrices of the bones influencing this geometry, if any.
getBoneMatrices() - Method in class com.threerings.opengl.geometry.Geometry
Returns the geometry's bone matrices, if any.
getBoneMatrix(String) - Method in class com.threerings.opengl.model.Articulated
Returns a reference to the bone matrix for the named node.
getBoneMatrix() - Method in class com.threerings.opengl.model.Articulated.Node
Returns this node's bone matrix (and flags it as a bone, if not already flagged).
getBones() - Method in class com.threerings.opengl.model.tools.ModelDef.SkinVertex
Returns a set containing the names of the bones influencing this vertex.
getBoolean(Object) - Method in class com.threerings.editor.FieldProperty
 
getBoolean(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getBoolean() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a boolean.
getBorder() - Method in class com.threerings.opengl.gui.Component
Returns the currently active border for this component.
getBorder() - Method in class com.threerings.opengl.gui.config.BorderConfig
Returns the border corresponding to this config.
getBorder() - Method in class com.threerings.tudey.util.CoordSet
Creates a new set containing the coordinates that border the coordinates in this set.
getBorder(CoordSet) - Method in class com.threerings.tudey.util.CoordSet
Adds the coordinates that border the coordinates in this set to the provided set.
getBottom() - Method in class com.threerings.opengl.camera.Camera
Returns the location of the bottom edge of the view frustum at the near plane.
getBottom() - Method in class com.threerings.opengl.renderer.Renderer
Returns the bottom projection parameter.
getBound(Scope) - Method in class com.threerings.config.BoundConfig
 
getBound(Scope) - Method in class com.threerings.config.ParameterizedConfig
Returns an instance of this config bound in the specified scope.
getBound(Class<?>) - Static method in class com.threerings.expr.util.ScopeUtil
Retrieves the list of the specified class's bound fields.
getBounds() - Method in class com.threerings.math.Frustum
Returns a reference to the bounds of this frustum.
getBounds() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
getBounds() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig.ParticleGeometryConfig
 
getBounds() - Method in class com.threerings.opengl.geometry.config.GeometryConfig
Returns the bounds of the geometry.
getBounds() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
 
getBounds() - Method in class com.threerings.opengl.gui.Component
Returns the bounds of this component in a new rectangle.
getBounds() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
getBounds() - Method in class com.threerings.opengl.model.Articulated
 
getBounds() - Method in class com.threerings.opengl.model.CollisionMesh
Returns a reference to the bounds of the mesh.
getBounds() - Method in class com.threerings.opengl.model.CollisionMesh.Node
Returns a reference to the bounds of the node.
getBounds() - Method in class com.threerings.opengl.model.Compound
 
getBounds() - Method in class com.threerings.opengl.model.Conditional
 
getBounds() - Method in class com.threerings.opengl.model.config.ArticulatedConfig.MeshNode
 
getBounds() - Method in class com.threerings.opengl.model.config.ArticulatedConfig.Node
Returns the bounds of the node's geometry.
getBounds() - Method in class com.threerings.opengl.model.Model
 
getBounds() - Method in class com.threerings.opengl.model.Model.Implementation
Returns a reference to the bounds of the model.
getBounds() - Method in class com.threerings.opengl.model.Scripted
 
getBounds() - Method in class com.threerings.opengl.model.Static
 
getBounds() - Method in class com.threerings.opengl.model.Wrapper
 
getBounds() - Method in class com.threerings.opengl.scene.HashScene.Node
Returns a reference to the bounds of the node.
getBounds() - Method in class com.threerings.opengl.scene.SceneInfluence
 
getBounds() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
getBounds() - Method in interface com.threerings.opengl.scene.SceneObject
Returns a reference to the bounds of the object.
getBounds() - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
getBounds() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
getBounds() - Method in class com.threerings.opengl.scene.ViewerEffect
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Finds the bounds of the entry.
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getBounds(ConfigManager, Rect) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getBounds() - Method in class com.threerings.tudey.shape.config.ShapeConfig
Returns a reference to the untransformed bounds of the shape.
getBounds() - Method in class com.threerings.tudey.shape.Shape
Returns a reference to the bounds of the shape.
getBounds() - Method in class com.threerings.tudey.shape.ShapeModel
 
getBounds() - Method in class com.threerings.tudey.space.HashSpace.Node
Returns a reference to the bounds of the node.
getBounds() - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
getBounds() - Method in interface com.threerings.tudey.space.SpaceObject
Returns a reference to the bounds of the object.
getBoundsUnderRotation(Matrix3f, Box) - Method in class com.threerings.math.Frustum
Computes the bounds of the frustum under the supplied rotation and places the results in the box provided.
getBox() - Method in class com.threerings.editor.swing.editors.EnumPanelArrayListEditor.EnumEntryPanel
 
getBreakSpan(StringBuilder) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
Searches for an appropriate break span: the last region of whitespace preceeded by a non-whitespace character.
getBuffer(int) - Method in class com.threerings.tudey.client.util.SceneMap
Retrieves/creates a byte buffer of the requested size.
getBufferDelay() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the delay with which to display information received from the server in order to compensate for network jitter and dropped packets.
getBufferDelay() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the delay with which the clients display information received from the server in order to compensate for network jitter and dropped packets.
getBufferDelay(int) - Static method in class com.threerings.tudey.util.TudeyUtil
Given the interval between ticks, returns the delay with which the clients display information received from the server in order to compensate for network jitter and dropped packets.
getBufferedImage(String, Colorization...) - Method in class com.threerings.opengl.util.ImageCache
Retrieves a buffered image from the cache.
getBufferObjectBytes() - Method in class com.threerings.opengl.renderer.Renderer
Returns the total number of bytes in buffer objects.
getBufferObjectCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of active buffer objects.
getButton(int) - Method in class com.threerings.opengl.gui.ButtonGroup
Returns the button at the specified index.
getButton() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the index of the button pertaining to this event (MouseEvent.BUTTON1, MouseEvent.BUTTON2, or MouseEvent.BUTTON3) or -1 if this is not a button related event.
getButtonCount() - Method in class com.threerings.opengl.gui.ButtonGroup
Returns the number of buttons in the group.
getByte(Object) - Method in class com.threerings.editor.FieldProperty
 
getByte(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getByte() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a byte.
getBytes() - Method in enum com.threerings.opengl.renderer.config.ClientArrayConfig.Type
 
getBytes(Color4f) - Static method in class com.threerings.tudey.client.util.SceneMap
Converts the specified color into a byte array.
getCamera() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the camera.
getCamera() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Returns a reference to the camera.
getCamera() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the view camera.
getCameraHandler() - Method in class com.threerings.opengl.GlApp
 
getCameraHandler() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the camera handler.
getCameraHandler() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the camera handler.
getCameraHandler() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getCameraHandler() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the camera handler.
getCanvas() - Method in class com.threerings.opengl.GlCanvasApp
Returns a reference to the canvas.
getCardinalBorder() - Method in class com.threerings.tudey.util.CoordSet
Creates a new set containing the coordinates that border the coordinates in this set in the cardinal directions.
getCardinalBorder(CoordSet) - Method in class com.threerings.tudey.util.CoordSet
Adds the coordinates that border the coordinates in this set in cardinal directions to the set provided.
getCaseRotations(PaintableConfig.Case[], int) - Static method in class com.threerings.tudey.config.PaintableConfig
Determines the case and allowed rotations of the edge tile that matches the specified pattern.
getCategories(Class<?>) - Static method in class com.threerings.editor.Introspector
Returns an array containing the categories to which the supplied class's properties are assigned.
getCell(int, int) - Method in class com.threerings.tudey.util.CoordIntMap
Returns the cell corresponding to the specified coordinates.
getCenter() - Method in class com.threerings.math.Box
Returns the center of the box as a new vector.
getCenter(Vector3f) - Method in class com.threerings.math.Box
Places the location of the center of the box into the given result vector.
getCenter() - Method in class com.threerings.math.Rect
Returns the center of the rectangle as a new vector.
getCenter(Vector2f) - Method in class com.threerings.math.Rect
Places the location of the center of the rectangle into the given result vector.
getCenter() - Method in class com.threerings.math.Triangle
Returns the center of the triangle as a new vector.
getCenter() - Method in class com.threerings.opengl.effect.ParticleGeometry
 
getCenter() - Method in class com.threerings.opengl.geometry.Geometry
Returns a reference to the location of the center of the geometry (used for depth sorting).
getCenter() - Method in class com.threerings.opengl.util.SimpleTransformable
Returns the transformable's model space center.
getCenter() - Method in class com.threerings.tudey.client.util.AreaElement
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getCenter() - Method in class com.threerings.tudey.shape.Circle
Returns a reference to the center of the circle.
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.None
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getCenter() - Method in class com.threerings.tudey.shape.Shape
Retrieves the center of the shape.
getCenter(Vector2f) - Method in class com.threerings.tudey.shape.Shape
Retrieves the center of the shape and places it in the supplied vector.
getCenterRay(Ray3D) - Method in class com.threerings.opengl.camera.Camera
Populates the supplied object with a ray through the center of the viewport.
getCenterX() - Method in class com.threerings.math.Triangle
Returns the x coordinate of the triangle's center.
getCenterY() - Method in class com.threerings.math.Triangle
Returns the y coordinate of the triangle's center.
getCenterZ() - Method in class com.threerings.math.Triangle
Returns the z coordinate of the triangle's center.
getChar(Object) - Method in class com.threerings.editor.FieldProperty
 
getChar(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getChar() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a char.
getChatDirector() - Method in class com.threerings.tudey.tools.TudeyTool
 
getChatType() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the valid chat type for this view.
getChild() - Method in class com.threerings.opengl.gui.ScrollPane
Returns a reference to the child of this scroll pane.
getChild(String) - Method in class com.threerings.swing.PrefsTreeNode
Returns the child with the supplied name, if it exists.
getChildBounds(int, Box) - Method in class com.threerings.opengl.scene.HashScene.InternalNode
Populates the specified box with the bounds of the indexed child.
getChildBounds(int, Rect) - Method in class com.threerings.tudey.space.HashSpace.InternalNode
Populates the specified rect with the bounds of the indexed child.
getChoiceOptions() - Method in class com.threerings.config.Parameter.Choice
Returns the names of the options available for selection.
getClass(Object) - Static method in class com.threerings.export.Exporter
Gets the actual class of the specified value, performing some slight modifications for buffer instances and enums, etc.
getClass(Object) - Static method in class com.threerings.opengl.gui.config.ComponentConfig
Returns the class of the specified object, or null if the reference is null.
getClassMapping(Class<?>) - Static method in class com.threerings.delta.ReflectiveDelta
Returns the class mapping for the specified class.
getClassWrapper(String, byte) - Method in class com.threerings.export.BinaryImporter
Returns a shared class wrapper instance.
getClassWrapper(Class<?>) - Method in class com.threerings.export.BinaryImporter
Returns a shared class wrapper instance.
getClearColor() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the clear color.
getClearDepth() - Method in class com.threerings.opengl.renderer.Renderer
Returns the clear depth.
getClearStencil() - Method in class com.threerings.opengl.renderer.Renderer
Returns the clear stencil value.
getClickCount() - Method in class com.threerings.opengl.gui.event.MouseEvent
Returns the click count of the event.
getClient() - Method in class com.threerings.tudey.tools.TudeyTool
 
getClientOid() - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryAddedEvent
Returns the oid of the client that caused the event.
getClientOid() - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryRemovedEvent
Returns the oid of the client that caused the event.
getClientOid() - Method in class com.threerings.config.dist.data.DConfigObject.ClientEntryUpdatedEvent
Returns the oid of the client that caused the event.
getClientOid() - Method in interface com.threerings.tudey.data.actor.Prespawnable
Returns the oid of the client that (may have) prespawned the actor.
getClientOid() - Method in class com.threerings.tudey.data.effect.Effect
 
getClientOid() - Method in interface com.threerings.tudey.data.effect.Prefireable
Returns the oid of the client that (may have) prefired the effect.
getClipboard() - Method in class com.threerings.opengl.gui.Root
Returns a reference to the clipboard.
getClipboardText() - Method in class com.threerings.opengl.gui.Root
Returns the text in the clipboard, or null for none.
getClipProvider() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the clip provider.
getClipProvider() - Method in class com.threerings.opengl.GlApp
 
getClipProvider() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getCollisionFlags() - Method in class com.threerings.tudey.config.PlaceableConfig.Original
Returns the placeable's collision flags.
getCollisionFlags() - Method in class com.threerings.tudey.config.PlaceableConfig.Prop
 
getCollisionFlags(int, int, int, int, int) - Method in class com.threerings.tudey.config.TileConfig.Original
Returns the collision flags for the given location for a tile at the specified coordinates.
getCollisionFlags() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's collision flags.
getCollisionFlags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's collision flags.
getCollisionFlags() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the map containing the tile collision flags.
getCollisionFlags(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getCollisionFlags(TileConfig.Original, int, int) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the tile's collision flags at the specified coordinates.
getCollisionFlags() - Method in class com.threerings.tudey.server.logic.ActorLogic
Returns the cached collision flags.
getCollisionMask() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's collision mask.
getColor(String) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied name, translating it if a translation exists.
getColor(String, String, int) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied name, translating it if a translation exists.
getColor(String, MessageBundle, int) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied name, translating it if a translation exists.
getColor() - Method in class com.threerings.opengl.effect.Particle
Returns a reference to the particle's color.
getColor(ChatMessage) - Method in class com.threerings.opengl.gui.ChatOverlay
Returns the color to use for the supplied message, or null for the default.
getColor() - Method in class com.threerings.opengl.gui.Component
Returns the (foreground) color configured for this component.
getColor() - Method in class com.threerings.opengl.renderer.Color4f
Returns the AWT color object corresponding to this color.
getColor(boolean) - Method in class com.threerings.opengl.renderer.Color4f
Returns the AWT color object corresponding to this color.
getColor() - Method in class com.threerings.opengl.renderer.state.ColorState
Returns a reference to the draw color object.
getColor() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns a reference to the color texture (if any).
getColor() - Method in class com.threerings.opengl.util.Grid
Returns a reference to the grid color.
getColor() - Method in class com.threerings.tudey.client.util.AreaElement
Returns a reference to the outline color.
getColor() - Method in class com.threerings.tudey.client.util.RectangleElement
Returns a reference to the box color.
getColor() - Method in class com.threerings.tudey.client.util.ShapeConfigElement
Returns a reference to the outline color.
getColor() - Method in class com.threerings.tudey.client.util.ShapeSceneElement
Returns a reference to the color.
getColorArray() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the color array.
getColorAttachment() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns a reference to the color target of this frame buffer (either a Texture or a Renderbuffer, or null).
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.CustomOffsets
 
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.FullyCustom
 
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig
Returns the colorization for this config.
getColorization(GlContext) - Method in class com.threerings.opengl.renderer.config.ColorizationConfig.Normal
 
getColorMaterialFace() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the color material face.
getColorMaterialMode() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the color material mode (or -1 if disabled).
getColorName() - Method in class com.threerings.editor.PathProperty
 
getColorName() - Method in class com.threerings.editor.Property
Returns the name of the color lookup for the property.
getColorPository() - Method in class com.threerings.config.tools.BaseConfigEditor
 
getColorPository() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel
 
getColorPository() - Method in interface com.threerings.editor.util.EditorContext
Returns a reference to the color pository.
getColorPository() - Method in class com.threerings.opengl.GlApp
 
getColorPository() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the color pository.
getColorPository() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getColorPository() - Method in class com.threerings.tudey.tools.ToolServer
Returns a reference to the server color pository.
getColorState() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's color state.
getColumnClass() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor.Column
Returns the class of this column.
getColumnClass(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getColumnClass(int) - Method in class com.threerings.opengl.effect.tools.ParticleEditor.LayerTableModel
 
getColumnCount() - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getColumnCount() - Method in class com.threerings.opengl.effect.tools.ParticleEditor.LayerTableModel
 
getColumnName(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor
 
getColumnName(int) - Method in class com.threerings.opengl.effect.tools.ParticleEditor.LayerTableModel
 
getColumnValue(int) - Method in class com.threerings.editor.swing.editors.TableArrayListEditor.Column
Returns the value of this column at the specified row.
getCombinedGain() - Method in class com.threerings.openal.Sounder.BaseStream.TransformedStream
Returns the combined gain.
getCommand() - Method in class com.threerings.opengl.renderer.SimpleBatch
Returns a reference to the batch's draw command.
getCompatibilityMode() - Method in class com.threerings.opengl.GlApp
Checks whether compatibility mode is enabled.
getCompatibilityMode() - Method in class com.threerings.opengl.GlCanvasTool.CanvasToolPrefs
Returns the active compatibility mode setting.
getComponent(GlContext, Scope, MessageBundle, Component) - Method in class com.threerings.opengl.gui.config.ComponentConfig
Creates or updates a component for this configuration.
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
Creates or updates a component for this configuration.
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Creates or updates a component for this configuration.
getComponent(GlContext, Scope, Component) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
getComponent(int) - Method in class com.threerings.opengl.gui.Container
Returns the indexth component from this container.
getComponent(String) - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the first component registered with the specified tag, or null if there are no such components.
getComponent(String, Class<C>) - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the first component registered with the specified tag and implementing the specified class or interface, or null if there are no such components.
getComponent(String) - Method in class com.threerings.opengl.gui.UserInterfaceWindow
A shortcut method for retrieving a component registered by name from the interface.
getComponentBytes() - Method in class com.threerings.opengl.renderer.ClientArray
Returns the number of bytes in each component.
getComponentCount() - Method in class com.threerings.opengl.gui.Container
Returns the number of components contained in this container.
getComponentIndex(Component) - Method in class com.threerings.opengl.gui.Container
Returns the index of the specified component in this container or -1 if the component count not be found.
getComponents(String, Class<C>) - Method in class com.threerings.opengl.gui.UserInterface
Returns the Components registered with the specified tag.
getComponents(String) - Method in class com.threerings.opengl.gui.UserInterface
Returns the Components registered with the specified tag.
getComponentSubtypes() - Method in class com.threerings.editor.Property
Returns an array containing the available subtypes for components of this (array or collection) type.
getComponentType() - Method in class com.threerings.editor.Property
Returns the component type of this (array or collection) type.
getComponentType() - Method in class com.threerings.export.BinaryImporter.ClassWrapper
Returns the wrapper of the component type, if this is an array class.
getComponentTypeLabel() - Method in class com.threerings.editor.Property
Returns the type label for subtypes of this (array or collection) type's components.
getCompositor() - Method in class com.threerings.opengl.GlApp
 
getCompositor() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the compositor.
getCompositor() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getCompressedFormat() - Method in class com.threerings.opengl.util.DDSLoader.Header
Returns the OpenGL compressed format corresponding to the texture.
getConfig() - Method in class com.threerings.config.ConfigEvent
Returns a reference to the affected configuration.
getConfig(String) - Method in class com.threerings.config.ConfigGroup
Retrieves a configuration by name.
getConfig(Class<T>, ConfigReference<T>) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class and reference.
getConfig(Class<T>, ConfigReference<T>, Scope) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class and reference.
getConfig(Class<T>, String, String, Object, Object...) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and arguments.
getConfig(Class<T>, String, Scope, String, Object, Object...) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and arguments.
getConfig(Class<T>, String, Scope) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and scope.
getConfig(Class<T>, String, ArgumentMap) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, and arguments.
getConfig(Class<T>, String, Scope, ArgumentMap) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class, name, scope, and arguments.
getConfig(Class<T>, String) - Method in class com.threerings.config.ConfigManager
Retrieves a configuration by class and name.
getConfig() - Method in class com.threerings.config.dist.data.ConfigEntry
Returns a reference to the config object.
getConfig() - Method in class com.threerings.config.swing.ConfigTreeNode
Returns the configuration contained in this node, or null for none.
getConfig() - Method in class com.threerings.opengl.effect.BaseParticleSystem.Layer
Returns a reference to the layer's config.
getConfig() - Method in class com.threerings.opengl.gui.UserInterface
Returns a reference to the configuration.
getConfig() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to the configuration of this node.
getConfig() - Method in class com.threerings.opengl.model.Model
Returns a reference to this model's configuration.
getConfig(GlContext) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Derived
Returns the referenced config.
getConfig(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.BaseDerived
Attempts to resolve the texture config.
getConfig() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's config reference.
getConfig() - Method in class com.threerings.tudey.data.effect.Effect
Returns the effect's config reference.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
Returns the area config implementation.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
Returns the path config implementation.
getConfig(ConfigManager, Class<T>) - Method in class com.threerings.tudey.data.TudeySceneModel.Paint
Resolves the paintable configuration for this paint.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
Returns the path config implementation.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
Returns the placeable config implementation.
getConfig(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Resolves the tile's configuration.
getConfig() - Method in class com.threerings.tudey.tools.TudeyTool
 
getConfigClass() - Method in class com.threerings.config.ConfigGroup
Returns the class of the configurations in this group.
getConfigClass() - Method in class com.threerings.config.dist.data.ConfigEntry
Returns the config class.
getConfigClass() - Method in class com.threerings.config.dist.data.ConfigKey
Returns the config class.
getConfigClass() - Method in class com.threerings.opengl.util.Preloadable.Config
Returns a reference to the config class.
getConfigFile(boolean) - Method in class com.threerings.config.ConfigGroup
Returns the configuration file.
getConfigIndex(int) - Static method in class com.threerings.tudey.data.TudeySceneModel
Extracts the tile configuration index from the supplied encoded tile.
getConfigManager() - Method in class com.threerings.config.ManagedConfig
Returns a reference to the config manager to use when resolving references within this config.
getConfigManager() - Method in class com.threerings.config.tools.BaseConfigEditor
 
getConfigManager() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel
 
getConfigManager() - Method in class com.threerings.config.tools.ResourceEditor
 
getConfigManager() - Method in interface com.threerings.editor.util.EditorContext
Returns a reference to the configuration manager.
getConfigManager() - Method in interface com.threerings.openal.util.AlContext
Returns a reference to the configuration manager.
getConfigManager() - Method in class com.threerings.opengl.GlApp
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Derived
 
getConfigManager() - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Implementation
Returns a reference to the config manager to use when resolving references.
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.gui.config.UserInterfaceConfig.Original
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.BaseWrapper
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.Derived
 
getConfigManager() - Method in class com.threerings.opengl.model.config.ModelConfig
 
getConfigManager(ConfigManager) - Method in class com.threerings.opengl.model.config.ModelConfig.Implementation
Returns a reference to the config manager to use when resolving references.
getConfigManager() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the configuration manager.
getConfigManager() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getConfigManager() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the scene's configuration manager.
getConfigManager() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns a reference to the configuration manager for the scene.
getConfigManager() - Method in class com.threerings.tudey.tools.SceneEditor
 
getConfigManager() - Method in class com.threerings.tudey.tools.ToolServer
Returns a reference to the server config manager.
getConfigModels() - Method in class com.threerings.opengl.gui.RenderableView
Returns a reference to the array of config models.
getConfigObject() - Method in class com.threerings.config.dist.server.DConfigManager
Returns a reference to the config object.
getConfigPath(boolean) - Method in class com.threerings.config.ConfigGroup
Returns the path of the config resource associated with this group.
getConfigPath() - Method in class com.threerings.config.ConfigManager
Returns the resource path from which configurations are loaded, or null if configurations aren't loaded directly.
getConfigs() - Method in class com.threerings.config.ConfigGroup
Returns the collection of all registered configurations.
getConfigs(List<ManagedConfig>) - Method in class com.threerings.config.swing.ConfigTreeNode
Puts all of the configurations under this node into the supplied list.
getConfigs(List<ManagedConfig>, boolean) - Method in class com.threerings.config.swing.ConfigTreeNode
Puts all of the configurations under this node into the supplied list.
getConfigStream(boolean) - Method in class com.threerings.config.ConfigGroup
Returns the configuration stream, or null if it doesn't exist.
getConfigurationKey() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Returns a key representing the configuration of this mesh that will be compared to others in order to determine which meshes can be merged.
getConstant() - Method in enum com.threerings.opengl.geometry.config.GeometryConfig.Mode
 
getConstant() - Method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Anchor
Returns the corresponding ImageBackground constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.BackgroundConfig.Image.Mode
Returns the corresponding ImageBackground constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.ComponentConfig.Orientation
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.Location
Returns the constant corresponding to this location.
getConstant() - Method in enum com.threerings.opengl.gui.config.StyleConfig.TextAlignment
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.StyleConfig.TextEffect
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.gui.config.StyleConfig.VerticalAlignment
Returns the corresponding UI constant.
getConstant() - Method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.DestBlendFactor
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.SourceBlendFactor
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.AlphaStateConfig.TestFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.ClientArrayConfig.Type
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.CullStateConfig.Face
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.DepthStateConfig.TestFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialFace
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.MaterialStateConfig.ColorMaterialMode
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.PolygonStateConfig.Mode
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.StencilStateConfig.Op
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.StencilStateConfig.TestFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareFunc
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.CompareMode
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.DepthMode
 
getConstant(BufferedImage) - Method in enum com.threerings.opengl.renderer.config.TextureConfig.Format
Returns the OpenGL constant associated with this format.
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.MagFilter
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.MinFilter
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureConfig.Wrap
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaCombine
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.AlphaOperand
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBCombine
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.RGBOperand
 
getConstant() - Method in enum com.threerings.opengl.renderer.config.TextureEnvironmentConfig.Source
 
getConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Border.Child
Returns the constraints for this child.
getConstraints() - Method in class com.threerings.opengl.gui.config.LayoutConfig.Group.Child
Returns the constraints for this child.
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.AbsoluteLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.AnchorLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.BorderLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getConstraints(Component) - Method in class com.threerings.opengl.gui.layout.LayoutManager
Returns a reference to the constraints associated with the specified component, or null for none.
getContainer() - Method in class com.threerings.opengl.gui.text.HTMLView.BridgeView
 
getContext() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the component context.
getControlDelta() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the client control delta (the difference between the advanced and delayed times).
getControlDelta() - Method in class com.threerings.tudey.server.ClientLiaison
Computes and returns the difference between the time at which the client depicts actors that it controls (its advanced time) and the time at which it depicts all other actors (its delayed time).
getControlDelta() - Method in class com.threerings.tudey.server.logic.PawnLogic
Computes and returns the difference between the time at which the controlling client depicts this actor (its advanced time) and the time at which it depicts all other actors (its delayed time).
getControlIndex() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Returns the index of the control (button or axis) that caused the event, or -1 if not caused by a button or axis.
getControlIndex(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the control index.
getControlledId() - Method in class com.threerings.tudey.client.TudeySceneController
Returns the id of the actor that is being controlled.
getControlledSprite() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the controlled sprite.
getController() - Method in class com.threerings.opengl.gui.event.ControllerEvent
Returns a reference to the controller that caused the event.
getController() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the scene controller.
getControllerIndex(int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the controller index.
getControllerKey(int, int, int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns the "key" mapping for the identified controller parameters.
getCoords() - Method in class com.threerings.opengl.camera.OrbitCameraHandler
Returns a reference to the camera's coordinates relative to the target.
getCoordSpace(int) - Method in class com.threerings.opengl.geometry.Geometry
Returns the coordinate space in which the specified pass is given.
getCoordSpaces(PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Extracts the coord spaces from the supplied passes.
getCount() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
getCount() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
getCount() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the number of vertices included in the geometry.
getCreated() - Method in class com.threerings.tudey.data.actor.Actor
Returns the timestamp at which the actor was created.
getCullFace() - Method in class com.threerings.opengl.renderer.state.CullState
Returns the cull face constant.
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Combined
 
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Follow
 
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
Returns the currently targeted logic, if any.
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Patrol
 
getCurrentTarget() - Method in class com.threerings.tudey.server.logic.BehaviorLogic.Random
 
getCursor() - Method in class com.threerings.opengl.gui.Component
Returns a reference to the cursor used by this component.
getCursor(GlContext) - Method in class com.threerings.opengl.gui.config.CursorConfig
Returns the cursor corresponding to this config.
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, AreaCursor.Implementation) - Method in class com.threerings.tudey.config.AreaConfig.Original
 
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PathCursor.Implementation) - Method in class com.threerings.tudey.config.PathConfig.Original
 
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, PlaceableCursor.Implementation) - Method in class com.threerings.tudey.config.PlaceableConfig.Original
 
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Derived
 
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Implementation
Creates or updates a cursor implementation for this configuration.
getCursorImplementation(TudeyContext, Scope, TileCursor.Implementation) - Method in class com.threerings.tudey.config.TileConfig.Original
 
getCursorPos(int) - Method in class com.threerings.opengl.gui.text.Text
Returns the x position for the cursor at the specified character index.
getDarkerBackground(float) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a background color darkened by the specified number of shades.
getData(BufferedImage, boolean, int, int, boolean) - Static method in class com.threerings.opengl.renderer.Texture
Converts (and resizes) an image into a buffer of data to be passed to OpenGL.
getData() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the cached exported binary representation of the model.
getDebugRegions() - Method in class com.threerings.tudey.server.TudeySceneManager
Checks whether we should show region debug effects.
getDebugRegions() - Method in class com.threerings.tudey.tools.SceneEditor.SceneEditorPrefs
Returns the refresh interval.
getDebugRegions() - Method in class com.threerings.tudey.tools.ToolSceneManager
 
getDefaultBackgroundColor() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the default background color.
getDefaultCameraConfig() - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns a reference to the default camera config.
getDefaultCursor() - Method in class com.threerings.opengl.gui.Root
Returns a reference to the default cursor, or null to use the operating system default.
getDefaultDirectory() - Method in class com.threerings.editor.swing.editors.FileEditor
Returns the default directory to start in, if there is no stored preference.
getDefaultDirectory() - Method in class com.threerings.editor.swing.editors.ResourceEditor
 
getDefaultEntrance(BodyObject) - Method in class com.threerings.tudey.server.TudeySceneManager
Selects a default entrance for an entering player.
getDefaultInstance(Class<?>, Object) - Static method in class com.threerings.editor.swing.PropertyEditor
Returns a default instance for the supplied type, either by instantiating it with its no-arg constructor or by obtaining some type-specific default;
getDefaultLocalInterest() - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the default untransformed area of interest region for clients.
getDefaultLocalInterest() - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the default local interest region (as derived from the camera parameters).
getDefaults() - Static method in class com.threerings.opengl.renderer.state.RenderState
Returns a reference to the shared default state array.
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Button
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.CheckBox
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.ColorPicker
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.ComboBox
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Component
Returns the name of the default config to be used for all instances of this component.
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Container
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.DecoratedWindow
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Label
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.List
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.MenuItem
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.PopupMenu
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.PopupWindow
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.ScrollBar
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.ScrollButton
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.ScrollPane.Viewport
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Slider
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Spinner
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.StatusLabel
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.TabbedPane
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.TextArea
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.TextEditor
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.TextField
 
getDefaultStyleConfig() - Method in class com.threerings.opengl.gui.Window
 
getDefaultTag() - Method in class com.threerings.opengl.model.tools.ModelDef.SkinMeshDef
 
getDefaultTag() - Method in class com.threerings.opengl.model.tools.ModelDef.TriMeshDef
Returns the default tag for this mesh type.
getDefaultTicker() - Method in class com.threerings.tudey.server.TudeySceneRegistry
Returns a reference to the default scene ticker.
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.BooleanDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.ColorDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.Definition
Retrieves the definitions for this config and adds them to the provided list.
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FloatDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FogBlendSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FogParamSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.FragmentLightingSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.IntegerDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.StringDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TexCoordSnippet
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.TransformDefinition
 
getDefinitions(Scope, RenderState[], boolean, List<String>) - Method in class com.threerings.opengl.renderer.config.ShaderConfig.VertexLightingSnippet
 
getDefinitions() - Method in class com.threerings.opengl.scene.DefinerInfluence
 
getDefinitions() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the definitions associated with this influence, or null for none.
getDefinitions(Map<String, Object>) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the set of definitions for this influence set.
getDelayedTime() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the delayed client time, which is the smoothed time minus a delay that compensates for network jitter and dropped packets.
getDelta() - Method in class com.threerings.opengl.gui.event.MouseEvent
For mouse wheel events this indicates the delta by which the wheel was moved.
getDependencies() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the dependency map.
getDepth() - Method in class com.threerings.opengl.renderer.Texture
Returns the depth of the texture.
getDepth() - Method in class com.threerings.opengl.renderer.Texture3D
 
getDepth() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns a reference to the depth texture (if any).
getDepthAttachment() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns a reference to the depth target of this frame buffer (either a Texture or a Renderbuffer, or null).
getDepthFormat(int) - Static method in class com.threerings.opengl.renderer.TextureRenderer
Returns the depth format with the specified number of bits.
getDepthMask() - Method in class com.threerings.opengl.renderer.state.DepthState
Returns the depth mask value.
getDepthTestFunc() - Method in class com.threerings.opengl.renderer.state.DepthState
Returns the depth test function.
getDesc(MessageBundle, int) - Static method in class com.threerings.opengl.gui.util.PseudoKeys
Returns a string describing the specified key.
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.CompoundEnqueuer
 
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.Enqueuer
Adds the descriptors for this enqueuer's passes (as encountered in a depth-first traversal) to the provided list.
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.EnqueuerWrapper
 
getDescriptors(GlContext) - Method in class com.threerings.opengl.material.config.TechniqueConfig
Returns the cached descriptors for this technique's passes.
getDescriptors(GlContext, List<PassDescriptor>) - Method in class com.threerings.opengl.material.config.TechniqueConfig.NormalEnqueuer
 
getDestBlendFactor() - Method in class com.threerings.opengl.renderer.state.AlphaState
Returns the destination blend factor.
getDestroyed() - Method in class com.threerings.tudey.data.actor.Actor
Returns the timestamp at which the actor was destroyed, or Integer.MAX_VALUE if not yet destroyed.
getDiagonalLength() - Method in class com.threerings.math.Box
Returns the length of the box's diagonal (the distance from minimum to maximum extent).
getDirection() - Method in class com.threerings.math.Ray2D
Returns a reference to the ray's unit direction vector.
getDirection() - Method in class com.threerings.math.Ray3D
Returns a reference to the ray's unit direction vector.
getDirection() - Method in class com.threerings.tudey.data.actor.Mobile
Returns the direction of motion.
getDirection() - Method in class com.threerings.tudey.data.InputFrame
Returns the direction of movement requested by the user.
getDirection() - Method in class com.threerings.tudey.server.logic.MobileLogic
Returns the direction of the mobile.
getDisplayHeight() - Method in class com.threerings.opengl.gui.CanvasRoot
 
getDisplayHeight() - Method in class com.threerings.opengl.gui.DisplayRoot
 
getDisplayHeight() - Method in class com.threerings.opengl.gui.Root
Returns the height of the display area.
getDisplayListCount() - Method in class com.threerings.opengl.renderer.Renderer
Returns the number of active display lists.
getDisplayText() - Method in class com.threerings.opengl.gui.EditableTextComponent
This method allows a derived class (specifically PasswordField) to display something other than the actual contents of the text field.
getDisplayText() - Method in class com.threerings.opengl.gui.PasswordField
 
getDisplayValue() - Method in class com.threerings.admin.client.EditableFieldEditor
 
getDisplayWidth() - Method in class com.threerings.opengl.gui.CanvasRoot
 
getDisplayWidth() - Method in class com.threerings.opengl.gui.DisplayRoot
 
getDisplayWidth() - Method in class com.threerings.opengl.gui.Root
Returns the width of the display area.
getDistance(Vector3f) - Method in class com.threerings.math.Frustum
Determines the maximum signed distance of the point from the planes of the frustum.
getDistance(Ray2D) - Method in class com.threerings.math.Line
Computes the signed distance to this line along the specified ray.
getDistance(Vector2f) - Method in class com.threerings.math.Line
Computes and returns the signed distance from the line to the specified point.
getDistance(Ray3D) - Method in class com.threerings.math.Plane
Computes the signed distance to this plane along the specified ray.
getDistance(Vector3f) - Method in class com.threerings.math.Plane
Computes and returns the signed distance from the plane to the specified point.
getDObjectManager() - Method in class com.threerings.tudey.tools.TudeyTool
 
getDocument() - Method in class com.threerings.opengl.gui.EditableTextComponent
Returns the underlying document used by this text field to maintain its state.
getDocument() - Method in class com.threerings.opengl.gui.text.HTMLView.BridgeView
 
getDouble(Object) - Method in class com.threerings.editor.FieldProperty
 
getDouble(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getDouble() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a double.
getDoubleValue() - Method in class com.threerings.editor.swing.DraggableSpinner
Convenience method to get the value as a double.
getDrawable() - Method in class com.threerings.opengl.AWTCanvas
 
getDrawable() - Method in class com.threerings.opengl.DisplayCanvas
 
getDrawable() - Method in interface com.threerings.opengl.GlCanvas
Returns the canvas drawable.
getDrawable() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the drawable target of this renderer.
getDrawBuffer() - Method in class com.threerings.opengl.renderer.Renderer
Returns the active draw buffer.
getDrawCommand(int) - Method in class com.threerings.opengl.effect.ParticleGeometry
 
getDrawCommand(int) - Method in class com.threerings.opengl.geometry.Geometry
Returns the draw command for the specified pass.
getDrawCommand(int) - Method in class com.threerings.opengl.geometry.SimpleGeometry
 
getDuration() - Method in class com.threerings.opengl.model.config.AnimationConfig.Imported
Returns the duration of the animation (assuming it doesn't loop).
getDynamicProperties() - Method in class com.threerings.config.Parameter.Choice.Option
 
getDynamicProperties() - Method in interface com.threerings.editor.DynamicallyEditable
Returns an array containing the dynamic properties of this object.
getEdgeCaseRotations(TudeySceneModel, ConfigReference<GroundConfig>, int, int, int) - Method in class com.threerings.tudey.config.GroundConfig.Original
Determines the case and allowed rotations of the edge tile that matches the specified pattern.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Implementation
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.AreaSprite.Original
 
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite.Implementation
Returns the index of the specified model within the list of edge models, or -1 if it is not an edge.
getEdgeIndex(Model) - Method in class com.threerings.tudey.client.sprite.PathSprite.Original
 
getEditor(PresentsContext, Field) - Method in class com.threerings.admin.data.EditableConfigObject
 
getEditor(String) - Method in class com.threerings.editor.swing.EditorPanel
Returns the editor with the given property name.
getEditorKit() - Method in class com.threerings.opengl.gui.text.HTMLView
Returns the HTML editor kit used by this view.
getEditorPanel() - Method in class com.threerings.config.tools.ConfigEditor.ManagerPanel
Returns the editor panel.
getEditorTypes(Class<?>) - Method in class com.threerings.editor.Property
Returns the editor types annotation on the property, if it exists, or on the specified type, if that exists, or null if neither one exists.
getEffect() - Method in class com.threerings.tudey.server.logic.EffectLogic
Returns a reference to the effect fired.
getEffectColor() - Method in class com.threerings.opengl.gui.TextArea
Returns the color to use for our text effect.
getEffectColor() - Method in class com.threerings.opengl.gui.TextComponent
Returns the color to use for our text effect.
getEffects(Box, Collection<ViewerEffect>) - Method in class com.threerings.opengl.scene.HashScene
 
getEffects(Box, Collection<ViewerEffect>) - Method in class com.threerings.opengl.scene.Scene
Retrieves all viewer effects whose bounds intersect the provided region.
getEffects(Box, Collection<ViewerEffect>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getEffectsFired() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the array of effects fired since the last delta, or null for none.
getEffectsFired() - Method in class com.threerings.tudey.server.ClientLiaison.TickRecord
Returns the effects fired on this tick.
getEffectsFired(PawnLogic, Rect) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns an array containing all effects fired on the current tick whose influence regions intersect the provided bounds.
getEffectSize() - Method in class com.threerings.opengl.gui.TextArea
Returns the effect size for this component's text.
getEffectSize() - Method in class com.threerings.opengl.gui.TextComponent
Returns the effect size for this component's text.
getElapsed() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the average of the elapsed times.
getElapsed() - Method in class com.threerings.tudey.dobj.SceneDeltaEvent
Returns the time elapsed since the last tick.
getElement() - Method in class com.threerings.opengl.gui.text.HTMLView.BridgeView
 
getElementArrayBuffer(GlContext) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
getElementArrayBuffer(GlContext) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Retrieves a reference to the element array buffer, if one should be used.
getElementArrayBuffer() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns a reference to the element array buffer object.
getElementBytes() - Method in class com.threerings.opengl.renderer.ClientArray
Returns the number of bytes in each element.
getElementBytes() - Method in class com.threerings.opengl.renderer.config.ClientArrayConfig
Returns the number of bytes in each element.
getElements(Box, Collection<SceneElement>) - Method in class com.threerings.opengl.scene.HashScene
 
getElements(Box, Collection<SceneElement>) - Method in class com.threerings.opengl.scene.Scene
Retrieves all scene elements whose bounds intersect the provided region.
getElements(Box, Collection<SceneElement>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getElements() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the map from entry key to space elements.
getElements(Rect, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.HashSpace
 
getElements(Rect, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.SimpleSpace
 
getElements(Rect, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.Space
Retrieves all space elements whose bounds intersect the provided region.
getElevation() - Method in class com.threerings.tudey.client.util.RectangleElement
Returns the elevation at which the box is being drawn.
getElevation() - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the elevation of the entry, or Integer.MIN_VALUE for none.
getElevation(int) - Static method in class com.threerings.tudey.data.TudeySceneModel
Extracts the tile elevation from the supplied encoded tile.
getElevation() - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getElevation() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getElevation() - Method in class com.threerings.tudey.tools.EditorGrid
Returns the elevation of the tile grid.
getEnd() - Method in class com.threerings.tudey.shape.Capsule
Returns a reference to the end vertex.
getEnd() - Method in class com.threerings.tudey.shape.Segment
Returns a reference to the end vertex.
getEndOffset() - Method in class com.threerings.opengl.gui.text.HTMLView.BridgeView
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ActionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ActivityLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ActorLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.BehaviorLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ConditionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.EntryLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.ExpressionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.HandlerLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.Logic
Returns the entity key for this logic, if any.
getEntityKey() - Method in class com.threerings.tudey.server.logic.RegionLogic
 
getEntityKey() - Method in class com.threerings.tudey.server.logic.TargetLogic
 
getEntries() - Method in class com.threerings.tudey.data.TudeySceneModel
Returns a reference to the collection of entries.
getEntries(Shape, Collection<TudeySceneModel.Entry>) - Method in class com.threerings.tudey.data.TudeySceneModel
Retrieves all entries intersecting the supplied shape.
getEntries(Shape, Predicate<? super TudeySceneModel.Entry>, Collection<TudeySceneModel.Entry>) - Method in class com.threerings.tudey.data.TudeySceneModel
Retrieves all entries intersecting the supplied shape and matching the predicate.
getEntry() - Method in class com.threerings.tudey.client.cursor.AreaCursor
 
getEntry() - Method in class com.threerings.tudey.client.cursor.EntryCursor
Returns a reference to the most recently set entry state.
getEntry() - Method in class com.threerings.tudey.client.cursor.PathCursor
 
getEntry() - Method in class com.threerings.tudey.client.cursor.PlaceableCursor
 
getEntry() - Method in class com.threerings.tudey.client.cursor.TileCursor
 
getEntry() - Method in class com.threerings.tudey.client.sprite.AreaSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.EntrySprite
Returns a reference to the most recently set entry state.
getEntry() - Method in class com.threerings.tudey.client.sprite.GlobalSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.PathSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getEntry() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
getEntry(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Looks up the entry with the supplied key.
getEntry() - Method in class com.threerings.tudey.server.logic.EntryLogic
Returns a reference to the scene entry corresponding to this logic.
getEntryLogic(Object) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the logic object for the entry with the provided key, if any.
getEntryPath(ActorLogic, float, float, float, boolean, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Computes a path for the specified actor from its current location, considering only the scene entries (not the actors).
getEntryPath(ActorLogic, float, float, float, float, float, boolean, boolean) - Method in class com.threerings.tudey.server.util.Pathfinder
Computes a path for the specified actor, considering only the scene entries (not the actors).
getEntrySprite(Object) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the sprite corresponding to the entry with the given key.
getEnumType() - Method in class com.threerings.editor.swing.editors.EnumPanelArrayListEditor
 
getEnvironmentModels() - Method in class com.threerings.opengl.model.tools.ModelTool.ModelToolPrefs
Returns the environment models included in the scene.
getExpiry() - Method in class com.threerings.tudey.data.effect.Effect
Returns the time at which this effect expires.
getExpiry() - Method in class com.threerings.tudey.server.TudeySceneRegistry.PortalMapping
Returns the time at which the mapping expires.
getExportableFields(Class<?>, ArrayList<Field>) - Static method in class com.threerings.export.ObjectMarshaller
Places all of the given class's exportable fields into the supplied list.
getExpression() - Method in class com.threerings.tudey.config.ExpressionConfig.Parsed
Returns the cached, parsed expression.
getExtent() - Method in class com.threerings.opengl.gui.BoundedRangeModel
Returns the current extent of the model.
getExtentDistance(Box) - Method in class com.threerings.math.Box
Returns the sum of the Manhattan distances between the extents of this box and the specified other box.
getEyeRay(float, float, Ray3D) - Method in class com.threerings.opengl.camera.Camera
Populates the supplied object with a ray through the specified eye space coordinates (at the near clip plane).
getFallbackState(int) - Method in class com.threerings.opengl.gui.Component
Returns the fallback to use for the specified state if no explicit style was given.
getFallbackState(int) - Method in class com.threerings.opengl.gui.ToggleButton
 
getFar() - Method in class com.threerings.opengl.camera.Camera
Returns the distance to the far clip plane.
getFar() - Method in class com.threerings.opengl.camera.CameraHandler
Returns the distance to the far clip plane.
getFar() - Method in class com.threerings.opengl.renderer.Renderer
Returns the far projection parameter.
getFeedbackSound() - Method in class com.threerings.opengl.gui.Button
Returns a reference to the feedback sound used by this component.
getFieldMarshaller(Field) - Static method in class com.threerings.export.FieldMarshaller
Retrieves a field marshaller for the specified field.
getFieldOfView() - Method in class com.threerings.opengl.camera.CameraHandler
Returns the camera's field of view in radians.
getFields() - Method in class com.threerings.delta.ReflectiveDelta.ClassMapping
Returns a reference to the array of non-transient fields.
getFilteredCategories(Class<?>, Property[]) - Method in class com.threerings.editor.swing.EditorPanel
Returns the list of categories, minus any made empty by omission.
getFindEditorPanel() - Method in class com.threerings.config.tools.BaseConfigEditor
Returns the editor panel we'll be finding on.
getFindEditorPanel() - Method in class com.threerings.config.tools.ConfigEditor
 
getFindEditorPanel() - Method in class com.threerings.config.tools.ResourceEditor
 
getFirst() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.ArrayStored
 
getFirst() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.IndexedStored
 
getFirst() - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns the index of the first vertex included in the geometry.
getFirst() - Method in class com.threerings.util.ArrayDeque
 
getFirstDescendantFocus() - Method in class com.threerings.opengl.gui.Component
Returns the first descendant of this component that accepts the keyboard focus (including the component itself), or null if no descendants accept it.
getFirstDescendantFocus() - Method in class com.threerings.opengl.gui.Container
 
getFirstPawnId() - Method in class com.threerings.tudey.data.TudeySceneObject
Returns the id of the first pawn in the occupant list.
getFirstVertex() - Method in class com.threerings.math.Triangle
Returns a reference to the triangle's first vertex.
getFirstVertexAttribIndex() - Method in class com.threerings.opengl.renderer.state.ArrayState
Returns the attribute index of the first vertex attribute array.
getFit() - Method in class com.threerings.opengl.gui.Label
Returns the current fit mode for this label.
getFlag(String, String) - Static method in class com.threerings.editor.swing.editors.MaskEditor
Retrieves the value of a flag from the configuration, or zero if not found.
getFlags(Class<?>) - Static method in class com.threerings.export.BinaryExporter
Returns the class flags for the specified class.
getFlags(ConfigManager, Object) - Method in class com.threerings.expr.ExpressionBinding
Returns the array of property/object pairs representing the flags to set.
getFlags() - Method in enum com.threerings.opengl.gui.config.FontConfig.Style
Returns the AWT flags corresponding to the style.
getFlags() - Method in class com.threerings.opengl.model.config.InfluenceFlagConfig
Returns the set of influence flags corresponding to this config.
getFlags() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's flags.
getFlags() - Method in class com.threerings.tudey.data.InputFrame
Returns the user's input flags.
getFlatShading() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns whether or not flat shading is enabled.
getFloat(Object) - Method in class com.threerings.editor.FieldProperty
 
getFloat(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getFloat() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as a float.
getFloatArray(boolean, ClientArrayConfig...) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns a float array containing the interleaved contents of the specified arrays.
getFloatValue() - Method in class com.threerings.editor.swing.DraggableSpinner
Convenience method to get the value as a float.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Implementation
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.PlaceableSprite.Prop
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.TileSprite
 
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.TileSprite.Implementation
Returns the sprite's floor flags.
getFloorFlags() - Method in class com.threerings.tudey.client.sprite.TileSprite.Original
 
getFloorMask() - Method in class com.threerings.tudey.client.sprite.ActorSprite
 
getFloorMask() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Implementation
Returns the sprite's floor mask.
getFloorMask() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Original
 
getFloorMask() - Method in class com.threerings.tudey.client.sprite.Sprite
Returns the sprite's floor mask.
getFloorTransform(float, float, float, int) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorTransform(float, float, float, Predicate<? super SceneElement>) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorTransform(float, float, float, int, Transform3D) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorTransform(float, float, float, Predicate<? super SceneElement>, Transform3D) - Method in class com.threerings.tudey.client.TudeySceneView
Gets the transform of an object on the floor with the provided coordinates.
getFloorZ(float, float, int, float) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the z coordinate of the floor at the provided coordinates, or the provided default if no floor is found.
getFloorZ(float, float, Predicate<? super SceneElement>, float) - Method in class com.threerings.tudey.client.TudeySceneView
Returns the z coordinate of the floor at the provided coordinates, or the provided default if no floor is found.
getFloorZ(float, float, float) - Method in class com.threerings.tudey.data.TudeySceneModel
Returns the z coordinate of the floor at the provided coordinates, or the provided default if no floor is found.
getFocus() - Method in class com.threerings.opengl.gui.Root
Returns the component that currently has the focus, or null.
getFocusTarget() - Method in class com.threerings.opengl.gui.Component
Returns the component that should receive focus if this component is clicked.
getFogBlend(String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a fog blend snippet.
getFogColor() - Method in class com.threerings.opengl.renderer.state.FogState
Returns a reference to the fog color.
getFogDensity() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog density.
getFogEnd() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog end distance.
getFogMode() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog mode.
getFogParam(String, String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a fog parameter snippet.
getFogStart() - Method in class com.threerings.opengl.renderer.state.FogState
Returns the fog start distance.
getFogState() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's fog state.
getFogState() - Method in class com.threerings.opengl.scene.FogInfluence
 
getFogState() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the fog state associated with this influence, or null for none.
getFogState(Box, FogState) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the fog state for this influence set.
getFont(GlContext, int, int) - Method in class com.threerings.opengl.gui.config.FontConfig
Returns the cached font with the specified style and size.
getFormat() - Method in class com.threerings.opengl.renderer.Texture
Returns the format of this texture.
getFormat(BufferedImage) - Static method in class com.threerings.opengl.renderer.Texture
Returns the format of the data to be returned by Texture.getData(java.awt.image.BufferedImage, boolean, int, int, boolean) for the specified image.
getFragmentLighting(String, String, String, RenderState[], List<String>) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Creates a fragment lighting snippet.
getFragmentShader() - Method in class com.threerings.opengl.renderer.Program
Returns a reference to the fragment shader.
getFrame() - Method in class com.threerings.opengl.effect.Particle
Returns the particle's texture frame.
getFrame() - Method in class com.threerings.opengl.GlCanvasApp
Returns a reference to the containing frame.
getFrame() - Method in class com.threerings.tudey.client.TudeySceneController.PawnState
Returns a reference to the input frame.
getFramebuffer() - Method in class com.threerings.opengl.renderer.Renderer
Returns a reference to the currently bound frame buffer.
getFrameRate() - Method in class com.threerings.opengl.model.Animation.Imported
Returns the animation's frame rate.
getFrob() - Method in class com.threerings.opengl.gui.Slider
 
getFromInternalNodePool(int) - Method in class com.threerings.opengl.scene.HashScene
Obtains an internal node through the pool.
getFromInternalNodePool(int) - Method in class com.threerings.tudey.space.HashSpace
Obtains an internal node through the pool.
getFromLeafNodePool() - Method in class com.threerings.opengl.scene.HashScene
Obtains a leaf node through the pool.
getFromLeafNodePool() - Method in class com.threerings.tudey.space.HashSpace
Obtains a leaf node through the pool.
getFromNodePool(int) - Method in class com.threerings.opengl.scene.HashScene
Returns an internal or leaf node from the pool as appropriate for the number of remaining levels.
getFromNodePool(int) - Method in class com.threerings.tudey.space.HashSpace
Returns an internal or leaf node from the pool as appropriate for the number of remaining levels.
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Derived
 
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig
Returns an instance of this texture from the shared pool.
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Implementation
Fetches a texture from the shared pool, or returns null if the implementation doesn't contain a pool.
getFromPool(GlContext) - Method in class com.threerings.opengl.renderer.config.TextureConfig.Original
 
getFromTransientPool(ConfigReference<ModelConfig>) - Method in class com.threerings.opengl.scene.Scene
Returns an instance of the referenced model from the transient pool.
getFrontAmbient() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front ambient color.
getFrontDiffuse() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front diffuse color.
getFrontEmission() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front emissive color.
getFrontFace() - Method in class com.threerings.opengl.renderer.Renderer
Returns the current front face.
getFrontPolygonMode() - Method in class com.threerings.opengl.renderer.state.PolygonState
Returns the front-facing polygon mode.
getFrontShininess() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns the front shininess.
getFrontSpecular() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns a reference to the front specular color.
getGain() - Method in class com.threerings.openal.config.SounderConfig.Fixed
 
getGain() - Method in class com.threerings.openal.config.SounderConfig.Original
Returns the base gain (volume).
getGain() - Method in class com.threerings.openal.config.SounderConfig.Variable
 
getGainModifier(int) - Method in class com.threerings.openal.SoundClipManager
Returns the gain modifier
getGap() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getGenericArgumentType(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the first actual type argument provided to the given type (for example, passing Collection can be used to determine the type of collection).
getGenericArgumentTypes(Class<?>) - Method in class com.threerings.editor.Property
Given a generic class or interface, determines the actual type arguments provided to the given type (for example, passing Collection can be used to determine the type of collection).
getGenericComponentType() - Method in class com.threerings.editor.Property
Returns the generic component type of this (array or collection) type.
getGenericType() - Method in class com.threerings.editor.FieldProperty
 
getGenericType() - Method in class com.threerings.editor.MethodProperty
 
getGenericType() - Method in class com.threerings.editor.PathProperty
 
getGenericType() - Method in class com.threerings.editor.PathProperty.IndexProperty
 
getGenericType() - Method in class com.threerings.editor.Property
Returns the generic property type.
getGenPlaneQ() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the q texture coordinate generation plane.
getGenPlaneR() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the r texture coordinate generation plane.
getGenPlaneS() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the s texture coordinate generation plane.
getGenPlaneT() - Method in class com.threerings.opengl.material.Projection
Returns a reference to the t texture coordinate generation plane.
getGeometryMaterials(GlContext, ModelConfig.VisibleMesh[], ModelConfig.Imported.MaterialMapping[]) - Static method in class com.threerings.opengl.model.config.ModelConfig.Imported
Creates the array of resolved geometry/material pairs.
getGlobal(int) - Method in class com.threerings.tudey.tools.GlobalEditor.EditableGlobals
Returns the global with the supplied identifier, or null if it couldn't be found.
getGlobalAmbient() - Method in class com.threerings.opengl.renderer.state.LightState
Returns a reference to the global ambient intensity.
getGlowBackground(char, int, Color4f, int) - Method in class com.threerings.opengl.gui.text.StringTextFactory
Helper function.
getGlowForeground(char, int, Color4f, int) - Method in class com.threerings.opengl.gui.text.StringTextFactory
Helper function.
getGlyph(char) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
Returns the normal glyph for the given character.
getGlyph(char, int, int) - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
Returns the glyph for the given character with the given effect and effect size.
getGreen() - Method in class com.threerings.opengl.renderer.state.ColorMaskState
Checks whether the mask allows writing green values.
getGrid() - Method in class com.threerings.tudey.tools.SceneEditor
Returns a reference to the editor grid.
getGroup(Class<T>) - Method in class com.threerings.config.ConfigManager
Retrieves the group registered for the specified class.
getGroup(String) - Method in class com.threerings.config.ConfigManager
Returns the configuration group with the specified name.
getGroup(String, boolean) - Method in class com.threerings.config.ConfigManager
Returns the configuration group with the specified name.
getGroup() - Method in class com.threerings.opengl.compositor.Compositor
Returns a reference to the base render queue group.
getGroup(int) - Method in class com.threerings.opengl.compositor.RenderQueue
Returns the identified group within this queue.
getGroupBounds(int) - Method in class com.threerings.opengl.effect.ParticleSystem
Returns the bounds of the group at the specified index.
getGroups(Class<T>) - Method in class com.threerings.config.ConfigManager
Retrieves the groups registered for the specified class in this manager and all of its ancestors.
getGroups(String) - Method in class com.threerings.config.ConfigManager
Retrieves the groups with the specified name in this manager and all of its ancestors.
getGroups() - Method in class com.threerings.config.ConfigManager
Returns the collection of all registered groups.
getHandlers() - Method in class com.threerings.delta.ReflectiveDelta.ClassMapping
Returns a reference to the array of field handlers.
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.AreaEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the entry's handler configs, if any.
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.GlobalEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PathEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.PlaceableEntry
 
getHandlers(ConfigManager) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getHeight() - Method in class com.threerings.math.Rect
Returns the height of the rectangle.
getHeight() - Method in class com.threerings.opengl.gui.Component
Returns the height of this component.
getHeight() - Method in class com.threerings.opengl.gui.icon.BlankIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.Icon
Returns the height of this icon.
getHeight() - Method in class com.threerings.opengl.gui.icon.ImageIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.MergedIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.RotatedIcon
Returns the height of this icon.
getHeight() - Method in class com.threerings.opengl.gui.icon.ScaledImageIcon
 
getHeight() - Method in class com.threerings.opengl.gui.icon.SubimageIcon
 
getHeight() - Method in class com.threerings.opengl.gui.Image
Returns the height of this image.
getHeight(int, int, int) - Static method in class com.threerings.opengl.gui.LabelRenderer
Returns the height under the supplied rotation.
getHeight(int) - Method in class com.threerings.opengl.gui.LabelRenderer.Glyphs
 
getHeight() - Method in class com.threerings.opengl.gui.text.CharacterTextFactory
 
getHeight() - Method in class com.threerings.opengl.gui.text.StringTextFactory
 
getHeight() - Method in class com.threerings.opengl.gui.text.TextFactory
Returns the height of our text.
getHeight() - Method in class com.threerings.opengl.renderer.Renderer
Returns the height of the renderer's drawable surface.
getHeight() - Method in class com.threerings.opengl.renderer.Texture
Returns the height of the texture.
getHeight() - Method in class com.threerings.opengl.renderer.Texture1D
 
getHeight() - Method in class com.threerings.opengl.renderer.Texture2D
 
getHeight() - Method in class com.threerings.opengl.renderer.Texture3D
 
getHeight() - Method in class com.threerings.opengl.renderer.TextureCubeMap
 
getHeight() - Method in class com.threerings.opengl.renderer.TextureRenderer
Returns the configured height of the renderer.
getHeight(int) - Method in class com.threerings.tudey.config.TileConfig.Original
Returns the height of the tile under the supplied rotation.
getHeight(TileConfig.Original) - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns the height of this tile after rotation.
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.ChatOverlay
 
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.Component
Returns the component "hit" by the specified mouse coordinates which might be this component or any of its children.
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.Container
 
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.ScrollBar
 
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.ScrollingList.Viewport
 
getHitComponent(int, int) - Method in class com.threerings.opengl.gui.ScrollPane.Viewport
 
getHitPos(int, int) - Method in class com.threerings.opengl.gui.text.Text
Returns the character position to which the cursor should be moved given that the user clicked the specified coordinate (relative to the text's bounds).
getHModel() - Method in class com.threerings.opengl.gui.ScrollPane.Viewport
Returns the range model defined by this viewport's size and the preferred size of its target component.
getHorizontal() - Method in class com.threerings.opengl.gui.util.Insets
Returns the sum of the horizontal insets.
getHorizontalAlignment() - Method in class com.threerings.opengl.gui.TextArea
Returns the horizontal alignment for this component's text.
getHorizontalAlignment() - Method in class com.threerings.opengl.gui.TextComponent
Returns the horizontal alignment for this component's text.
getHorizontalScrollBar() - Method in class com.threerings.opengl.gui.ScrollPane
Returns a reference to the horizontal scroll bar.
getHoverSprite() - Method in class com.threerings.tudey.client.TudeySceneController
Returns a reference to the hover sprite, if any.
getIcon(Object) - Method in class com.threerings.opengl.gui.ComboBox.DefaultFormatter
 
getIcon(Object) - Method in interface com.threerings.opengl.gui.ComboBox.Formatter
Get the icon (may be null) for the specified item.
getIcon(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig
Returns the icon corresponding to this config.
getIcon() - Method in class com.threerings.opengl.gui.Label
Returns the icon being displayed by this label.
getIcon() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the icon being displayed by this label.
getIconTextGap() - Method in class com.threerings.opengl.gui.Label
Returns the gap between the icon and the text.
getIconTextGap() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the gap between the icon and the text.
getIconX() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the x coordinate of the icon.
getIconY() - Method in class com.threerings.opengl.gui.LabelRenderer
Returns the y coordinate of the icon.
getId() - Method in class com.threerings.opengl.renderer.BufferObject
Returns this buffer's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.DisplayList
Returns this list's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.Framebuffer
Returns this frame buffer's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.Query
Returns this query's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.Renderbuffer
Returns this render buffer's OpenGL identifier.
getId() - Method in class com.threerings.opengl.renderer.ShaderObject
Returns the OpenGL identifier for this object.
getId() - Method in class com.threerings.opengl.renderer.Texture
Returns this texture's OpenGL identifier.
getId() - Method in class com.threerings.tudey.data.actor.Actor
Returns the actor's unique identifier.
getId() - Method in class com.threerings.tudey.data.EntityKey.Actor
Returns the actor's unique identifier.
getId() - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
Returns the entry's unique identifier.
getId() - Method in class com.threerings.tudey.dobj.ActorDelta
Returns the id of the affected actor.
getIdle() - Method in class com.threerings.tudey.client.sprite.ActorSprite.Moving
Returns a reference to the idle animation that the sprite should be playing.
getIdleWeights() - Method in class com.threerings.tudey.config.ActorSpriteConfig.Moving
Returns the cached idle weight array.
getImage(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig.ColorizedImage
 
getImage(GlContext) - Method in class com.threerings.opengl.gui.config.BackgroundConfig.Image
Retrieves the image for the background.
getImage(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.ColorizedImage
 
getImage(GlContext, String, ColorizationConfig[]) - Static method in class com.threerings.opengl.gui.config.IconConfig
Retrieves the specified image, applying the desired colorizations.
getImage(GlContext) - Method in class com.threerings.opengl.gui.config.IconConfig.Image
Retrieves the image for the icon.
getImage(GlContext, String, ColorizationConfig[]) - Static method in class com.threerings.opengl.renderer.config.TextureConfig
Gets the requested image from the cache and applies the specified colorizations.
getImage(String, Colorization...) - Method in class com.threerings.opengl.util.ImageCache
Retrieves a GUI image from the cache.
getImageCache() - Method in class com.threerings.opengl.GlApp
 
getImageCache() - Method in interface com.threerings.opengl.util.GlContext
Returns a reference to the image cache.
getImageCache() - Method in class com.threerings.opengl.util.GlContextWrapper
 
getImplementation() - Method in class com.threerings.tudey.client.sprite.ActorSprite
Returns a reference to the sprite implementation.
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.Default
 
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig
Creates or updates a sprite implementation for this configuration.
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.Moving
 
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.StatefulEntry
 
getImplementation(TudeyContext, Scope, ActorSprite.Implementation) - Method in class com.threerings.tudey.config.ActorSpriteConfig.StatefulModelEntry
 
getIndex() - Method in class com.threerings.editor.swing.editors.PanelArrayListEditor.EntryPanel
Returns this entry's array index.
getIndex(V) - Method in class com.threerings.opengl.gui.ScrollingList
Returns the index of a value.
getIndex(int) - Method in class com.threerings.tudey.tools.GlobalEditor.EditableGlobals
Returns the index of the global with the supplied identifier, or -1 if it couldn't be found.
getInfluenceFlags() - Method in class com.threerings.opengl.effect.BaseParticleSystem
 
getInfluenceFlags() - Method in class com.threerings.opengl.gui.ComponentBillboard
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Articulated
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Compound
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Conditional
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Model.Implementation
Returns a set of flags indicating the types of influences that affect the model.
getInfluenceFlags() - Method in class com.threerings.opengl.model.Scripted
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Static
 
getInfluenceFlags() - Method in class com.threerings.opengl.model.Wrapper
 
getInfluenceFlags() - Method in class com.threerings.opengl.scene.SceneInfluencer
 
getInfluenceFlags() - Method in class com.threerings.opengl.scene.ViewerAffecter
 
getInfluences(Box, Collection<SceneInfluence>) - Method in class com.threerings.opengl.scene.HashScene
 
getInfluences(Box, Collection<SceneInfluence>) - Method in class com.threerings.opengl.scene.Scene
Retrieves all scene influences whose bounds intersect the provided region.
getInfluences(Box, Collection<SceneInfluence>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getInfoLog() - Method in class com.threerings.opengl.renderer.ShaderObject
Retrieves and returns the shader object info log.
getInmostComponentType(Class<?>) - Static method in class com.threerings.export.BinaryExporter
Returns the inmost component type of the specified class.
getInputAdvance() - Method in class com.threerings.tudey.client.TudeySceneView
Returns the interval ahead of the smoothed server time (which estimates the server time minus one-way latency) at which we schedule input events.
getInputAdvance(int) - Method in class com.threerings.tudey.data.TudeySceneConfig
Returns the interval ahead of the smoothed server time (which estimates the server time minus one-way latency) at which clients schedule input events.
getInputMask() - Method in class com.threerings.tudey.client.TudeySceneController
Returns the set of all flags corresponding to input controls (i.e., the flags that should be cleared when input is disabled).
getInputWindow() - Method in class com.threerings.tudey.client.TudeySceneView
Returns a reference to the window used to gather input events.
getInsertionIndex(ConfigTreeNode) - Method in class com.threerings.config.swing.ConfigTreeNode
Returns the index at which the specified node should be inserted to maintain the sort order.
getInsertionIndex(PrefsTreeNode) - Method in class com.threerings.swing.PrefsTreeNode
Returns the index at which the specified child should be inserted.
getInsertionPoint(ManagedConfig, String) - Method in class com.threerings.config.swing.ConfigTreeNode
Finds the insertion point (existing parent and new child) for the specified configuration.
getInsets() - Method in class com.threerings.opengl.gui.Component
Returns the insets configured on this component.
getInstance(String, Object, Object...) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance with the supplied arguments.
getInstance(Scope, String, Object, Object...) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance in the specified scope with the supplied arguments.
getInstance(Scope) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance in the specified scope.
getInstance(ArgumentMap) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance with the supplied arguments.
getInstance(Scope, ArgumentMap) - Method in class com.threerings.config.ManagedConfig
Returns the derived instance in the specified scope with the supplied arguments.
getInstance(Scope, ArgumentMap) - Method in class com.threerings.config.ParameterizedConfig
 
getInstance(Font, boolean) - Static method in class com.threerings.opengl.gui.text.CharacterTextFactory
Returns a shared factory instance.
getInstance(int, float, int, int) - Static method in class com.threerings.opengl.renderer.state.AlphaState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(AlphaState) - Static method in class com.threerings.opengl.renderer.state.AlphaState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(boolean, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.ColorMaskState
Returns a color mask state instance with the supplied parameters.
getInstance(Color4f) - Static method in class com.threerings.opengl.renderer.state.ColorState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(ColorState) - Static method in class com.threerings.opengl.renderer.state.ColorState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(int) - Static method in class com.threerings.opengl.renderer.state.CullState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(int, boolean) - Static method in class com.threerings.opengl.renderer.state.DepthState
Returns a depth state instance with the supplied parameters.
getInstance(float) - Static method in class com.threerings.opengl.renderer.state.LineState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(LineState) - Static method in class com.threerings.opengl.renderer.state.LineState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(Color4f, Color4f, Color4f, Color4f, float, int, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(Color4f, Color4f, Color4f, Color4f, float, Color4f, Color4f, Color4f, Color4f, float, int, int, boolean, boolean, boolean, boolean) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(MaterialState) - Static method in class com.threerings.opengl.renderer.state.MaterialState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(float) - Static method in class com.threerings.opengl.renderer.state.PointState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(PointState) - Static method in class com.threerings.opengl.renderer.state.PointState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(int, int, float, float) - Static method in class com.threerings.opengl.renderer.state.PolygonState
If there is a shared instance with the supplied parameters, returns a reference to it; otherwise, returns a new state with the parameters.
getInstance(PolygonState) - Static method in class com.threerings.opengl.renderer.state.PolygonState
If there is a shared equivalent to the specified state, this method will return the shared state; otherwise, it will simply return the parameter.
getInstance(int, int, int, int, int, int, int) - Static method in class com.threerings.opengl.renderer.state.StencilState
Returns a stencil state instance with the supplied parameters.
getInstance(GlContext, Texture, Texture, PixelFormat) - Static method in class com.threerings.opengl.renderer.TextureRenderer
Retrieves the shared texture renderer instance for the supplied textures.
getInstance(GlContext, Texture, Texture, int, int, PixelFormat) - Static method in class com.threerings.opengl.renderer.TextureRenderer
Retrieves the shared texture renderer instance for the supplied textures.
getInstanceFields(Class<?>, ArrayList<Field>) - Static method in class com.threerings.util.DeepUtil
Populates the supplied list with the copyable/comparable fields of the given class.
getInstances(Class<L>) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the list of logic objects that are instances of the supplied class.
getInt(Object) - Method in class com.threerings.editor.FieldProperty
 
getInt(Object) - Method in class com.threerings.editor.Property
Retrieves the value of the property.
getInt() - Method in class com.threerings.expr.Variable
Retrieves the value of the variable as an integer.
getIntArray(boolean, ClientArrayConfig...) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Returns an int array containing the interleaved contents of the specified arrays.
getInterface() - Method in class com.threerings.opengl.gui.UserInterfaceWindow
Returns a reference to the user interface component.
getInternalFormat(BufferedImage, boolean) - Static method in class com.threerings.opengl.renderer.Texture
Returns the internal format to use for the given image with optional compression.
getIntersecting(HashMap<HashScene.Coord, HashScene.Node<T>>, ArrayList<T>, Box, Collection<T>) - Method in class com.threerings.opengl.scene.HashScene
Adds all objects from the provided map that intersect the given bounds to the specified results list.
getIntersecting(Box, Collection<T>) - Method in class com.threerings.opengl.scene.HashScene.InternalNode
 
getIntersecting(Box, Collection<T>) - Method in class com.threerings.opengl.scene.HashScene.Node
Gets all objects in this node intersecting the provided bounds.
getIntersecting(ArrayList<T>, Box, Collection<T>) - Static method in class com.threerings.opengl.scene.Scene
Adds all objects from the provided list that intersect the given bounds to the specified results list.
getIntersecting(Shape, Predicate<? super SpaceElement>, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.HashSpace
 
getIntersecting(HashMap<Coord, HashSpace.Node<T>>, ArrayList<T>, Rect, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace
Adds all objects from the provided map that intersect the given bounds to the specified results list.
getIntersecting(Shape, Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.InternalNode
 
getIntersecting(Rect, Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.InternalNode
 
getIntersecting(Shape, Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Gets all objects in this node intersecting the provided shape.
getIntersecting(Rect, Predicate<? super T>, Collection<T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Gets all objects in this node intersecting the provided bounds.
getIntersecting(Shape, Predicate<? super SpaceElement>, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.SimpleSpace
 
getIntersecting(Shape, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.Space
Retrieves all space elements that intersect the provided shape.
getIntersecting(Shape, Predicate<? super SpaceElement>, Collection<SpaceElement>) - Method in class com.threerings.tudey.space.Space
Retrieves all space elements that intersect the provided shape.
getIntersecting(ArrayList<SpaceElement>, Shape, Predicate<? super SpaceElement>, Collection<SpaceElement>) - Static method in class com.threerings.tudey.space.Space
Adds all elements from the provided list that intersect the given shape to the specified results collection.
getIntersecting(ArrayList<T>, Rect, Collection<T>) - Static method in class com.threerings.tudey.space.Space
Adds all objects from the provided list that intersect the given bounds to the specified results list.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.math.Box
Finds the location of the (first) intersection between the specified ray and this box.
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.math.Line
Computes the intersection of the supplied ray with this line, placing the result in the given vector (if the ray intersects).
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.math.Plane
Computes the intersection of the supplied ray with this plane, placing the result in the given vector (if the ray intersects).
getIntersection(Vector2f, Vector2f, Vector2f) - Method in class com.threerings.math.Ray2D
Finds the intersection between the ray and a line segment with the given start and end points.
getIntersection(Vector2f, Vector2f, float, Vector2f) - Method in class com.threerings.math.Ray2D
Finds the intersection between the ray and a capsule with the given start point, end point, and radius.
getIntersection(Vector2f, float, Vector2f) - Method in class com.threerings.math.Ray2D
Finds the intersection between the ray and a circle with the given center and radius.
getIntersection(Vector2f) - Method in class com.threerings.math.Ray2D
Returns the parameter of the ray when it intersects the supplied point, or Float.MAX_VALUE if there is no such intersection.
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.math.Rect
Finds the location of the (first) intersection between the specified ray and this rectangle.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.math.Triangle
Computes the intersection of the supplied ray with this triangle, placing the result in the given vector (if the ray intersects).
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Articulated
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Articulated.MeshNode
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Articulated.Node
Checks for an intersection between the mesh in this node (if any) and the supplied ray.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.CollisionMesh
Finds the intersection of the given ray with this mesh and places it in the supplied result object.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.CollisionMesh.Node
Finds the intersection of the given ray with this node and places it in the supplied result object.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Compound
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Conditional
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Model
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Model.Implementation
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Static
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.model.Wrapper
 
getIntersection(Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.HashScene
 
getIntersection(Ray3D, Vector3f, Predicate<? super T>) - Method in class com.threerings.opengl.scene.HashScene.InternalNode
 
getIntersection(Ray3D, Vector3f, Predicate<? super T>) - Method in class com.threerings.opengl.scene.HashScene.Node
Checks for an intersection with this node.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.scene.Scene
Checks for an intersection between the provided ray and the contents of the scene.
getIntersection(Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.Scene
Checks for an intersection between the provided ray and the contents of the scene.
getIntersection(ArrayList<SceneElement>, Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.Scene
Searches for an intersection with the supplied elements.
getIntersection(Ray3D, Vector3f, Predicate<? super SceneElement>) - Method in class com.threerings.opengl.scene.SimpleScene
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.opengl.scene.SimpleSceneElement
 
getIntersection(Ray3D, Vector3f) - Method in interface com.threerings.opengl.util.Intersectable
Finds the intersection of a ray with this object and places it in the supplied vector (if it exists).
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.client.TudeySceneView
Checks for an intersection between the provided ray and the sprites in the scene.
getIntersection(Ray3D, Vector3f, Predicate<? super Sprite>) - Method in class com.threerings.tudey.client.TudeySceneView
Checks for an intersection between the provided ray and the sprites in the scene.
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.client.util.AreaElement
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.client.util.ShapeConfigElement
 
getIntersection(Ray2D, float, int, Vector2f) - Method in class com.threerings.tudey.data.TudeySceneModel
Finds the intersection with the ray.
getIntersection(Ray2D, float, int, int, Vector2f) - Method in class com.threerings.tudey.server.TudeySceneManager
Determines the intersection point of this segment in the environment.
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Capsule
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Circle
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Compound
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Global
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.None
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Point
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Polygon
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Segment
 
getIntersection(Vector2f) - Method in class com.threerings.tudey.shape.Segment
Returns the parameter of the segment when it intersects the supplied point, or Float.MAX_VALUE if there is no such intersection.
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.Shape
Finds the intersection of a ray with this shape and places it in the supplied vector (if it exists).
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.shape.ShapeElement
 
getIntersection(Ray3D, Vector3f) - Method in class com.threerings.tudey.shape.ShapeModel
 
getIntersection(Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.HashSpace
 
getIntersection(Ray2D, Vector2f, Predicate<? super T>) - Method in class com.threerings.tudey.space.HashSpace.InternalNode
 
getIntersection(Ray2D, Vector2f, Predicate<? super T>) - Method in class com.threerings.tudey.space.HashSpace.Node
Checks for an intersection with this node.
getIntersection(Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.SimpleSpace
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.space.SimpleSpaceElement
 
getIntersection(Ray2D, Vector2f) - Method in class com.threerings.tudey.space.Space
Checks for an intersection between the provided ray and the contents of the space.
getIntersection(Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.Space
Checks for an intersection between the provided ray and the contents of the space.
getIntersection(ArrayList<SpaceElement>, Ray2D, Vector2f, Predicate<? super SpaceElement>) - Method in class com.threerings.tudey.space.Space
Searches for an intersection with the supplied elements.
getIntersection(Ray2D, Vector2f) - Method in interface com.threerings.tudey.space.SpaceElement
Finds the intersection of a ray with this element and places it in the supplied vector (if it exists).
getIntersectionType(Box) - Method in class com.threerings.math.Frustum
Checks whether the frustum intersects the specified box.
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Capsule
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Circle
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Compound
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Global
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.None
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Point
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Polygon
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Segment
 
getIntersectionType(Rect) - Method in class com.threerings.tudey.shape.Shape
Checks whether the intersector intersects the specified rect.
getIntersectionX(Ray3D, float) - Method in class com.threerings.math.Box
Helper method for Box.getIntersection(com.threerings.math.Ray3D, com.threerings.math.Vector3f).
getIntersectionX(Ray2D, float) - Method in class com.threerings.math.Rect
Helper method for Rect.getIntersection(com.threerings.math.Ray2D, com.threerings.math.Vector2f).
getIntersectionY(Ray3D, float) - Method in class com.threerings.math.Box
Helper method for Box.getIntersection(com.threerings.math.Ray3D, com.threerings.math.Vector3f).
getIntersectionY(Ray2D, float) - Method in class com.threerings.math.Rect
Helper method for Rect.getIntersection(com.threerings.math.Ray2D, com.threerings.math.Vector2f).
getIntersectionZ(Ray3D, float) - Method in class com.threerings.math.Box
Helper method for Box.getIntersection(com.threerings.math.Ray3D, com.threerings.math.Vector3f).
getIntValue() - Method in class com.threerings.editor.swing.DraggableSpinner
Convenience method to get the value as an integer.
getIntValue() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
Returns the value of the entry as an integer.
getItem(int) - Method in class com.threerings.opengl.gui.ComboBox
Returns the item at the specified index.
getItemContainer() - Method in class com.threerings.opengl.gui.PopupMenu
Returns a reference to the container holding the menu items.
getItemCount() - Method in class com.threerings.opengl.gui.ComboBox
Returns the number of items in this combo box.
getItems() - Method in class com.threerings.opengl.gui.ComboBox
Get the raw list of items.
getJustification() - Method in enum com.threerings.opengl.gui.config.LayoutConfig.Justification
Returns the corresponding group justification.
getJustification() - Method in class com.threerings.opengl.gui.layout.GroupLayout
 
getKey() - Method in class com.threerings.config.dist.data.ConfigEntry
 
getKey() - Method in class com.threerings.config.dist.data.ConfigKey
 
getKey() - Method in class com.threerings.tudey.config.ActionConfig.EntryPortal
 
getKey() - Method in class com.threerings.tudey.config.ActionConfig.Portal
Returns the key identifying the portal.
getKey() - Method in class com.threerings.tudey.config.ActionConfig.TaggedPortal
 
getKey() - Method in class com.threerings.tudey.config.ActionConfig.TilePortal
 
getKey() - Method in class com.threerings.tudey.data.actor.EntryState
Returns the key of the entry to which this actor corresponds.
getKey() - Method in class com.threerings.tudey.data.EntityKey.Entry
Returns the entry key.
getKey() - Method in class com.threerings.tudey.data.TudeySceneModel.Entry
Returns the key for this entry.
getKey() - Method in class com.threerings.tudey.data.TudeySceneModel.IdEntry
 
getKey() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
 
getKey() - Method in class com.threerings.tudey.util.CoordIntMap.CoordIntEntry
 
getKeyChar() - Method in class com.threerings.opengl.gui.event.KeyEvent
Returns the character associated with the key.
getKeyCode() - Method in class com.threerings.opengl.gui.event.KeyEvent
Returns the numeric identifier associated with the key.
getLabel(MessageManager, Class<?>, String) - Method in class com.threerings.config.swing.ConfigChooser
Returns the label for the specified class.
getLabel(String) - Method in class com.threerings.config.tools.BaseConfigEditor
Returns a translated label for the supplied one, if one exists; otherwise, simply returns the untranslated name.
getLabel(Class<?>, String) - Method in class com.threerings.config.tools.BaseConfigEditor
Returns the label for the specified class.
getLabel(Class<?>) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied type.
getLabel(String) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied name, translating it if a translation exists.
getLabel(String, String) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied name, translating it if a translation exists.
getLabel(String, MessageBundle) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns a label for the supplied name, translating it if a translation exists.
getLabel(Enum, MessageBundle) - Method in class com.threerings.editor.swing.editors.EnumEditor
A special version of getLabel for enums.
getLabel(Enum, MessageBundle) - Method in class com.threerings.editor.swing.editors.EnumPanelArrayListEditor.EnumEntryPanel
A special version of getLabel for enums.
getLabelRenderer() - Method in class com.threerings.opengl.gui.Label
Returns a reference to teh label's renderer.
getLabelRendererConfig(LabelRenderer, int) - Method in class com.threerings.opengl.gui.TextComponent
Creates a text configuration for the supplied label renderer (for which we are by definition acting as container).
getLabels(String[]) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns an array of labels for the supplied names, translating those that have translations.
getLabels(String[], String) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns an array of labels for the supplied names, translating those that have translations.
getLabels(String[], MessageBundle) - Method in class com.threerings.editor.swing.BasePropertyEditor
Returns an array of labels for the supplied names, translating those that have translations.
getLargestRegion(Rectangle) - Method in class com.threerings.tudey.util.CoordSet
Finds the largest covered region of this set and stores it in the provided rectangle.
getLast() - Method in class com.threerings.util.ArrayDeque
 
getLastDescendantFocus() - Method in class com.threerings.opengl.gui.Component
Returns the last descendant of this component that accepts the keyboard focus (including the component itself), or null if no descendants accept it.
getLastDescendantFocus() - Method in class com.threerings.opengl.gui.Container
 
getLastInput() - Method in class com.threerings.tudey.server.ClientLiaison
Returns the timestamp of the last input frame received from the client (or zero if none have yet been received).
getLayer() - Method in class com.threerings.opengl.gui.Window
Returns the layer occupied by this window.
getLayer(Object) - Method in class com.threerings.tudey.data.TudeySceneModel
Get the layer of the entry with the specified key.
getLayerPredicate() - Method in class com.threerings.tudey.tools.SceneEditor
Returns a Predicate that selects entries only on the current layer.
getLayers() - Method in class com.threerings.opengl.effect.config.BaseParticleSystemConfig
Returns a reference to the system's array of layers.
getLayers() - Method in class com.threerings.opengl.effect.config.MetaParticleSystemConfig
 
getLayers() - Method in class com.threerings.opengl.effect.config.ParticleSystemConfig
 
getLayers() - Method in class com.threerings.opengl.effect.tools.ParticleEditor
Returns a reference to the array of layers.
getLayers() - Method in class com.threerings.tudey.data.TudeySceneModel
Get the layer names.
getLayerVisibility() - Method in class com.threerings.tudey.tools.Layers
Get a view of layer visibility.
getLayoutManager() - Method in class com.threerings.opengl.gui.Container
Returns the layout manager configured for this container.
getLeft() - Method in class com.threerings.opengl.camera.Camera
Returns the location of the left edge of the view frustum at the near plane.
getLeft() - Method in class com.threerings.opengl.renderer.Renderer
Returns the left projection parameter.
getLength() - Method in class com.threerings.editor.swing.editors.ArrayListEditor
Returns the length of the array or list property.
getLength() - Method in class com.threerings.opengl.gui.text.Document
Returns the number of characters in the document.
getLength() - Method in class com.threerings.opengl.gui.text.Text
Returns the length in characters of this text.
getLength() - Method in class com.threerings.tudey.config.TagConfig
Calculates the total number of tags.
getLevel() - Method in class com.threerings.openal.Sounder.BaseStream.StackedStream
Returns the level of the stack.
getLevel(Box) - Method in class com.threerings.opengl.scene.HashScene
Returns the level for the supplied bounds.
getLevel(Rect) - Method in class com.threerings.tudey.space.HashSpace
Returns the level for the supplied bounds.
getLevels() - Method in class com.threerings.opengl.util.DDSLoader.Header
Returns the number of stored mipmap levels.
getLight() - Method in class com.threerings.opengl.scene.LightInfluence
 
getLight() - Method in class com.threerings.opengl.scene.SceneInfluence
Returns the light associated with this influence, or null for none.
getLights() - Method in class com.threerings.opengl.renderer.state.LightState
Returns a reference to the array of lights.
getLightState() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's light state.
getLightState(Box, LightState) - Method in class com.threerings.opengl.scene.SceneInfluenceSet
Returns the light state for this influence set.
getLightTypes(Light[]) - Static method in class com.threerings.opengl.renderer.util.SnippetUtil
Returns an array of types corresponding to each light.
getLineCount() - Method in class com.threerings.opengl.gui.TextArea
Returns the number of lines of text contained in this area.
getLineSpacing() - Method in class com.threerings.opengl.gui.TextComponent
Returns the line spacing for our text.
getLineWidth() - Method in class com.threerings.opengl.renderer.state.LineState
Returns the line width.
getList() - Method in class com.threerings.opengl.renderer.SimpleBatch.CallList
Returns a reference to the display list.
getList(GlContext, boolean) - Method in class com.threerings.tudey.shape.config.ShapeConfig
Returns the cached display list to draw this shape.
getListCommands(GlContext, PassDescriptor[]) - Method in class com.threerings.opengl.geometry.config.GeometryConfig.Stored
Retrieves a set of display list draw commands for this geometry.
getLocalBounds() - Method in class com.threerings.opengl.scene.SimpleSceneElement
Returns the local bounds of the element.
getLocalBounds() - Method in class com.threerings.opengl.util.TextBillboard
 
getLocalBounds() - Method in class com.threerings.tudey.client.util.ShapeConfigElement
 
getLocalInterest(CameraConfig, float) - Static method in class com.threerings.tudey.util.TudeySceneMetrics
Returns the local area of interest corresponding to the given camera parameters.
getLocalShape() - Method in class com.threerings.tudey.shape.ShapeElement
Returns a reference to the element's local shape.
getLocalTransform() - Method in class com.threerings.opengl.model.Articulated.Node
Returns a reference to this node's local transform.
getLocalTransform() - Method in class com.threerings.opengl.model.Model
Returns a reference to the model's local transform.
getLocalViewer() - Method in class com.threerings.opengl.renderer.state.MaterialState
Returns whether or not local viewer mode is enabled.
getLocalVolume() - Method in class com.threerings.opengl.camera.Camera
Returns a reference to the volume that the camera occupies in view space.
getLocation() - Method in class com.threerings.opengl.renderer.Program.Uniform
Returns the location of this uniform.
getLocation() - Method in class com.threerings.tudey.data.TudeySceneModel.TileEntry
Returns a reference to the tile's location.
getLocation() - Method in class com.threerings.tudey.shape.Point
Returns a reference to the location of the point.
getLocationDirector() - Method in class com.threerings.tudey.tools.TudeyTool
 
getLogic(EntityKey) - Method in class com.threerings.tudey.server.TudeySceneManager
Returns the logic object for the entity with the provided key, if any.
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Compound
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Conditional
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Delayed
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.DestroyActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.ExpressionSwitch
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.FireEffect
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.ForceClientAction
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig
Returns the name of the server-side logic class for this action.
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.MoveAll
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.MoveBody
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Random
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.RotateActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SetFlag
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SetVariable
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Signal
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnRandomTranslatedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnRotatedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.SpawnTransformedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.StepLimitMobile
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.Switch
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.TargetedAction
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.WarpActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActionConfig.WarpTransformedActor
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Agent
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Mobile
 
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Original
Returns the name of the server-side logic class to use for the actor.
getLogicClassName() - Method in class com.threerings.tudey.config.ActorConfig.Pawn
 
getLogicClassName() - Method in class com.threerings.tudey.config.AreaConfig.Original
Returns the name of the server-side logic class to use for the area, or null for none.
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Combined
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Follow
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Original
Returns the name of the server-side logic class to use for the actor.
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Patrol
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Random
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Scripted
 
getLogicClassName() - Method in class com.threerings.tudey.config.BehaviorConfig.Wander
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Action
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.All
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Always
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Any
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Cooldown
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.DistanceWithin
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Evaluate
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.FlagSet
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig
Returns the name of the server-side logic class for this condition.
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.InstanceOf
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Intersecting
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.IntersectsScene
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Is
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Limit
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Not
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Random
 
getLogicClassName() - Method in class com.threerings.tudey.config.ConditionConfig.Tagged
 
getLogicClassName() - Method in class com.threerings.tudey.config.EffectConfig.Original
Returns the name of the server-side logic class to use for the effect.
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Add
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.And
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Constant
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Decrement
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Divide
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Equals
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig
Returns the name of the server-side logic class for this expression.
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Greater
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.GreaterEquals
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Increment
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Less
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.LessEquals
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Multiply
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Negate
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Not
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.NumTargets
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Or
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Parsed
 
getLogicClassName() - Method in class com.threerings.tudey.config.ExpressionConfig.Previous